 3151: bpp = 32
 3154: full_screen = 0
 3155: h_res = 512
 3157: name = FortyHourRPG
 3159: use_opengl = 1
 3160: v_res = 384
 3162: Size of map: 6
 2540: bpp = 32
 2541: full_screen = 0
 2543: h_res = 512
 2545: name = FortyHourRPG
 2547: use_opengl = 1
 2549: v_res = 384
 2551: Size of map: 6
    1: bpp = 32
    3: full_screen = 0
    5: h_res = 512
    6: name = FortyHourRPG
    8: use_opengl = 1
    9: v_res = 384
   11: Size of map: 6
    1: bpp = 32
    3: full_screen = 0
    5: h_res = 512
    6: name = FortyHourRPG
    8: use_opengl = 1
    9: v_res = 384
   11: Size of map: 6
    7: bpp = 32
    8: full_screen = 0
   10: h_res = 512
   11: name = FortyHourRPG
   12: use_opengl = 1
   14: v_res = 384
   15: Size of map: 6
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    8: name = FortyHourRPG
   10: use_opengl = 1
   12: v_res = 384
   14: Size of map: 6
    2: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    8: name = FortyHourRPG
   10: use_opengl = 1
   12: v_res = 384
   14: Size of map: 6
    2: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   13: v_res = 384
   15: Size of map: 6
    1: bpp = 32
    3: full_screen = 0
    5: h_res = 512
    6: name = FortyHourRPG
    8: use_opengl = 1
   10: v_res = 384
   12: Size of map: 6
    2: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   13: v_res = 384
   15: Size of map: 6
  511: ai = 2
  513: armor = 0
  515: attackdamage = 8
  516: attackpower = 8
  518: attitude = 0
  520: hitpoints = 8
  521: lookresponse = You see a Slornite Fighter.
  523: name = Slornite Fighter
  525: speed = 7
  526: talkresponse = "The blood on my sword is almost dry..."
  528: tile = 59
  530: Size of map: 11
  532: ai = 2
  533: armor = 0
  535: attackdamage = 8
  537: attackpower = 8
  539: attitude = 0
  540: hitpoints = 8
  542: lookresponse = You see a Slornite Fighter.
  544: name = Slornite Fighter
  546: speed = 10
  547: talkresponse = "The blood on my sword is almost dry..."
  549: tile = 59
  551: Size of map: 11
    2: bpp = 32
    4: full_screen = 0
    7: h_res = 512
    9: name = FortyHourRPG
   12: use_opengl = 1
   15: v_res = 384
   17: Size of map: 6
  540: ai = 2
  543: armor = 0
  545: attackdamage = 8
  548: attackpower = 8
  550: attitude = 0
  553: hitpoints = 8
  555: lookresponse = You see a Slornite Fighter.
  558: name = Slornite Fighter
  560: speed = 7
  562: talkresponse = "The blood on my sword is almost dry..."
  565: tile = 59
  568: Size of map: 11
  571: ai = 2
  572: armor = 0
  575: attackdamage = 8
  577: attackpower = 8
  580: attitude = 0
  582: hitpoints = 8
  585: lookresponse = You see a Slornite Fighter.
  587: name = Slornite Fighter
  590: speed = 10
  592: talkresponse = "The blood on my sword is almost dry..."
  595: tile = 59
  597: Size of map: 11
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   10: name = FortyHourRPG
   12: use_opengl = 1
   15: v_res = 384
   18: Size of map: 6
  448: ai = 2
  451: armor = 0
  454: attackdamage = 8
  456: attackpower = 8
  459: attitude = 0
  461: hitpoints = 8
  464: lookresponse = You see a Slornite Fighter.
  467: name = Slornite Fighter
  469: speed = 7
  472: talkresponse = "The blood on my sword is almost dry..."
  474: tile = 59
  477: Size of map: 11
  480: ai = 2
  483: armor = 0
  486: attackdamage = 8
  487: attackpower = 8
  490: attitude = 0
  492: hitpoints = 8
  495: lookresponse = You see a Slornite Fighter.
  497: name = Slornite Fighter
  500: speed = 10
  503: talkresponse = "The blood on my sword is almost dry..."
  505: tile = 59
  508: Size of map: 11
    1: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   10: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   18: Size of map: 6
 1005: ai = 2
 1008: armor = 0
 1011: attackdamage = 8
 1013: attackpower = 8
 1016: attitude = 0
 1019: hitpoints = 8
 1022: lookresponse = You see a Slornite Fighter.
 1025: name = Slornite Fighter
 1028: speed = 7
 1030: talkresponse = "The blood on my sword is almost dry..."
 1033: tile = 59
 1036: Size of map: 11
 1040: ai = 2
 1043: armor = 0
 1046: attackdamage = 8
 1049: attackpower = 8
 1052: attitude = 0
 1055: hitpoints = 8
 1058: lookresponse = You see a Slornite Fighter.
 1061: name = Slornite Fighter
 1065: speed = 10
 1068: talkresponse = "The blood on my sword is almost dry..."
 1071: tile = 59
 1073: Size of map: 11
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   14: v_res = 384
   16: Size of map: 6
  753: ai = 2
  756: armor = 0
  758: attackdamage = 8
  761: attackpower = 8
  763: attitude = 0
  766: hitpoints = 8
  768: lookresponse = You see a Slornite Fighter.
  770: name = Slornite Fighter
  773: speed = 7
  775: talkresponse = "The blood on my sword is almost dry..."
  778: tile = 59
  780: Size of map: 11
  782: ai = 2
  784: armor = 0
  787: attackdamage = 8
  789: attackpower = 8
  792: attitude = 0
  794: hitpoints = 8
  796: lookresponse = You see a Slornite Fighter.
  799: name = Slornite Fighter
  801: speed = 10
  803: talkresponse = "The blood on my sword is almost dry..."
  806: tile = 59
  808: Size of map: 11
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   14: v_res = 384
   16: Size of map: 6
  772: ai = 2
  775: armor = 0
  778: attackdamage = 8
  780: attackpower = 8
  783: attitude = 0
  786: hitpoints = 8
  789: lookresponse = You see a Slornite Fighter.
  792: name = Slornite Fighter
  796: speed = 7
  799: talkresponse = "The blood on my sword is almost dry..."
  802: tile = 59
  805: Size of map: 11
  809: ai = 2
  812: armor = 0
  815: attackdamage = 8
  818: attackpower = 8
  821: attitude = 0
  823: hitpoints = 8
  826: lookresponse = You see a Slornite Fighter.
  830: name = Slornite Fighter
  833: speed = 10
  836: talkresponse = "The blood on my sword is almost dry..."
  839: tile = 59
  842: Size of map: 11
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  459: ai = 2
  462: armor = 0
  465: attackdamage = 8
  468: attackpower = 8
  472: attitude = 0
  475: hitpoints = 8
  478: lookresponse = You see a Slornite Fighter.
  481: name = Slornite Fighter
  484: speed = 7
  487: talkresponse = "The blood on my sword is almost dry..."
  489: tile = 59
  492: Size of map: 11
  496: ai = 2
  499: armor = 0
  502: attackdamage = 8
  505: attackpower = 8
  509: attitude = 0
  512: hitpoints = 8
  515: lookresponse = You see a Slornite Fighter.
  518: name = Slornite Fighter
  521: speed = 10
  524: talkresponse = "The blood on my sword is almost dry..."
  527: tile = 59
  530: Size of map: 11
    2: bpp = 32
    5: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  543: ai = 2
  547: armor = 0
  550: attackdamage = 8
  553: attackpower = 8
  556: attitude = 0
  559: hitpoints = 8
  562: lookresponse = You see a Slornite Fighter.
  566: name = Slornite Fighter
  569: speed = 7
  571: talkresponse = "The blood on my sword is almost dry..."
  576: tile = 59
  580: Size of map: 11
  585: ai = 2
  588: armor = 0
  591: attackdamage = 8
  594: attackpower = 8
  597: attitude = 0
  600: hitpoints = 8
  604: lookresponse = You see a Slornite Fighter.
  607: name = Slornite Fighter
  610: speed = 10
  612: talkresponse = "The blood on my sword is almost dry..."
  615: tile = 59
  618: Size of map: 11
    1: bpp = 32
   13: full_screen = 0
   13: h_res = 512
   13: name = FortyHourRPG
   13: use_opengl = 1
   13: v_res = 384
   13: Size of map: 6
  779: ai = 2
  780: armor = 0
  780: attackdamage = 8
  780: attackpower = 8
  780: attitude = 0
  780: hitpoints = 8
  780: lookresponse = You see a Slornite Fighter.
  780: name = Slornite Fighter
  781: speed = 7
  781: talkresponse = "The blood on my sword is almost dry..."
  781: tile = 59
  781: Size of map: 11
  787: ai = 2
  787: armor = 0
  787: attackdamage = 8
  787: attackpower = 8
  787: attitude = 0
  788: hitpoints = 8
  788: lookresponse = You see a Slornite Fighter.
  788: name = Slornite Fighter
  788: speed = 10
  788: talkresponse = "The blood on my sword is almost dry..."
  788: tile = 59
  788: Size of map: 11
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  310: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  310: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  311: speed = 7
  311: talkresponse = "The blood on my sword is almost dry..."
  311: tile = 59
  311: Size of map: 11
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  312: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: speed = 10
  313: talkresponse = "The blood on my sword is almost dry..."
  313: tile = 59
  313: Size of map: 11
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  426: ai = 2
  426: armor = 0
  426: attackdamage = 8
  426: attackpower = 8
  426: attitude = 0
  426: hitpoints = 8
  426: lookresponse = You see a Slornite Fighter.
  426: name = Slornite Fighter
  427: speed = 7
  427: talkresponse = "The blood on my sword is almost dry..."
  427: tile = 59
  427: Size of map: 11
  427: ai = 2
  428: armor = 0
  428: attackdamage = 8
  428: attackpower = 8
  428: attitude = 0
  428: hitpoints = 8
  428: lookresponse = You see a Slornite Fighter.
  428: name = Slornite Fighter
  428: speed = 10
  429: talkresponse = "The blood on my sword is almost dry..."
  429: tile = 59
  429: Size of map: 11
   16: bpp = 32
   19: full_screen = 0
   23: h_res = 512
   26: name = FortyHourRPG
   29: use_opengl = 1
   32: v_res = 384
   35: Size of map: 6
 1124: ai = 2
 1127: armor = 0
 1130: attackdamage = 8
 1134: attackpower = 8
 1137: attitude = 0
 1141: hitpoints = 8
 1144: lookresponse = You see a Slornite Fighter.
 1147: name = Slornite Fighter
 1151: posx = 0
 1154: posy = 0
 1157: speed = 7
 1160: talkresponse = "The blood on my sword is almost dry..."
 1164: tile = 59
 1167: Size of map: 13
 1169: ai = 2
 1173: armor = 0
 1176: attackdamage = 8
 1179: attackpower = 8
 1182: attitude = 0
 1185: hitpoints = 8
 1188: lookresponse = You see a Slornite Fighter.
 1191: name = Slornite Fighter
 1195: posx = 16
 1198: posy = 16
 1201: speed = 10
 1204: talkresponse = "The blood on my sword is almost dry..."
 1207: tile = 59
 1210: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   14: v_res = 384
   16: Size of map: 6
 5355: ai = 2
 5359: armor = 0
 5362: attackdamage = 8
 5365: attackpower = 8
 5368: attitude = 0
 5371: hitpoints = 8
 5374: lookresponse = You see a Slornite Fighter.
 5377: name = Slornite Fighter
 5380: posx = 0
 5383: posy = 0
 5386: speed = 7
 5389: talkresponse = "The blood on my sword is almost dry..."
 5393: tile = 59
 5396: Size of map: 13
50523: ai = 2
50526: armor = 0
50529: attackdamage = 8
50531: attackpower = 8
50534: attitude = 0
50537: hitpoints = 8
50540: lookresponse = You see a Slornite Fighter.
50544: name = Slornite Fighter
50547: posx = 16
50550: posy = 16
50553: speed = 10
50556: talkresponse = "The blood on my sword is almost dry..."
50559: tile = 59
50562: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   21: Size of map: 6
11092: ai = 2
11096: armor = 0
11099: attackdamage = 8
11102: attackpower = 8
11106: attitude = 0
11109: hitpoints = 8
11112: lookresponse = You see a Slornite Fighter.
11114: name = Slornite Fighter
11117: posx = 0
11120: posy = 0
11123: speed = 7
11127: talkresponse = "The blood on my sword is almost dry..."
11130: tile = 59
11133: Size of map: 13
11900: ai = 2
11903: armor = 0
11906: attackdamage = 8
11909: attackpower = 8
11912: attitude = 0
11915: hitpoints = 8
11918: lookresponse = You see a Slornite Fighter.
11921: name = Slornite Fighter
11924: posx = 16
11928: posy = 16
11931: speed = 10
11934: talkresponse = "The blood on my sword is almost dry..."
11937: tile = 59
11940: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
 2961: ai = 2
 2965: armor = 0
 2968: attackdamage = 8
 2971: attackpower = 8
 2974: attitude = 0
 2978: hitpoints = 8
 2981: lookresponse = You see a Slornite Fighter.
 2984: name = Slornite Fighter
 2988: posx = 0
 2990: posy = 0
 2993: speed = 7
 2996: talkresponse = "The blood on my sword is almost dry..."
 2999: tile = 59
 3002: Size of map: 13
 3820: ai = 2
 3822: armor = 0
 3826: attackdamage = 8
 3829: attackpower = 8
 3832: attitude = 0
 3835: hitpoints = 8
 3838: lookresponse = You see a Slornite Fighter.
 3842: name = Slornite Fighter
 3845: posx = 16
 3848: posy = 16
 3851: speed = 10
 3854: talkresponse = "The blood on my sword is almost dry..."
 3858: tile = 59
 3861: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   16: use_opengl = 1
   19: v_res = 384
   22: Size of map: 6
 3053: ai = 2
 3056: armor = 0
 3060: attackdamage = 8
 3063: attackpower = 8
 3066: attitude = 0
 3069: hitpoints = 8
 3072: lookresponse = You see a Slornite Fighter.
 3074: name = Slornite Fighter
 3078: posx = 0
 3081: posy = 0
 3084: speed = 7
 3087: talkresponse = "The blood on my sword is almost dry..."
 3091: tile = 59
 3094: Size of map: 13
 3114: ai = 2
 3117: armor = 0
 3120: attackdamage = 8
 3124: attackpower = 8
 3127: attitude = 0
 3130: hitpoints = 8
 3133: lookresponse = You see a Slornite Fighter.
 3136: name = Slornite Fighter
 3141: posx = 16
 3144: posy = 16
 3147: speed = 10
 3151: talkresponse = "The blood on my sword is almost dry..."
 3154: tile = 59
 3156: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
   10: h_res = 512
   13: name = FortyHourRPG
   16: use_opengl = 1
   20: v_res = 384
   24: Size of map: 6
 1051: ai = 2
 1053: armor = 0
 1056: attackdamage = 8
 1058: attackpower = 8
 1061: attitude = 0
 1063: hitpoints = 8
 1066: lookresponse = You see a Slornite Fighter.
 1069: name = Slornite Fighter
 1072: posx = 0
 1075: posy = 0
 1077: speed = 7
 1080: talkresponse = "The blood on my sword is almost dry..."
 1082: tile = 59
 1084: Size of map: 13
 1109: ai = 2
 1112: armor = 0
 1115: attackdamage = 8
 1118: attackpower = 8
 1122: attitude = 0
 1125: hitpoints = 8
 1127: lookresponse = You see a Slornite Fighter.
 1130: name = Slornite Fighter
 1134: posx = 16
 1137: posy = 16
 1141: speed = 10
 1145: talkresponse = "The blood on my sword is almost dry..."
 1148: tile = 59
 1151: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   13: name = FortyHourRPG
   16: use_opengl = 1
   19: v_res = 384
   22: Size of map: 6
  798: ai = 2
  801: armor = 0
  804: attackdamage = 8
  807: attackpower = 8
  809: attitude = 0
  812: hitpoints = 8
  815: lookresponse = You see a Slornite Fighter.
  817: name = Slornite Fighter
  820: posx = 0
  822: posy = 0
  824: speed = 7
  827: talkresponse = "The blood on my sword is almost dry..."
  829: tile = 59
  832: Size of map: 13
  835: ai = 2
  838: armor = 0
  841: attackdamage = 8
  843: attackpower = 8
  846: attitude = 0
  848: hitpoints = 8
  851: lookresponse = You see a Slornite Fighter.
  854: name = Slornite Fighter
  857: posx = 16
  859: posy = 16
  861: speed = 10
  863: talkresponse = "The blood on my sword is almost dry..."
  866: tile = 59
  868: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   13: name = FortyHourRPG
   16: use_opengl = 1
   21: v_res = 384
   24: Size of map: 6
  804: ai = 2
  807: armor = 0
  809: attackdamage = 8
  812: attackpower = 8
  815: attitude = 0
  817: hitpoints = 8
  820: lookresponse = You see a Slornite Fighter.
  822: name = Slornite Fighter
  824: posx = 0
  827: posy = 0
  829: speed = 7
  832: talkresponse = "The blood on my sword is almost dry..."
  834: tile = 59
  837: Size of map: 13
  840: ai = 2
  843: armor = 0
  845: attackdamage = 8
  848: attackpower = 8
  850: attitude = 0
  853: hitpoints = 8
  856: lookresponse = You see a Slornite Fighter.
  858: name = Slornite Fighter
  862: posx = 16
  864: posy = 16
  867: speed = 10
  869: talkresponse = "The blood on my sword is almost dry..."
  872: tile = 59
  874: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    7: h_res = 512
   10: name = FortyHourRPG
   12: use_opengl = 1
   15: v_res = 384
   17: Size of map: 6
  446: ai = 2
  449: armor = 0
  452: attackdamage = 8
  455: attackpower = 8
  458: attitude = 0
  462: hitpoints = 8
  465: lookresponse = You see a Slornite Fighter.
  469: name = Slornite Fighter
  472: posx = 0
  475: posy = 0
  478: speed = 7
  483: talkresponse = "The blood on my sword is almost dry..."
  487: tile = 59
  489: Size of map: 13
  493: ai = 2
  497: armor = 0
  501: attackdamage = 8
  504: attackpower = 8
  507: attitude = 0
  511: hitpoints = 8
  514: lookresponse = You see a Slornite Fighter.
  518: name = Slornite Fighter
  521: posx = 16
  524: posy = 16
  528: speed = 10
  530: talkresponse = "The blood on my sword is almost dry..."
  533: tile = 59
  537: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    8: name = FortyHourRPG
   11: use_opengl = 1
   13: v_res = 384
   15: Size of map: 6
  687: ai = 2
  690: armor = 0
  692: attackdamage = 8
  695: attackpower = 8
  697: attitude = 0
  699: hitpoints = 8
  701: lookresponse = You see a Slornite Fighter.
  704: name = Slornite Fighter
  706: posx = 0
  709: posy = 0
  712: speed = 7
  714: talkresponse = "The blood on my sword is almost dry..."
  717: tile = 59
  719: Size of map: 13
  722: ai = 2
  725: armor = 0
  727: attackdamage = 8
  729: attackpower = 8
  732: attitude = 0
  734: hitpoints = 8
  736: lookresponse = You see a Slornite Fighter.
  738: name = Slornite Fighter
  740: posx = 16
  742: posy = 16
  744: speed = 10
  747: talkresponse = "The blood on my sword is almost dry..."
  749: tile = 59
  751: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  764: ai = 2
  766: armor = 0
  769: attackdamage = 8
  771: attackpower = 8
  774: attitude = 0
  776: hitpoints = 8
  779: lookresponse = You see a Slornite Fighter.
  780: name = Slornite Fighter
  783: posx = 0
  785: posy = 0
  788: speed = 7
  790: talkresponse = "The blood on my sword is almost dry..."
  793: tile = 59
  795: Size of map: 13
  798: ai = 2
  801: armor = 0
  803: attackdamage = 8
  805: attackpower = 8
  808: attitude = 0
  810: hitpoints = 8
  812: lookresponse = You see a Slornite Fighter.
  814: name = Slornite Fighter
  817: posx = 16
  819: posy = 16
  821: speed = 10
  823: talkresponse = "The blood on my sword is almost dry..."
  825: tile = 59
  827: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  439: ai = 2
  443: armor = 0
  446: attackdamage = 8
  448: attackpower = 8
  451: attitude = 0
  454: hitpoints = 8
  457: lookresponse = You see a Slornite Fighter.
  460: name = Slornite Fighter
  463: posx = 0
  467: posy = 0
  470: speed = 7
  473: talkresponse = "The blood on my sword is almost dry..."
  476: tile = 59
  479: Size of map: 13
  483: ai = 2
  486: armor = 0
  488: attackdamage = 8
  491: attackpower = 8
  494: attitude = 0
  497: hitpoints = 8
  500: lookresponse = You see a Slornite Fighter.
  503: name = Slornite Fighter
  506: posx = 16
  508: posy = 16
  511: speed = 10
  514: talkresponse = "The blood on my sword is almost dry..."
  517: tile = 59
  520: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  754: ai = 2
  756: armor = 0
  759: attackdamage = 8
  761: attackpower = 8
  764: attitude = 0
  766: hitpoints = 8
  769: lookresponse = You see a Slornite Fighter.
  771: name = Slornite Fighter
  774: posx = 0
  776: posy = 0
  779: speed = 7
  780: talkresponse = "The blood on my sword is almost dry..."
  783: tile = 59
  785: Size of map: 13
  788: ai = 2
  790: armor = 0
  793: attackdamage = 8
  795: attackpower = 8
  797: attitude = 0
  800: hitpoints = 8
  802: lookresponse = You see a Slornite Fighter.
  804: name = Slornite Fighter
  807: posx = 16
  809: posy = 16
  811: speed = 10
  813: talkresponse = "The blood on my sword is almost dry..."
  816: tile = 59
  818: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  447: ai = 2
  450: armor = 0
  454: attackdamage = 8
  457: attackpower = 8
  460: attitude = 0
  463: hitpoints = 8
  466: lookresponse = You see a Slornite Fighter.
  470: name = Slornite Fighter
  473: posx = 0
  476: posy = 0
  479: speed = 7
  482: talkresponse = "The blood on my sword is almost dry..."
  485: tile = 59
  488: Size of map: 13
  492: ai = 2
  495: armor = 0
  498: attackdamage = 8
  501: attackpower = 8
  504: attitude = 0
  507: hitpoints = 8
  510: lookresponse = You see a Slornite Fighter.
  513: name = Slornite Fighter
  516: posx = 16
  519: posy = 16
  522: speed = 10
  525: talkresponse = "The blood on my sword is almost dry..."
  528: tile = 59
  530: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  458: ai = 2
  462: armor = 0
  465: attackdamage = 8
  468: attackpower = 8
  471: attitude = 0
  474: hitpoints = 8
  478: lookresponse = You see a Slornite Fighter.
  481: name = Slornite Fighter
  484: posx = 0
  487: posy = 0
  489: speed = 7
  493: talkresponse = "The blood on my sword is almost dry..."
  496: tile = 59
  499: Size of map: 13
  503: ai = 2
  506: armor = 0
  509: attackdamage = 8
  512: attackpower = 8
  515: attitude = 0
  518: hitpoints = 8
  521: lookresponse = You see a Slornite Fighter.
  524: name = Slornite Fighter
  527: posx = 16
  530: posy = 16
  532: speed = 10
  535: talkresponse = "The blood on my sword is almost dry..."
  539: tile = 59
  541: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  454: ai = 2
  458: armor = 0
  461: attackdamage = 8
  464: attackpower = 8
  467: attitude = 0
  471: hitpoints = 8
  474: lookresponse = You see a Slornite Fighter.
  477: name = Slornite Fighter
  480: posx = 0
  484: posy = 0
  487: speed = 7
  489: talkresponse = "The blood on my sword is almost dry..."
  492: tile = 59
  495: Size of map: 13
  499: ai = 2
  502: armor = 0
  506: attackdamage = 8
  508: attackpower = 8
  511: attitude = 0
  514: hitpoints = 8
  517: lookresponse = You see a Slornite Fighter.
  520: name = Slornite Fighter
  523: posx = 16
  526: posy = 16
  529: speed = 10
  531: talkresponse = "The blood on my sword is almost dry..."
  534: tile = 59
  537: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  556: ai = 2
  559: armor = 0
  562: attackdamage = 8
  565: attackpower = 8
  569: attitude = 0
  572: hitpoints = 8
  574: lookresponse = You see a Slornite Fighter.
  577: name = Slornite Fighter
  580: posx = 0
  584: posy = 0
  587: speed = 7
  590: talkresponse = "The blood on my sword is almost dry..."
  593: tile = 59
  596: Size of map: 13
  601: ai = 2
  604: armor = 0
  607: attackdamage = 8
  610: attackpower = 8
  613: attitude = 0
  615: hitpoints = 8
  618: lookresponse = You see a Slornite Fighter.
  621: name = Slornite Fighter
  624: posx = 16
  627: posy = 16
  630: speed = 10
  633: talkresponse = "The blood on my sword is almost dry..."
  636: tile = 59
  639: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  521: ai = 2
  523: armor = 0
  526: attackdamage = 8
  528: attackpower = 8
  530: attitude = 0
  532: hitpoints = 8
  535: lookresponse = You see a Slornite Fighter.
  537: name = Slornite Fighter
  540: posx = 0
  542: posy = 0
  545: speed = 7
  547: talkresponse = "The blood on my sword is almost dry..."
  550: tile = 59
  552: Size of map: 13
  555: ai = 2
  558: armor = 0
  560: attackdamage = 8
  562: attackpower = 8
  565: attitude = 0
  567: hitpoints = 8
  569: lookresponse = You see a Slornite Fighter.
  571: name = Slornite Fighter
  573: posx = 16
  575: posy = 16
  577: speed = 10
  580: talkresponse = "The blood on my sword is almost dry..."
  582: tile = 59
  584: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    7: h_res = 512
   10: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  504: ai = 2
  508: armor = 0
  511: attackdamage = 8
  515: attackpower = 8
  518: attitude = 0
  521: hitpoints = 8
  525: lookresponse = You see a Slornite Fighter.
  528: name = Slornite Fighter
  531: posx = 0
  533: posy = 0
  537: speed = 7
  540: talkresponse = "The blood on my sword is almost dry..."
  544: tile = 59
  547: Size of map: 13
  551: ai = 2
  555: armor = 0
  558: attackdamage = 8
  562: attackpower = 8
  568: attitude = 0
  572: hitpoints = 8
  575: lookresponse = You see a Slornite Fighter.
  579: name = Slornite Fighter
  582: posx = 16
  585: posy = 16
  588: speed = 10
  591: talkresponse = "The blood on my sword is almost dry..."
  594: tile = 59
  597: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  453: ai = 2
  457: armor = 0
  460: attackdamage = 8
  463: attackpower = 8
  466: attitude = 0
  469: hitpoints = 8
  472: lookresponse = You see a Slornite Fighter.
  476: name = Slornite Fighter
  479: posx = 0
  482: posy = 0
  485: speed = 7
  488: talkresponse = "The blood on my sword is almost dry..."
  491: tile = 59
  494: Size of map: 13
  498: ai = 2
  501: armor = 0
  504: attackdamage = 8
  507: attackpower = 8
  510: attitude = 0
  513: hitpoints = 8
  516: lookresponse = You see a Slornite Fighter.
  519: name = Slornite Fighter
  522: posx = 16
  526: posy = 16
  528: speed = 10
  531: talkresponse = "The blood on my sword is almost dry..."
  533: tile = 59
  536: Size of map: 13
   12: bpp = 32
   22: full_screen = 0
   22: h_res = 512
   22: name = FortyHourRPG
   22: use_opengl = 1
   22: v_res = 384
   23: Size of map: 6
 1127: ai = 2
 1127: armor = 0
 1127: attackdamage = 8
 1128: attackpower = 8
 1128: attitude = 0
 1128: hitpoints = 8
 1128: lookresponse = You see a Slornite Fighter.
 1128: name = Slornite Fighter
 1128: posx = 0
 1128: posy = 0
 1128: speed = 7
 1129: talkresponse = "The blood on my sword is almost dry..."
 1129: tile = 59
 1129: Size of map: 13
 1137: ai = 2
 1137: armor = 0
 1137: attackdamage = 8
 1137: attackpower = 8
 1138: attitude = 0
 1138: hitpoints = 8
 1138: lookresponse = You see a Slornite Fighter.
 1138: name = Slornite Fighter
 1138: posx = 16
 1138: posy = 16
 1138: speed = 10
 1139: talkresponse = "The blood on my sword is almost dry..."
 1139: tile = 59
 1139: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  291: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 0
  293: posy = 0
  293: speed = 7
  293: talkresponse = "The blood on my sword is almost dry..."
  293: tile = 59
  293: Size of map: 13
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 16
  295: posy = 16
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: tile = 59
  296: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  269: ai = 2
  269: armor = 0
  269: attackdamage = 8
  269: attackpower = 8
  270: attitude = 0
  270: hitpoints = 8
  270: lookresponse = You see a Slornite Fighter.
  270: name = Slornite Fighter
  270: posx = 0
  270: posy = 0
  270: speed = 7
  270: talkresponse = "The blood on my sword is almost dry..."
  271: tile = 59
  271: Size of map: 13
  271: ai = 2
  271: armor = 0
  272: attackdamage = 8
  272: attackpower = 8
  272: attitude = 0
  272: hitpoints = 8
  272: lookresponse = You see a Slornite Fighter.
  272: name = Slornite Fighter
  272: posx = 16
  272: posy = 16
  273: speed = 10
  273: talkresponse = "The blood on my sword is almost dry..."
  273: tile = 59
  273: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  278: ai = 2
  278: armor = 0
  278: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 0
  278: posy = 0
  278: speed = 7
  278: talkresponse = "The blood on my sword is almost dry..."
  278: tile = 59
  278: Size of map: 13
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  280: attitude = 0
  280: hitpoints = 8
  280: lookresponse = You see a Slornite Fighter.
  280: name = Slornite Fighter
  280: posx = 16
  280: posy = 16
  280: speed = 10
  281: talkresponse = "The blood on my sword is almost dry..."
  281: tile = 59
  281: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  284: ai = 2
  284: armor = 0
  284: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 0
  286: posy = 0
  286: speed = 7
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 16
  288: posy = 16
  288: speed = 10
  288: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 0
  298: posy = 0
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: tile = 59
  298: Size of map: 13
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 16
  300: posy = 16
  300: speed = 10
  301: talkresponse = "The blood on my sword is almost dry..."
  301: tile = 59
  301: Size of map: 13
    2: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    3: Size of map: 6
  270: ai = 2
  271: armor = 0
  271: attackdamage = 8
  271: attackpower = 8
  271: attitude = 0
  271: hitpoints = 8
  271: lookresponse = You see a Slornite Fighter.
  271: name = Slornite Fighter
  272: posx = 0
  272: posy = 0
  272: speed = 7
  272: talkresponse = "The blood on my sword is almost dry..."
  272: tile = 59
  272: Size of map: 13
  273: ai = 2
  273: armor = 0
  273: attackdamage = 8
  273: attackpower = 8
  273: attitude = 0
  274: hitpoints = 8
  274: lookresponse = You see a Slornite Fighter.
  274: name = Slornite Fighter
  274: posx = 16
  274: posy = 16
  274: speed = 10
  274: talkresponse = "The blood on my sword is almost dry..."
  275: tile = 59
  275: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  283: ai = 2
  283: armor = 0
  283: attackdamage = 8
  283: attackpower = 8
  283: attitude = 0
  284: hitpoints = 8
  284: lookresponse = You see a Slornite Fighter.
  284: name = Slornite Fighter
  284: posx = 0
  284: posy = 0
  284: speed = 7
  284: talkresponse = "The blood on my sword is almost dry..."
