Push Back

Don’t…don’t give me that look. I can feel your look.

Yes, Inaria is getting pushed back. But there are several good reasons.

First, the deadline was my birthday. How stupid was that? I want to spend my birthday relaxing, opening presents and eating a hamburger as big as my head, not frantically coding.

Second, the game might still be ready on time, but the website is not. I Are No Artist, so my website design skills are limited. I’ve already figured out how I’d like to do the layout, but actually making it look nice is a bit beyond me. Plus, I have to set up everything so that the game can actually be purchased.

Third, if I do get the donations from 8-Bit Funding, I’ll need time to actually use them, since I stupidly put the donation deadline on the same day the game was to be released. (Whether or not I get the donations from 8-Bit Funding depends on whether or not I hit $250 in donations within the next two days. If a project does not raise at least 50% of the money requested before the deadline, all donations are refunded, no exceptions.)

The new date is March 31st. I think this is realistic enough that I might actually come in early.

Don’t worry. You’ll be taking on the Slorn army single-handedly in no time.

~ by Anthony Salter on March 4, 2011.

7 Responses to “Push Back”

  1. Damn dude, it’s so close – $210.

    I’d drop more to push you up to 250, but my paypal is draaaaaaaaaaained 🙂

  2. Don’t worry. Even if your money is refunded, I’ll still put your name in the game.

  3. I got your back, jack (though your name is not jack, but I just wanted to use the phrase)

  4. You are kind, kind people. Thank you guys so much.

  5. It looks like you made the $250 threshold, congrats!

  6. Hey, would have donated but the page won’t let me. I’ve contacted 8BitFunding about it so we’ll see if I can still throw some funding into the pool 🙂

    Good luck on the game!

  7. I sent 8bitfunding a foot long list of things they should fix, ASAP (and which I believe I could fix in a couple of evenings myself, and it’s been AGES since I played around with web dev). Unfortunately, apart from an apologistic “we just started, things take time” email, nothing seems to have changed. Pity.

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