  284: tile = 59
  285: Size of map: 13
  285: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 16
  287: posy = 16
  287: speed = 10
  287: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  287: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  274: ai = 2
  274: armor = 0
  274: attackdamage = 8
  274: attackpower = 8
  274: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 0
  275: posy = 0
  275: speed = 7
  275: talkresponse = "The blood on my sword is almost dry..."
  275: tile = 59
  275: Size of map: 13
  276: ai = 2
  276: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  276: hitpoints = 8
  276: lookresponse = You see a Slornite Fighter.
  276: name = Slornite Fighter
  276: posx = 16
  276: posy = 16
  277: speed = 10
  277: talkresponse = "The blood on my sword is almost dry..."
  277: tile = 59
  277: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  278: ai = 2
  278: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 0
  280: posy = 0
  280: speed = 7
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
  281: ai = 2
  281: armor = 0
  281: attackdamage = 8
  281: attackpower = 8
  281: attitude = 0
  281: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  282: posx = 16
  282: posy = 16
  282: speed = 10
  282: talkresponse = "The blood on my sword is almost dry..."
  282: tile = 59
  283: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  276: ai = 2
  276: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  276: hitpoints = 8
  276: lookresponse = You see a Slornite Fighter.
  276: name = Slornite Fighter
  276: posx = 0
  276: posy = 0
  276: speed = 7
  276: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  277: Size of map: 13
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 16
  279: posy = 16
  279: speed = 10
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  279: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  281: ai = 2
  281: armor = 0
  282: attackdamage = 8
  282: attackpower = 8
  282: attitude = 0
  282: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  283: posx = 0
  283: posy = 0
  283: speed = 7
  283: talkresponse = "The blood on my sword is almost dry..."
  283: tile = 59
  283: Size of map: 13
  284: ai = 2
  284: armor = 0
  284: attackdamage = 8
  284: attackpower = 8
  284: attitude = 0
  284: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 16
  285: posy = 16
  285: speed = 10
  285: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 0
  277: posy = 0
  277: speed = 7
  277: talkresponse = "The blood on my sword is almost dry..."
  277: tile = 59
  277: Size of map: 13
  278: ai = 2
  278: armor = 0
  278: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 16
  279: posy = 16
  280: speed = 10
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  276: ai = 2
  276: armor = 0
  277: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 0
  277: posy = 0
  278: speed = 7
  278: talkresponse = "The blood on my sword is almost dry..."
  278: tile = 59
  278: Size of map: 13
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  280: name = Slornite Fighter
  280: posx = 16
  280: posy = 16
  280: speed = 10
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  276: ai = 2
  276: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 0
  277: posy = 0
  277: speed = 7
  277: talkresponse = "The blood on my sword is almost dry..."
  277: tile = 59
  278: Size of map: 13
  278: ai = 2
  278: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  280: posx = 16
  280: posy = 16
  280: speed = 10
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  278: ai = 2
  278: armor = 0
  278: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 0
  279: posy = 0
  279: speed = 7
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
  280: ai = 2
  285: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  287: posx = 16
  287: posy = 16
  287: speed = 10
  287: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  287: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  278: ai = 2
  278: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 0
  279: posy = 0
  280: speed = 7
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
  281: ai = 2
  281: armor = 0
  281: attackdamage = 8
  281: attackpower = 8
  281: attitude = 0
  281: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  282: posx = 16
  282: posy = 16
  282: speed = 10
  282: talkresponse = "The blood on my sword is almost dry..."
  282: tile = 59
  283: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  287: ai = 2
  287: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 0
  288: posy = 0
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 16
  291: posy = 16
  291: speed = 10
  291: talkresponse = "The blood on my sword is almost dry..."
  291: tile = 59
  292: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  277: ai = 2
  278: armor = 0
  278: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 0
  279: posy = 0
  279: speed = 7
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  279: Size of map: 13
  285: ai = 2
  285: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  287: posx = 16
  287: posy = 16
  287: speed = 10
  287: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  287: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  280: ai = 2
  280: armor = 0
  280: attackdamage = 8
  280: attackpower = 8
  280: attitude = 0
  280: hitpoints = 8
  280: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 0
  286: posy = 0
  286: speed = 7
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 16
  288: posy = 16
  289: speed = 10
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  274: ai = 2
  275: armor = 0
  275: attackdamage = 8
  275: attackpower = 8
  275: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 0
  275: posy = 0
  276: speed = 7
  276: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  276: Size of map: 13
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 16
  277: posy = 16
  278: speed = 10
  278: talkresponse = "The blood on my sword is almost dry..."
  278: tile = 59
  278: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  274: ai = 2
  275: armor = 0
  275: attackdamage = 8
  275: attackpower = 8
  275: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 0
  275: posy = 0
  275: speed = 7
  275: talkresponse = "The blood on my sword is almost dry..."
  275: tile = 59
  275: Size of map: 13
  276: ai = 2
  276: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  276: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 16
  277: posy = 16
  277: speed = 10
  277: talkresponse = "The blood on my sword is almost dry..."
  277: tile = 59
  278: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 0
  285: posy = 0
  285: speed = 7
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
  286: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  288: posx = 16
  288: posy = 16
  288: speed = 10
  288: talkresponse = "The blood on my sword is almost dry..."
  288: tile = 59
  288: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  275: ai = 2
  275: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  276: hitpoints = 8
  276: lookresponse = You see a Slornite Fighter.
  276: name = Slornite Fighter
  276: posx = 0
  276: posy = 0
  276: speed = 7
  277: talkresponse = "The blood on my sword is almost dry..."
  277: tile = 59
  277: Size of map: 13
  278: ai = 2
  278: armor = 0
  278: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 16
  279: posy = 16
  279: speed = 10
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  280: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  282: ai = 2
  282: armor = 0
  283: attackdamage = 8
  283: attackpower = 8
  283: attitude = 0
  283: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 0
  284: posy = 0
  284: speed = 7
  284: talkresponse = "The blood on my sword is almost dry..."
  284: tile = 59
  284: Size of map: 13
  285: ai = 2
  285: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 16
  286: posy = 16
  286: speed = 10
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  287: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  280: ai = 2
  280: armor = 0
  280: attackdamage = 8
  280: attackpower = 8
  280: attitude = 0
  280: hitpoints = 8
  280: lookresponse = You see a Slornite Fighter.
  281: name = Slornite Fighter
  281: posx = 0
  281: posy = 0
  281: speed = 1
  281: talkresponse = "The blood on my sword is almost dry..."
  281: tile = 59
  281: Size of map: 13
  282: ai = 2
  282: armor = 0
  282: attackdamage = 8
  282: attackpower = 8
  283: attitude = 0
  283: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 16
  283: posy = 16
  283: speed = 10
  284: talkresponse = "The blood on my sword is almost dry..."
  284: tile = 59
  284: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 0
  279: posy = 0
  279: speed = 1
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  279: Size of map: 13
  280: ai = 2
  280: armor = 0
  280: attackdamage = 8
  280: attackpower = 8
  280: attitude = 0
  280: hitpoints = 8
  281: lookresponse = You see a Slornite Fighter.
  281: name = Slornite Fighter
  281: posx = 16
  281: posy = 16
  281: speed = 10
  281: talkresponse = "The blood on my sword is almost dry..."
  282: tile = 59
  282: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 0
  289: posy = 0
  289: speed = 1
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 16
  291: posy = 16
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  292: tile = 59
  292: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  289: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  291: posx = 0
  291: posy = 0
  291: speed = 1
  291: talkresponse = "The blood on my sword is almost dry..."
  291: tile = 59
  291: Size of map: 13
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 16
  293: posy = 16
  293: speed = 1
  293: talkresponse = "The blood on my sword is almost dry..."
  294: tile = 59
  294: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 0
  292: posy = 0
  292: speed = 1
  292: talkresponse = "The blood on my sword is almost dry..."
  292: tile = 59
  293: Size of map: 13
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  295: posx = 16
  295: posy = 16
  295: speed = 1
  295: talkresponse = "The blood on my sword is almost dry..."
  295: tile = 59
  295: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  286: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  288: posx = 0
  288: posy = 0
  288: speed = 1
  288: talkresponse = "The blood on my sword is almost dry..."
  288: tile = 59
  288: Size of map: 13
  289: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  290: posx = 16
  290: posy = 16
  290: speed = 1
  290: talkresponse = "The blood on my sword is almost dry..."
  291: tile = 59
  291: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  274: ai = 2
  274: armor = 0
  274: attackdamage = 8
  274: attackpower = 8
  274: attitude = 0
  274: hitpoints = 8
  274: lookresponse = You see a Slornite Fighter.
  274: name = Slornite Fighter
  274: posx = 0
  274: posy = 0
  279: speed = 1
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
  281: ai = 2
  281: armor = 0
  281: attackdamage = 8
  281: attackpower = 8
  281: attitude = 0
  281: hitpoints = 8
  281: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  282: posx = 16
  282: posy = 16
  282: speed = 2
  282: talkresponse = "The blood on my sword is almost dry..."
  282: tile = 59
  282: Size of map: 13
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  282: ai = 2
  282: armor = 0
  282: attackdamage = 8
  282: attackpower = 8
  282: attitude = 0
  282: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 0
  283: posy = 0
  283: speed = 1
  283: talkresponse = "The blood on my sword is almost dry..."
  283: tile = 59
  283: Size of map: 13
  284: ai = 2
  284: armor = 0
  284: attackdamage = 8
  284: attackpower = 8
  284: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 16
  285: posy = 16
  285: speed = 2
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  278: ai = 2
  278: armor = 0
  278: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 0
  279: posy = 0
  279: speed = 1
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  280: Size of map: 13
  280: ai = 2
  280: armor = 0
  281: attackdamage = 8
  281: attackpower = 8
  281: attitude = 0
  281: hitpoints = 8
  281: lookresponse = You see a Slornite Fighter.
  281: name = Slornite Fighter
  282: posx = 16
  282: posy = 16
  282: speed = 2
  282: talkresponse = "The blood on my sword is almost dry..."
  282: tile = 59
  282: Size of map: 13
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  287: ai = 2
  287: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 0
  288: posy = 0
  289: speed = 1
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 16
  291: posy = 16
  291: speed = 2
  291: talkresponse = "The blood on my sword is almost dry..."
  291: tile = 59
  292: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  272: ai = 2
  272: armor = 0
  272: attackdamage = 8
  272: attackpower = 8
  272: attitude = 0
  272: hitpoints = 8
  272: lookresponse = You see a Slornite Fighter.
  273: name = Slornite Fighter
  273: posx = 0
  273: posy = 0
  273: speed = 1
  273: talkresponse = "The blood on my sword is almost dry..."
  273: tile = 59
  273: Size of map: 13
  274: ai = 2
  274: armor = 0
  274: attackdamage = 8
  274: attackpower = 8
  274: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 16
  275: posy = 16
  275: speed = 2
  275: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  276: Size of map: 13
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  276: ai = 2
  276: armor = 0
  276: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 0
  277: posy = 0
  277: speed = 1
  278: talkresponse = "The blood on my sword is almost dry..."
  278: tile = 59
  278: Size of map: 13
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  280: name = Slornite Fighter
  280: posx = 16
  280: posy = 16
  280: speed = 2
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  282: ai = 2
  282: armor = 0
  283: attackdamage = 8
  283: attackpower = 8
  283: attitude = 0
  283: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 0
  283: posy = 0
  284: speed = 1
  284: talkresponse = "The blood on my sword is almost dry..."
  284: tile = 59
  284: Size of map: 13
  286: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 16
  287: posy = 16
  287: speed = 2
  287: talkresponse = "The blood on my sword is almost dry..."
  288: tile = 59
  288: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  285: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 0
  286: posy = 0
  287: speed = 1
  287: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  287: Size of map: 13
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 16
  289: posy = 16
  289: speed = 2
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  290: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  281: ai = 2
  281: armor = 0
  281: attackdamage = 8
  282: attackpower = 8
  282: attitude = 0
  282: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  282: posx = 0
  282: posy = 0
  282: speed = 1
  283: talkresponse = "The blood on my sword is almost dry..."
  283: tile = 59
  283: Size of map: 13
  284: ai = 2
  284: armor = 0
  284: attackdamage = 8
  284: attackpower = 8
  284: attitude = 0
  284: hitpoints = 8
  284: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 16
  285: posy = 16
  285: speed = 2
  285: talkresponse = "The blood on my sword is almost dry..."
  285: tile = 59
  286: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  346: ai = 2
  346: armor = 0
  346: attackdamage = 8
  346: attackpower = 8
  346: attitude = 0
  346: hitpoints = 8
  346: lookresponse = You see a Slornite Fighter.
  346: name = Slornite Fighter
  348: posx = 0
  348: posy = 0
  348: speed = 1
  348: talkresponse = "The blood on my sword is almost dry..."
  348: tile = 59
  348: Size of map: 13
  349: ai = 2
  349: armor = 0
  349: attackdamage = 8
  350: attackpower = 8
  350: attitude = 0
  350: hitpoints = 8
  350: lookresponse = You see a Slornite Fighter.
  351: name = Slornite Fighter
  351: posx = 16
  352: posy = 16
  352: speed = 2
  352: talkresponse = "The blood on my sword is almost dry..."
  352: tile = 59
  352: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    3: use_opengl = 1
    3: v_res = 384
    3: Size of map: 6
  285: ai = 2
  285: armor = 0
  285: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 0
  286: posy = 0
  286: speed = 1
  287: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  287: Size of map: 13
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 16
  289: posy = 16
  289: speed = 2
  289: talkresponse = "The blood on my sword is almost dry..."
  290: tile = 59
  290: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  273: ai = 2
  273: armor = 0
  273: attackdamage = 8
  273: attackpower = 8
  274: attitude = 0
  274: hitpoints = 8
  274: lookresponse = You see a Slornite Fighter.
  274: name = Slornite Fighter
  274: posx = 0
  274: posy = 0
  274: speed = 1
  274: talkresponse = "The blood on my sword is almost dry..."
  274: tile = 59
  275: Size of map: 13
  275: ai = 2
  275: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  276: hitpoints = 8
  276: lookresponse = You see a Slornite Fighter.
  276: name = Slornite Fighter
  276: posx = 16
  276: posy = 16
  276: speed = 2
  276: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  276: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 0
  278: posy = 0
  278: speed = 1
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  279: Size of map: 13
  280: ai = 2
  280: armor = 0
  280: attackdamage = 8
  280: attackpower = 8
  280: attitude = 0
  280: hitpoints = 8
  281: lookresponse = You see a Slornite Fighter.
  281: name = Slornite Fighter
  281: posx = 16
  281: posy = 16
  281: speed = 2
  281: talkresponse = "The blood on my sword is almost dry..."
  281: tile = 59
  282: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 0
  304: posy = 0
  304: speed = 1
  305: talkresponse = "The blood on my sword is almost dry..."
  305: tile = 59
  305: Size of map: 13
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  306: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 16
  307: posy = 16
  307: speed = 2
  307: talkresponse = "The blood on my sword is almost dry..."
  307: tile = 59
  308: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  286: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 0
  287: posy = 0
  287: speed = 1
  287: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  288: Size of map: 13
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 16
  290: posy = 16
  290: speed = 2
  290: talkresponse = "The blood on my sword is almost dry..."
  290: tile = 59
  290: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 0
  313: posy = 0
  313: speed = 1
  313: talkresponse = "The blood on my sword is almost dry..."
  314: tile = 59
  314: Size of map: 13
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 16
  316: posy = 16
  316: speed = 2
  316: talkresponse = "The blood on my sword is almost dry..."
  316: tile = 59
  316: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    3: Size of map: 6
  372: ai = 2
  372: armor = 0
  372: attackdamage = 8
  372: attackpower = 8
  372: attitude = 0
  372: hitpoints = 8
  373: lookresponse = You see a Slornite Fighter.
  373: name = Slornite Fighter
  373: posx = 0
  373: posy = 0
  373: speed = 1
  373: talkresponse = "The blood on my sword is almost dry..."
  373: tile = 59
  374: Size of map: 13
  375: ai = 2
  375: armor = 0
  376: attackdamage = 8
  376: attackpower = 8
  376: attitude = 0
  376: hitpoints = 8
  376: lookresponse = You see a Slornite Fighter.
  376: name = Slornite Fighter
  376: posx = 16
  377: posy = 16
  377: speed = 2
  377: talkresponse = "The blood on my sword is almost dry..."
  377: tile = 59
  377: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  278: ai = 2
  278: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  279: posx = 0
  279: posy = 0
  280: speed = 1
  280: talkresponse = "The blood on my sword is almost dry..."
  280: tile = 59
  280: Size of map: 13
  281: ai = 2
  281: armor = 0
  281: attackdamage = 8
  281: attackpower = 8
  281: attitude = 0
  281: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  282: posx = 16
  282: posy = 16
  282: speed = 2
  282: talkresponse = "The blood on my sword is almost dry..."
  283: tile = 59
  283: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  285: ai = 2
  285: armor = 0
  285: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 0
  286: posy = 0
  286: speed = 1
  286: talkresponse = "The blood on my sword is almost dry..."
  287: tile = 59
  287: Size of map: 13
  287: ai = 2
  287: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  289: posx = 16
  289: posy = 16
  289: speed = 2
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  274: ai = 2
  274: armor = 0
  275: attackdamage = 8
  275: attackpower = 8
  275: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 0
  275: posy = 0
  276: speed = 1
  276: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  276: Size of map: 13
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 16
  278: posy = 16
  278: speed = 2
  278: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  279: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  284: ai = 2
  285: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  286: posx = 0
  286: posy = 0
  286: speed = 1
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 16
  288: posy = 16
  288: speed = 2
  289: talkresponse = "The blood on my sword is almost dry..."
  289: tile = 59
  289: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  282: ai = 2
  282: armor = 0
  282: attackdamage = 8
  282: attackpower = 8
  282: attitude = 0
  282: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 0
  283: posy = 0
  283: speed = 1
  283: talkresponse = "The blood on my sword is almost dry..."
  283: tile = 59
  283: Size of map: 13
  284: ai = 2
  284: armor = 0
  284: attackdamage = 8
  284: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 16
  285: posy = 16
  285: speed = 2
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  275: ai = 2
  275: armor = 0
  275: attackdamage = 8
  275: attackpower = 8
  275: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 0
  275: posy = 0
  275: speed = 1
  275: talkresponse = "The blood on my sword is almost dry..."
  275: tile = 59
  276: Size of map: 13
  276: ai = 2
  276: armor = 0
  277: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 16
  278: posy = 16
  278: speed = 2
  278: talkresponse = "The blood on my sword is almost dry..."
  278: tile = 59
  278: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
 1165: ai = 2
 1165: armor = 0
 1165: attackdamage = 8
 1165: attackpower = 8
 1165: attitude = 0
 1165: hitpoints = 8
 1165: lookresponse = You see a Slornite Fighter.
 1165: name = Slornite Fighter
 1166: posx = 0
 1166: posy = 0
 1166: speed = 1
 1166: talkresponse = "The blood on my sword is almost dry..."
 1166: tile = 59
 1166: Size of map: 13
 1167: ai = 2
 1167: armor = 0
 1167: attackdamage = 8
 1167: attackpower = 8
 1167: attitude = 0
 1168: hitpoints = 8
 1168: lookresponse = You see a Slornite Fighter.
 1168: name = Slornite Fighter
 1168: posx = 16
 1168: posy = 16
 1168: speed = 2
 1169: talkresponse = "The blood on my sword is almost dry..."
 1169: tile = 59
 1169: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  284: ai = 2
  285: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 0
  285: posy = 0
  286: speed = 1
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 16
  288: posy = 16
  288: speed = 2
  288: talkresponse = "The blood on my sword is almost dry..."
  288: tile = 59
  289: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  267: ai = 2
  267: armor = 0
  267: attackdamage = 8
  267: attackpower = 8
  268: attitude = 0
  268: hitpoints = 8
  268: lookresponse = You see a Slornite Fighter.
  268: name = Slornite Fighter
  268: posx = 0
  268: posy = 0
  268: speed = 1
  269: talkresponse = "The blood on my sword is almost dry..."
  269: tile = 59
  269: Size of map: 13
  269: ai = 2
  269: armor = 0
  270: attackdamage = 8
  270: attackpower = 8
  270: attitude = 0
  270: hitpoints = 8
  270: lookresponse = You see a Slornite Fighter.
  271: name = Slornite Fighter
  271: posx = 16
  271: posy = 16
  271: speed = 2
  271: talkresponse = "The blood on my sword is almost dry..."
  271: tile = 59
  271: Size of map: 13
    3: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   13: name = FortyHourRPG
   16: use_opengl = 1
   19: v_res = 384
   22: Size of map: 6
  834: ai = 2
  837: armor = 0
  840: attackdamage = 8
  845: attackpower = 8
  848: attitude = 0
  852: hitpoints = 8
  855: lookresponse = You see a Slornite Fighter.
  858: name = Slornite Fighter
  861: posx = 0
  864: posy = 0
  867: speed = 1
  870: talkresponse = "The blood on my sword is almost dry..."
  873: tile = 59
  876: Size of map: 13
 3879: ai = 2
 3883: armor = 0
 3886: attackdamage = 8
 3890: attackpower = 8
 3893: attitude = 0
 3896: hitpoints = 8
 3898: lookresponse = You see a Slornite Fighter.
 3902: name = Slornite Fighter
 3905: posx = 16
 3908: posy = 16
 3911: speed = 2
 3915: talkresponse = "The blood on my sword is almost dry..."
 3918: tile = 59
 3921: Size of map: 13
    1: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  472: ai = 2
  476: armor = 0
  480: attackdamage = 8
  483: attackpower = 8
  487: attitude = 0
  488: hitpoints = 8
  492: lookresponse = You see a Slornite Fighter.
  494: name = Slornite Fighter
  497: posx = 0
  500: posy = 0
  503: speed = 1
  506: talkresponse = "The blood on my sword is almost dry..."
  509: tile = 59
  512: Size of map: 13
  516: ai = 2
  519: armor = 0
  522: attackdamage = 8
  525: attackpower = 8
  528: attitude = 0
  530: hitpoints = 8
  533: lookresponse = You see a Slornite Fighter.
  536: name = Slornite Fighter
  539: posx = 16
  542: posy = 16
  545: speed = 2
  548: talkresponse = "The blood on my sword is almost dry..."
  551: tile = 59
  554: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  483: ai = 2
  486: armor = 0
  488: attackdamage = 8
  491: attackpower = 8
  493: attitude = 0
  496: hitpoints = 8
  499: lookresponse = You see a Slornite Fighter.
  502: name = Slornite Fighter
  505: posx = 0
  508: posy = 0
  511: speed = 1
  513: talkresponse = "The blood on my sword is almost dry..."
  516: tile = 59
  519: Size of map: 13
  523: ai = 2
  526: armor = 0
  529: attackdamage = 8
  531: attackpower = 8
  534: attitude = 0
  537: hitpoints = 8
  540: lookresponse = You see a Slornite Fighter.
  543: name = Slornite Fighter
  546: posx = 16
  549: posy = 16
  552: speed = 2
  555: talkresponse = "The blood on my sword is almost dry..."
  558: tile = 59
  561: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  819: ai = 2
  821: armor = 0
  822: attackdamage = 8
  824: attackpower = 8
  827: attitude = 0
  829: hitpoints = 8
  831: lookresponse = You see a Slornite Fighter.
  833: name = Slornite Fighter
  836: posx = 0
  838: posy = 0
  840: speed = 1
  843: talkresponse = "The blood on my sword is almost dry..."
  845: tile = 59
  847: Size of map: 13
  850: ai = 2
  852: armor = 0
  855: attackdamage = 8
  857: attackpower = 8
  859: attitude = 0
  861: hitpoints = 8
  863: lookresponse = You see a Slornite Fighter.
  865: name = Slornite Fighter
  867: posx = 16
  870: posy = 16
  872: speed = 2
  874: talkresponse = "The blood on my sword is almost dry..."
  876: tile = 59
  879: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  900: ai = 2
  903: armor = 0
  905: attackdamage = 8
  907: attackpower = 8
  909: attitude = 0
  911: hitpoints = 8
  914: lookresponse = You see a Slornite Fighter.
  916: name = Slornite Fighter
  918: posx = 0
  920: posy = 0
  923: speed = 1
  925: talkresponse = "The blood on my sword is almost dry..."
  927: tile = 59
  930: Size of map: 13
  933: ai = 2
  935: armor = 0
  937: attackdamage = 8
  940: attackpower = 8
  942: attitude = 0
  944: hitpoints = 8
  947: lookresponse = You see a Slornite Fighter.
  948: name = Slornite Fighter
  951: posx = 16
  953: posy = 16
  955: speed = 2
  957: talkresponse = "The blood on my sword is almost dry..."
  960: tile = 59
  962: Size of map: 13
    1: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  445: ai = 2
  448: armor = 0
  451: attackdamage = 8
  455: attackpower = 8
  458: attitude = 0
  461: hitpoints = 8
  464: lookresponse = You see a Slornite Fighter.
  467: name = Slornite Fighter
  470: posx = 0
  474: posy = 0
  477: speed = 1
  481: talkresponse = "The blood on my sword is almost dry..."
  484: tile = 59
  487: Size of map: 13
  490: ai = 2
  493: armor = 0
  496: attackdamage = 8
  499: attackpower = 8
  502: attitude = 0
  505: hitpoints = 8
  509: lookresponse = You see a Slornite Fighter.
  512: name = Slornite Fighter
  515: posx = 16
  518: posy = 16
  521: speed = 2
  524: talkresponse = "The blood on my sword is almost dry..."
  527: tile = 59
  530: Size of map: 13
   13: bpp = 32
   30: full_screen = 0
   30: h_res = 512
   30: name = FortyHourRPG
   30: use_opengl = 1
   30: v_res = 384
   30: Size of map: 6
 1322: ai = 2
 1322: armor = 0
 1322: attackdamage = 8
 1322: attackpower = 8
 1323: attitude = 0
 1323: hitpoints = 8
 1323: lookresponse = You see a Slornite Fighter.
 1323: name = Slornite Fighter
 1323: posx = 0
 1323: posy = 0
 1323: speed = 1
 1323: talkresponse = "The blood on my sword is almost dry..."
 1323: tile = 59
 1324: Size of map: 13
 1324: ai = 2
 1324: armor = 0
 1325: attackdamage = 8
 1325: attackpower = 8
 1325: attitude = 0
 1325: hitpoints = 8
 1325: lookresponse = You see a Slornite Fighter.
 1325: name = Slornite Fighter
 1325: posx = 16
 1326: posy = 16
 1326: speed = 2
 1326: talkresponse = "The blood on my sword is almost dry..."
 1326: tile = 59
 1326: Size of map: 13
   17: bpp = 32
   17: full_screen = 0
   17: h_res = 512
   17: name = FortyHourRPG
   17: use_opengl = 1
   18: v_res = 384
   18: Size of map: 6
  634: ai = 2
  635: armor = 0
  635: attackdamage = 8
  635: attackpower = 8
  635: attitude = 0
  635: hitpoints = 8
  635: lookresponse = You see a Slornite Fighter.
  635: name = Slornite Fighter
  635: posx = 0
  635: posy = 0
  636: speed = 1
  636: talkresponse = "The blood on my sword is almost dry..."
  636: tile = 59
  636: Size of map: 13
  637: ai = 2
  637: armor = 0
  637: attackdamage = 8
  637: attackpower = 8
  637: attitude = 0
  637: hitpoints = 8
  638: lookresponse = You see a Slornite Fighter.
  638: name = Slornite Fighter
  638: posx = 16
  638: posy = 16
  638: speed = 2
  638: talkresponse = "The blood on my sword is almost dry..."
  639: tile = 59
  639: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  295: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 0
  297: posy = 0
  297: speed = 1
  297: talkresponse = "The blood on my sword is almost dry..."
  297: tile = 59
  297: Size of map: 13
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 16
  300: posy = 16
  300: speed = 2
  300: talkresponse = "The blood on my sword is almost dry..."
  301: tile = 59
  301: Size of map: 13
   10: bpp = 32
   11: full_screen = 0
   11: h_res = 512
   11: name = FortyHourRPG
   11: use_opengl = 1
   11: v_res = 384
   11: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 0
  293: posy = 0
  293: speed = 1
  293: talkresponse = "The blood on my sword is almost dry..."
  294: tile = 59
  294: Size of map: 13
  294: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 16
  296: posy = 16
  296: speed = 2
  296: talkresponse = "The blood on my sword is almost dry..."
  296: tile = 59
  296: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 0
  294: posy = 0
  294: speed = 1
  294: talkresponse = "The blood on my sword is almost dry..."
  294: tile = 59
  295: Size of map: 13
  295: ai = 2
  295: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  297: posx = 16
  297: posy = 16
  297: speed = 2
  297: talkresponse = "The blood on my sword is almost dry..."
  297: tile = 59
  297: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  310: hitpoints = 8
  310: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 0
  310: posy = 0
  310: speed = 1
  310: talkresponse = "The blood on my sword is almost dry..."
  310: tile = 59
  310: Size of map: 13
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  312: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: posx = 16
  313: posy = 16
  313: speed = 2
  313: talkresponse = "The blood on my sword is almost dry..."
  313: tile = 59
  313: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  302: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 0
  304: posy = 0
  304: speed = 1
  304: talkresponse = "The blood on my sword is almost dry..."
  304: tile = 59
  304: Size of map: 13
  305: ai = 2
  305: armor = 0
  305: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  306: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  306: name = Slornite Fighter
  306: posx = 16
  306: posy = 16
  306: speed = 2
  307: talkresponse = "The blood on my sword is almost dry..."
  307: tile = 59
  307: Size of map: 13
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 0
  293: posy = 0
  293: speed = 1
  293: talkresponse = "The blood on my sword is almost dry..."
  293: tile = 59
  293: Size of map: 13
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 16
  295: posy = 16
  296: speed = 2
  296: talkresponse = "The blood on my sword is almost dry..."
  296: tile = 59
  296: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 0
  295: posy = 0
  295: speed = 1
  295: talkresponse = "The blood on my sword is almost dry..."
  295: tile = 59
  295: Size of map: 13
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 16
  297: posy = 16
  298: speed = 2
  298: talkresponse = "The blood on my sword is almost dry..."
  298: tile = 59
  298: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 0
  293: posy = 0
  293: speed = 1
  293: talkresponse = "The blood on my sword is almost dry..."
  293: tile = 59
  293: Size of map: 13
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 16
  296: posy = 16
  296: speed = 2
  296: talkresponse = "The blood on my sword is almost dry..."
  296: tile = 59
  296: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  298: posx = 0
  298: posy = 0
  298: speed = 1
  298: talkresponse = "The blood on my sword is almost dry..."
  298: tile = 59
  298: Size of map: 13
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 16
  300: posy = 16
  300: speed = 2
  301: talkresponse = "The blood on my sword is almost dry..."
  301: tile = 59
  301: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 0
  299: posy = 0
  299: speed = 1
  299: talkresponse = "The blood on my sword is almost dry..."
  299: tile = 59
  300: Size of map: 13
  300: ai = 2
  300: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  302: posx = 16
  302: posy = 16
  303: speed = 2
  303: talkresponse = "The blood on my sword is almost dry..."
  303: tile = 59
  303: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  293: ai = 2
  293: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 0
  294: posy = 0
  295: speed = 1
  295: talkresponse = "The blood on my sword is almost dry..."
  295: tile = 59
  295: Size of map: 13
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 16
  297: posy = 16
  297: speed = 2
  297: talkresponse = "The blood on my sword is almost dry..."
  298: tile = 59
  298: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  312: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 0
  313: posy = 0
  313: speed = 1
  313: talkresponse = "The blood on my sword is almost dry..."
  313: tile = 59
  313: Size of map: 13
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 16
  315: posy = 16
  315: speed = 2
  316: talkresponse = "The blood on my sword is almost dry..."
  316: tile = 59
  316: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  294: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  296: posx = 0
  296: posy = 0
  296: speed = 1
  296: talkresponse = "The blood on my sword is almost dry..."
  296: tile = 59
  296: Size of map: 13
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 16
  298: posy = 16
  298: speed = 2
  299: talkresponse = "The blood on my sword is almost dry..."
  299: tile = 59
  299: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 0
  293: posy = 0
  293: speed = 1
  293: talkresponse = "The blood on my sword is almost dry..."
  293: tile = 59
  293: Size of map: 13
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 16
  295: posy = 16
  296: speed = 2
  296: talkresponse = "The blood on my sword is almost dry..."
  296: tile = 59
  296: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  317: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 0
  318: posy = 0
  319: speed = 1
  319: talkresponse = "The blood on my sword is almost dry..."
  319: tile = 59
  319: Size of map: 13
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 16
  321: posy = 16
  321: speed = 2
  321: talkresponse = "The blood on my sword is almost dry..."
  321: tile = 59
  322: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 0
  297: posy = 0
  297: speed = 7
  297: talkresponse = "The blood on my sword is almost dry..."
  297: tile = 59
  297: Size of map: 13
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 16
  299: posy = 16
  299: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: tile = 59
  300: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  299: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  301: posx = 0
  301: posy = 0
  301: speed = 7
  301: talkresponse = "The blood on my sword is almost dry..."
  301: tile = 59
  301: Size of map: 13
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 16
  305: posy = 16
  305: speed = 10
  306: talkresponse = "The blood on my sword is almost dry..."
  306: tile = 59
  306: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 0
  301: posy = 0
  301: speed = 7
  301: talkresponse = "The blood on my sword is almost dry..."
  301: tile = 59
  301: Size of map: 13
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 16
  304: posy = 16
  304: speed = 10
  304: talkresponse = "The blood on my sword is almost dry..."
  304: tile = 59
  304: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  271: ai = 2
  272: armor = 0
  272: attackdamage = 8
  272: attackpower = 8
  272: attitude = 0
  272: hitpoints = 8
  272: lookresponse = You see a Slornite Fighter.
  272: name = Slornite Fighter
  272: posx = 0
  273: posy = 0
  273: speed = 7
  273: talkresponse = "The blood on my sword is almost dry..."
  273: tile = 59
  273: Size of map: 13
  274: ai = 2
  274: armor = 0
  274: attackdamage = 8
  274: attackpower = 8
  274: attitude = 0
  275: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 16
  275: posy = 16
  275: speed = 10
  275: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  276: Size of map: 13
    1: bpp = 32
   13: full_screen = 0
   13: h_res = 800
   13: name = FortyHourRPG
   13: use_opengl = 1
   14: v_res = 600
   14: Size of map: 6
  865: ai = 2
  865: armor = 0
  865: attackdamage = 8
  866: attackpower = 8
  866: attitude = 0
  866: hitpoints = 8
  866: lookresponse = You see a Slornite Fighter.
  866: name = Slornite Fighter
  866: posx = 0
  867: posy = 0
  867: speed = 7
  867: talkresponse = "The blood on my sword is almost dry..."
  867: tile = 59
  867: Size of map: 13
  868: ai = 2
  868: armor = 0
  868: attackdamage = 8
  868: attackpower = 8
  868: attitude = 0
  869: hitpoints = 8
  869: lookresponse = You see a Slornite Fighter.
  869: name = Slornite Fighter
  869: posx = 16
  869: posy = 16
  869: speed = 10
  870: talkresponse = "The blood on my sword is almost dry..."
  870: tile = 59
  870: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    2: h_res = 800
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 600
    2: Size of map: 6
  383: ai = 2
  383: armor = 0
  383: attackdamage = 8
  383: attackpower = 8
  383: attitude = 0
  383: hitpoints = 8
  384: lookresponse = You see a Slornite Fighter.
  384: name = Slornite Fighter
  384: posx = 0
  384: posy = 0
  384: speed = 7
  384: talkresponse = "The blood on my sword is almost dry..."
  384: tile = 59
  385: Size of map: 13
  385: ai = 2
  385: armor = 0
  386: attackdamage = 8
  386: attackpower = 8
  386: attitude = 0
  386: hitpoints = 8
  386: lookresponse = You see a Slornite Fighter.
  386: name = Slornite Fighter
  386: posx = 16
  386: posy = 16
  386: speed = 10
  386: talkresponse = "The blood on my sword is almost dry..."
  386: tile = 59
  386: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 600
    2: Size of map: 6
  275: ai = 2
  276: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  276: attitude = 0
  276: hitpoints = 8
  276: lookresponse = You see a Slornite Fighter.
  276: name = Slornite Fighter
  276: posx = 0
  276: posy = 0
  276: speed = 7
  276: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  276: Size of map: 13
  277: ai = 2
  277: armor = 0
  277: attackdamage = 8
  278: attackpower = 8
  278: attitude = 0
  278: hitpoints = 8
  278: lookresponse = You see a Slornite Fighter.
  278: name = Slornite Fighter
  278: posx = 16
  279: posy = 16
  279: speed = 10
  279: talkresponse = "The blood on my sword is almost dry..."
  279: tile = 59
  279: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 600
    2: Size of map: 6
  269: ai = 2
  270: armor = 0
  270: attackdamage = 8
  270: attackpower = 8
  270: attitude = 0
  270: hitpoints = 8
  270: lookresponse = You see a Slornite Fighter.
  270: name = Slornite Fighter
  270: posx = 0
  271: posy = 0
  271: speed = 7
  271: talkresponse = "The blood on my sword is almost dry..."
  271: tile = 59
  271: Size of map: 13
  272: ai = 2
  272: armor = 0
  272: attackdamage = 8
  272: attackpower = 8
  272: attitude = 0
  272: hitpoints = 8
  272: lookresponse = You see a Slornite Fighter.
  272: name = Slornite Fighter
  272: posx = 16
  272: posy = 16
  272: speed = 10
  273: talkresponse = "The blood on my sword is almost dry..."
  273: tile = 59
  273: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 600
    2: Size of map: 6
  266: ai = 2
  266: armor = 0
  267: attackdamage = 8
  267: attackpower = 8
  267: attitude = 0
  267: hitpoints = 8
  267: lookresponse = You see a Slornite Fighter.
  267: name = Slornite Fighter
  267: posx = 0
  268: posy = 0
  268: speed = 7
  268: talkresponse = "The blood on my sword is almost dry..."
  268: tile = 59
  268: Size of map: 13
  269: ai = 2
  269: armor = 0
  269: attackdamage = 8
  269: attackpower = 8
  269: attitude = 0
  270: hitpoints = 8
  270: lookresponse = You see a Slornite Fighter.
  270: name = Slornite Fighter
  270: posx = 16
  270: posy = 16
  270: speed = 10
  271: talkresponse = "The blood on my sword is almost dry..."
  271: tile = 59
  271: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 600
    1: Size of map: 6
  282: ai = 2
  282: armor = 0
  282: attackdamage = 8
  282: attackpower = 8
  282: attitude = 0
  283: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 0
  283: posy = 0
  283: speed = 7
  283: talkresponse = "The blood on my sword is almost dry..."
  284: tile = 59
  284: Size of map: 13
  284: ai = 2
  284: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  286: posx = 16
  286: posy = 16
  286: speed = 10
  286: talkresponse = "The blood on my sword is almost dry..."
  286: tile = 59
  286: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 600
    1: Size of map: 6
  276: ai = 2
  276: armor = 0
  277: attackdamage = 8
  277: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  278: posx = 0
  278: posy = 0
  278: speed = 7
  278: talkresponse = "The blood on my sword is almost dry..."
  278: tile = 59
  278: Size of map: 13
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  280: attitude = 0
  280: hitpoints = 8
  280: lookresponse = You see a Slornite Fighter.
  280: name = Slornite Fighter
  280: posx = 16
  280: posy = 16
  281: speed = 10
  281: talkresponse = "The blood on my sword is almost dry..."
  281: tile = 59
  281: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 600
    2: Size of map: 6
  265: ai = 2
  266: armor = 0
  266: attackdamage = 8
  266: attackpower = 8
  266: attitude = 0
  266: hitpoints = 8
  266: lookresponse = You see a Slornite Fighter.
  266: name = Slornite Fighter
  267: posx = 0
  267: posy = 0
  267: speed = 7
  267: talkresponse = "The blood on my sword is almost dry..."
  267: tile = 59
  267: Size of map: 13
  268: ai = 2
  268: armor = 0
  268: attackdamage = 8
  268: attackpower = 8
  269: attitude = 0
  269: hitpoints = 8
  269: lookresponse = You see a Slornite Fighter.
  269: name = Slornite Fighter
  269: posx = 16
  270: posy = 16
  270: speed = 10
  270: talkresponse = "The blood on my sword is almost dry..."
  270: tile = 59
  270: Size of map: 13
    1: bpp = 32
    1: full_screen = 1
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 600
    1: Size of map: 6
 2076: ai = 2
 2076: armor = 0
 2077: attackdamage = 8
 2077: attackpower = 8
 2077: attitude = 0
 2077: hitpoints = 8
 2077: lookresponse = You see a Slornite Fighter.
 2077: name = Slornite Fighter
 2077: posx = 0
 2077: posy = 0
 2078: speed = 7
 2078: talkresponse = "The blood on my sword is almost dry..."
 2078: tile = 59
 2078: Size of map: 13
 2079: ai = 2
 2079: armor = 0
 2079: attackdamage = 8
 2079: attackpower = 8
 2079: attitude = 0
 2079: hitpoints = 8
 2080: lookresponse = You see a Slornite Fighter.
 2080: name = Slornite Fighter
 2080: posx = 16
 2080: posy = 16
 2080: speed = 10
 2081: talkresponse = "The blood on my sword is almost dry..."
 2081: tile = 59
 2081: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 600
    2: Size of map: 6
  271: ai = 2
  271: armor = 0
  271: attackdamage = 8
  272: attackpower = 8
  272: attitude = 0
  272: hitpoints = 8
  272: lookresponse = You see a Slornite Fighter.
  272: name = Slornite Fighter
  272: posx = 0
  272: posy = 0
  273: speed = 7
  273: talkresponse = "The blood on my sword is almost dry..."
  273: tile = 59
  273: Size of map: 13
  274: ai = 2
  274: armor = 0
  274: attackdamage = 8
  274: attackpower = 8
  274: attitude = 0
  274: hitpoints = 8
  275: lookresponse = You see a Slornite Fighter.
  275: name = Slornite Fighter
  275: posx = 16
  275: posy = 16
  275: speed = 10
  275: talkresponse = "The blood on my sword is almost dry..."
  276: tile = 59
  277: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 600
    2: Size of map: 6
  272: ai = 2
  273: armor = 0
  273: attackdamage = 8
  273: attackpower = 8
  273: attitude = 0
  273: hitpoints = 8
  273: lookresponse = You see a Slornite Fighter.
  274: name = Slornite Fighter
  274: posx = 0
  274: posy = 0
  274: speed = 7
  274: talkresponse = "The blood on my sword is almost dry..."
  274: tile = 59
  274: Size of map: 13
  275: ai = 2
  275: armor = 0
  275: attackdamage = 8
  275: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 16
  277: posy = 16
  277: speed = 10
  277: talkresponse = "The blood on my sword is almost dry..."
  277: tile = 59
  277: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 600
    2: Size of map: 6
  262: ai = 2
  262: armor = 0
  262: attackdamage = 8
  263: attackpower = 8
  263: attitude = 0
  263: hitpoints = 8
  263: lookresponse = You see a Slornite Fighter.
  263: name = Slornite Fighter
  263: posx = 0
  263: posy = 0
  264: speed = 7
  264: talkresponse = "The blood on my sword is almost dry..."
  264: tile = 59
  264: Size of map: 13
  265: ai = 2
  265: armor = 0
  265: attackdamage = 8
  265: attackpower = 8
  265: attitude = 0
  265: hitpoints = 8
  266: lookresponse = You see a Slornite Fighter.
  266: name = Slornite Fighter
  266: posx = 16
  266: posy = 16
  266: speed = 10
  266: talkresponse = "The blood on my sword is almost dry..."
  267: tile = 59
  267: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 800
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 600
    2: Size of map: 6
  270: ai = 2
  270: armor = 0
  270: attackdamage = 8
  271: attackpower = 8
  271: attitude = 0
  271: hitpoints = 8
  271: lookresponse = You see a Slornite Fighter.
  271: name = Slornite Fighter
  271: posx = 0
  271: posy = 0
  271: speed = 7
  272: talkresponse = "The blood on my sword is almost dry..."
  272: tile = 59
  272: Size of map: 13
  272: ai = 2
  273: armor = 0
  273: attackdamage = 8
  273: attackpower = 8
  273: attitude = 0
  273: hitpoints = 8
  273: lookresponse = You see a Slornite Fighter.
  274: name = Slornite Fighter
  274: posx = 16
  274: posy = 16
  274: speed = 10
  274: talkresponse = "The blood on my sword is almost dry..."
  275: tile = 59
  275: Size of map: 13
    1: bpp = 32
    1: full_screen = 1
    1: h_res = 1024
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 768
    2: Size of map: 6
  584: ai = 2
  584: armor = 0
  585: attackdamage = 8
  585: attackpower = 8
  585: attitude = 0
  585: hitpoints = 8
  585: lookresponse = You see a Slornite Fighter.
  585: name = Slornite Fighter
  585: posx = 0
  585: posy = 0
  586: speed = 7
  586: talkresponse = "The blood on my sword is almost dry..."
  586: tile = 59
  586: Size of map: 13
  586: ai = 2
  587: armor = 0
  587: attackdamage = 8
  587: attackpower = 8
  587: attitude = 0
  587: hitpoints = 8
  587: lookresponse = You see a Slornite Fighter.
  588: name = Slornite Fighter
  588: posx = 16
  588: posy = 16
  588: speed = 10
  588: talkresponse = "The blood on my sword is almost dry..."
  588: tile = 59
  588: Size of map: 13
   29: bpp = 32
   32: full_screen = 0
   35: h_res = 512
   39: name = FortyHourRPG
   42: use_opengl = 1
   45: v_res = 384
   48: Size of map: 6
 1355: ai = 2
 1358: armor = 0
 1362: attackdamage = 8
 1364: attackpower = 8
 1368: attitude = 0
 1371: hitpoints = 8
 1374: lookresponse = You see a Slornite Fighter.
 1376: name = Slornite Fighter
 1379: posx = 0
 1381: posy = 0
 1384: speed = 7
 1387: talkresponse = "The blood on my sword is almost dry..."
 1390: tile = 59
 1394: Size of map: 13
 1410: ai = 2
 1413: armor = 0
 1416: attackdamage = 8
 1418: attackpower = 8
 1421: attitude = 0
 1424: hitpoints = 8
 1427: lookresponse = You see a Slornite Fighter.
 1430: name = Slornite Fighter
 1433: posx = 16
 1436: posy = 16
 1439: speed = 10
 1442: talkresponse = "The blood on my sword is almost dry..."
 1444: tile = 59
 1447: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    7: h_res = 512
    9: name = FortyHourRPG
   12: use_opengl = 1
   15: v_res = 384
   17: Size of map: 6
  478: ai = 2
  481: armor = 0
  484: attackdamage = 8
  487: attackpower = 8
  489: attitude = 0
  492: hitpoints = 8
  495: lookresponse = You see a Slornite Fighter.
  498: name = Slornite Fighter
  501: posx = 0
  504: posy = 0
  507: speed = 7
  510: talkresponse = "The blood on my sword is almost dry..."
  513: tile = 59
  516: Size of map: 13
  520: ai = 2
  523: armor = 0
  526: attackdamage = 8
  529: attackpower = 8
  531: attitude = 0
  534: hitpoints = 8
  538: lookresponse = You see a Slornite Fighter.
  541: name = Slornite Fighter
  544: posx = 16
  547: posy = 16
  550: speed = 10
  553: talkresponse = "The blood on my sword is almost dry..."
  556: tile = 59
  559: Size of map: 13
    2: bpp = 32
    4: full_screen = 0
    7: h_res = 512
    9: name = FortyHourRPG
   12: use_opengl = 1
   15: v_res = 384
   17: Size of map: 6
  479: ai = 2
  482: armor = 0
  485: attackdamage = 8
  487: attackpower = 8
  491: attitude = 0
  494: hitpoints = 8
  497: lookresponse = You see a Slornite Fighter.
  500: name = Slornite Fighter
  503: posx = 0
  506: posy = 0
  510: speed = 7
  513: talkresponse = "The blood on my sword is almost dry..."
  516: tile = 59
  519: Size of map: 13
  523: ai = 2
  527: armor = 0
  529: attackdamage = 8
  532: attackpower = 8
  535: attitude = 0
  538: hitpoints = 8
  542: lookresponse = You see a Slornite Fighter.
  545: name = Slornite Fighter
  548: posx = 16
  551: posy = 16
  554: speed = 10
  558: talkresponse = "The blood on my sword is almost dry..."
  561: tile = 59
  564: Size of map: 13
    2: bpp = 32
    6: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   19: v_res = 384
   22: Size of map: 6
  806: ai = 2
  808: armor = 0
  811: attackdamage = 8
  813: attackpower = 8
  815: attitude = 0
  818: hitpoints = 8
  820: lookresponse = You see a Slornite Fighter.
  822: name = Slornite Fighter
  824: posx = 0
  826: posy = 0
  829: speed = 7
  831: talkresponse = "The blood on my sword is almost dry..."
  833: tile = 59
  835: Size of map: 13
  839: ai = 2
  841: armor = 0
  844: attackdamage = 8
  846: attackpower = 8
  848: attitude = 0
  851: hitpoints = 8
  853: lookresponse = You see a Slornite Fighter.
  855: name = Slornite Fighter
  858: posx = 16
  860: posy = 16
  863: speed = 10
  864: talkresponse = "The blood on my sword is almost dry..."
  867: tile = 59
  869: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  457: ai = 2
  461: armor = 0
  464: attackdamage = 8
  468: attackpower = 8
  471: attitude = 0
  474: hitpoints = 8
  477: lookresponse = You see a Slornite Fighter.
  481: name = Slornite Fighter
  483: posx = 0
  486: posy = 0
  488: speed = 7
  491: talkresponse = "The blood on my sword is almost dry..."
  494: tile = 59
  497: Size of map: 13
  501: ai = 2
  504: armor = 0
  507: attackdamage = 8
  510: attackpower = 8
  513: attitude = 0
  516: hitpoints = 8
  519: lookresponse = You see a Slornite Fighter.
  522: name = Slornite Fighter
  525: posx = 16
  528: posy = 16
  530: speed = 10
  534: talkresponse = "The blood on my sword is almost dry..."
  537: tile = 59
  539: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    9: h_res = 512
   12: name = FortyHourRPG
   15: use_opengl = 1
   18: v_res = 384
   21: Size of map: 6
  448: ai = 2
  451: armor = 0
  454: attackdamage = 8
  456: attackpower = 8
  460: attitude = 0
  463: hitpoints = 8
  466: lookresponse = You see a Slornite Fighter.
  469: name = Slornite Fighter
  472: posx = 0
  474: posy = 0
  477: speed = 7
  480: talkresponse = "The blood on my sword is almost dry..."
  484: tile = 59
  486: Size of map: 13
  489: ai = 2
  492: armor = 0
  495: attackdamage = 8
  498: attackpower = 8
  501: attitude = 0
  504: hitpoints = 8
  507: lookresponse = You see a Slornite Fighter.
  510: name = Slornite Fighter
  513: posx = 16
  516: posy = 16
  519: speed = 10
  523: talkresponse = "The blood on my sword is almost dry..."
  525: tile = 59
  528: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   13: v_res = 384
   15: Size of map: 6
  405: ai = 2
  408: armor = 0
  414: attackdamage = 8
  417: attackpower = 8
  420: attitude = 0
  424: hitpoints = 8
  427: lookresponse = You see a Slornite Fighter.
  430: name = Slornite Fighter
  432: posx = 0
  435: posy = 0
  438: speed = 7
  441: talkresponse = "The blood on my sword is almost dry..."
  444: tile = 59
  447: Size of map: 13
  450: ai = 2
  453: armor = 0
  456: attackdamage = 8
  459: attackpower = 8
  462: attitude = 0
  465: hitpoints = 8
  468: lookresponse = You see a Slornite Fighter.
  470: name = Slornite Fighter
  473: posx = 16
  477: posy = 16
  481: speed = 10
  484: talkresponse = "The blood on my sword is almost dry..."
  487: tile = 59
  489: Size of map: 13
    1: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  548: ai = 2
  551: armor = 0
  553: attackdamage = 8
  556: attackpower = 8
  559: attitude = 0
  562: hitpoints = 8
  565: lookresponse = You see a Slornite Fighter.
  568: name = Slornite Fighter
  570: posx = 0
  572: posy = 0
  576: speed = 7
  579: talkresponse = "The blood on my sword is almost dry..."
  582: tile = 59
  584: Size of map: 13
  588: ai = 2
  591: armor = 0
  594: attackdamage = 8
  597: attackpower = 8
  600: attitude = 0
  603: hitpoints = 8
  606: lookresponse = You see a Slornite Fighter.
  609: name = Slornite Fighter
  612: posx = 16
  613: posy = 16
  616: speed = 10
  619: talkresponse = "The blood on my sword is almost dry..."
  622: tile = 59
  625: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   10: name = FortyHourRPG
   13: use_opengl = 1
   15: v_res = 384
   18: Size of map: 6
  840: ai = 2
  841: armor = 0
  844: attackdamage = 8
  846: attackpower = 8
  848: attitude = 0
  850: hitpoints = 8
  852: lookresponse = You see a Slornite Fighter.
  854: name = Slornite Fighter
  856: posx = 0
  859: posy = 0
  861: speed = 7
  863: talkresponse = "The blood on my sword is almost dry..."
  865: tile = 59
  867: Size of map: 13
  870: ai = 2
  872: armor = 0
  875: attackdamage = 8
  877: attackpower = 8
  879: attitude = 0
  881: hitpoints = 8
  883: lookresponse = You see a Slornite Fighter.
  885: name = Slornite Fighter
  887: posx = 16
  889: posy = 16
  891: speed = 10
  893: talkresponse = "The blood on my sword is almost dry..."
  895: tile = 59
  898: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  926: ai = 2
  929: armor = 0
  932: attackdamage = 8
  935: attackpower = 8
  938: attitude = 0
  940: hitpoints = 8
  943: lookresponse = You see a Slornite Fighter.
  946: name = Slornite Fighter
  948: posx = 0
  950: posy = 0
  953: speed = 7
  956: talkresponse = "The blood on my sword is almost dry..."
  959: tile = 59
  961: Size of map: 13
  965: ai = 2
  968: armor = 0
  971: attackdamage = 8
  973: attackpower = 8
  976: attitude = 0
  979: hitpoints = 8
  982: lookresponse = You see a Slornite Fighter.
  984: name = Slornite Fighter
  987: posx = 16
  989: posy = 16
  992: speed = 10
  994: talkresponse = "The blood on my sword is almost dry..."
  997: tile = 59
 1000: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   10: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  444: ai = 2
  446: armor = 0
  449: attackdamage = 8
  452: attackpower = 8
  455: attitude = 0
  457: hitpoints = 8
  460: lookresponse = You see a Slornite Fighter.
  463: name = Slornite Fighter
  466: posx = 0
  468: posy = 0
  471: speed = 7
  474: talkresponse = "The blood on my sword is almost dry..."
  476: tile = 59
  479: Size of map: 13
  483: ai = 2
  485: armor = 0
  487: attackdamage = 8
  490: attackpower = 8
  493: attitude = 0
  495: hitpoints = 8
  498: lookresponse = You see a Slornite Fighter.
  501: name = Slornite Fighter
  504: posx = 16
  506: posy = 16
  509: speed = 10
  512: talkresponse = "The blood on my sword is almost dry..."
  515: tile = 59
  518: Size of map: 13
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    8: name = FortyHourRPG
   10: use_opengl = 1
   13: v_res = 384
   15: Size of map: 6
  406: ai = 2
  409: armor = 0
  412: attackdamage = 8
  414: attackpower = 8
  418: attitude = 0
  421: hitpoints = 8
  424: lookresponse = You see a Slornite Fighter.
  426: name = Slornite Fighter
  429: posx = 0
  432: posy = 0
  435: speed = 7
  437: talkresponse = "The blood on my sword is almost dry..."
  441: tile = 59
  443: Size of map: 13
  446: ai = 2
  449: armor = 0
  453: attackdamage = 8
  456: attackpower = 8
  459: attitude = 0
  463: hitpoints = 8
  466: lookresponse = You see a Slornite Fighter.
  469: name = Slornite Fighter
  472: posx = 16
  474: posy = 16
  477: speed = 10
  481: talkresponse = "The blood on my sword is almost dry..."
  485: tile = 59
  487: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  443: ai = 2
  446: armor = 0
  448: attackdamage = 8
  452: attackpower = 8
  454: attitude = 0
  457: hitpoints = 8
  460: lookresponse = You see a Slornite Fighter.
  463: name = Slornite Fighter
  465: posx = 0
  468: posy = 0
  471: speed = 7
  473: talkresponse = "The blood on my sword is almost dry..."
  476: tile = 59
  479: Size of map: 13
  483: ai = 2
  486: armor = 0
  487: attackdamage = 8
  490: attackpower = 8
  493: attitude = 0
  496: hitpoints = 8
  498: lookresponse = You see a Slornite Fighter.
  501: name = Slornite Fighter
  504: posx = 16
  507: posy = 16
  509: speed = 10
  512: talkresponse = "The blood on my sword is almost dry..."
  515: tile = 59
  518: Size of map: 13
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  442: ai = 2
  444: armor = 0
  446: attackdamage = 8
  449: attackpower = 8
  453: attitude = 0
  456: hitpoints = 8
  460: lookresponse = You see a Slornite Fighter.
  463: name = Slornite Fighter
  466: posx = 0
  468: posy = 0
  471: speed = 7
  474: talkresponse = "The blood on my sword is almost dry..."
  477: tile = 59
  479: Size of map: 13
  483: ai = 2
  486: armor = 0
  488: attackdamage = 8
  490: attackpower = 8
  493: attitude = 0
  496: hitpoints = 8
  499: lookresponse = You see a Slornite Fighter.
  503: name = Slornite Fighter
  506: posx = 16
  509: posy = 16
  512: speed = 10
  514: talkresponse = "The blood on my sword is almost dry..."
  518: tile = 59
  520: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  776: ai = 2
  776: armor = 0
  776: attackdamage = 8
  776: attackpower = 8
  777: attitude = 0
  777: hitpoints = 8
  777: lookresponse = You see a Slornite Fighter.
  777: name = Slornite Fighter
  777: posx = 0
  777: posy = 0
  777: speed = 7
  777: talkresponse = "The blood on my sword is almost dry..."
  778: tile = 59
  778: Size of map: 13
  778: ai = 2
  778: armor = 0
  779: attackdamage = 8
  779: attackpower = 8
  779: attitude = 0
  779: hitpoints = 8
  779: lookresponse = You see a Slornite Fighter.
  779: name = Slornite Fighter
  779: posx = 16
  780: posy = 16
  780: speed = 10
  780: talkresponse = "The blood on my sword is almost dry..."
  780: tile = 59
  780: Size of map: 13
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    3: Size of map: 6
  413: ai = 2
  415: armor = 0
  415: attackdamage = 8
  415: attackpower = 8
  415: attitude = 0
  415: hitpoints = 8
  416: lookresponse = You see a Slornite Fighter.
  416: name = Slornite Fighter
  417: posx = 64
  417: posy = 200
  417: speed = 7
  417: talkresponse = "The blood on my sword is almost dry..."
  417: team = 1
  417: tile = 59
  417: Size of map: 14
  419: ai = 2
  419: armor = 0
  420: attackdamage = 8
  420: attackpower = 8
  420: attitude = 0
  420: hitpoints = 8
  421: lookresponse = You see a Slornite Fighter.
  421: name = Slornite Fighter
  421: posx = 200
  421: posy = 200
  422: speed = 10
  422: talkresponse = "The blood on my sword is almost dry..."
  422: team = 1
  423: tile = 59
  424: Size of map: 14
  424: ai = 2
  424: armor = 0
  425: attackdamage = 8
  425: attackpower = 8
  425: attitude = 0
  425: hitpoints = 8
  425: lookresponse = You see a Slornite Fighter.
  425: name = Slornite Fighter
  425: posx = 64
  425: posy = 64
  425: speed = 7
  426: talkresponse = "The blood on my sword is almost dry..."
  426: team = 2
  427: tile = 59
  427: Size of map: 14
  427: ai = 2
  428: armor = 0
  428: attackdamage = 8
  428: attackpower = 8
  428: attitude = 0
  428: hitpoints = 8
  428: lookresponse = You see a Slornite Fighter.
  428: name = Slornite Fighter
  428: posx = 200
  429: posy = 64
  429: speed = 10
  429: talkresponse = "The blood on my sword is almost dry..."
  429: team = 2
  429: tile = 59
  429: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 64
  315: posy = 200
  315: speed = 7
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 1
  315: tile = 59
  315: Size of map: 14
  316: ai = 2
  316: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 200
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  319: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  321: posy = 64
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  273: ai = 2
  273: armor = 0
  273: attackdamage = 8
  274: attackpower = 8
  274: attitude = 0
  274: hitpoints = 8
  274: lookresponse = You see a Slornite Fighter.
  274: name = Slornite Fighter
  274: posx = 64
  274: posy = 200
  274: speed = 7
  274: talkresponse = "The blood on my sword is almost dry..."
  275: team = 1
  275: tile = 59
  275: Size of map: 14
  276: ai = 2
  276: armor = 0
  276: attackdamage = 8
  276: attackpower = 8
  277: attitude = 0
  277: hitpoints = 8
  277: lookresponse = You see a Slornite Fighter.
  277: name = Slornite Fighter
  277: posx = 200
  277: posy = 200
  277: speed = 10
  277: talkresponse = "The blood on my sword is almost dry..."
  278: team = 1
  278: tile = 59
  278: Size of map: 14
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  279: lookresponse = You see a Slornite Fighter.
  279: name = Slornite Fighter
  280: posx = 64
  280: posy = 64
  280: speed = 7
  280: talkresponse = "The blood on my sword is almost dry..."
  280: team = 2
  280: tile = 59
  280: Size of map: 14
  281: ai = 2
  281: armor = 0
  281: attackdamage = 8
  281: attackpower = 8
  281: attitude = 0
  281: hitpoints = 8
  282: lookresponse = You see a Slornite Fighter.
  282: name = Slornite Fighter
  282: posx = 200
  282: posy = 64
  282: speed = 10
  282: talkresponse = "The blood on my sword is almost dry..."
  282: team = 2
  282: tile = 59
  282: Size of map: 14
    1: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  279: ai = 2
  279: armor = 0
  279: attackdamage = 8
  279: attackpower = 8
  279: attitude = 0
  279: hitpoints = 8
  280: lookresponse = You see a Slornite Fighter.
  281: name = Slornite Fighter
  281: posx = 64
  281: posy = 200
  281: speed = 7
  281: talkresponse = "The blood on my sword is almost dry..."
  281: team = 1
  281: tile = 59
  281: Size of map: 14
  282: ai = 2
  282: armor = 0
  283: attackdamage = 8
  283: attackpower = 8
  283: attitude = 0
  283: hitpoints = 8
  284: lookresponse = You see a Slornite Fighter.
  284: name = Slornite Fighter
  284: posx = 200
  284: posy = 200
  285: speed = 10
  285: talkresponse = "The blood on my sword is almost dry..."
  285: team = 1
  285: tile = 59
  285: Size of map: 14
  286: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 64
  287: posy = 64
  287: speed = 7
  287: talkresponse = "The blood on my sword is almost dry..."
  287: team = 2
  288: tile = 59
  288: Size of map: 14
  288: ai = 2
  288: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 200
  289: posy = 64
  290: speed = 10
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 2
  290: tile = 59
  290: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  280: ai = 2
  280: armor = 0
  280: attackdamage = 8
  280: attackpower = 8
  280: attitude = 0
  281: hitpoints = 8
  281: lookresponse = You see a Slornite Fighter.
  281: name = Slornite Fighter
  281: posx = 64
  281: posy = 200
  281: speed = 7
  281: talkresponse = "The blood on my sword is almost dry..."
  281: team = 1
  282: tile = 59
  282: Size of map: 14
  282: ai = 2
  283: armor = 0
  283: attackdamage = 8
  283: attackpower = 8
  283: attitude = 0
  283: hitpoints = 8
  284: lookresponse = You see a Slornite Fighter.
  284: name = Slornite Fighter
  284: posx = 200
  284: posy = 200
  285: speed = 10
  285: talkresponse = "The blood on my sword is almost dry..."
  285: team = 1
  285: tile = 59
  286: Size of map: 14
  286: ai = 2
  286: armor = 0
  286: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 64
  287: posy = 64
  287: speed = 7
  287: talkresponse = "The blood on my sword is almost dry..."
  288: team = 2
  288: tile = 59
  288: Size of map: 14
  288: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 200
  290: posy = 64
  290: speed = 10
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 2
  290: tile = 59
  290: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  385: ai = 2
  385: armor = 0
  385: attackdamage = 8
  385: attackpower = 8
  386: attitude = 0
  386: hitpoints = 8
  386: lookresponse = You see a Slornite Fighter.
  386: name = Slornite Fighter
  386: posx = 64
  386: posy = 200
  386: speed = 7
  386: talkresponse = "The blood on my sword is almost dry..."
  386: team = 1
  387: tile = 59
  387: Size of map: 14
  388: ai = 2
  388: armor = 0
  388: attackdamage = 8
  389: attackpower = 8
  389: attitude = 0
  389: hitpoints = 8
  389: lookresponse = You see a Slornite Fighter.
  390: name = Slornite Fighter
  390: posx = 200
  390: posy = 200
  390: speed = 10
  390: talkresponse = "The blood on my sword is almost dry..."
  391: team = 1
  391: tile = 59
  392: Size of map: 14
  393: ai = 2
  393: armor = 0
  393: attackdamage = 8
  393: attackpower = 8
  393: attitude = 0
  393: hitpoints = 8
  393: lookresponse = You see a Slornite Fighter.
  393: name = Slornite Fighter
  393: posx = 64
  394: posy = 64
  394: speed = 7
  394: talkresponse = "The blood on my sword is almost dry..."
  394: team = 2
  394: tile = 59
  394: Size of map: 14
  395: ai = 2
  395: armor = 0
  395: attackdamage = 8
  395: attackpower = 8
  395: attitude = 0
  395: hitpoints = 8
  396: lookresponse = You see a Slornite Fighter.
  396: name = Slornite Fighter
  396: posx = 200
  396: posy = 64
  396: speed = 10
  396: talkresponse = "The blood on my sword is almost dry..."
  396: team = 2
  396: tile = 59
  396: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  444: ai = 2
  444: armor = 0
  445: attackdamage = 8
  445: attackpower = 8
  445: attitude = 0
  445: hitpoints = 8
  445: lookresponse = You see a Slornite Fighter.
  445: name = Slornite Fighter
  445: posx = 64
  445: posy = 200
  446: speed = 7
  446: talkresponse = "The blood on my sword is almost dry..."
  446: team = 1
  446: tile = 59
  446: Size of map: 14
  447: ai = 2
  447: armor = 0
  447: attackdamage = 8
  448: attackpower = 8
  448: attitude = 0
  448: hitpoints = 8
  448: lookresponse = You see a Slornite Fighter.
  449: name = Slornite Fighter
  449: posx = 200
  449: posy = 200
  449: speed = 10
  450: talkresponse = "The blood on my sword is almost dry..."
  450: team = 1
  450: tile = 59
  450: Size of map: 14
  451: ai = 2
  451: armor = 0
  451: attackdamage = 8
  451: attackpower = 8
  451: attitude = 0
  452: hitpoints = 8
  452: lookresponse = You see a Slornite Fighter.
  452: name = Slornite Fighter
  452: posx = 64
  452: posy = 64
  452: speed = 7
  452: talkresponse = "The blood on my sword is almost dry..."
  452: team = 2
  452: tile = 59
  453: Size of map: 14
  453: ai = 2
  453: armor = 0
  453: attackdamage = 8
  454: attackpower = 8
  454: attitude = 0
  454: hitpoints = 8
  454: lookresponse = You see a Slornite Fighter.
  454: name = Slornite Fighter
  454: posx = 200
  454: posy = 64
  454: speed = 10
  455: talkresponse = "The blood on my sword is almost dry..."
  455: team = 2
  455: tile = 59
  455: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  291: posx = 64
  291: posy = 200
  291: speed = 7
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  292: Size of map: 14
  292: ai = 2
  292: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  295: tile = 59
  296: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 64
  297: posy = 64
  297: speed = 7
  297: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
  298: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 200
  300: posy = 64
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  300: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  284: ai = 2
  285: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  286: posx = 64
  286: posy = 200
  286: speed = 7
  286: talkresponse = "The blood on my sword is almost dry..."
  286: team = 1
  286: tile = 59
  286: Size of map: 14
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 200
  289: posy = 200
  289: speed = 10
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 1
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 64
  292: posy = 64
  292: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 2
  292: tile = 59
  293: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  294: posy = 64
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  295: tile = 59
  295: Size of map: 14
    1: bpp = 32
    5: full_screen = 0
    5: h_res = 512
    5: name = FortyHourRPG
    5: use_opengl = 1
    5: v_res = 384
    6: Size of map: 6
  380: ai = 2
  380: armor = 0
  380: attackdamage = 8
  380: attackpower = 8
  380: attitude = 0
  380: hitpoints = 8
  380: lookresponse = You see a Slornite Fighter.
  380: name = Slornite Fighter
  380: posx = 64
  380: posy = 200
  380: speed = 7
  380: talkresponse = "The blood on my sword is almost dry..."
  381: team = 1
  381: tile = 59
  381: Size of map: 14
  381: ai = 2
  382: armor = 0
  382: attackdamage = 8
  382: attackpower = 8
  382: attitude = 0
  383: hitpoints = 8
  383: lookresponse = You see a Slornite Fighter.
  383: name = Slornite Fighter
  383: posx = 200
  384: posy = 200
  384: speed = 10
  384: talkresponse = "The blood on my sword is almost dry..."
  384: team = 1
  384: tile = 59
  385: Size of map: 14
  385: ai = 2
  385: armor = 0
  386: attackdamage = 8
  386: attackpower = 8
  386: attitude = 0
  386: hitpoints = 8
  386: lookresponse = You see a Slornite Fighter.
  386: name = Slornite Fighter
  386: posx = 64
  386: posy = 64
  387: speed = 7
  387: talkresponse = "The blood on my sword is almost dry..."
  387: team = 2
  387: tile = 59
  387: Size of map: 14
  388: ai = 2
  388: armor = 0
  388: attackdamage = 8
  388: attackpower = 8
  388: attitude = 0
  388: hitpoints = 8
  388: lookresponse = You see a Slornite Fighter.
  389: name = Slornite Fighter
  389: posx = 200
  389: posy = 64
  389: speed = 10
  389: talkresponse = "The blood on my sword is almost dry..."
  389: team = 2
  389: tile = 59
  389: Size of map: 14
    1: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  289: Size of map: 14
  290: ai = 2
  290: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  298: posy = 200
  298: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 1
  298: tile = 59
  299: Size of map: 14
  299: ai = 2
  299: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 64
  300: posy = 64
  301: speed = 7
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 2
  301: tile = 59
  301: Size of map: 14
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  303: posx = 200
  303: posy = 64
  303: speed = 10
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 2
  303: tile = 59
  303: Size of map: 14
    1: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 200
  303: speed = 7
  314: talkresponse = "The blood on my sword is almost dry..."
  314: team = 1
  314: tile = 59
  315: Size of map: 14
  315: ai = 2
  315: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 200
  317: posy = 200
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  319: Size of map: 14
  319: ai = 2
  319: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 64
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  292: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  294: posx = 64
  294: posy = 200
  294: speed = 7
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  297: posy = 200
  297: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 1
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 64
  300: posy = 64
  300: speed = 7
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  301: tile = 59
  301: Size of map: 14
  301: ai = 2
  301: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 200
  302: posy = 64
  303: speed = 10
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 2
  303: tile = 59
  303: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 64
  311: posy = 200
  311: speed = 7
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 1
  312: tile = 59
  312: Size of map: 14
  313: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  314: name = Slornite Fighter
  315: posx = 200
  315: posy = 200
  315: speed = 10
  315: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 64
  318: posy = 64
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
  318: ai = 2
  318: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 64
  320: speed = 10
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 2
  320: tile = 59
  320: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  316: ai = 2
  316: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 200
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  323: ai = 2
  323: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  325: posy = 200
  326: speed = 10
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 1
  326: tile = 59
  327: Size of map: 14
  327: ai = 2
  328: armor = 0
  328: attackdamage = 8
  328: attackpower = 8
  328: attitude = 0
  328: hitpoints = 8
  328: lookresponse = You see a Slornite Fighter.
  328: name = Slornite Fighter
  328: posx = 64
  328: posy = 64
  329: speed = 7
  329: talkresponse = "The blood on my sword is almost dry..."
  329: team = 2
  329: tile = 59
  329: Size of map: 14
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  330: attackpower = 8
  330: attitude = 0
  330: hitpoints = 8
  330: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 200
  331: posy = 64
  331: speed = 10
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 2
  331: tile = 59
  331: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  289: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  290: posx = 64
  290: posy = 200
  290: speed = 7
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 1
  291: tile = 59
  291: Size of map: 14
  291: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 200
  294: posy = 200
  294: speed = 10
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  295: tile = 59
  295: Size of map: 14
  295: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 64
  296: posy = 64
  297: speed = 7
  297: talkresponse = "The blood on my sword is almost dry..."
  297: team = 2
  297: tile = 59
  297: Size of map: 14
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 64
  300: speed = 10
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 2
  301: tile = 59
  301: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  302: posx = 64
  302: posy = 200
  302: speed = 7
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 1
  302: tile = 59
  302: Size of map: 14
  303: ai = 2
  303: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 200
  306: speed = 10
  306: talkresponse = "The blood on my sword is almost dry..."
  306: team = 1
  306: tile = 59
  306: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 64
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  308: team = 2
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  310: posx = 200
  310: posy = 64
  310: speed = 10
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  385: ai = 2
  386: armor = 0
  386: attackdamage = 8
  386: attackpower = 8
  386: attitude = 0
  386: hitpoints = 8
  386: lookresponse = You see a Slornite Fighter.
  386: name = Slornite Fighter
  386: posx = 64
  387: posy = 200
  387: speed = 7
  387: talkresponse = "The blood on my sword is almost dry..."
  387: team = 1
  388: tile = 59
  388: Size of map: 14
  388: ai = 2
  389: armor = 0
  389: attackdamage = 8
  389: attackpower = 8
  389: attitude = 0
  390: hitpoints = 8
  390: lookresponse = You see a Slornite Fighter.
  390: name = Slornite Fighter
  390: posx = 200
  391: posy = 200
  391: speed = 10
  391: talkresponse = "The blood on my sword is almost dry..."
  391: team = 1
  392: tile = 59
  392: Size of map: 14
  393: ai = 2
  393: armor = 0
  393: attackdamage = 8
  393: attackpower = 8
  393: attitude = 0
  393: hitpoints = 8
  393: lookresponse = You see a Slornite Fighter.
  393: name = Slornite Fighter
  394: posx = 64
  394: posy = 64
  394: speed = 7
  394: talkresponse = "The blood on my sword is almost dry..."
  394: team = 2
  394: tile = 59
  394: Size of map: 14
  395: ai = 2
  395: armor = 0
  396: attackdamage = 8
  396: attackpower = 8
  396: attitude = 0
  396: hitpoints = 8
  396: lookresponse = You see a Slornite Fighter.
  396: name = Slornite Fighter
  397: posx = 200
  397: posy = 64
  397: speed = 10
  397: talkresponse = "The blood on my sword is almost dry..."
  397: team = 2
  397: tile = 59
  397: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  651: ai = 2
  651: armor = 0
  651: attackdamage = 8
  651: attackpower = 8
  651: attitude = 0
  651: hitpoints = 8
  651: lookresponse = You see a Slornite Fighter.
  651: name = Slornite Fighter
  652: posx = 64
  652: posy = 200
  652: speed = 7
  652: talkresponse = "The blood on my sword is almost dry..."
  652: team = 1
  652: tile = 59
  652: Size of map: 14
  653: ai = 2
  653: armor = 0
  654: attackdamage = 8
  654: attackpower = 8
  654: attitude = 0
  654: hitpoints = 8
  654: lookresponse = You see a Slornite Fighter.
  654: name = Slornite Fighter
  654: posx = 200
  654: posy = 200
  654: speed = 10
  655: talkresponse = "The blood on my sword is almost dry..."
  655: team = 1
  655: tile = 59
  655: Size of map: 14
  656: ai = 2
  656: armor = 0
  656: attackdamage = 8
  656: attackpower = 8
  657: attitude = 0
  657: hitpoints = 8
  657: lookresponse = You see a Slornite Fighter.
  657: name = Slornite Fighter
  657: posx = 64
  657: posy = 64
  657: speed = 7
  657: talkresponse = "The blood on my sword is almost dry..."
  657: team = 2
  658: tile = 59
  658: Size of map: 14
  658: ai = 2
  658: armor = 0
  659: attackdamage = 8
  659: attackpower = 8
  659: attitude = 0
  659: hitpoints = 8
  659: lookresponse = You see a Slornite Fighter.
  659: name = Slornite Fighter
  659: posx = 200
  659: posy = 64
  659: speed = 10
  670: talkresponse = "The blood on my sword is almost dry..."
  670: team = 2
  670: tile = 59
  671: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  464: ai = 2
  464: armor = 0
  464: attackdamage = 8
  464: attackpower = 8
  464: attitude = 0
  464: hitpoints = 8
  464: lookresponse = You see a Slornite Fighter.
  465: name = Slornite Fighter
  465: posx = 64
  465: posy = 200
  465: speed = 7
  465: talkresponse = "The blood on my sword is almost dry..."
  465: team = 1
  465: tile = 59
  465: Size of map: 14
  466: ai = 2
  466: armor = 0
  467: attackdamage = 8
  467: attackpower = 8
  467: attitude = 0
  467: hitpoints = 8
  468: lookresponse = You see a Slornite Fighter.
  468: name = Slornite Fighter
  468: posx = 200
  468: posy = 200
  468: speed = 10
  491: talkresponse = "The blood on my sword is almost dry..."
  491: team = 1
  491: tile = 59
  492: Size of map: 14
  492: ai = 2
  492: armor = 0
  492: attackdamage = 8
  493: attackpower = 8
  493: attitude = 0
  493: hitpoints = 8
  493: lookresponse = You see a Slornite Fighter.
  493: name = Slornite Fighter
  493: posx = 64
  493: posy = 64
  493: speed = 7
  494: talkresponse = "The blood on my sword is almost dry..."
  494: team = 2
  494: tile = 59
  494: Size of map: 14
  495: ai = 2
  495: armor = 0
  495: attackdamage = 8
  495: attackpower = 8
  495: attitude = 0
  495: hitpoints = 8
  495: lookresponse = You see a Slornite Fighter.
  495: name = Slornite Fighter
  495: posx = 200
  496: posy = 64
  496: speed = 10
  496: talkresponse = "The blood on my sword is almost dry..."
  496: team = 2
  496: tile = 59
  496: Size of map: 14
    1: bpp = 32
   11: full_screen = 0
   11: h_res = 512
   11: name = FortyHourRPG
   11: use_opengl = 1
   11: v_res = 384
   12: Size of map: 6
  479: ai = 2
  479: armor = 0
  479: attackdamage = 8
  479: attackpower = 8
  479: attitude = 0
  480: hitpoints = 8
  480: lookresponse = You see a Slornite Fighter.
  480: name = Slornite Fighter
  480: posx = 64
  480: posy = 200
  480: speed = 7
  480: talkresponse = "The blood on my sword is almost dry..."
  480: team = 1
  480: tile = 59
  481: Size of map: 14
  482: ai = 2
  482: armor = 0
  482: attackdamage = 8
  482: attackpower = 8
  482: attitude = 0
  483: hitpoints = 8
  483: lookresponse = You see a Slornite Fighter.
  483: name = Slornite Fighter
  484: posx = 200
  484: posy = 200
  484: speed = 10
  484: talkresponse = "The blood on my sword is almost dry..."
  485: team = 1
  485: tile = 59
  485: Size of map: 14
  486: ai = 2
  486: armor = 0
  486: attackdamage = 8
  486: attackpower = 8
  486: attitude = 0
  486: hitpoints = 8
  487: lookresponse = You see a Slornite Fighter.
  487: name = Slornite Fighter
  487: posx = 64
  487: posy = 64
  487: speed = 7
  487: talkresponse = "The blood on my sword is almost dry..."
  487: team = 2
  487: tile = 59
  487: Size of map: 14
  488: ai = 2
  488: armor = 0
  488: attackdamage = 8
  488: attackpower = 8
  489: attitude = 0
  489: hitpoints = 8
  489: lookresponse = You see a Slornite Fighter.
  489: name = Slornite Fighter
  489: posx = 200
  489: posy = 64
  489: speed = 10
  490: talkresponse = "The blood on my sword is almost dry..."
  490: team = 2
  490: tile = 59
  490: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  363: ai = 2
  364: armor = 0
  364: attackdamage = 8
  364: attackpower = 8
  364: attitude = 0
  364: hitpoints = 8
  365: lookresponse = You see a Slornite Fighter.
  365: name = Slornite Fighter
  365: posx = 64
  365: posy = 200
  365: speed = 7
  365: talkresponse = "The blood on my sword is almost dry..."
  365: team = 1
  365: tile = 59
  366: Size of map: 14
  366: ai = 2
  367: armor = 0
  367: attackdamage = 8
  367: attackpower = 8
  367: attitude = 0
  368: hitpoints = 8
  368: lookresponse = You see a Slornite Fighter.
  368: name = Slornite Fighter
  368: posx = 200
  368: posy = 200
  369: speed = 10
  369: talkresponse = "The blood on my sword is almost dry..."
  369: team = 1
  369: tile = 59
  370: Size of map: 14
  371: ai = 2
  371: armor = 0
  371: attackdamage = 8
  371: attackpower = 8
  371: attitude = 0
  371: hitpoints = 8
  371: lookresponse = You see a Slornite Fighter.
  371: name = Slornite Fighter
  371: posx = 64
  372: posy = 64
  372: speed = 7
  372: talkresponse = "The blood on my sword is almost dry..."
  372: team = 2
  372: tile = 59
  372: Size of map: 14
  373: ai = 2
  373: armor = 0
  373: attackdamage = 8
  373: attackpower = 8
  373: attitude = 0
  373: hitpoints = 8
  374: lookresponse = You see a Slornite Fighter.
  374: name = Slornite Fighter
  374: posx = 200
  374: posy = 64
  374: speed = 10
  374: talkresponse = "The blood on my sword is almost dry..."
  374: team = 2
  374: tile = 59
  375: Size of map: 14
    1: bpp = 32
   15: full_screen = 0
   15: h_res = 512
   15: name = FortyHourRPG
   15: use_opengl = 1
   16: v_res = 384
   16: Size of map: 6
  438: ai = 2
  439: armor = 0
  439: attackdamage = 8
  439: attackpower = 8
  439: attitude = 0
  439: hitpoints = 8
  439: lookresponse = You see a Slornite Fighter.
  439: name = Slornite Fighter
  440: posx = 64
  440: posy = 200
  440: speed = 7
  440: talkresponse = "The blood on my sword is almost dry..."
  440: team = 1
  440: tile = 59
  440: Size of map: 14
  441: ai = 2
  441: armor = 0
  442: attackdamage = 8
  442: attackpower = 8
  442: attitude = 0
  442: hitpoints = 8
  443: lookresponse = You see a Slornite Fighter.
  443: name = Slornite Fighter
  443: posx = 200
  443: posy = 200
  444: speed = 10
  444: talkresponse = "The blood on my sword is almost dry..."
  444: team = 1
  444: tile = 59
  445: Size of map: 14
  445: ai = 2
  445: armor = 0
  445: attackdamage = 8
  445: attackpower = 8
  445: attitude = 0
  445: hitpoints = 8
  445: lookresponse = You see a Slornite Fighter.
  445: name = Slornite Fighter
  445: posx = 64
  445: posy = 64
  446: speed = 7
  446: talkresponse = "The blood on my sword is almost dry..."
  446: team = 2
  446: tile = 59
  446: Size of map: 14
  447: ai = 2
  447: armor = 0
  447: attackdamage = 8
  447: attackpower = 8
  447: attitude = 0
  447: hitpoints = 8
  448: lookresponse = You see a Slornite Fighter.
  448: name = Slornite Fighter
  448: posx = 200
  448: posy = 64
  448: speed = 10
  448: talkresponse = "The blood on my sword is almost dry..."
  448: team = 2
  448: tile = 59
  448: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  300: posx = 64
  300: posy = 200
  300: speed = 7
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 1
  300: tile = 59
  300: Size of map: 14
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  305: posx = 200
  305: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  306: team = 1
  306: tile = 59
  306: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  308: posx = 64
  308: posy = 64
  308: speed = 7
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 2
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  310: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 200
  310: posy = 64
  310: speed = 10
  310: talkresponse = "The blood on my sword is almost dry..."
  311: team = 2
  311: tile = 59
  311: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  308: posx = 64
  308: posy = 200
  308: speed = 7
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  310: attackdamage = 8
  310: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  312: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: posx = 200
  312: posy = 200
  313: speed = 10
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 1
  313: tile = 59
  314: Size of map: 14
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 64
  315: posy = 64
  315: speed = 7
  315: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  318: posx = 200
  318: posy = 64
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  296: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  298: posx = 64
  298: posy = 200
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 1
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 200
  301: posy = 200
  301: speed = 10
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 1
  302: tile = 59
  302: Size of map: 14
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 64
  304: posy = 64
  304: speed = 7
  304: talkresponse = "The blood on my sword is almost dry..."
  304: team = 2
  305: tile = 59
  305: Size of map: 14
  305: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  306: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  306: name = Slornite Fighter
  306: posx = 200
  307: posy = 64
  307: speed = 10
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  307: tile = 59
  307: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 64
  298: posy = 200
  298: speed = 7
  299: talkresponse = "The blood on my sword is almost dry..."
  299: team = 1
  299: tile = 59
  299: Size of map: 14
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 200
  302: posy = 200
  302: speed = 10
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 1
  303: tile = 59
  303: Size of map: 14
  303: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 64
  304: posy = 64
  305: speed = 7
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 2
  305: tile = 59
  305: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  306: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 200
  307: posy = 64
  307: speed = 10
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  307: tile = 59
  307: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  280: ai = 2
  280: armor = 0
  280: attackdamage = 8
  280: attackpower = 8
  280: attitude = 0
  282: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  283: name = Slornite Fighter
  283: posx = 64
  283: posy = 200
  283: speed = 7
  283: talkresponse = "The blood on my sword is almost dry..."
  283: team = 1
  283: tile = 59
  284: Size of map: 14
  284: ai = 2
  284: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 200
  286: posy = 200
  287: speed = 10
  287: talkresponse = "The blood on my sword is almost dry..."
  287: team = 1
  287: tile = 59
  288: Size of map: 14
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 64
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  290: team = 2
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  292: posy = 64
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 2
  292: tile = 59
  292: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  305: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  306: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  306: name = Slornite Fighter
  306: posx = 64
  307: posy = 200
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 1
  307: tile = 59
  307: Size of map: 14
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 200
  310: posy = 200
  310: speed = 10
  311: talkresponse = "The blood on my sword is almost dry..."
  311: team = 1
  311: tile = 59
  311: Size of map: 14
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 64
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 2
  314: tile = 59
  314: Size of map: 14
  314: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 64
  315: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  316: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  289: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  291: posx = 64
  291: posy = 200
  291: speed = 7
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  291: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  294: speed = 10
  294: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  295: tile = 59
  295: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  299: posx = 64
  299: posy = 64
  299: speed = 7
  299: talkresponse = "The blood on my sword is almost dry..."
  299: team = 2
  299: tile = 59
  299: Size of map: 14
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 200
  301: posy = 64
  301: speed = 10
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 2
  302: tile = 59
  302: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 64
  296: posy = 200
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 1
  297: tile = 59
  297: Size of map: 14
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 200
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  301: team = 1
  301: tile = 59
  301: Size of map: 14
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 64
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 2
  303: tile = 59
  303: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 64
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 2
  305: tile = 59
  306: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  295: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 64
  297: posy = 200
  297: speed = 7
  297: talkresponse = "The blood on my sword is almost dry..."
  297: team = 1
  297: tile = 59
  297: Size of map: 14
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 200
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  301: team = 1
  301: tile = 59
  301: Size of map: 14
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 64
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  304: team = 2
  304: tile = 59
  304: Size of map: 14
  304: ai = 2
  305: armor = 0
  305: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 64
  306: speed = 10
  306: talkresponse = "The blood on my sword is almost dry..."
  306: team = 2
  306: tile = 59
  306: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 64
  291: posy = 200
  291: speed = 7
  291: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  295: tile = 59
  296: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 64
  297: posy = 64
  297: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  300: posx = 200
  300: posy = 64
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  300: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 64
  295: posy = 200
  295: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 1
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  299: posx = 200
  299: posy = 200
  299: speed = 10
  299: talkresponse = "The blood on my sword is almost dry..."
  300: team = 1
  300: tile = 59
  300: Size of map: 14
  301: ai = 2
  301: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 64
  302: posy = 64
  302: speed = 7
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  302: tile = 59
  302: Size of map: 14
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 200
  304: posy = 64
  304: speed = 10
  304: talkresponse = "The blood on my sword is almost dry..."
  304: team = 2
  304: tile = 59
  304: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 64
  301: posy = 200
  301: speed = 7
  301: talkresponse = "The blood on my sword is almost dry..."
  302: team = 1
  302: tile = 59
  302: Size of map: 14
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 200
  305: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  305: tile = 59
  308: Size of map: 14
  308: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 64
  310: posy = 64
  310: speed = 7
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: posx = 200
  312: posy = 64
  312: speed = 10
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 2
  312: tile = 59
  312: Size of map: 14
    2: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    3: Size of map: 6
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 64
  291: posy = 200
  291: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  295: posx = 200
  295: posy = 200
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  296: tile = 59
  296: Size of map: 14
  296: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 64
  297: posy = 64
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 64
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  300: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  299: ai = 2
  299: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 64
  301: posy = 200
  301: speed = 7
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 1
  301: tile = 59
  301: Size of map: 14
  302: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 200
  304: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  305: tile = 59
  305: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 64
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  308: team = 2
  308: tile = 59
  308: Size of map: 14
  308: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 200
  309: posy = 64
  310: speed = 10
  310: talkresponse = "The blood on my sword is almost dry..."
  311: team = 2
  311: tile = 59
  311: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  294: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  296: posx = 64
  296: posy = 200
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 1
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 200
  299: posy = 200
  299: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 1
  300: tile = 59
  300: Size of map: 14
  301: ai = 2
  301: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 64
  302: posy = 64
  302: speed = 7
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  303: tile = 59
  303: Size of map: 14
  303: ai = 2
  303: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 200
  304: posy = 64
  304: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 2
  305: tile = 59
  305: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 64
  293: posy = 200
  293: speed = 7
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 1
  293: tile = 59
  293: Size of map: 14
  294: ai = 2
  294: armor = 0
  295: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  297: posx = 200
  297: posy = 200
  297: speed = 10
  297: talkresponse = "The blood on my sword is almost dry..."
  298: team = 1
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  300: posx = 64
  300: posy = 64
  300: speed = 7
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  300: Size of map: 14
  301: ai = 2
  301: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  301: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 200
  302: posy = 64
  302: speed = 10
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  302: tile = 59
  302: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  318: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  321: posx = 64
  322: posy = 200
  322: speed = 7
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 1
  322: tile = 59
  322: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  325: posx = 200
  325: posy = 200
  325: speed = 10
  325: talkresponse = "The blood on my sword is almost dry..."
  326: team = 1
  326: tile = 59
  326: Size of map: 14
  327: ai = 2
  327: armor = 0
  327: attackdamage = 8
  327: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  328: posx = 64
  328: posy = 64
  328: speed = 7
  328: talkresponse = "The blood on my sword is almost dry..."
  328: team = 2
  328: tile = 59
  328: Size of map: 14
  329: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  330: attitude = 0
  330: hitpoints = 8
  330: lookresponse = You see a Slornite Fighter.
  330: name = Slornite Fighter
  330: posx = 200
  330: posy = 64
  330: speed = 10
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  331: tile = 59
  331: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 64
  295: posy = 200
  295: speed = 7
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 200
  299: posy = 200
  299: speed = 10
  299: talkresponse = "The blood on my sword is almost dry..."
  299: team = 1
  300: tile = 59
  300: Size of map: 14
  300: ai = 2
  300: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 64
  301: posy = 64
  302: speed = 7
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  302: tile = 59
  302: Size of map: 14
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  304: posx = 200
  304: posy = 64
  304: speed = 10
  304: talkresponse = "The blood on my sword is almost dry..."
  304: team = 2
  304: tile = 59
  304: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 64
  298: posy = 200
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  299: team = 1
  299: tile = 59
  299: Size of map: 14
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  302: posx = 200
  302: posy = 200
  302: speed = 10
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 1
  303: tile = 59
  303: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  305: posx = 64
  305: posy = 64
  305: speed = 7
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 2
  305: tile = 59
  305: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 200
  307: posy = 64
  307: speed = 10
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  307: tile = 59
  307: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  289: ai = 2
  289: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  290: posx = 64
  290: posy = 200
  292: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 200
  295: posy = 200
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  296: team = 1
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 64
  298: posy = 64
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 64
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  301: team = 2
  301: tile = 59
  301: Size of map: 14
    1: bpp = 32
   12: full_screen = 0
   13: h_res = 512
   13: name = FortyHourRPG
   13: use_opengl = 1
   13: v_res = 384
   13: Size of map: 6
  393: ai = 2
  393: armor = 0
  394: attackdamage = 8
  394: attackpower = 8
  394: attitude = 0
  394: hitpoints = 8
  394: lookresponse = You see a Slornite Fighter.
  394: name = Slornite Fighter
  394: posx = 64
  394: posy = 200
  395: speed = 7
  395: talkresponse = "The blood on my sword is almost dry..."
  395: team = 1
  395: tile = 59
  395: Size of map: 14
  396: ai = 2
  396: armor = 0
  396: attackdamage = 8
  397: attackpower = 8
  397: attitude = 0
  397: hitpoints = 8
  397: lookresponse = You see a Slornite Fighter.
  397: name = Slornite Fighter
  398: posx = 200
  398: posy = 200
  398: speed = 10
  399: talkresponse = "The blood on my sword is almost dry..."
  399: team = 1
  399: tile = 59
  399: Size of map: 14
  400: ai = 2
  400: armor = 0
  400: attackdamage = 8
  400: attackpower = 8
  400: attitude = 0
  400: hitpoints = 8
  401: lookresponse = You see a Slornite Fighter.
  401: name = Slornite Fighter
  401: posx = 64
  401: posy = 64
  401: speed = 7
  401: talkresponse = "The blood on my sword is almost dry..."
  401: team = 2
  401: tile = 59
  402: Size of map: 14
  402: ai = 2
  403: armor = 0
  403: attackdamage = 8
  403: attackpower = 8
  403: attitude = 0
  403: hitpoints = 8
  403: lookresponse = You see a Slornite Fighter.
  403: name = Slornite Fighter
  403: posx = 200
  403: posy = 64
  404: speed = 10
  404: talkresponse = "The blood on my sword is almost dry..."
  404: team = 2
  404: tile = 59
  404: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  288: ai = 2
  288: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 1
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  293: posy = 200
  293: speed = 10
  293: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  296: posx = 64
  296: posy = 64
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 200
  298: posy = 64
  298: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  299: Size of map: 14
    0: bpp = 32
   16: full_screen = 0
   17: h_res = 512
   17: name = FortyHourRPG
   17: use_opengl = 1
   17: v_res = 384
   17: Size of map: 6
 1025: ai = 2
 1025: armor = 0
 1025: attackdamage = 8
 1025: attackpower = 8
 1025: attitude = 0
 1026: hitpoints = 8
 1026: lookresponse = You see a Slornite Fighter.
 1026: name = Slornite Fighter
 1026: posx = 64
 1026: posy = 200
 1026: speed = 7
 1026: talkresponse = "The blood on my sword is almost dry..."
 1027: team = 1
 1027: tile = 59
 1027: Size of map: 14
 1028: ai = 2
 1028: armor = 0
 1028: attackdamage = 8
 1028: attackpower = 8
 1029: attitude = 0
 1029: hitpoints = 8
 1029: lookresponse = You see a Slornite Fighter.
 1029: name = Slornite Fighter
 1029: posx = 200
 1030: posy = 200
 1030: speed = 10
 1030: talkresponse = "The blood on my sword is almost dry..."
 1030: team = 1
 1031: tile = 59
 1031: Size of map: 14
 1032: ai = 2
 1032: armor = 0
 1032: attackdamage = 8
 1032: attackpower = 8
 1032: attitude = 0
 1033: hitpoints = 8
 1033: lookresponse = You see a Slornite Fighter.
 1033: name = Slornite Fighter
 1033: posx = 64
 1033: posy = 64
 1033: speed = 7
 1033: talkresponse = "The blood on my sword is almost dry..."
 1033: team = 2
 1034: tile = 59
 1034: Size of map: 14
 1035: ai = 2
 1035: armor = 0
 1035: attackdamage = 8
 1035: attackpower = 8
 1035: attitude = 0
 1035: hitpoints = 8
 1035: lookresponse = You see a Slornite Fighter.
 1035: name = Slornite Fighter
 1036: posx = 200
 1036: posy = 64
 1036: speed = 10
 1036: talkresponse = "The blood on my sword is almost dry..."
 1036: team = 2
 1036: tile = 59
 1036: Size of map: 14
    1: bpp = 32
   12: full_screen = 0
   12: h_res = 512
   12: name = FortyHourRPG
   13: use_opengl = 1
   13: v_res = 384
   13: Size of map: 6
 1351: ai = 2
 1351: armor = 0
 1352: attackdamage = 8
 1352: attackpower = 8
 1352: attitude = 0
 1352: hitpoints = 8
 1352: lookresponse = You see a Slornite Fighter.
 1352: name = Slornite Fighter
 1352: posx = 64
 1352: posy = 200
 1353: speed = 7
 1353: talkresponse = "The blood on my sword is almost dry..."
 1353: team = 1
 1353: tile = 59
 1353: Size of map: 14
 1354: ai = 2
 1354: armor = 0
 1354: attackdamage = 8
 1354: attackpower = 8
 1354: attitude = 0
 1354: hitpoints = 8
 1354: lookresponse = You see a Slornite Fighter.
 1354: name = Slornite Fighter
 1354: posx = 200
 1355: posy = 200
 1355: speed = 10
 1355: talkresponse = "The blood on my sword is almost dry..."
 1355: team = 1
 1355: tile = 59
 1355: Size of map: 14
 1356: ai = 2
 1356: armor = 0
 1356: attackdamage = 8
 1356: attackpower = 8
 1356: attitude = 0
 1356: hitpoints = 8
 1356: lookresponse = You see a Slornite Fighter.
 1357: name = Slornite Fighter
 1357: posx = 64
 1357: posy = 64
 1357: speed = 7
 1357: talkresponse = "The blood on my sword is almost dry..."
 1357: team = 2
 1357: tile = 59
 1357: Size of map: 14
 1358: ai = 2
 1358: armor = 0
 1358: attackdamage = 8
 1358: attackpower = 8
 1358: attitude = 0
 1358: hitpoints = 8
 1358: lookresponse = You see a Slornite Fighter.
 1358: name = Slornite Fighter
 1359: posx = 200
 1359: posy = 64
 1359: speed = 10
 1359: talkresponse = "The blood on my sword is almost dry..."
 1359: team = 2
 1359: tile = 59
 1359: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  355: ai = 2
  355: armor = 0
  355: attackdamage = 8
  355: attackpower = 8
  356: attitude = 0
  356: hitpoints = 8
  356: lookresponse = You see a Slornite Fighter.
  356: name = Slornite Fighter
  356: posx = 64
  356: posy = 200
  356: speed = 7
  356: talkresponse = "The blood on my sword is almost dry..."
  356: team = 1
  356: tile = 59
  356: Size of map: 14
  356: ai = 2
  356: armor = 0
  356: attackdamage = 8
  357: attackpower = 8
  357: attitude = 0
  357: hitpoints = 8
  357: lookresponse = You see a Slornite Fighter.
  357: name = Slornite Fighter
  357: posx = 200
  357: posy = 200
  357: speed = 10
  357: talkresponse = "The blood on my sword is almost dry..."
  357: team = 1
  357: tile = 59
  358: Size of map: 14
  358: ai = 2
  358: armor = 0
  358: attackdamage = 8
  359: attackpower = 8
  359: attitude = 0
  359: hitpoints = 8
  359: lookresponse = You see a Slornite Fighter.
  359: name = Slornite Fighter
  359: posx = 64
  359: posy = 64
  359: speed = 7
  359: talkresponse = "The blood on my sword is almost dry..."
  359: team = 2
  359: tile = 59
  360: Size of map: 14
  360: ai = 2
  360: armor = 0
  361: attackdamage = 8
  361: attackpower = 8
  361: attitude = 0
  361: hitpoints = 8
  361: lookresponse = You see a Slornite Fighter.
  361: name = Slornite Fighter
  361: posx = 200
  361: posy = 64
  361: speed = 10
  362: talkresponse = "The blood on my sword is almost dry..."
  362: team = 2
  362: tile = 59
  362: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  332: posx = 64
  332: posy = 200
  332: speed = 7
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 1
  332: tile = 59
  332: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  333: lookresponse = You see a Slornite Fighter.
  333: name = Slornite Fighter
  334: posx = 200
  334: posy = 200
  334: speed = 10
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 1
  334: tile = 59
  334: Size of map: 14
  335: ai = 2
  335: armor = 0
  335: attackdamage = 8
  335: attackpower = 8
  335: attitude = 0
  335: hitpoints = 8
  335: lookresponse = You see a Slornite Fighter.
  335: name = Slornite Fighter
  335: posx = 64
  336: posy = 64
  336: speed = 7
  336: talkresponse = "The blood on my sword is almost dry..."
  336: team = 2
  336: tile = 59
  336: Size of map: 14
  337: ai = 2
  337: armor = 0
  337: attackdamage = 8
  337: attackpower = 8
  337: attitude = 0
  337: hitpoints = 8
  337: lookresponse = You see a Slornite Fighter.
  337: name = Slornite Fighter
  337: posx = 200
  338: posy = 64
  338: speed = 10
  338: talkresponse = "The blood on my sword is almost dry..."
  338: team = 2
  338: tile = 59
  338: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  337: ai = 2
  338: armor = 0
  338: attackdamage = 8
  338: attackpower = 8
  338: attitude = 0
  338: hitpoints = 8
  338: lookresponse = You see a Slornite Fighter.
  338: name = Slornite Fighter
  338: posx = 64
  339: posy = 200
  339: speed = 7
  339: talkresponse = "The blood on my sword is almost dry..."
  339: team = 1
  339: tile = 59
  339: Size of map: 14
  340: ai = 2
  340: armor = 0
  340: attackdamage = 8
  340: attackpower = 8
  340: attitude = 0
  340: hitpoints = 8
  340: lookresponse = You see a Slornite Fighter.
  340: name = Slornite Fighter
  340: posx = 200
  341: posy = 200
  341: speed = 10
  341: talkresponse = "The blood on my sword is almost dry..."
  341: team = 1
  341: tile = 59
  341: Size of map: 14
  342: ai = 2
  342: armor = 0
  342: attackdamage = 8
  342: attackpower = 8
  342: attitude = 0
  342: hitpoints = 8
  342: lookresponse = You see a Slornite Fighter.
  342: name = Slornite Fighter
  343: posx = 64
  343: posy = 64
  343: speed = 7
  343: talkresponse = "The blood on my sword is almost dry..."
  343: team = 2
  343: tile = 59
  343: Size of map: 14
  344: ai = 2
  344: armor = 0
  344: attackdamage = 8
  344: attackpower = 8
  344: attitude = 0
  344: hitpoints = 8
  344: lookresponse = You see a Slornite Fighter.
  344: name = Slornite Fighter
  345: posx = 200
  345: posy = 64
  345: speed = 10
  345: talkresponse = "The blood on my sword is almost dry..."
  345: team = 2
  345: tile = 59
  345: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
 2498: ai = 2
 2499: armor = 0
 2499: attackdamage = 8
 2499: attackpower = 8
 2499: attitude = 0
 2499: hitpoints = 8
 2499: lookresponse = You see a Slornite Fighter.
 2499: name = Slornite Fighter
 2500: posx = 64
 2500: posy = 200
 2500: speed = 7
 2500: talkresponse = "The blood on my sword is almost dry..."
 2500: team = 1
 2500: tile = 59
 2500: Size of map: 14
 2501: ai = 2
 2501: armor = 0
 2501: attackdamage = 8
 2501: attackpower = 8
 2501: attitude = 0
 2501: hitpoints = 8
 2501: lookresponse = You see a Slornite Fighter.
 2501: name = Slornite Fighter
 2501: posx = 200
 2502: posy = 200
 2502: speed = 10
 2502: talkresponse = "The blood on my sword is almost dry..."
 2502: team = 1
 2502: tile = 59
 2502: Size of map: 14
 2503: ai = 2
 2503: armor = 0
 2503: attackdamage = 8
 2503: attackpower = 8
 2503: attitude = 0
 2503: hitpoints = 8
 2503: lookresponse = You see a Slornite Fighter.
 2503: name = Slornite Fighter
 2503: posx = 64
 2503: posy = 64
 2504: speed = 7
 2504: talkresponse = "The blood on my sword is almost dry..."
 2504: team = 2
 2504: tile = 59
 2504: Size of map: 14
 2504: ai = 2
 2505: armor = 0
 2505: attackdamage = 8
 2505: attackpower = 8
 2505: attitude = 0
 2505: hitpoints = 8
 2505: lookresponse = You see a Slornite Fighter.
 2505: name = Slornite Fighter
 2505: posx = 200
 2505: posy = 64
 2505: speed = 10
 2506: talkresponse = "The blood on my sword is almost dry..."
 2506: team = 2
 2506: tile = 59
 2506: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 200
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 200
  317: posy = 200
  317: speed = 10
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 1
  317: tile = 59
  317: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 64
  319: posy = 64
  319: speed = 7
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 2
  319: tile = 59
  319: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  330: name = Slornite Fighter
  331: posx = 200
  331: posy = 64
  331: speed = 10
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 2
  331: tile = 59
  331: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  305: ai = 2
  305: armor = 0
  305: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  306: name = Slornite Fighter
  306: posx = 64
  306: posy = 200
  306: speed = 7
  306: talkresponse = "The blood on my sword is almost dry..."
  306: team = 1
  306: tile = 59
  306: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  308: posx = 200
  308: posy = 200
  308: speed = 10
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 64
  310: posy = 64
  310: speed = 7
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  312: posx = 200
  312: posy = 64
  312: speed = 10
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 2
  312: tile = 59
  312: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  305: ai = 2
  305: armor = 0
  305: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  306: posx = 64
  306: posy = 200
  306: speed = 7
  306: talkresponse = "The blood on my sword is almost dry..."
  306: team = 1
  306: tile = 59
  306: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  308: posx = 200
  308: posy = 200
  308: speed = 10
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  310: posx = 64
  310: posy = 64
  310: speed = 7
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  312: posx = 200
  312: posy = 64
  312: speed = 10
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 2
  312: tile = 59
  312: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  310: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  312: posx = 64
  312: posy = 200
  312: speed = 7
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 1
  312: tile = 59
  312: Size of map: 14
  313: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  314: name = Slornite Fighter
  314: posx = 200
  314: posy = 200
  314: speed = 10
  314: talkresponse = "The blood on my sword is almost dry..."
  314: team = 1
  314: tile = 59
  314: Size of map: 14
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 64
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 64
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 64
  325: posy = 200
  325: speed = 7
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 1
  326: tile = 59
  326: Size of map: 14
  326: ai = 2
  327: armor = 0
  327: attackdamage = 8
  327: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 200
  327: posy = 200
  328: speed = 10
  328: talkresponse = "The blood on my sword is almost dry..."
  328: team = 1
  328: tile = 59
  328: Size of map: 14
  328: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 64
  329: posy = 64
  329: speed = 7
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  330: tile = 59
  330: Size of map: 14
  330: ai = 2
  330: armor = 0
  332: attackdamage = 8
  332: attackpower = 8
  332: attitude = 0
  332: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 200
  333: posy = 64
  333: speed = 10
  333: talkresponse = "The blood on my sword is almost dry..."
  333: team = 2
  333: tile = 59
  333: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  320: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  321: posy = 200
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 1
  321: tile = 59
  321: Size of map: 14
  321: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  323: posx = 200
  323: posy = 200
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  323: Size of map: 14
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 64
  325: posy = 64
  325: speed = 7
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 2
  325: tile = 59
  325: Size of map: 14
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  327: posx = 200
  327: posy = 64
  327: speed = 10
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 2
  327: tile = 59
  327: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  319: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 200
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 1
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  322: posy = 200
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  323: Size of map: 14
  323: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  324: posx = 64
  324: posy = 64
  324: speed = 7
  324: talkresponse = "The blood on my sword is almost dry..."
  325: team = 2
  325: tile = 59
  325: Size of map: 14
  325: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  326: posx = 200
  326: posy = 64
  326: speed = 10
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 2
  327: tile = 59
  327: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    3: Size of map: 6
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 200
  320: speed = 7
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 1
  320: tile = 59
  320: Size of map: 14
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 200
  322: posy = 200
  322: speed = 10
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 1
  322: tile = 59
  322: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 64
  324: posy = 64
  324: speed = 7
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 2
  324: tile = 59
  324: Size of map: 14
  325: ai = 2
  325: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  326: posy = 64
  326: speed = 10
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 2
  326: tile = 59
  326: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 200
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 1
  303: tile = 59
  303: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  305: tile = 59
  305: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 64
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  307: tile = 59
  307: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  308: posx = 200
  308: posy = 64
  308: speed = 10
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 2
  308: tile = 59
  308: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 64
  329: posy = 200
  329: speed = 7
  329: talkresponse = "The blood on my sword is almost dry..."
  329: team = 1
  330: tile = 59
  330: Size of map: 14
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 200
  331: posy = 200
  331: speed = 10
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 1
  332: tile = 59
  332: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  332: attackpower = 8
  334: attitude = 0
  334: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 64
  334: posy = 64
  334: speed = 7
  335: talkresponse = "The blood on my sword is almost dry..."
  335: team = 2
  335: tile = 59
  335: Size of map: 14
  335: ai = 2
  336: armor = 0
  336: attackdamage = 8
  336: attackpower = 8
  336: attitude = 0
  336: hitpoints = 8
  336: lookresponse = You see a Slornite Fighter.
  336: name = Slornite Fighter
  336: posx = 200
  336: posy = 64
  337: speed = 10
  337: talkresponse = "The blood on my sword is almost dry..."
  337: team = 2
  337: tile = 59
  337: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 200
  320: speed = 7
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 1
  320: tile = 59
  320: Size of map: 14
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  322: posy = 200
  322: speed = 10
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 1
  322: tile = 59
  323: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  329: hitpoints = 8
  330: lookresponse = You see a Slornite Fighter.
  330: name = Slornite Fighter
  330: posx = 64
  330: posy = 64
  330: speed = 7
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  330: tile = 59
  330: Size of map: 14
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  332: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 200
  332: posy = 64
  332: speed = 10
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 2
  332: tile = 59
  332: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  325: ai = 2
  325: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  326: posx = 64
  326: posy = 200
  326: speed = 7
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 1
  326: tile = 59
  326: Size of map: 14
  327: ai = 2
  327: armor = 0
  327: attackdamage = 8
  327: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  328: name = Slornite Fighter
  328: posx = 200
  328: posy = 200
  328: speed = 10
  328: talkresponse = "The blood on my sword is almost dry..."
  328: team = 1
  328: tile = 59
  328: Size of map: 14
  329: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 64
  330: posy = 64
  330: speed = 7
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  330: tile = 59
  330: Size of map: 14
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  332: posx = 200
  332: posy = 64
  332: speed = 10
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 2
  332: tile = 59
  332: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  326: ai = 2
  327: armor = 0
  327: attackdamage = 8
  327: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  328: posx = 64
  328: posy = 200
  328: speed = 7
  328: talkresponse = "The blood on my sword is almost dry..."
  328: team = 1
  328: tile = 59
  328: Size of map: 14
  329: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  330: lookresponse = You see a Slornite Fighter.
  330: name = Slornite Fighter
  330: posx = 200
  330: posy = 200
  330: speed = 10
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 1
  330: tile = 59
  330: Size of map: 14
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 64
  332: posy = 64
  332: speed = 7
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 2
  332: tile = 59
  332: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 64
  334: speed = 10
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 2
  334: tile = 59
  335: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  336: ai = 2
  336: armor = 0
  336: attackdamage = 8
  336: attackpower = 8
  336: attitude = 0
  337: hitpoints = 8
  337: lookresponse = You see a Slornite Fighter.
  337: name = Slornite Fighter
  337: posx = 64
  337: posy = 200
  337: speed = 7
  338: talkresponse = "The blood on my sword is almost dry..."
  338: team = 1
  338: tile = 59
  338: Size of map: 14
  338: ai = 2
  338: armor = 0
  339: attackdamage = 8
  339: attackpower = 8
  339: attitude = 0
  339: hitpoints = 8
  339: lookresponse = You see a Slornite Fighter.
  339: name = Slornite Fighter
  339: posx = 200
  339: posy = 200
  339: speed = 10
  339: talkresponse = "The blood on my sword is almost dry..."
  340: team = 1
  340: tile = 59
  340: Size of map: 14
  340: ai = 2
  341: armor = 0
  341: attackdamage = 8
  341: attackpower = 8
  341: attitude = 0
  341: hitpoints = 8
  341: lookresponse = You see a Slornite Fighter.
  341: name = Slornite Fighter
  341: posx = 64
  341: posy = 64
  341: speed = 7
  341: talkresponse = "The blood on my sword is almost dry..."
  342: team = 2
  342: tile = 59
  342: Size of map: 14
  342: ai = 2
  342: armor = 0
  342: attackdamage = 8
  343: attackpower = 8
  343: attitude = 0
  343: hitpoints = 8
  343: lookresponse = You see a Slornite Fighter.
  343: name = Slornite Fighter
  343: posx = 200
  343: posy = 64
  343: speed = 10
  343: talkresponse = "The blood on my sword is almost dry..."
  344: team = 2
  344: tile = 59
  344: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  327: ai = 2
  328: armor = 0
  328: attackdamage = 8
  328: attackpower = 8
  328: attitude = 0
  328: hitpoints = 8
  328: lookresponse = You see a Slornite Fighter.
  328: name = Slornite Fighter
  328: posx = 64
  329: posy = 200
  329: speed = 7
  329: talkresponse = "The blood on my sword is almost dry..."
  329: team = 1
  329: tile = 59
  329: Size of map: 14
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  330: attackpower = 8
  330: attitude = 0
  330: hitpoints = 8
  330: lookresponse = You see a Slornite Fighter.
  330: name = Slornite Fighter
  331: posx = 200
  331: posy = 200
  331: speed = 10
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 1
  331: tile = 59
  331: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  332: attackpower = 8
  332: attitude = 0
  332: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 64
  333: posy = 64
  333: speed = 7
  333: talkresponse = "The blood on my sword is almost dry..."
  333: team = 2
  333: tile = 59
  333: Size of map: 14
  334: ai = 2
  334: armor = 0
  334: attackdamage = 8
  334: attackpower = 8
  334: attitude = 0
  334: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 64
  335: speed = 10
  335: talkresponse = "The blood on my sword is almost dry..."
  335: team = 2
  335: tile = 59
  335: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 64
  323: posy = 200
  323: speed = 7
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  324: Size of map: 14
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  325: posy = 200
  325: speed = 10
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 1
  326: tile = 59
  326: Size of map: 14
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 64
  327: posy = 64
  327: speed = 7
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 2
  327: tile = 59
  328: Size of map: 14
  328: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 200
  329: posy = 64
  329: speed = 10
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  330: tile = 59
  330: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  328: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 64
  329: posy = 200
  330: speed = 7
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 1
  330: tile = 59
  330: Size of map: 14
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 200
  331: posy = 200
  332: speed = 10
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 1
  332: tile = 59
  332: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  333: lookresponse = You see a Slornite Fighter.
  333: name = Slornite Fighter
  333: posx = 64
  333: posy = 64
  333: speed = 7
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 2
  334: tile = 59
  334: Size of map: 14
  335: ai = 2
  335: armor = 0
  335: attackdamage = 8
  335: attackpower = 8
  335: attitude = 0
  335: hitpoints = 8
  335: lookresponse = You see a Slornite Fighter.
  335: name = Slornite Fighter
  335: posx = 200
  335: posy = 64
  336: speed = 10
  336: talkresponse = "The blood on my sword is almost dry..."
  336: team = 2
  336: tile = 59
  336: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  288: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  294: speed = 10
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 64
  296: posy = 64
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  298: posy = 64
  298: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 64
  292: posy = 200
  292: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  293: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  294: speed = 10
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 64
  296: posy = 64
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 200
  298: posy = 64
  298: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  290: Size of map: 14
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 200
  291: posy = 200
  291: speed = 10
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  291: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 64
  293: posy = 64
  293: speed = 7
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 2
  293: tile = 59
  293: Size of map: 14
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  295: posx = 200
  295: posy = 64
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  295: tile = 59
  295: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  315: ai = 2
  316: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 200
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 1
  317: tile = 59
  317: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 200
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 64
  319: posy = 64
  319: speed = 7
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 2
  320: tile = 59
  320: Size of map: 14
  320: ai = 2
  320: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 200
  321: posy = 64
  321: speed = 10
  321: talkresponse = "The blood on my sword is almost dry..."
  322: team = 2
  322: tile = 59
  322: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  313: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  314: name = Slornite Fighter
  314: posx = 64
  314: posy = 200
  315: speed = 7
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 1
  315: tile = 59
  315: Size of map: 14
  315: ai = 2
  316: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 200
  316: posy = 200
  316: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  316: ai = 2
  316: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 64
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 2
  318: tile = 59
  318: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 64
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 2
  320: tile = 59
  320: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  290: posx = 64
  290: posy = 200
  290: speed = 7
  290: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  291: Size of map: 14
  291: ai = 2
  291: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  292: posy = 200
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  293: team = 1
  293: tile = 59
  293: Size of map: 14
  293: ai = 2
  293: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 64
  294: posy = 64
  294: speed = 7
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 2
  294: tile = 59
  295: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 200
  296: posy = 64
  296: speed = 10
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  297: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 64
  292: posy = 200
  292: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  294: speed = 10
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 64
  296: posy = 64
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 200
  298: posy = 64
  298: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  287: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 64
  288: posy = 200
  288: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  289: Size of map: 14
  289: ai = 2
  289: armor = 0
  290: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 200
  291: posy = 200
  291: speed = 10
  291: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 64
  293: posy = 64
  293: speed = 7
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 2
  294: tile = 59
  294: Size of map: 14
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 200
  295: posy = 64
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  296: tile = 59
  296: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 64
  299: posy = 200
  299: speed = 7
  299: talkresponse = "The blood on my sword is almost dry..."
  299: team = 1
  299: tile = 59
  299: Size of map: 14
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  301: posx = 200
  301: posy = 200
  301: speed = 10
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 1
  301: tile = 59
  301: Size of map: 14
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 64
  303: posy = 64
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 2
  303: tile = 59
  303: Size of map: 14
  303: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 200
  304: posy = 64
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 2
  305: tile = 59
  305: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 64
  318: posy = 200
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  320: posx = 200
  320: posy = 200
  320: speed = 10
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 1
  320: tile = 59
  320: Size of map: 14
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  322: posy = 64
  322: speed = 7
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 2
  322: tile = 59
  322: Size of map: 14
  322: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 64
  323: speed = 10
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 2
  324: tile = 59
  324: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  308: attitude = 0
  308: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 64
  309: posy = 200
  309: speed = 7
  309: talkresponse = "The blood on my sword is almost dry..."
  309: team = 1
  309: tile = 59
  309: Size of map: 14
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  310: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 200
  311: posy = 200
  311: speed = 10
  311: talkresponse = "The blood on my sword is almost dry..."
  311: team = 1
  311: tile = 59
  311: Size of map: 14
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 64
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 2
  313: tile = 59
  313: Size of map: 14
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 64
  315: speed = 10
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 2
  315: tile = 59
  315: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  292: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  295: posx = 64
  295: posy = 200
  295: speed = 7
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  295: tile = 59
  295: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  297: posy = 200
  297: speed = 10
  297: talkresponse = "The blood on my sword is almost dry..."
  297: team = 1
  297: tile = 59
  297: Size of map: 14
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 64
  299: posy = 64
  299: speed = 7
  299: talkresponse = "The blood on my sword is almost dry..."
  299: team = 2
  299: tile = 59
  299: Size of map: 14
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  301: posx = 200
  301: posy = 64
  301: speed = 10
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 2
  301: tile = 59
  301: Size of map: 14
    1: bpp = 32
   10: full_screen = 0
   10: h_res = 512
   11: name = FortyHourRPG
   11: use_opengl = 1
   11: v_res = 384
   11: Size of map: 6
  414: ai = 2
  415: armor = 0
  415: attackdamage = 8
  415: attackpower = 8
  415: attitude = 0
  415: hitpoints = 8
  415: lookresponse = You see a Slornite Fighter.
  415: name = Slornite Fighter
  415: posx = 64
  416: posy = 200
  416: speed = 7
  416: talkresponse = "The blood on my sword is almost dry..."
  416: team = 1
  416: tile = 59
  416: Size of map: 14
  417: ai = 2
  417: armor = 0
  417: attackdamage = 8
  417: attackpower = 8
  417: attitude = 0
  417: hitpoints = 8
  417: lookresponse = You see a Slornite Fighter.
  418: name = Slornite Fighter
  418: posx = 200
  418: posy = 200
  418: speed = 10
  418: talkresponse = "The blood on my sword is almost dry..."
  418: team = 1
  418: tile = 59
  418: Size of map: 14
  419: ai = 2
  419: armor = 0
  419: attackdamage = 8
  419: attackpower = 8
  419: attitude = 0
  419: hitpoints = 8
  419: lookresponse = You see a Slornite Fighter.
  420: name = Slornite Fighter
  420: posx = 64
  420: posy = 64
  420: speed = 7
  420: talkresponse = "The blood on my sword is almost dry..."
  420: team = 2
  420: tile = 59
  420: Size of map: 14
  421: ai = 2
  421: armor = 0
  421: attackdamage = 8
  421: attackpower = 8
  421: attitude = 0
  422: hitpoints = 8
  422: lookresponse = You see a Slornite Fighter.
  422: name = Slornite Fighter
  422: posx = 200
  422: posy = 64
  422: speed = 10
  422: talkresponse = "The blood on my sword is almost dry..."
  422: team = 2
  422: tile = 59
  422: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  332: attackpower = 8
  332: attitude = 0
  332: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 64
  332: posy = 200
  332: speed = 7
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 1
  333: tile = 59
  333: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  334: attackpower = 8
  334: attitude = 0
  334: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 200
  334: speed = 10
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 1
  334: tile = 59
  335: Size of map: 14
  335: ai = 2
  335: armor = 0
  335: attackdamage = 8
  335: attackpower = 8
  335: attitude = 0
  336: hitpoints = 8
  336: lookresponse = You see a Slornite Fighter.
  336: name = Slornite Fighter
  336: posx = 64
  336: posy = 64
  336: speed = 7
  336: talkresponse = "The blood on my sword is almost dry..."
  336: team = 2
  336: tile = 59
  336: Size of map: 14
  337: ai = 2
  337: armor = 0
  337: attackdamage = 8
  337: attackpower = 8
  337: attitude = 0
  337: hitpoints = 8
  338: lookresponse = You see a Slornite Fighter.
  338: name = Slornite Fighter
  338: posx = 200
  338: posy = 64
  338: speed = 10
  338: talkresponse = "The blood on my sword is almost dry..."
  338: team = 2
  338: tile = 59
  339: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  289: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  290: posy = 200
  290: speed = 7
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 1
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 200
  291: posy = 200
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  292: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 64
  293: posy = 64
  293: speed = 7
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 2
  294: tile = 59
  294: Size of map: 14
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 200
  295: posy = 64
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  305: ai = 2
  305: armor = 0
  305: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  306: name = Slornite Fighter
  306: posx = 64
  306: posy = 200
  306: speed = 7
  306: talkresponse = "The blood on my sword is almost dry..."
  306: team = 1
  306: tile = 59
  306: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  308: posx = 200
  308: posy = 200
  308: speed = 10
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 64
  310: posy = 64
  310: speed = 7
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  312: posx = 200
  312: posy = 64
  312: speed = 10
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 2
  312: tile = 59
  312: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  316: ai = 2
  316: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 200
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 200
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  319: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  321: posx = 64
  321: posy = 64
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  323: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  308: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 64
  310: posy = 200
  310: speed = 7
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 1
  310: tile = 59
  310: Size of map: 14
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  312: posx = 200
  312: posy = 200
  312: speed = 10
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 1
  312: tile = 59
  312: Size of map: 14
  313: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  314: posy = 64
  314: speed = 7
  314: talkresponse = "The blood on my sword is almost dry..."
  314: team = 2
  314: tile = 59
  314: Size of map: 14
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  316: posy = 64
  316: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  316: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  321: posy = 200
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 1
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 200
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  323: Size of map: 14
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 64
  325: posy = 64
  325: speed = 7
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 2
  325: tile = 59
  325: Size of map: 14
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  327: posx = 200
  327: posy = 64
  327: speed = 10
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 2
  327: tile = 59
  327: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  289: Size of map: 14
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 200
  291: posy = 200
  291: speed = 10
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  291: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  293: posx = 64
  293: posy = 64
  293: speed = 7
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 2
  293: tile = 59
  293: Size of map: 14
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  295: posy = 64
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  295: tile = 59
  295: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  308: posy = 200
  308: speed = 7
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 200
  310: posy = 200
  310: speed = 10
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 1
  310: tile = 59
  310: Size of map: 14
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  312: posx = 64
  312: posy = 64
  312: speed = 7
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 2
  312: tile = 59
  312: Size of map: 14
  313: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 200
  314: posy = 64
  314: speed = 10
  314: talkresponse = "The blood on my sword is almost dry..."
  314: team = 2
  314: tile = 59
  314: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 64
  318: posy = 200
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 200
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  320: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  321: posy = 64
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 200
  320: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 1
  321: tile = 59
  321: Size of map: 14
  321: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  323: posy = 200
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  323: Size of map: 14
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  324: posx = 64
  324: posy = 64
  325: speed = 7
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 2
  325: tile = 59
  325: Size of map: 14
  325: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  326: posx = 200
  326: posy = 64
  326: speed = 10
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 2
  327: tile = 59
  327: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  305: ai = 2
  305: armor = 0
  305: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 64
  306: posy = 200
  306: speed = 7
  306: talkresponse = "The blood on my sword is almost dry..."
  306: team = 1
  306: tile = 59
  306: Size of map: 14
  307: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 200
  308: posy = 200
  308: speed = 10
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 64
  309: posy = 64
  309: speed = 7
  310: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
  310: ai = 2
  310: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 200
  311: posy = 64
  311: speed = 10
  311: talkresponse = "The blood on my sword is almost dry..."
  312: team = 2
  312: tile = 59
  312: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  306: ai = 2
  307: armor = 0
  307: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 200
  308: speed = 7
  308: talkresponse = "The blood on my sword is almost dry..."
  308: team = 1
  308: tile = 59
  308: Size of map: 14
  309: ai = 2
  309: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 200
  309: posy = 200
  315: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 64
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 2
  317: tile = 59
  317: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 64
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 2
  319: tile = 59
  319: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  318: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 200
  320: speed = 7
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 1
  320: tile = 59
  320: Size of map: 14
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  322: posy = 200
  322: speed = 10
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 1
  322: tile = 59
  322: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  324: posx = 64
  324: posy = 64
  324: speed = 7
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 2
  324: tile = 59
  324: Size of map: 14
  325: ai = 2
  325: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  326: posx = 200
  326: posy = 64
  326: speed = 10
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 2
  326: tile = 59
  326: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  324: posx = 64
  324: posy = 200
  324: speed = 7
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 1
  324: tile = 59
  324: Size of map: 14
  325: ai = 2
  325: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  330: posy = 200
  330: speed = 10
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 1
  331: tile = 59
  331: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  332: attackpower = 8
  332: attitude = 0
  332: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 64
  332: posy = 64
  333: speed = 7
  333: talkresponse = "The blood on my sword is almost dry..."
  333: team = 2
  333: tile = 59
  333: Size of map: 14
  333: ai = 2
  334: armor = 0
  334: attackdamage = 8
  334: attackpower = 8
  334: attitude = 0
  334: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 64
  335: speed = 10
  335: talkresponse = "The blood on my sword is almost dry..."
  335: team = 2
  335: tile = 59
  335: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  311: ai = 2
  311: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  312: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: posx = 64
  312: posy = 200
  312: speed = 7
  312: talkresponse = "The blood on my sword is almost dry..."
  313: team = 1
  313: tile = 59
  313: Size of map: 14
  313: ai = 2
  313: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  314: name = Slornite Fighter
  314: posx = 200
  314: posy = 200
  314: speed = 10
  314: talkresponse = "The blood on my sword is almost dry..."
  315: team = 1
  315: tile = 59
  315: Size of map: 14
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 64
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  317: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 64
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  319: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 64
  323: posy = 200
  323: speed = 7
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  323: Size of map: 14
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  325: posy = 200
  325: speed = 10
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 1
  325: tile = 59
  325: Size of map: 14
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 64
  327: posy = 64
  327: speed = 7
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 2
  327: tile = 59
  327: Size of map: 14
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  328: attackpower = 8
  328: attitude = 0
  328: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 200
  329: posy = 64
  329: speed = 10
  329: talkresponse = "The blood on my sword is almost dry..."
  329: team = 2
  329: tile = 59
  329: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 200
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 1
  303: tile = 59
  304: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  306: tile = 59
  306: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 64
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  308: tile = 59
  308: Size of map: 14
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 200
  309: posy = 64
  309: speed = 10
  309: talkresponse = "The blood on my sword is almost dry..."
  310: team = 2
  310: tile = 59
  310: Size of map: 14
    1: bpp = 32
    8: full_screen = 0
    8: h_res = 512
    8: name = FortyHourRPG
    8: use_opengl = 1
    8: v_res = 384
    9: Size of map: 6
  549: ai = 2
  550: armor = 0
  550: attackdamage = 8
  550: attackpower = 8
  550: attitude = 0
  550: hitpoints = 8
  550: lookresponse = You see a Slornite Fighter.
  550: name = Slornite Fighter
  550: posx = 64
  550: posy = 200
  550: speed = 7
  551: talkresponse = "The blood on my sword is almost dry..."
  551: team = 1
  551: tile = 59
  551: Size of map: 14
  552: ai = 2
  552: armor = 0
  552: attackdamage = 8
  552: attackpower = 8
  552: attitude = 0
  552: hitpoints = 8
  552: lookresponse = You see a Slornite Fighter.
  552: name = Slornite Fighter
  552: posx = 200
  552: posy = 200
  552: speed = 10
  553: talkresponse = "The blood on my sword is almost dry..."
  553: team = 1
  553: tile = 59
  553: Size of map: 14
  553: ai = 2
  554: armor = 0
  554: attackdamage = 8
  554: attackpower = 8
  554: attitude = 0
  554: hitpoints = 8
  554: lookresponse = You see a Slornite Fighter.
  554: name = Slornite Fighter
  554: posx = 64
  554: posy = 64
  554: speed = 7
  554: talkresponse = "The blood on my sword is almost dry..."
  555: team = 2
  555: tile = 59
  555: Size of map: 14
  555: ai = 2
  555: armor = 0
  556: attackdamage = 8
  556: attackpower = 8
  556: attitude = 0
  556: hitpoints = 8
  556: lookresponse = You see a Slornite Fighter.
  556: name = Slornite Fighter
  556: posx = 200
  557: posy = 64
  557: speed = 10
  557: talkresponse = "The blood on my sword is almost dry..."
  557: team = 2
  557: tile = 59
  557: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
 1015: ai = 2
 1015: armor = 0
 1015: attackdamage = 8
 1015: attackpower = 8
 1015: attitude = 0
 1016: hitpoints = 8
 1016: lookresponse = You see a Slornite Fighter.
 1016: name = Slornite Fighter
 1016: posx = 64
 1016: posy = 200
 1016: speed = 7
 1016: talkresponse = "The blood on my sword is almost dry..."
 1016: team = 1
 1016: tile = 59
 1016: Size of map: 14
 1017: ai = 2
 1017: armor = 0
 1017: attackdamage = 8
 1017: attackpower = 8
 1017: attitude = 0
 1018: hitpoints = 8
 1018: lookresponse = You see a Slornite Fighter.
 1018: name = Slornite Fighter
 1018: posx = 200
 1018: posy = 200
 1018: speed = 10
 1018: talkresponse = "The blood on my sword is almost dry..."
 1018: team = 1
 1018: tile = 59
 1018: Size of map: 14
 1019: ai = 2
 1019: armor = 0
 1019: attackdamage = 8
 1019: attackpower = 8
 1019: attitude = 0
 1020: hitpoints = 8
 1020: lookresponse = You see a Slornite Fighter.
 1020: name = Slornite Fighter
 1020: posx = 64
 1020: posy = 64
 1020: speed = 7
 1020: talkresponse = "The blood on my sword is almost dry..."
 1020: team = 2
 1020: tile = 59
 1020: Size of map: 14
 1021: ai = 2
 1021: armor = 0
 1021: attackdamage = 8
 1021: attackpower = 8
 1021: attitude = 0
 1021: hitpoints = 8
 1022: lookresponse = You see a Slornite Fighter.
 1022: name = Slornite Fighter
 1022: posx = 200
 1022: posy = 64
 1022: speed = 10
 1022: talkresponse = "The blood on my sword is almost dry..."
 1022: team = 2
 1022: tile = 59
 1022: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  724: ai = 2
  724: armor = 0
  724: attackdamage = 8
  724: attackpower = 8
  724: attitude = 0
  724: hitpoints = 8
  725: lookresponse = You see a Slornite Fighter.
  725: name = Slornite Fighter
  725: posx = 64
  725: posy = 200
  725: speed = 7
  725: talkresponse = "The blood on my sword is almost dry..."
  725: team = 1
  725: tile = 59
  725: Size of map: 14
  726: ai = 2
  726: armor = 0
  726: attackdamage = 8
  726: attackpower = 8
  726: attitude = 0
  727: hitpoints = 8
  727: lookresponse = You see a Slornite Fighter.
  727: name = Slornite Fighter
  727: posx = 200
  727: posy = 200
  727: speed = 10
  727: talkresponse = "The blood on my sword is almost dry..."
  727: team = 1
  727: tile = 59
  727: Size of map: 14
  728: ai = 2
  728: armor = 0
  728: attackdamage = 8
  728: attackpower = 8
  729: attitude = 0
  729: hitpoints = 8
  729: lookresponse = You see a Slornite Fighter.
  729: name = Slornite Fighter
  729: posx = 64
  729: posy = 64
  729: speed = 7
  729: talkresponse = "The blood on my sword is almost dry..."
  729: team = 2
  729: tile = 59
  729: Size of map: 14
  730: ai = 2
  730: armor = 0
  730: attackdamage = 8
  730: attackpower = 8
  731: attitude = 0
  731: hitpoints = 8
  731: lookresponse = You see a Slornite Fighter.
  731: name = Slornite Fighter
  731: posx = 200
  731: posy = 64
  731: speed = 10
  731: talkresponse = "The blood on my sword is almost dry..."
  731: team = 2
  732: tile = 59
  732: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  322: posy = 200
  322: speed = 7
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 1
  322: tile = 59
  322: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 200
  324: speed = 10
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 1
  324: tile = 59
  324: Size of map: 14
  325: ai = 2
  325: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  326: posx = 64
  326: posy = 64
  326: speed = 7
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 2
  326: tile = 59
  326: Size of map: 14
  327: ai = 2
  327: armor = 0
  327: attackdamage = 8
  327: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 200
  328: posy = 64
  328: speed = 10
  328: talkresponse = "The blood on my sword is almost dry..."
  328: team = 2
  328: tile = 59
  328: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  284: ai = 2
  284: armor = 0
  284: attackdamage = 8
  284: attackpower = 8
  284: attitude = 0
  284: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  285: posx = 64
  285: posy = 200
  285: speed = 7
  285: talkresponse = "The blood on my sword is almost dry..."
  285: team = 1
  285: tile = 59
  286: Size of map: 14
  286: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 200
  287: posy = 200
  287: speed = 10
  287: talkresponse = "The blood on my sword is almost dry..."
  287: team = 1
  287: tile = 59
  287: Size of map: 14
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 64
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 2
  289: tile = 59
  289: Size of map: 14
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  291: posx = 200
  291: posy = 64
  291: speed = 10
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 2
  291: tile = 59
  291: Size of map: 14
    1: bpp = 32
   12: full_screen = 0
   12: h_res = 512
   12: name = FortyHourRPG
   13: use_opengl = 1
   13: v_res = 384
   13: Size of map: 6
  374: ai = 2
  374: armor = 0
  374: attackdamage = 8
  374: attackpower = 8
  374: attitude = 0
  374: hitpoints = 8
  375: lookresponse = You see a Slornite Fighter.
  375: name = Slornite Fighter
  375: posx = 64
  375: posy = 200
  375: speed = 7
  375: talkresponse = "The blood on my sword is almost dry..."
  375: team = 1
  375: tile = 59
  375: Size of map: 14
  376: ai = 2
  376: armor = 0
  376: attackdamage = 8
  376: attackpower = 8
  376: attitude = 0
  376: hitpoints = 8
  377: lookresponse = You see a Slornite Fighter.
  377: name = Slornite Fighter
  377: posx = 200
  377: posy = 200
  377: speed = 10
  377: talkresponse = "The blood on my sword is almost dry..."
  377: team = 1
  377: tile = 59
  377: Size of map: 14
  377: ai = 2
  377: armor = 0
  377: attackdamage = 8
  377: attackpower = 8
  377: attitude = 0
  377: hitpoints = 8
  378: lookresponse = You see a Slornite Fighter.
  378: name = Slornite Fighter
  378: posx = 64
  378: posy = 64
  378: speed = 7
  378: talkresponse = "The blood on my sword is almost dry..."
  378: team = 2
  378: tile = 59
  378: Size of map: 14
  379: ai = 2
  379: armor = 0
  379: attackdamage = 8
  379: attackpower = 8
  379: attitude = 0
  379: hitpoints = 8
  380: lookresponse = You see a Slornite Fighter.
  380: name = Slornite Fighter
  380: posx = 200
  380: posy = 64
  380: speed = 10
  380: talkresponse = "The blood on my sword is almost dry..."
  380: team = 2
  380: tile = 59
  380: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  290: ai = 2
  290: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 64
  292: posy = 200
  292: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  292: tile = 59
  292: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  294: posx = 200
  294: posy = 200
  294: speed = 10
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 1
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 64
  295: posy = 64
  296: speed = 7
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  297: posy = 64
  298: speed = 10
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  298: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  305: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 64
  305: posy = 200
  305: speed = 7
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  306: tile = 59
  306: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  307: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 200
  307: posy = 200
  307: speed = 10
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 1
  307: tile = 59
  308: Size of map: 14
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  308: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 64
  309: posy = 64
  309: speed = 7
  309: talkresponse = "The blood on my sword is almost dry..."
  309: team = 2
  309: tile = 59
  309: Size of map: 14
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  310: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  310: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 200
  311: posy = 64
  311: speed = 10
  311: talkresponse = "The blood on my sword is almost dry..."
  311: team = 2
  311: tile = 59
  311: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 64
  295: posy = 200
  295: speed = 7
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  296: tile = 59
  296: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  297: posy = 200
  297: speed = 10
  297: talkresponse = "The blood on my sword is almost dry..."
  297: team = 1
  298: tile = 59
  298: Size of map: 14
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  299: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 64
  300: posy = 64
  300: speed = 7
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  301: Size of map: 14
  301: ai = 2
  301: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 200
  302: posy = 64
  302: speed = 10
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  302: tile = 59
  303: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  291: Size of map: 14
  291: ai = 2
  291: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  292: posy = 200
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 1
  293: tile = 59
  293: Size of map: 14
  293: ai = 2
  293: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 64
  294: posy = 64
  294: speed = 7
  294: talkresponse = "The blood on my sword is almost dry..."
  294: team = 2
  294: tile = 59
  294: Size of map: 14
  295: ai = 2
  295: armor = 0
  295: attackdamage = 8
  295: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 200
  296: posy = 64
  296: speed = 10
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  296: tile = 59
  296: Size of map: 14
    1: bpp = 32
   12: full_screen = 0
   12: h_res = 512
   12: name = FortyHourRPG
   12: use_opengl = 1
   12: v_res = 384
   12: Size of map: 6
 1538: ai = 2
 1538: armor = 0
 1538: attackdamage = 8
 1538: attackpower = 8
 1538: attitude = 0
 1539: hitpoints = 8
 1539: lookresponse = You see a Slornite Fighter.
 1539: name = Slornite Fighter
 1539: posx = 64
 1539: posy = 200
 1539: speed = 7
 1539: talkresponse = "The blood on my sword is almost dry..."
 1539: team = 1
 1539: tile = 59
 1539: Size of map: 14
 1540: ai = 2
 1540: armor = 0
 1540: attackdamage = 8
 1541: attackpower = 8
 1541: attitude = 0
 1541: hitpoints = 8
 1541: lookresponse = You see a Slornite Fighter.
 1541: name = Slornite Fighter
 1541: posx = 200
 1541: posy = 200
 1541: speed = 10
 1541: talkresponse = "The blood on my sword is almost dry..."
 1541: team = 1
 1541: tile = 59
 1542: Size of map: 14
 1542: ai = 2
 1542: armor = 0
 1542: attackdamage = 8
 1543: attackpower = 8
 1543: attitude = 0
 1543: hitpoints = 8
 1543: lookresponse = You see a Slornite Fighter.
 1543: name = Slornite Fighter
 1543: posx = 64
 1543: posy = 64
 1543: speed = 7
 1543: talkresponse = "The blood on my sword is almost dry..."
 1544: team = 2
 1544: tile = 59
 1544: Size of map: 14
 1544: ai = 2
 1544: armor = 0
 1544: attackdamage = 8
 1545: attackpower = 8
 1545: attitude = 0
 1545: hitpoints = 8
 1545: lookresponse = You see a Slornite Fighter.
 1546: name = Slornite Fighter
 1546: posx = 200
 1546: posy = 64
 1546: speed = 10
 1546: talkresponse = "The blood on my sword is almost dry..."
 1546: team = 2
 1546: tile = 59
 1546: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 200
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 200
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  319: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 64
  332: posy = 64
  332: speed = 7
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 2
  332: tile = 59
  333: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  333: attackpower = 8
  334: attitude = 0
  334: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 64
  334: speed = 10
  334: talkresponse = "The blood on my sword is almost dry..."
  335: team = 2
  335: tile = 59
  335: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  318: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 64
  319: posy = 200
  320: speed = 7
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 1
  320: tile = 59
  320: Size of map: 14
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  322: posx = 200
  322: posy = 200
  322: speed = 10
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 1
  322: tile = 59
  322: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  324: posx = 64
  324: posy = 64
  324: speed = 7
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 2
  324: tile = 59
  324: Size of map: 14
  325: ai = 2
  325: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  326: posx = 200
  326: posy = 64
  326: speed = 10
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 2
  326: tile = 59
  326: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  309: ai = 2
  310: armor = 0
  310: attackdamage = 8
  310: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  310: lookresponse = You see a Slornite Fighter.
  310: name = Slornite Fighter
  310: posx = 64
  310: posy = 200
  310: speed = 7
  311: talkresponse = "The blood on my sword is almost dry..."
  311: team = 1
  311: tile = 59
  311: Size of map: 14
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  312: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: posx = 200
  313: posy = 200
  313: speed = 10
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 1
  313: tile = 59
  313: Size of map: 14
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  314: name = Slornite Fighter
  314: posx = 64
  315: posy = 64
  315: speed = 7
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 2
  315: tile = 59
  315: Size of map: 14
  316: ai = 2
  316: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  317: posx = 200
  317: posy = 64
  317: speed = 10
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 2
  317: tile = 59
  317: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  324: posx = 64
  325: posy = 200
  325: speed = 7
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 1
  325: tile = 59
  325: Size of map: 14
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  326: lookresponse = You see a Slornite Fighter.
  326: name = Slornite Fighter
  326: posx = 200
  327: posy = 200
  327: speed = 10
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 1
  327: tile = 59
  327: Size of map: 14
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  328: attackpower = 8
  328: attitude = 0
  328: hitpoints = 8
  328: lookresponse = You see a Slornite Fighter.
  328: name = Slornite Fighter
  328: posx = 64
  332: posy = 64
  333: speed = 7
  333: talkresponse = "The blood on my sword is almost dry..."
  333: team = 2
  333: tile = 59
  333: Size of map: 14
  334: ai = 2
  334: armor = 0
  334: attackdamage = 8
  334: attackpower = 8
  334: attitude = 0
  334: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 64
  335: speed = 10
  335: talkresponse = "The blood on my sword is almost dry..."
  335: team = 2
  335: tile = 59
  335: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  314: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 64
  315: posy = 200
  315: speed = 7
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 1
  315: tile = 59
  315: Size of map: 14
  316: ai = 2
  316: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 200
  317: posy = 200
  317: speed = 10
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 1
  317: tile = 59
  317: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  318: posx = 64
  318: posy = 64
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 64
  320: speed = 10
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
 1067: ai = 2
 1068: armor = 0
 1068: attackdamage = 8
 1068: attackpower = 8
 1068: attitude = 0
 1068: hitpoints = 8
 1068: lookresponse = You see a Slornite Fighter.
 1068: name = Slornite Fighter
 1068: posx = 64
 1068: posy = 200
 1069: speed = 7
 1069: talkresponse = "The blood on my sword is almost dry..."
 1069: team = 1
 1069: tile = 59
 1069: Size of map: 14
 1070: ai = 2
 1070: armor = 0
 1070: attackdamage = 8
 1070: attackpower = 8
 1070: attitude = 0
 1070: hitpoints = 8
 1070: lookresponse = You see a Slornite Fighter.
 1070: name = Slornite Fighter
 1071: posx = 200
 1071: posy = 200
 1085: speed = 10
 1085: talkresponse = "The blood on my sword is almost dry..."
 1085: team = 1
 1085: tile = 59
 1085: Size of map: 14
 1086: ai = 2
 1086: armor = 0
 1086: attackdamage = 8
 1086: attackpower = 8
 1086: attitude = 0
 1086: hitpoints = 8
 1086: lookresponse = You see a Slornite Fighter.
 1086: name = Slornite Fighter
 1086: posx = 64
 1087: posy = 64
 1087: speed = 7
 1087: talkresponse = "The blood on my sword is almost dry..."
 1087: team = 2
 1087: tile = 59
 1087: Size of map: 14
 1088: ai = 2
 1088: armor = 0
 1088: attackdamage = 8
 1088: attackpower = 8
 1088: attitude = 0
 1088: hitpoints = 8
 1088: lookresponse = You see a Slornite Fighter.
 1088: name = Slornite Fighter
 1088: posx = 200
 1089: posy = 64
 1089: speed = 10
 1089: talkresponse = "The blood on my sword is almost dry..."
 1089: team = 2
 1089: tile = 59
 1089: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  363: ai = 2
  363: armor = 0
  363: attackdamage = 8
  363: attackpower = 8
  363: attitude = 0
  363: hitpoints = 8
  363: lookresponse = You see a Slornite Fighter.
  363: name = Slornite Fighter
  364: posx = 64
  364: posy = 200
  364: speed = 7
  364: talkresponse = "The blood on my sword is almost dry..."
  364: team = 1
  364: tile = 59
  364: Size of map: 14
  365: ai = 2
  365: armor = 0
  365: attackdamage = 8
  365: attackpower = 8
  365: attitude = 0
  365: hitpoints = 8
  365: lookresponse = You see a Slornite Fighter.
  366: name = Slornite Fighter
  366: posx = 200
  366: posy = 200
  366: speed = 10
  366: talkresponse = "The blood on my sword is almost dry..."
  366: team = 1
  366: tile = 59
  366: Size of map: 14
  367: ai = 2
  367: armor = 0
  367: attackdamage = 8
  367: attackpower = 8
  367: attitude = 0
  367: hitpoints = 8
  367: lookresponse = You see a Slornite Fighter.
  368: name = Slornite Fighter
  368: posx = 64
  368: posy = 64
  368: speed = 7
  368: talkresponse = "The blood on my sword is almost dry..."
  368: team = 2
  368: tile = 59
  368: Size of map: 14
  369: ai = 2
  369: armor = 0
  369: attackdamage = 8
  369: attackpower = 8
  369: attitude = 0
  369: hitpoints = 8
  369: lookresponse = You see a Slornite Fighter.
  369: name = Slornite Fighter
  370: posx = 200
  370: posy = 64
  370: speed = 10
  370: talkresponse = "The blood on my sword is almost dry..."
  370: team = 2
  370: tile = 59
  370: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  322: ai = 2
  322: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 64
  323: posy = 200
  323: speed = 7
  323: talkresponse = "The blood on my sword is almost dry..."
  324: team = 1
  324: tile = 59
  324: Size of map: 14
  324: ai = 2
  324: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  325: posy = 200
  325: speed = 10
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 1
  326: tile = 59
  326: Size of map: 14
  326: ai = 2
  326: armor = 0
  327: attackdamage = 8
  327: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 64
  327: posy = 64
  327: speed = 7
  327: talkresponse = "The blood on my sword is almost dry..."
  328: team = 2
  328: tile = 59
  328: Size of map: 14
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 200
  329: posy = 64
  329: speed = 10
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  330: tile = 59
  330: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 200
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 1
  313: tile = 59
  314: Size of map: 14
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 200
  316: posy = 200
  316: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 64
  318: posy = 64
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 200
  320: posy = 64
  320: speed = 10
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 2
  320: tile = 59
  320: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  312: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 200
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  314: team = 1
  314: tile = 59
  314: Size of map: 14
  314: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 200
  315: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  316: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 64
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 2
  317: tile = 59
  317: Size of map: 14
  317: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 64
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 2
  319: tile = 59
  319: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 200
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 1
  317: tile = 59
  317: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 200
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  319: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  321: posy = 64
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 200
  323: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 200
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 200
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  319: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 64
  319: posy = 64
  319: speed = 7
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 2
  319: tile = 59
  319: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  322: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  328: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 64
  329: posy = 200
  330: speed = 7
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 1
  330: tile = 59
  330: Size of map: 14
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  332: lookresponse = You see a Slornite Fighter.
  332: name = Slornite Fighter
  332: posx = 200
  332: posy = 200
  332: speed = 10
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 1
  332: tile = 59
  332: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 64
  334: posy = 64
  334: speed = 7
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 2
  334: tile = 59
  334: Size of map: 14
  335: ai = 2
  335: armor = 0
  335: attackdamage = 8
  335: attackpower = 8
  335: attitude = 0
  336: hitpoints = 8
  336: lookresponse = You see a Slornite Fighter.
  336: name = Slornite Fighter
  336: posx = 200
  336: posy = 64
  336: speed = 10
  336: talkresponse = "The blood on my sword is almost dry..."
  336: team = 2
  336: tile = 59
  337: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  764: ai = 2
  765: armor = 0
  765: attackdamage = 8
  765: attackpower = 8
  765: attitude = 0
  765: hitpoints = 8
  765: lookresponse = You see a Slornite Fighter.
  765: name = Slornite Fighter
  765: posx = 64
  765: posy = 200
  765: speed = 7
  766: talkresponse = "The blood on my sword is almost dry..."
  766: team = 1
  766: tile = 59
  766: Size of map: 14
  766: ai = 2
  767: armor = 0
  767: attackdamage = 8
  767: attackpower = 8
  767: attitude = 0
  767: hitpoints = 8
  767: lookresponse = You see a Slornite Fighter.
  767: name = Slornite Fighter
  767: posx = 200
  767: posy = 200
  767: speed = 10
  768: talkresponse = "The blood on my sword is almost dry..."
  768: team = 1
  768: tile = 59
  768: Size of map: 14
  769: ai = 2
  769: armor = 0
  769: attackdamage = 8
  769: attackpower = 8
  769: attitude = 0
  769: hitpoints = 8
  769: lookresponse = You see a Slornite Fighter.
  769: name = Slornite Fighter
  769: posx = 64
  769: posy = 64
  770: speed = 7
  770: talkresponse = "The blood on my sword is almost dry..."
  770: team = 2
  770: tile = 59
  770: Size of map: 14
  770: ai = 2
  771: armor = 0
  771: attackdamage = 8
  771: attackpower = 8
  771: attitude = 0
  771: hitpoints = 8
  771: lookresponse = You see a Slornite Fighter.
  771: name = Slornite Fighter
  771: posx = 200
  771: posy = 64
  771: speed = 10
  772: talkresponse = "The blood on my sword is almost dry..."
  772: team = 2
  772: tile = 59
  772: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  696: ai = 2
  697: armor = 0
  697: attackdamage = 8
  697: attackpower = 8
  697: attitude = 0
  697: hitpoints = 8
  697: lookresponse = You see a Slornite Fighter.
  698: name = Slornite Fighter
  698: posx = 64
  698: posy = 200
  698: speed = 7
  698: talkresponse = "The blood on my sword is almost dry..."
  698: team = 1
  698: tile = 59
  698: Size of map: 14
  699: ai = 2
  699: armor = 0
  699: attackdamage = 8
  701: attackpower = 8
  701: attitude = 0
  701: hitpoints = 8
  701: lookresponse = You see a Slornite Fighter.
  702: name = Slornite Fighter
  702: posx = 200
  702: posy = 200
  702: speed = 10
  702: talkresponse = "The blood on my sword is almost dry..."
  702: team = 1
  702: tile = 59
  702: Size of map: 14
  703: ai = 2
  703: armor = 0
  703: attackdamage = 8
  703: attackpower = 8
  704: attitude = 0
  704: hitpoints = 8
  704: lookresponse = You see a Slornite Fighter.
  704: name = Slornite Fighter
  704: posx = 64
  704: posy = 64
  704: speed = 7
  704: talkresponse = "The blood on my sword is almost dry..."
  704: team = 2
  704: tile = 59
  705: Size of map: 14
  705: ai = 2
  705: armor = 0
  705: attackdamage = 8
  706: attackpower = 8
  706: attitude = 0
  706: hitpoints = 8
  706: lookresponse = You see a Slornite Fighter.
  706: name = Slornite Fighter
  706: posx = 200
  706: posy = 64
  706: speed = 10
  706: talkresponse = "The blood on my sword is almost dry..."
  706: team = 2
  707: tile = 59
  707: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  328: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 64
  329: posy = 200
  329: speed = 7
  329: talkresponse = "The blood on my sword is almost dry..."
  329: team = 1
  329: tile = 59
  330: Size of map: 14
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 200
  331: posy = 200
  331: speed = 10
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 1
  332: tile = 59
  332: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  332: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  333: lookresponse = You see a Slornite Fighter.
  333: name = Slornite Fighter
  333: posx = 64
  333: posy = 64
  333: speed = 7
  333: talkresponse = "The blood on my sword is almost dry..."
  334: team = 2
  334: tile = 59
  334: Size of map: 14
  334: ai = 2
  334: armor = 0
  334: attackdamage = 8
  335: attackpower = 8
  335: attitude = 0
  335: hitpoints = 8
  335: lookresponse = You see a Slornite Fighter.
  335: name = Slornite Fighter
  335: posx = 200
  335: posy = 64
  336: speed = 10
  336: talkresponse = "The blood on my sword is almost dry..."
  336: team = 2
  336: tile = 59
  336: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  350: ai = 2
  350: armor = 0
  352: attackdamage = 8
  352: attackpower = 8
  352: attitude = 0
  352: hitpoints = 8
  352: lookresponse = You see a Slornite Fighter.
  353: name = Slornite Fighter
  353: posx = 64
  353: posy = 200
  353: speed = 7
  353: talkresponse = "The blood on my sword is almost dry..."
  353: team = 1
  353: tile = 59
  353: Size of map: 14
  354: ai = 2
  354: armor = 0
  354: attackdamage = 8
  354: attackpower = 8
  354: attitude = 0
  354: hitpoints = 8
  354: lookresponse = You see a Slornite Fighter.
  355: name = Slornite Fighter
  355: posx = 200
  355: posy = 200
  355: speed = 10
  355: talkresponse = "The blood on my sword is almost dry..."
  355: team = 1
  355: tile = 59
  355: Size of map: 14
  356: ai = 2
  356: armor = 0
  356: attackdamage = 8
  356: attackpower = 8
  356: attitude = 0
  356: hitpoints = 8
  357: lookresponse = You see a Slornite Fighter.
  357: name = Slornite Fighter
  357: posx = 64
  357: posy = 64
  357: speed = 7
  357: talkresponse = "The blood on my sword is almost dry..."
  357: team = 2
  357: tile = 59
  357: Size of map: 14
  358: ai = 2
  358: armor = 0
  358: attackdamage = 8
  358: attackpower = 8
  358: attitude = 0
  358: hitpoints = 8
  358: lookresponse = You see a Slornite Fighter.
  358: name = Slornite Fighter
  358: posx = 200
  358: posy = 64
  358: speed = 10
  358: talkresponse = "The blood on my sword is almost dry..."
  358: team = 2
  358: tile = 59
  358: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 64
  331: posy = 200
  331: speed = 7
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 1
  332: tile = 59
  332: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  333: lookresponse = You see a Slornite Fighter.
  333: name = Slornite Fighter
  333: posx = 200
  333: posy = 200
  333: speed = 10
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 1
  334: tile = 59
  334: Size of map: 14
  334: ai = 2
  335: armor = 0
  335: attackdamage = 8
  335: attackpower = 8
  335: attitude = 0
  335: hitpoints = 8
  335: lookresponse = You see a Slornite Fighter.
  335: name = Slornite Fighter
  335: posx = 64
  335: posy = 64
  335: speed = 7
  335: talkresponse = "The blood on my sword is almost dry..."
  336: team = 2
  336: tile = 59
  336: Size of map: 14
  336: ai = 2
  336: armor = 0
  337: attackdamage = 8
  337: attackpower = 8
  337: attitude = 0
  337: hitpoints = 8
  337: lookresponse = You see a Slornite Fighter.
  337: name = Slornite Fighter
  337: posx = 200
  337: posy = 64
  337: speed = 10
  338: talkresponse = "The blood on my sword is almost dry..."
  338: team = 2
  338: tile = 59
  338: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 64
  311: posy = 200
  311: speed = 7
  311: talkresponse = "The blood on my sword is almost dry..."
  312: team = 1
  312: tile = 59
  312: Size of map: 14
  312: ai = 2
  312: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 200
  313: posy = 200
  313: speed = 10
  313: talkresponse = "The blood on my sword is almost dry..."
  314: team = 1
  314: tile = 59
  314: Size of map: 14
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 64
  316: posy = 64
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 200
  317: posy = 64
  317: speed = 10
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 2
  317: tile = 59
  317: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  285: ai = 2
  285: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 64
  286: posy = 200
  286: speed = 7
  286: talkresponse = "The blood on my sword is almost dry..."
  286: team = 1
  286: tile = 59
  286: Size of map: 14
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 200
  288: posy = 200
  288: speed = 10
  288: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  289: Size of map: 14
  289: ai = 2
  289: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  290: posx = 64
  290: posy = 64
  290: speed = 7
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 2
  291: tile = 59
  291: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  292: posy = 64
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 2
  293: tile = 59
  293: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 64
  319: posy = 200
  319: speed = 7
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  320: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 200
  321: posy = 200
  321: speed = 10
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 1
  322: tile = 59
  322: Size of map: 14
  322: ai = 2
  322: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  323: attitude = 0
  323: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 64
  323: posy = 64
  323: speed = 7
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  324: tile = 59
  324: Size of map: 14
  324: ai = 2
  324: armor = 0
  325: attackdamage = 8
  325: attackpower = 8
  325: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  325: posy = 64
  325: speed = 10
  326: talkresponse = "The blood on my sword is almost dry..."
  326: team = 2
  326: tile = 59
  326: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  312: ai = 2
  312: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 200
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  314: team = 1
  314: tile = 59
  314: Size of map: 14
  314: ai = 2
  314: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 200
  315: speed = 10
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 1
  316: tile = 59
  316: Size of map: 14
  316: ai = 2
  316: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 64
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  317: tile = 59
  317: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 64
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  319: tile = 59
  319: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 64
  293: posy = 200
  293: speed = 7
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 1
  293: tile = 59
  294: Size of map: 14
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 200
  295: posy = 200
  295: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  295: tile = 59
  296: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  297: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 64
  298: posy = 64
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 2
  298: tile = 59
  299: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 64
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  301: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  283: ai = 2
  283: armor = 0
  283: attackdamage = 8
  283: attackpower = 8
  283: attitude = 0
  283: hitpoints = 8
  283: lookresponse = You see a Slornite Fighter.
  284: name = Slornite Fighter
  284: posx = 64
  284: posy = 200
  284: speed = 7
  284: talkresponse = "The blood on my sword is almost dry..."
  284: team = 1
  284: tile = 59
  284: Size of map: 14
  285: ai = 2
  285: armor = 0
  285: attackdamage = 8
  285: attackpower = 8
  285: attitude = 0
  285: hitpoints = 8
  285: lookresponse = You see a Slornite Fighter.
  285: name = Slornite Fighter
  287: posx = 200
  287: posy = 200
  287: speed = 10
  288: talkresponse = "The blood on my sword is almost dry..."
  288: team = 1
  288: tile = 59
  288: Size of map: 14
  289: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 64
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  290: team = 2
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  292: posy = 64
  292: speed = 10
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 2
  292: tile = 59
  292: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  288: attackpower = 8
  288: attitude = 0
  288: hitpoints = 8
  288: lookresponse = You see a Slornite Fighter.
  288: name = Slornite Fighter
  288: posx = 64
  288: posy = 200
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  289: tile = 59
  289: Size of map: 14
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  290: name = Slornite Fighter
  290: posx = 200
  290: posy = 200
  291: speed = 10
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  291: Size of map: 14
  291: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 64
  292: posy = 64
  292: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  293: team = 2
  293: tile = 59
  293: Size of map: 14
  293: ai = 2
  293: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 200
  294: posy = 64
  294: speed = 10
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  295: tile = 59
  295: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 200
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 1
  304: tile = 59
  304: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  305: attitude = 0
  305: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  305: tile = 59
  306: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 64
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  307: tile = 59
  307: Size of map: 14
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  308: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 200
  309: posy = 64
  309: speed = 10
  309: talkresponse = "The blood on my sword is almost dry..."
  309: team = 2
  309: tile = 59
  309: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  330: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 64
  331: posy = 200
  331: speed = 7
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 1
  331: tile = 59
  331: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  333: lookresponse = You see a Slornite Fighter.
  333: name = Slornite Fighter
  333: posx = 200
  333: posy = 200
  333: speed = 10
  333: talkresponse = "The blood on my sword is almost dry..."
  333: team = 1
  334: tile = 59
  334: Size of map: 14
  334: ai = 2
  334: armor = 0
  334: attackdamage = 8
  334: attackpower = 8
  335: attitude = 0
  335: hitpoints = 8
  335: lookresponse = You see a Slornite Fighter.
  335: name = Slornite Fighter
  335: posx = 64
  335: posy = 64
  335: speed = 7
  335: talkresponse = "The blood on my sword is almost dry..."
  335: team = 2
  335: tile = 59
  335: Size of map: 14
  336: ai = 2
  336: armor = 0
  336: attackdamage = 8
  337: attackpower = 8
  337: attitude = 0
  337: hitpoints = 8
  337: lookresponse = You see a Slornite Fighter.
  337: name = Slornite Fighter
  337: posx = 200
  337: posy = 64
  338: speed = 10
  338: talkresponse = "The blood on my sword is almost dry..."
  338: team = 2
  338: tile = 59
  338: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  317: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 64
  318: posy = 200
  318: speed = 7
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 1
  318: tile = 59
  318: Size of map: 14
  319: ai = 2
  319: armor = 0
  319: attackdamage = 8
  319: attackpower = 8
  319: attitude = 0
  319: hitpoints = 8
  319: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  320: posy = 200
  320: speed = 10
  320: talkresponse = "The blood on my sword is almost dry..."
  320: team = 1
  320: tile = 59
  320: Size of map: 14
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  321: attackpower = 8
  321: attitude = 0
  321: hitpoints = 8
  321: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  322: posy = 64
  322: speed = 7
  322: talkresponse = "The blood on my sword is almost dry..."
  322: team = 2
  322: tile = 59
  322: Size of map: 14
  323: ai = 2
  323: armor = 0
  323: attackdamage = 8
  323: attackpower = 8
  324: attitude = 0
  324: hitpoints = 8
  324: lookresponse = You see a Slornite Fighter.
  324: name = Slornite Fighter
  324: posx = 200
  324: posy = 64
  324: speed = 10
  324: talkresponse = "The blood on my sword is almost dry..."
  324: team = 2
  324: tile = 59
  325: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  297: ai = 2
  297: armor = 0
  297: attackdamage = 8
  297: attackpower = 8
  298: attitude = 0
  298: hitpoints = 8
  298: lookresponse = You see a Slornite Fighter.
  298: name = Slornite Fighter
  298: posx = 64
  298: posy = 200
  298: speed = 7
  298: talkresponse = "The blood on my sword is almost dry..."
  298: team = 1
  299: tile = 59
  299: Size of map: 14
  299: ai = 2
  299: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  300: attitude = 0
  300: hitpoints = 8
  300: lookresponse = You see a Slornite Fighter.
  300: name = Slornite Fighter
  300: posx = 200
  300: posy = 200
  300: speed = 10
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 1
  301: tile = 59
  301: Size of map: 14
  301: ai = 2
  301: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 64
  302: posy = 64
  302: speed = 7
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  302: tile = 59
  303: Size of map: 14
  303: ai = 2
  303: armor = 0
  303: attackdamage = 8
  303: attackpower = 8
  303: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  304: posx = 200
  304: posy = 64
  304: speed = 10
  304: talkresponse = "The blood on my sword is almost dry..."
  304: team = 2
  304: tile = 59
  304: Size of map: 14
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  403: ai = 2
  404: armor = 0
  404: attackdamage = 8
  404: attackpower = 8
  404: attitude = 0
  404: hitpoints = 8
  404: lookresponse = You see a Slornite Fighter.
  404: name = Slornite Fighter
  404: posx = 64
  404: posy = 200
  404: speed = 7
  405: talkresponse = "The blood on my sword is almost dry..."
  405: team = 1
  405: tile = 59
  405: Size of map: 14
  405: ai = 2
  405: armor = 0
  406: attackdamage = 8
  406: attackpower = 8
  406: attitude = 0
  406: hitpoints = 8
  406: lookresponse = You see a Slornite Fighter.
  406: name = Slornite Fighter
  407: posx = 200
  407: posy = 200
  407: speed = 10
  407: talkresponse = "The blood on my sword is almost dry..."
  407: team = 1
  407: tile = 59
  407: Size of map: 14
  408: ai = 2
  408: armor = 0
  408: attackdamage = 8
  408: attackpower = 8
  408: attitude = 0
  408: hitpoints = 8
  408: lookresponse = You see a Slornite Fighter.
  409: name = Slornite Fighter
  409: posx = 64
  409: posy = 64
  409: speed = 7
  409: talkresponse = "The blood on my sword is almost dry..."
  409: team = 2
  409: tile = 59
  409: Size of map: 14
  410: ai = 2
  410: armor = 0
  410: attackdamage = 8
  410: attackpower = 8
  410: attitude = 0
  410: hitpoints = 8
  410: lookresponse = You see a Slornite Fighter.
  411: name = Slornite Fighter
  411: posx = 200
  411: posy = 64
  411: speed = 10
  411: talkresponse = "The blood on my sword is almost dry..."
  411: team = 2
  411: tile = 59
  411: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  311: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  312: name = Slornite Fighter
  312: posx = 64
  312: posy = 200
  312: speed = 7
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 1
  312: tile = 59
  312: Size of map: 14
  313: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  314: name = Slornite Fighter
  314: posx = 200
  314: posy = 200
  314: speed = 10
  314: talkresponse = "The blood on my sword is almost dry..."
  314: team = 1
  314: tile = 59
  314: Size of map: 14
  315: ai = 2
  315: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  316: posx = 64
  316: posy = 64
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 2
  316: tile = 59
  316: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 200
  318: posy = 64
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  308: attitude = 0
  308: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  309: posx = 64
  309: posy = 200
  309: speed = 7
  309: talkresponse = "The blood on my sword is almost dry..."
  309: team = 1
  309: tile = 59
  309: Size of map: 14
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  310: attackpower = 8
  310: attitude = 0
  310: hitpoints = 8
  310: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 200
  311: posy = 200
  311: speed = 10
  311: talkresponse = "The blood on my sword is almost dry..."
  311: team = 1
  311: tile = 59
  311: Size of map: 14
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  312: attackpower = 8
  312: attitude = 0
  312: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 64
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 2
  313: tile = 59
  313: Size of map: 14
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  314: attitude = 0
  314: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 64
  315: speed = 10
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 2
  315: tile = 59
  315: Size of map: 14
    1: bpp = 32
   17: full_screen = 0
   17: h_res = 512
   17: name = FortyHourRPG
   18: use_opengl = 1
   18: v_res = 384
   18: Size of map: 6
  565: ai = 2
  565: armor = 0
  565: attackdamage = 8
  566: attackpower = 8
  566: attitude = 0
  566: hitpoints = 8
  566: lookresponse = You see a Slornite Fighter.
  566: name = Slornite Fighter
  566: posx = 64
  566: posy = 200
  566: speed = 7
  566: talkresponse = "The blood on my sword is almost dry..."
  567: team = 1
  567: tile = 59
  567: Size of map: 14
  568: ai = 2
  568: armor = 0
  568: attackdamage = 8
  568: attackpower = 8
  569: attitude = 0
  569: hitpoints = 8
  569: lookresponse = You see a Slornite Fighter.
  569: name = Slornite Fighter
  569: posx = 200
  569: posy = 200
  569: speed = 10
  569: talkresponse = "The blood on my sword is almost dry..."
  569: team = 1
  570: tile = 59
  570: Size of map: 14
  570: ai = 2
  571: armor = 0
  571: attackdamage = 8
  571: attackpower = 8
  571: attitude = 0
  571: hitpoints = 8
  571: lookresponse = You see a Slornite Fighter.
  571: name = Slornite Fighter
  571: posx = 64
  571: posy = 64
  571: speed = 7
  571: talkresponse = "The blood on my sword is almost dry..."
  572: team = 2
  572: tile = 59
  572: Size of map: 14
  572: ai = 2
  572: armor = 0
  573: attackdamage = 8
  573: attackpower = 8
  573: attitude = 0
  573: hitpoints = 8
  573: lookresponse = You see a Slornite Fighter.
  573: name = Slornite Fighter
  573: posx = 200
  573: posy = 64
  573: speed = 10
  574: talkresponse = "The blood on my sword is almost dry..."
  574: team = 2
  574: tile = 59
  574: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  353: ai = 2
  353: armor = 0
  354: attackdamage = 8
  354: attackpower = 8
  354: attitude = 0
  354: hitpoints = 8
  354: lookresponse = You see a Slornite Fighter.
  354: name = Slornite Fighter
  354: posx = 64
  354: posy = 200
  354: speed = 7
  354: talkresponse = "The blood on my sword is almost dry..."
  355: team = 1
  355: tile = 59
  355: Size of map: 14
  355: ai = 2
  355: armor = 0
  356: attackdamage = 8
  356: attackpower = 8
  356: attitude = 0
  356: hitpoints = 8
  356: lookresponse = You see a Slornite Fighter.
  356: name = Slornite Fighter
  356: posx = 200
  356: posy = 200
  356: speed = 10
  357: talkresponse = "The blood on my sword is almost dry..."
  357: team = 1
  357: tile = 59
  357: Size of map: 14
  358: ai = 2
  358: armor = 0
  358: attackdamage = 8
  358: attackpower = 8
  358: attitude = 0
  358: hitpoints = 8
  358: lookresponse = You see a Slornite Fighter.
  358: name = Slornite Fighter
  358: posx = 64
  358: posy = 64
  358: speed = 7
  358: talkresponse = "The blood on my sword is almost dry..."
  358: team = 2
  358: tile = 59
  358: Size of map: 14
  359: ai = 2
  359: armor = 0
  359: attackdamage = 8
  359: attackpower = 8
  359: attitude = 0
  359: hitpoints = 8
  359: lookresponse = You see a Slornite Fighter.
  359: name = Slornite Fighter
  360: posx = 200
  360: posy = 64
  360: speed = 10
  360: talkresponse = "The blood on my sword is almost dry..."
  360: team = 2
  360: tile = 59
  360: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  384: ai = 2
  384: armor = 0
  384: attackdamage = 8
  385: attackpower = 8
  385: attitude = 0
  385: hitpoints = 8
  385: lookresponse = You see a Slornite Fighter.
  385: name = Slornite Fighter
  385: posx = 64
  385: posy = 200
  385: speed = 7
  386: talkresponse = "The blood on my sword is almost dry..."
  386: team = 1
  386: tile = 59
  386: Size of map: 14
  386: ai = 2
  386: armor = 0
  387: attackdamage = 8
  387: attackpower = 8
  387: attitude = 0
  387: hitpoints = 8
  387: lookresponse = You see a Slornite Fighter.
  387: name = Slornite Fighter
  387: posx = 200
  387: posy = 200
  387: speed = 10
  388: talkresponse = "The blood on my sword is almost dry..."
  388: team = 1
  388: tile = 59
  388: Size of map: 14
  388: ai = 2
  389: armor = 0
  389: attackdamage = 8
  389: attackpower = 8
  389: attitude = 0
  389: hitpoints = 8
  389: lookresponse = You see a Slornite Fighter.
  389: name = Slornite Fighter
  389: posx = 64
  389: posy = 64
  389: speed = 7
  389: talkresponse = "The blood on my sword is almost dry..."
  390: team = 2
  390: tile = 59
  390: Size of map: 14
  390: ai = 2
  390: armor = 0
  392: attackdamage = 8
  392: attackpower = 8
  392: attitude = 0
  393: hitpoints = 8
  393: lookresponse = You see a Slornite Fighter.
  393: name = Slornite Fighter
  393: posx = 200
  393: posy = 64
  394: speed = 10
  394: talkresponse = "The blood on my sword is almost dry..."
  394: team = 2
  394: tile = 59
  394: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  302: hitpoints = 8
  302: lookresponse = You see a Slornite Fighter.
  302: name = Slornite Fighter
  302: posx = 64
  303: posy = 200
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 1
  303: tile = 59
  303: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  304: lookresponse = You see a Slornite Fighter.
  304: name = Slornite Fighter
  305: posx = 200
  305: posy = 200
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 1
  305: tile = 59
  305: Size of map: 14
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  306: attitude = 0
  306: hitpoints = 8
  306: lookresponse = You see a Slornite Fighter.
  306: name = Slornite Fighter
  306: posx = 64
  307: posy = 64
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 2
  307: tile = 59
  307: Size of map: 14
  307: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  308: attitude = 0
  308: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  308: name = Slornite Fighter
  308: posx = 200
  308: posy = 64
  308: speed = 10
  309: talkresponse = "The blood on my sword is almost dry..."
  309: team = 2
  309: tile = 59
  309: Size of map: 14
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  295: attitude = 0
  295: hitpoints = 8
  295: lookresponse = You see a Slornite Fighter.
  295: name = Slornite Fighter
  295: posx = 64
  295: posy = 200
  295: speed = 7
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 1
  296: tile = 59
  296: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  297: attackpower = 8
  297: attitude = 0
  297: hitpoints = 8
  297: lookresponse = You see a Slornite Fighter.
  297: name = Slornite Fighter
  297: posx = 200
  297: posy = 200
  297: speed = 10
  297: talkresponse = "The blood on my sword is almost dry..."
  297: team = 1
  298: tile = 59
  298: Size of map: 14
  299: ai = 2
  299: armor = 0
  299: attackdamage = 8
  299: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 64
  299: posy = 64
  300: speed = 7
  300: talkresponse = "The blood on my sword is almost dry..."
  300: team = 2
  300: tile = 59
  300: Size of map: 14
  300: ai = 2
  301: armor = 0
  301: attackdamage = 8
  301: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 200
  301: posy = 64
  302: speed = 10
  302: talkresponse = "The blood on my sword is almost dry..."
  302: team = 2
  302: tile = 59
  302: Size of map: 14
    1: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  381: ai = 2
  381: armor = 0
  381: attackdamage = 8
  381: attackpower = 8
  381: attitude = 0
  381: hitpoints = 8
  381: lookresponse = You see a Slornite Fighter.
  381: name = Slornite Fighter
  382: posx = 64
  382: posy = 200
  382: speed = 7
  382: talkresponse = "The blood on my sword is almost dry..."
  382: team = 1
  383: tile = 59
  383: Size of map: 14
  383: ai = 2
  383: armor = 0
  383: attackdamage = 8
  384: attackpower = 8
  384: attitude = 0
  384: hitpoints = 8
  384: lookresponse = You see a Slornite Fighter.
  384: name = Slornite Fighter
  384: posx = 200
  384: posy = 200
  384: speed = 10
  384: talkresponse = "The blood on my sword is almost dry..."
  384: team = 1
  384: tile = 59
  385: Size of map: 14
  385: ai = 2
  385: armor = 0
  385: attackdamage = 8
  385: attackpower = 8
  386: attitude = 0
  386: hitpoints = 8
  386: lookresponse = You see a Slornite Fighter.
  386: name = Slornite Fighter
  386: posx = 64
  386: posy = 64
  386: speed = 7
  386: talkresponse = "The blood on my sword is almost dry..."
  386: team = 2
  387: tile = 59
  387: Size of map: 14
  387: ai = 2
  387: armor = 0
  387: attackdamage = 8
  388: attackpower = 8
  388: attitude = 0
  388: hitpoints = 8
  388: lookresponse = You see a Slornite Fighter.
  388: name = Slornite Fighter
  388: posx = 200
  388: posy = 64
  388: speed = 10
  388: talkresponse = "The blood on my sword is almost dry..."
  388: team = 2
  389: tile = 59
  389: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  396: ai = 2
  396: armor = 0
  396: attackdamage = 8
  396: attackpower = 8
  396: attitude = 0
  396: hitpoints = 8
  396: lookresponse = You see a Slornite Fighter.
  397: name = Slornite Fighter
  397: posx = 64
  397: posy = 200
  397: speed = 7
  397: talkresponse = "The blood on my sword is almost dry..."
  397: team = 1
  397: tile = 59
  397: Size of map: 14
  398: ai = 2
  398: armor = 0
  398: attackdamage = 8
  398: attackpower = 8
  398: attitude = 0
  398: hitpoints = 8
  398: lookresponse = You see a Slornite Fighter.
  398: name = Slornite Fighter
  399: posx = 200
  399: posy = 200
  399: speed = 10
  399: talkresponse = "The blood on my sword is almost dry..."
  399: team = 1
  399: tile = 59
  399: Size of map: 14
  400: ai = 2
  400: armor = 0
  400: attackdamage = 8
  400: attackpower = 8
  400: attitude = 0
  400: hitpoints = 8
  400: lookresponse = You see a Slornite Fighter.
  400: name = Slornite Fighter
  400: posx = 64
  400: posy = 64
  401: speed = 7
  401: talkresponse = "The blood on my sword is almost dry..."
  401: team = 2
  401: tile = 59
  401: Size of map: 14
  401: ai = 2
  402: armor = 0
  402: attackdamage = 8
  402: attackpower = 8
  402: attitude = 0
  402: hitpoints = 8
  402: lookresponse = You see a Slornite Fighter.
  402: name = Slornite Fighter
  402: posx = 200
  402: posy = 64
  402: speed = 10
  402: talkresponse = "The blood on my sword is almost dry..."
  402: team = 2
  402: tile = 59
  402: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  287: ai = 2
  287: armor = 0
  287: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 64
  288: posy = 200
  288: speed = 7
  288: talkresponse = "The blood on my sword is almost dry..."
  288: team = 1
  288: tile = 59
  288: Size of map: 14
  289: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 200
  290: posy = 200
  290: speed = 10
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 1
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 64
  291: posy = 64
  291: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 2
  292: tile = 59
  292: Size of map: 14
  292: ai = 2
  292: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 200
  293: posy = 64
  293: speed = 10
  293: talkresponse = "The blood on my sword is almost dry..."
  294: team = 2
  294: tile = 59
  294: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  286: ai = 2
  286: armor = 0
  286: attackdamage = 8
  287: attackpower = 8
  287: attitude = 0
  287: hitpoints = 8
  287: lookresponse = You see a Slornite Fighter.
  287: name = Slornite Fighter
  287: posx = 64
  287: posy = 200
  287: speed = 7
  287: talkresponse = "The blood on my sword is almost dry..."
  287: team = 1
  288: tile = 59
  288: Size of map: 14
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 200
  289: posy = 200
  289: speed = 10
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  290: tile = 59
  290: Size of map: 14
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 64
  291: posy = 64
  291: speed = 7
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 2
  291: tile = 59
  291: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 200
  293: posy = 64
  293: speed = 10
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 2
  293: tile = 59
  293: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  285: ai = 2
  286: armor = 0
  286: attackdamage = 8
  286: attackpower = 8
  286: attitude = 0
  286: hitpoints = 8
  286: lookresponse = You see a Slornite Fighter.
  286: name = Slornite Fighter
  286: posx = 64
  286: posy = 200
  286: speed = 7
  287: talkresponse = "The blood on my sword is almost dry..."
  287: team = 1
  287: tile = 59
  287: Size of map: 14
  289: ai = 2
  289: armor = 0
  289: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 200
  290: posy = 200
  290: speed = 10
  290: talkresponse = "The blood on my sword is almost dry..."
  290: team = 1
  290: tile = 59
  290: Size of map: 14
  291: ai = 2
  291: armor = 0
  291: attackdamage = 8
  291: attackpower = 8
  291: attitude = 0
  291: hitpoints = 8
  291: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 64
  291: posy = 64
  291: speed = 7
  292: talkresponse = "The blood on my sword is almost dry..."
  292: team = 2
  292: tile = 59
  292: Size of map: 14
  292: ai = 2
  292: armor = 0
  293: attackdamage = 8
  293: attackpower = 8
  293: attitude = 0
  293: hitpoints = 8
  293: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 200
  293: posy = 64
  293: speed = 10
  293: talkresponse = "The blood on my sword is almost dry..."
  294: team = 2
  294: tile = 59
  294: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  298: ai = 2
  298: armor = 0
  298: attackdamage = 8
  298: attackpower = 8
  299: attitude = 0
  299: hitpoints = 8
  299: lookresponse = You see a Slornite Fighter.
  299: name = Slornite Fighter
  299: posx = 64
  299: posy = 200
  299: speed = 7
  299: talkresponse = "The blood on my sword is almost dry..."
  299: team = 1
  299: tile = 59
  300: Size of map: 14
  300: ai = 2
  300: armor = 0
  300: attackdamage = 8
  300: attackpower = 8
  301: attitude = 0
  301: hitpoints = 8
  301: lookresponse = You see a Slornite Fighter.
  301: name = Slornite Fighter
  301: posx = 200
  301: posy = 200
  301: speed = 10
  301: talkresponse = "The blood on my sword is almost dry..."
  301: team = 1
  301: tile = 59
  301: Size of map: 14
  302: ai = 2
  302: armor = 0
  302: attackdamage = 8
  302: attackpower = 8
  302: attitude = 0
  303: hitpoints = 8
  303: lookresponse = You see a Slornite Fighter.
  303: name = Slornite Fighter
  303: posx = 64
  303: posy = 64
  303: speed = 7
  303: talkresponse = "The blood on my sword is almost dry..."
  303: team = 2
  303: tile = 59
  303: Size of map: 14
  304: ai = 2
  304: armor = 0
  304: attackdamage = 8
  304: attackpower = 8
  304: attitude = 0
  304: hitpoints = 8
  305: lookresponse = You see a Slornite Fighter.
  305: name = Slornite Fighter
  305: posx = 200
  305: posy = 64
  305: speed = 10
  305: talkresponse = "The blood on my sword is almost dry..."
  305: team = 2
  305: tile = 59
  305: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  288: ai = 2
  288: armor = 0
  288: attackdamage = 8
  289: attackpower = 8
  289: attitude = 0
  289: hitpoints = 8
  289: lookresponse = You see a Slornite Fighter.
  289: name = Slornite Fighter
  289: posx = 64
  289: posy = 200
  289: speed = 7
  289: talkresponse = "The blood on my sword is almost dry..."
  289: team = 1
  291: tile = 59
  291: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  292: name = Slornite Fighter
  292: posx = 200
  293: posy = 200
  293: speed = 10
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 1
  293: tile = 59
  293: Size of map: 14
  293: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 64
  294: posy = 64
  294: speed = 7
  294: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  295: tile = 59
  295: Size of map: 14
  295: ai = 2
  295: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 200
  296: posy = 64
  296: speed = 10
  296: talkresponse = "The blood on my sword is almost dry..."
  296: team = 2
  297: tile = 59
  297: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  290: ai = 2
  290: armor = 0
  290: attackdamage = 8
  290: attackpower = 8
  290: attitude = 0
  290: hitpoints = 8
  290: lookresponse = You see a Slornite Fighter.
  291: name = Slornite Fighter
  291: posx = 64
  291: posy = 200
  291: speed = 7
  291: talkresponse = "The blood on my sword is almost dry..."
  291: team = 1
  291: tile = 59
  291: Size of map: 14
  292: ai = 2
  292: armor = 0
  292: attackdamage = 8
  292: attackpower = 8
  292: attitude = 0
  292: hitpoints = 8
  292: lookresponse = You see a Slornite Fighter.
  293: name = Slornite Fighter
  293: posx = 200
  293: posy = 200
  293: speed = 10
  293: talkresponse = "The blood on my sword is almost dry..."
  293: team = 1
  293: tile = 59
  293: Size of map: 14
  294: ai = 2
  294: armor = 0
  294: attackdamage = 8
  294: attackpower = 8
  294: attitude = 0
  294: hitpoints = 8
  294: lookresponse = You see a Slornite Fighter.
  294: name = Slornite Fighter
  294: posx = 64
  295: posy = 64
  295: speed = 7
  295: talkresponse = "The blood on my sword is almost dry..."
  295: team = 2
  295: tile = 59
  295: Size of map: 14
  296: ai = 2
  296: armor = 0
  296: attackdamage = 8
  296: attackpower = 8
  296: attitude = 0
  296: hitpoints = 8
  296: lookresponse = You see a Slornite Fighter.
  296: name = Slornite Fighter
  296: posx = 200
  296: posy = 64
  297: speed = 10
  297: talkresponse = "The blood on my sword is almost dry..."
  297: team = 2
  297: tile = 59
  297: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  316: ai = 2
  316: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 200
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  317: team = 1
  317: tile = 59
  317: Size of map: 14
  317: ai = 2
  317: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  319: name = Slornite Fighter
  319: posx = 200
  319: posy = 200
  319: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  319: Size of map: 14
  320: ai = 2
  320: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  321: name = Slornite Fighter
  321: posx = 64
  321: posy = 64
  321: speed = 7
  321: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  323: posy = 64
  323: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  321: ai = 2
  321: armor = 0
  321: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 64
  322: posy = 200
  322: speed = 7
  322: talkresponse = "The blood on my sword is almost dry..."
  327: team = 1
  327: tile = 59
  327: Size of map: 14
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 200
  330: posy = 200
  330: speed = 10
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 1
  330: tile = 59
  330: Size of map: 14
  331: ai = 2
  331: armor = 0
  331: attackdamage = 8
  331: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 64
  331: posy = 64
  332: speed = 7
  332: talkresponse = "The blood on my sword is almost dry..."
  332: team = 2
  332: tile = 59
  332: Size of map: 14
  333: ai = 2
  333: armor = 0
  333: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  334: lookresponse = You see a Slornite Fighter.
  334: name = Slornite Fighter
  334: posx = 200
  334: posy = 64
  334: speed = 10
  334: talkresponse = "The blood on my sword is almost dry..."
  334: team = 2
  334: tile = 59
  334: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  308: ai = 2
  308: armor = 0
  308: attackdamage = 8
  308: attackpower = 8
  308: attitude = 0
  308: hitpoints = 8
  308: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 64
  309: posy = 200
  309: speed = 7
  309: talkresponse = "The blood on my sword is almost dry..."
  310: team = 1
  310: tile = 59
  310: Size of map: 14
  310: ai = 2
  311: armor = 0
  311: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 200
  311: posy = 200
  311: speed = 10
  312: talkresponse = "The blood on my sword is almost dry..."
  312: team = 1
  312: tile = 59
  312: Size of map: 14
  312: ai = 2
  313: armor = 0
  313: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 64
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 2
  314: tile = 59
  314: Size of map: 14
  314: ai = 2
  314: armor = 0
  314: attackdamage = 8
  314: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 64
  315: speed = 10
  315: talkresponse = "The blood on my sword is almost dry..."
  315: team = 2
  316: tile = 59
  316: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  326: attitude = 0
  326: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 64
  327: posy = 200
  327: speed = 7
  327: talkresponse = "The blood on my sword is almost dry..."
  327: team = 1
  327: tile = 59
  328: Size of map: 14
  328: ai = 2
  328: armor = 0
  328: attackdamage = 8
  328: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 200
  329: posy = 200
  329: speed = 10
  329: talkresponse = "The blood on my sword is almost dry..."
  329: team = 1
  329: tile = 59
  330: Size of map: 14
  330: ai = 2
  330: armor = 0
  330: attackdamage = 8
  330: attackpower = 8
  331: attitude = 0
  331: hitpoints = 8
  331: lookresponse = You see a Slornite Fighter.
  331: name = Slornite Fighter
  331: posx = 64
  331: posy = 64
  331: speed = 7
  331: talkresponse = "The blood on my sword is almost dry..."
  331: team = 2
  331: tile = 59
  331: Size of map: 14
  332: ai = 2
  332: armor = 0
  332: attackdamage = 8
  333: attackpower = 8
  333: attitude = 0
  333: hitpoints = 8
  333: lookresponse = You see a Slornite Fighter.
  333: name = Slornite Fighter
  333: posx = 200
  333: posy = 64
  333: speed = 10
  333: talkresponse = "The blood on my sword is almost dry..."
  334: team = 2
  334: tile = 59
  334: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  306: ai = 2
  306: armor = 0
  306: attackdamage = 8
  306: attackpower = 8
  307: attitude = 0
  307: hitpoints = 8
  307: lookresponse = You see a Slornite Fighter.
  307: name = Slornite Fighter
  307: posx = 64
  307: posy = 200
  307: speed = 7
  307: talkresponse = "The blood on my sword is almost dry..."
  307: team = 1
  307: tile = 59
  308: Size of map: 14
  308: ai = 2
  308: armor = 0
  309: attackdamage = 8
  309: attackpower = 8
  309: attitude = 0
  309: hitpoints = 8
  309: lookresponse = You see a Slornite Fighter.
  309: name = Slornite Fighter
  309: posx = 200
  309: posy = 200
  309: speed = 10
  309: talkresponse = "The blood on my sword is almost dry..."
  310: team = 1
  310: tile = 59
  310: Size of map: 14
  310: ai = 2
  310: armor = 0
  310: attackdamage = 8
  311: attackpower = 8
  311: attitude = 0
  311: hitpoints = 8
  311: lookresponse = You see a Slornite Fighter.
  311: name = Slornite Fighter
  311: posx = 64
  311: posy = 64
  311: speed = 7
  311: talkresponse = "The blood on my sword is almost dry..."
  311: team = 2
  312: tile = 59
  312: Size of map: 14
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 200
  313: posy = 64
  313: speed = 10
  314: talkresponse = "The blood on my sword is almost dry..."
  314: team = 2
  314: tile = 59
  314: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  322: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  323: lookresponse = You see a Slornite Fighter.
  323: name = Slornite Fighter
  323: posx = 64
  323: posy = 200
  323: speed = 7
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 1
  323: tile = 59
  324: Size of map: 14
  324: ai = 2
  324: armor = 0
  324: attackdamage = 8
  324: attackpower = 8
  324: attitude = 0
  325: hitpoints = 8
  325: lookresponse = You see a Slornite Fighter.
  325: name = Slornite Fighter
  325: posx = 200
  325: posy = 200
  325: speed = 10
  325: talkresponse = "The blood on my sword is almost dry..."
  325: team = 1
  325: tile = 59
  325: Size of map: 14
  326: ai = 2
  326: armor = 0
  326: attackdamage = 8
  326: attackpower = 8
  327: attitude = 0
  327: hitpoints = 8
  327: lookresponse = You see a Slornite Fighter.
  327: name = Slornite Fighter
  327: posx = 64
  327: posy = 64
  328: speed = 7
  328: talkresponse = "The blood on my sword is almost dry..."
  328: team = 2
  328: tile = 59
  328: Size of map: 14
  329: ai = 2
  329: armor = 0
  329: attackdamage = 8
  329: attackpower = 8
  329: attitude = 0
  329: hitpoints = 8
  329: lookresponse = You see a Slornite Fighter.
  329: name = Slornite Fighter
  329: posx = 200
  329: posy = 64
  330: speed = 10
  330: talkresponse = "The blood on my sword is almost dry..."
  330: team = 2
  330: tile = 59
  330: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  316: ai = 2
  316: armor = 0
  316: attackdamage = 8
  316: attackpower = 8
  316: attitude = 0
  316: hitpoints = 8
  316: lookresponse = You see a Slornite Fighter.
  316: name = Slornite Fighter
  316: posx = 64
  316: posy = 200
  316: speed = 7
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  317: Size of map: 14
  317: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 200
  318: speed = 10
  318: talkresponse = "The blood on my sword is almost dry..."
  319: team = 1
  319: tile = 59
  319: Size of map: 14
  319: ai = 2
  319: armor = 0
  320: attackdamage = 8
  320: attackpower = 8
  320: attitude = 0
  320: hitpoints = 8
  320: lookresponse = You see a Slornite Fighter.
  320: name = Slornite Fighter
  320: posx = 64
  320: posy = 64
  320: speed = 7
  320: talkresponse = "The blood on my sword is almost dry..."
  321: team = 2
  321: tile = 59
  321: Size of map: 14
  321: ai = 2
  322: armor = 0
  322: attackdamage = 8
  322: attackpower = 8
  322: attitude = 0
  322: hitpoints = 8
  322: lookresponse = You see a Slornite Fighter.
  322: name = Slornite Fighter
  322: posx = 200
  322: posy = 64
  322: speed = 10
  323: talkresponse = "The blood on my sword is almost dry..."
  323: team = 2
  323: tile = 59
  323: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  312: ai = 2
  312: armor = 0
  312: attackdamage = 8
  313: attackpower = 8
  313: attitude = 0
  313: hitpoints = 8
  313: lookresponse = You see a Slornite Fighter.
  313: name = Slornite Fighter
  313: posx = 64
  313: posy = 200
  313: speed = 7
  313: talkresponse = "The blood on my sword is almost dry..."
  313: team = 1
  314: tile = 59
  314: Size of map: 14
  314: ai = 2
  314: armor = 0
  315: attackdamage = 8
  315: attackpower = 8
  315: attitude = 0
  315: hitpoints = 8
  315: lookresponse = You see a Slornite Fighter.
  315: name = Slornite Fighter
  315: posx = 200
  315: posy = 200
  315: speed = 10
  316: talkresponse = "The blood on my sword is almost dry..."
  316: team = 1
  316: tile = 59
  316: Size of map: 14
  316: ai = 2
  317: armor = 0
  317: attackdamage = 8
  317: attackpower = 8
  317: attitude = 0
  317: hitpoints = 8
  317: lookresponse = You see a Slornite Fighter.
  317: name = Slornite Fighter
  317: posx = 64
  317: posy = 64
  317: speed = 7
  317: talkresponse = "The blood on my sword is almost dry..."
  318: team = 2
  318: tile = 59
  318: Size of map: 14
  318: ai = 2
  318: armor = 0
  318: attackdamage = 8
  318: attackpower = 8
  318: attitude = 0
  318: hitpoints = 8
  318: lookresponse = You see a Slornite Fighter.
  318: name = Slornite Fighter
  318: posx = 200
  318: posy = 64
  318: speed = 10
  319: talkresponse = "The blood on my sword is almost dry..."
  319: team = 2
  319: tile = 59
  319: Size of map: 14
   24: bpp = 32
   27: full_screen = 0
   30: h_res = 512
   33: name = FortyHourRPG
   34: use_opengl = 1
   37: v_res = 384
   40: Size of map: 6
 1983: ai = 2
 1986: armor = 0
 1989: attackdamage = 8
 1992: attackpower = 8
 1993: attitude = 0
 1996: hitpoints = 8
 1999: lookresponse = You see a Slornite Fighter.
 2002: name = Slornite Fighter
 2005: posx = 64
 2008: posy = 200
 2010: speed = 7
 2013: talkresponse = "The blood on my sword is almost dry..."
 2016: team = 1
 2019: tile = 59
 2022: Size of map: 14
 2026: ai = 2
 2029: armor = 0
 2032: attackdamage = 8
 2034: attackpower = 8
 2037: attitude = 0
 2039: hitpoints = 8
 2042: lookresponse = You see a Slornite Fighter.
 2045: name = Slornite Fighter
 2048: posx = 200
 2050: posy = 200
 2053: speed = 10
 2056: talkresponse = "The blood on my sword is almost dry..."
 2059: team = 1
 2062: tile = 59
 2064: Size of map: 14
 2069: ai = 2
 2072: armor = 0
 2075: attackdamage = 8
 2077: attackpower = 8
 2079: attitude = 0
 2082: hitpoints = 8
 2085: lookresponse = You see a Slornite Fighter.
 2088: name = Slornite Fighter
 2091: posx = 64
 2094: posy = 64
 2096: speed = 7
 2099: talkresponse = "The blood on my sword is almost dry..."
 2102: team = 2
 2105: tile = 59
 2107: Size of map: 14
 2112: ai = 2
 2115: armor = 0
 2117: attackdamage = 8
 2119: attackpower = 8
 2122: attitude = 0
 2125: hitpoints = 8
 2128: lookresponse = You see a Slornite Fighter.
 2131: name = Slornite Fighter
 2133: posx = 200
 2136: posy = 64
 2139: speed = 10
 2141: talkresponse = "The blood on my sword is almost dry..."
 2144: team = 2
 2146: tile = 59
 2148: Size of map: 14
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   13: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  447: ai = 2
  450: armor = 0
  453: attackdamage = 8
  457: attackpower = 8
  460: attitude = 0
  462: hitpoints = 8
  465: lookresponse = You see a Slornite Fighter.
  468: name = Slornite Fighter
  471: posx = 64
  474: posy = 200
  476: speed = 7
  479: talkresponse = "The blood on my sword is almost dry..."
  482: team = 1
  485: tile = 59
  487: Size of map: 14
  490: ai = 2
  493: armor = 0
  495: attackdamage = 8
  498: attackpower = 8
  501: attitude = 0
  504: hitpoints = 8
  506: lookresponse = You see a Slornite Fighter.
  509: name = Slornite Fighter
  512: posx = 200
  515: posy = 200
  517: speed = 10
  520: talkresponse = "The blood on my sword is almost dry..."
  523: team = 1
  525: tile = 59
  528: Size of map: 14
  531: ai = 2
  534: armor = 0
  536: attackdamage = 8
  539: attackpower = 8
  542: attitude = 0
  545: hitpoints = 8
  547: lookresponse = You see a Slornite Fighter.
  550: name = Slornite Fighter
  553: posx = 64
  556: posy = 64
  558: speed = 7
  561: talkresponse = "The blood on my sword is almost dry..."
  564: team = 2
  567: tile = 59
  570: Size of map: 14
  572: ai = 2
  575: armor = 0
  578: attackdamage = 8
  580: attackpower = 8
  583: attitude = 0
  586: hitpoints = 8
  589: lookresponse = You see a Slornite Fighter.
  591: name = Slornite Fighter
  594: posx = 200
  596: posy = 64
  598: speed = 10
  600: talkresponse = "The blood on my sword is almost dry..."
  602: team = 2
  605: tile = 59
  607: Size of map: 14
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  451: ai = 2
  454: armor = 0
  457: attackdamage = 8
  460: attackpower = 8
  463: attitude = 0
  466: hitpoints = 8
  469: lookresponse = You see a Slornite Fighter.
  472: name = Slornite Fighter
  474: posx = 64
  477: posy = 200
  480: speed = 7
  482: talkresponse = "The blood on my sword is almost dry..."
  485: team = 1
  487: tile = 59
  490: Size of map: 14
  493: ai = 2
  496: armor = 0
  499: attackdamage = 8
  502: attackpower = 8
  504: attitude = 0
  507: hitpoints = 8
  510: lookresponse = You see a Slornite Fighter.
  512: name = Slornite Fighter
  515: posx = 200
  518: posy = 200
  521: speed = 10
  523: talkresponse = "The blood on my sword is almost dry..."
  526: team = 1
  528: tile = 59
  530: Size of map: 14
  534: ai = 2
  537: armor = 0
  540: attackdamage = 8
  542: attackpower = 8
  545: attitude = 0
  548: hitpoints = 8
  550: lookresponse = You see a Slornite Fighter.
  553: name = Slornite Fighter
  556: posx = 64
  558: posy = 64
  561: speed = 7
  564: talkresponse = "The blood on my sword is almost dry..."
  567: team = 2
  569: tile = 59
  571: Size of map: 14
  575: ai = 2
  577: armor = 0
  581: attackdamage = 8
  584: attackpower = 8
  587: attitude = 0
  590: hitpoints = 8
  593: lookresponse = You see a Slornite Fighter.
  596: name = Slornite Fighter
  599: posx = 200
  601: posy = 64
  604: speed = 10
  607: talkresponse = "The blood on my sword is almost dry..."
  609: team = 2
  611: tile = 59
  613: Size of map: 14
    1: bpp = 32
    4: full_screen = 0
    7: h_res = 512
    9: name = FortyHourRPG
   12: use_opengl = 1
   14: v_res = 384
   17: Size of map: 6
  423: ai = 2
  426: armor = 0
  429: attackdamage = 8
  432: attackpower = 8
  435: attitude = 0
  437: hitpoints = 8
  440: lookresponse = You see a Slornite Fighter.
  443: name = Slornite Fighter
  446: posx = 64
  448: posy = 200
  450: speed = 7
  453: talkresponse = "The blood on my sword is almost dry..."
  455: team = 1
  458: tile = 59
  461: Size of map: 14
  465: ai = 2
  467: armor = 0
  470: attackdamage = 8
  473: attackpower = 8
  476: attitude = 0
  479: hitpoints = 8
  481: lookresponse = You see a Slornite Fighter.
  484: name = Slornite Fighter
  487: posx = 200
  489: posy = 200
  491: speed = 10
  494: talkresponse = "The blood on my sword is almost dry..."
  497: team = 1
  500: tile = 59
  502: Size of map: 14
  506: ai = 2
  509: armor = 0
  513: attackdamage = 8
  516: attackpower = 8
  519: attitude = 0
  522: hitpoints = 8
  525: lookresponse = You see a Slornite Fighter.
  529: name = Slornite Fighter
  531: posx = 64
  533: posy = 64
  536: speed = 7
  539: talkresponse = "The blood on my sword is almost dry..."
  542: team = 2
  544: tile = 59
  547: Size of map: 14
  551: ai = 2
  553: armor = 0
  556: attackdamage = 8
  558: attackpower = 8
  560: attitude = 0
  562: hitpoints = 8
  565: lookresponse = You see a Slornite Fighter.
  567: name = Slornite Fighter
  569: posx = 200
  571: posy = 64
  573: speed = 10
  574: talkresponse = "The blood on my sword is almost dry..."
  577: team = 2
  579: tile = 59
  581: Size of map: 14
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  462: ai = 2
  465: armor = 0
  468: attackdamage = 8
  472: attackpower = 8
  475: attitude = 0
  478: hitpoints = 8
  481: lookresponse = You see a Slornite Fighter.
  484: name = Slornite Fighter
  486: posx = 64
  488: posy = 200
  491: speed = 7
  494: talkresponse = "The blood on my sword is almost dry..."
  496: team = 1
  499: tile = 59
  502: Size of map: 14
  505: ai = 2
  508: armor = 0
  511: attackdamage = 8
  514: attackpower = 8
  516: attitude = 0
  519: hitpoints = 8
  522: lookresponse = You see a Slornite Fighter.
  525: name = Slornite Fighter
  527: posx = 200
  529: posy = 200
  532: speed = 10
  535: talkresponse = "The blood on my sword is almost dry..."
  537: team = 1
  540: tile = 59
  543: Size of map: 14
  546: ai = 2
  549: armor = 0
  552: attackdamage = 8
  554: attackpower = 8
  557: attitude = 0
  560: hitpoints = 8
  563: lookresponse = You see a Slornite Fighter.
  565: name = Slornite Fighter
  567: posx = 64
  569: posy = 64
  571: speed = 7
  573: talkresponse = "The blood on my sword is almost dry..."
  575: team = 2
  577: tile = 59
  579: Size of map: 14
  582: ai = 2
  584: armor = 0
  586: attackdamage = 8
  589: attackpower = 8
  591: attitude = 0
  593: hitpoints = 8
  595: lookresponse = You see a Slornite Fighter.
  597: name = Slornite Fighter
  600: posx = 200
  602: posy = 64
  604: speed = 10
  606: talkresponse = "The blood on my sword is almost dry..."
  608: team = 2
  610: tile = 59
  612: Size of map: 14
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   16: v_res = 384
   19: Size of map: 6
  447: ai = 2
  451: armor = 0
  453: attackdamage = 8
  456: attackpower = 8
  459: attitude = 0
  462: hitpoints = 8
  464: lookresponse = You see a Slornite Fighter.
  467: name = Slornite Fighter
  470: posx = 64
  473: posy = 200
  476: speed = 7
  478: talkresponse = "The blood on my sword is almost dry..."
  481: team = 1
  484: tile = 59
  487: Size of map: 14
  490: ai = 2
  492: armor = 0
  495: attackdamage = 8
  498: attackpower = 8
  501: attitude = 0
  504: hitpoints = 8
  506: lookresponse = You see a Slornite Fighter.
  509: name = Slornite Fighter
  512: posx = 200
  515: posy = 200
  518: speed = 10
  520: talkresponse = "The blood on my sword is almost dry..."
  524: team = 1
  527: tile = 59
  529: Size of map: 14
  532: ai = 2
  535: armor = 0
  538: attackdamage = 8
  541: attackpower = 8
  543: attitude = 0
  546: hitpoints = 8
  549: lookresponse = You see a Slornite Fighter.
  552: name = Slornite Fighter
  554: posx = 64
  557: posy = 64
  560: speed = 7
  563: talkresponse = "The blood on my sword is almost dry..."
  565: team = 2
  568: tile = 59
  571: Size of map: 14
  574: ai = 2
  577: armor = 0
  579: attackdamage = 8
  582: attackpower = 8
  585: attitude = 0
  588: hitpoints = 8
  590: lookresponse = You see a Slornite Fighter.
  593: name = Slornite Fighter
  596: posx = 200
  599: posy = 64
  601: speed = 10
  603: talkresponse = "The blood on my sword is almost dry..."
  606: team = 2
  608: tile = 59
  610: Size of map: 14
    2: bpp = 32
    6: full_screen = 0
   10: h_res = 512
   13: name = FortyHourRPG
   17: use_opengl = 1
   20: v_res = 384
   23: Size of map: 6
  477: ai = 2
  480: armor = 0
  484: attackdamage = 8
  487: attackpower = 8
  489: attitude = 0
  492: hitpoints = 8
  495: lookresponse = You see a Slornite Fighter.
  498: name = Slornite Fighter
  501: posx = 64
  504: posy = 200
  506: speed = 7
  509: talkresponse = "The blood on my sword is almost dry..."
  512: team = 1
  515: tile = 59
  518: Size of map: 14
  524: ai = 2
  527: armor = 0
  529: attackdamage = 8
  532: attackpower = 8
  535: attitude = 0
  538: hitpoints = 8
  541: lookresponse = You see a Slornite Fighter.
  544: name = Slornite Fighter
  547: posx = 200
  549: posy = 200
  552: speed = 10
  555: talkresponse = "The blood on my sword is almost dry..."
  558: team = 1
  561: tile = 59
  564: Size of map: 14
  567: ai = 2
  570: armor = 0
  572: attackdamage = 8
  575: attackpower = 8
  578: attitude = 0
  581: hitpoints = 8
  584: lookresponse = You see a Slornite Fighter.
  587: name = Slornite Fighter
  589: posx = 64
  592: posy = 64
  595: speed = 7
  598: talkresponse = "The blood on my sword is almost dry..."
  601: team = 2
  603: tile = 59
  606: Size of map: 14
  610: ai = 2
  612: armor = 0
  615: attackdamage = 8
  618: attackpower = 8
  621: attitude = 0
  624: hitpoints = 8
  627: lookresponse = You see a Slornite Fighter.
  629: name = Slornite Fighter
  632: posx = 200
  634: posy = 64
  636: speed = 10
  638: talkresponse = "The blood on my sword is almost dry..."
  641: team = 2
  643: tile = 59
  645: Size of map: 14
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   20: Size of map: 6
  478: ai = 2
  481: armor = 0
  484: attackdamage = 8
  487: attackpower = 8
  489: attitude = 0
  492: hitpoints = 8
  495: lookresponse = You see a Slornite Fighter.
  497: name = Slornite Fighter
  500: posx = 64
  503: posy = 200
  506: speed = 7
  509: talkresponse = "The blood on my sword is almost dry..."
  512: team = 1
  515: tile = 59
  518: Size of map: 14
  521: ai = 2
  524: armor = 0
  527: attackdamage = 8
  530: attackpower = 8
  532: attitude = 0
  535: hitpoints = 8
  538: lookresponse = You see a Slornite Fighter.
  541: name = Slornite Fighter
  544: posx = 200
  547: posy = 200
  549: speed = 10
  552: talkresponse = "The blood on my sword is almost dry..."
  555: team = 1
  558: tile = 59
  561: Size of map: 14
  565: ai = 2
  568: armor = 0
  571: attackdamage = 8
  572: attackpower = 8
  575: attitude = 0
  578: hitpoints = 8
  581: lookresponse = You see a Slornite Fighter.
  584: name = Slornite Fighter
  587: posx = 64
  589: posy = 64
  592: speed = 7
  595: talkresponse = "The blood on my sword is almost dry..."
  597: team = 2
  600: tile = 59
  602: Size of map: 14
  605: ai = 2
  607: armor = 0
  609: attackdamage = 8
  612: attackpower = 8
  614: attitude = 0
  617: hitpoints = 8
  619: lookresponse = You see a Slornite Fighter.
  622: name = Slornite Fighter
  624: posx = 200
  626: posy = 64
  628: speed = 10
  631: talkresponse = "The blood on my sword is almost dry..."
  633: team = 2
  635: tile = 59
  637: Size of map: 14
    1: bpp = 32
    4: full_screen = 0
    6: h_res = 512
    9: name = FortyHourRPG
   11: use_opengl = 1
   13: v_res = 384
   15: Size of map: 6
  413: ai = 2
  416: armor = 0
  419: attackdamage = 8
  421: attackpower = 8
  424: attitude = 0
  427: hitpoints = 8
  430: lookresponse = You see a Slornite Fighter.
  432: name = Slornite Fighter
  435: posx = 64
  438: posy = 200
  441: speed = 7
  443: talkresponse = "The blood on my sword is almost dry..."
  446: team = 1
  448: tile = 59
  451: Size of map: 14
  454: ai = 2
  457: armor = 0
  460: attackdamage = 8
  463: attackpower = 8
  465: attitude = 0
  468: hitpoints = 8
  471: lookresponse = You see a Slornite Fighter.
  474: name = Slornite Fighter
  476: posx = 200
  479: posy = 200
  482: speed = 10
  485: talkresponse = "The blood on my sword is almost dry..."
  488: team = 1
  489: tile = 59
  492: Size of map: 14
  496: ai = 2
  499: armor = 0
  501: attackdamage = 8
  504: attackpower = 8
  507: attitude = 0
  510: hitpoints = 8
  512: lookresponse = You see a Slornite Fighter.
  515: name = Slornite Fighter
  518: posx = 64
  521: posy = 64
  523: speed = 7
  526: talkresponse = "The blood on my sword is almost dry..."
  529: team = 2
  531: tile = 59
  533: Size of map: 14
  537: ai = 2
  540: armor = 0
  543: attackdamage = 8
  545: attackpower = 8
  548: attitude = 0
  551: hitpoints = 8
  554: lookresponse = You see a Slornite Fighter.
  557: name = Slornite Fighter
  560: posx = 200
  563: posy = 64
  566: speed = 10
  569: talkresponse = "The blood on my sword is almost dry..."
  572: team = 2
  574: tile = 59
  576: Size of map: 14
    2: bpp = 32
    4: full_screen = 0
    7: h_res = 512
   10: name = FortyHourRPG
   13: use_opengl = 1
   15: v_res = 384
   18: Size of map: 6
  459: ai = 2
  461: armor = 0
  464: attackdamage = 8
  466: attackpower = 8
  469: attitude = 0
  471: hitpoints = 8
  474: lookresponse = You see a Slornite Fighter.
  476: name = Slornite Fighter
  479: posx = 64
  481: posy = 200
  484: speed = 7
  486: talkresponse = "The blood on my sword is almost dry..."
  488: team = 1
  490: tile = 59
  493: Size of map: 14
  497: ai = 2
  499: armor = 0
  502: attackdamage = 8
  504: attackpower = 8
  507: attitude = 0
  510: hitpoints = 8
  512: lookresponse = You see a Slornite Fighter.
  515: name = Slornite Fighter
  517: posx = 200
  520: posy = 200
  522: speed = 10
  525: talkresponse = "The blood on my sword is almost dry..."
  527: team = 1
  529: tile = 59
  531: Size of map: 14
  535: ai = 2
  537: armor = 0
  540: attackdamage = 8
  542: attackpower = 8
  545: attitude = 0
  547: hitpoints = 8
  550: lookresponse = You see a Slornite Fighter.
  553: name = Slornite Fighter
  555: posx = 64
  557: posy = 64
  560: speed = 7
  562: talkresponse = "The blood on my sword is almost dry..."
  565: team = 2
  567: tile = 59
  570: Size of map: 14
  573: ai = 2
  575: armor = 0
  578: attackdamage = 8
  581: attackpower = 8
  583: attitude = 0
  586: hitpoints = 8
  588: lookresponse = You see a Slornite Fighter.
  591: name = Slornite Fighter
  593: posx = 200
  596: posy = 64
  598: speed = 10
  601: talkresponse = "The blood on my sword is almost dry..."
  603: team = 2
  606: tile = 59
  608: Size of map: 14
    2: bpp = 32
    2: full_screen = 0
    3: h_res = 512
    3: name = FortyHourRPG
    3: use_opengl = 1
    3: v_res = 384
    3: Size of map: 6
  980: ai = 2
  980: armor = 0
  980: attackdamage = 8
  980: attackpower = 8
  980: attitude = 0
  980: hitpoints = 8
  980: lookresponse = You see a Slornite Fighter.
  981: name = Slornite Fighter
  981: posx = 64
  981: posy = 200
  981: speed = 7
  981: talkresponse = "The blood on my sword is almost dry..."
  981: team = 1
  981: tile = 59
  981: Size of map: 14
  982: ai = 2
  982: armor = 0
  982: attackdamage = 8
  982: attackpower = 8
  982: attitude = 0
  982: hitpoints = 8
  983: lookresponse = You see a Slornite Fighter.
  983: name = Slornite Fighter
  983: posx = 200
  983: posy = 200
  983: speed = 10
  983: talkresponse = "The blood on my sword is almost dry..."
  983: team = 1
  983: tile = 59
  983: Size of map: 14
  984: ai = 2
  984: armor = 0
  984: attackdamage = 8
  984: attackpower = 8
  984: attitude = 0
  984: hitpoints = 8
  985: lookresponse = You see a Slornite Fighter.
  985: name = Slornite Fighter
  985: posx = 64
  985: posy = 64
  985: speed = 7
  985: talkresponse = "The blood on my sword is almost dry..."
  985: team = 2
  985: tile = 59
  985: Size of map: 14
  986: ai = 2
  986: armor = 0
  986: attackdamage = 8
  986: attackpower = 8
  986: attitude = 0
  986: hitpoints = 8
  986: lookresponse = You see a Slornite Fighter.
  987: name = Slornite Fighter
  987: posx = 200
  987: posy = 64
  987: speed = 10
  987: talkresponse = "The blood on my sword is almost dry..."
  987: team = 2
  987: tile = 59
  987: Size of map: 14
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  406: health = 6
  406: meleeskill = 5
  406: missileskill = 10
  407: name = Elune
  407: posx = 64
  407: posy = 170
  407: speed = 7
  407: team = 1
  407: Size of map: 8
  407: health = 10
  408: meleeskill = 10
  408: missileskill = 3
  408: name = Frith
  408: posx = 128
  408: posy = 200
  408: speed = 5
  408: team = 1
  408: Size of map: 8
  409: health = 7
  409: meleeskill = 1
  409: missileskill = 11
  409: name = Legolas
  409: posx = 192
  409: posy = 200
  409: speed = 10
  409: team = 1
  409: Size of map: 8
  410: health = 8
  410: meleeskill = 10
  410: missileskill = 2
  410: name = Cloud
  410: posx = 256
  410: posy = 170
  411: speed = 8
  411: team = 1
  411: Size of map: 8
  411: health = 7
  412: meleeskill = 7
  412: missileskill = 7
  412: name = Stratos
  412: posx = 64
  412: posy = 50
  412: speed = 7
  412: team = 2
  412: Size of map: 8
  413: health = 7
  413: meleeskill = 7
  413: missileskill = 7
  413: name = Ripburger
  413: posx = 128
  413: posy = 30
  413: speed = 7
  414: team = 2
  414: Size of map: 8
  414: health = 7
  414: meleeskill = 7
  414: missileskill = 7
  414: name = Batlin
  414: posx = 192
  414: posy = 30
  415: speed = 7
  415: team = 2
  415: Size of map: 8
  415: health = 7
  416: meleeskill = 7
  416: missileskill = 7
  416: name = Maurius
  416: posx = 256
  416: posy = 50
  416: speed = 7
  416: team = 2
  416: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  312: health = 6
  312: meleeskill = 5
  312: missileskill = 10
  313: name = Elune
  313: posx = 64
  313: posy = 170
  313: speed = 7
  313: team = 1
  313: Size of map: 8
  313: health = 10
  314: meleeskill = 10
  314: missileskill = 3
  314: name = Frith
  314: posx = 128
  314: posy = 200
  314: speed = 5
  314: team = 1
  314: Size of map: 8
  315: health = 7
  315: meleeskill = 1
  315: missileskill = 11
  315: name = Legolas
  315: posx = 192
  315: posy = 200
  315: speed = 10
  315: team = 1
  316: Size of map: 8
  316: health = 8
  316: meleeskill = 10
  316: missileskill = 2
  316: name = Cloud
  317: posx = 256
  317: posy = 170
  317: speed = 8
  317: team = 1
  317: Size of map: 8
  317: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Stratos
  318: posx = 64
  318: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Ripburger
  319: posx = 128
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Batlin
  319: posx = 192
  320: posy = 30
  320: speed = 7
  320: team = 2
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 7
  321: missileskill = 7
  321: name = Maurius
  321: posx = 256
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  319: health = 6
  319: meleeskill = 5
  319: missileskill = 10
  319: name = Elune
  319: posx = 32
  319: posy = 210
  319: speed = 7
  319: team = 1
  319: Size of map: 8
  319: health = 10
  319: meleeskill = 10
  319: missileskill = 3
  319: name = Frith
  320: posx = 96
  320: posy = 240
  320: speed = 5
  320: team = 1
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 1
  321: missileskill = 11
  321: name = Legolas
  321: posx = 160
  321: posy = 240
  321: speed = 10
  321: team = 1
  321: Size of map: 8
  322: health = 8
  322: meleeskill = 10
  322: missileskill = 2
  322: name = Cloud
  322: posx = 224
  322: posy = 210
  322: speed = 8
  322: team = 1
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Stratos
  323: posx = 32
  324: posy = 50
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  325: name = Ripburger
  325: posx = 96
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  326: missileskill = 7
  326: name = Batlin
  326: posx = 160
  326: posy = 30
  326: speed = 7
  326: team = 2
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Maurius
  327: posx = 224
  328: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  327: health = 6
  327: meleeskill = 5
  327: missileskill = 10
  327: name = Elune
  327: posx = 32
  327: posy = 210
  327: speed = 7
  327: team = 1
  328: Size of map: 8
  328: health = 10
  328: meleeskill = 10
  328: missileskill = 3
  328: name = Frith
  329: posx = 96
  329: posy = 240
  329: speed = 5
  329: team = 1
  329: Size of map: 8
  329: health = 7
  329: meleeskill = 1
  330: missileskill = 11
  330: name = Legolas
  330: posx = 160
  330: posy = 240
  330: speed = 10
  330: team = 1
  330: Size of map: 8
  331: health = 8
  331: meleeskill = 10
  331: missileskill = 2
  331: name = Cloud
  331: posx = 224
  331: posy = 210
  332: speed = 8
  332: team = 1
  332: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  333: name = Stratos
  333: posx = 32
  333: posy = 50
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  333: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Ripburger
  334: posx = 96
  334: posy = 30
  334: speed = 7
  334: team = 2
  334: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Batlin
  335: posx = 160
  335: posy = 30
  335: speed = 7
  335: team = 2
  335: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  336: missileskill = 7
  336: name = Maurius
  336: posx = 224
  336: posy = 50
  336: speed = 7
  337: team = 2
  337: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  316: health = 6
  316: meleeskill = 5
  316: missileskill = 10
  316: name = Elune
  316: posx = 32
  316: posy = 210
  316: speed = 7
  316: team = 1
  316: Size of map: 8
  316: health = 10
  317: meleeskill = 10
  317: missileskill = 3
  317: name = Frith
  317: posx = 96
  317: posy = 240
  317: speed = 5
  317: team = 1
  317: Size of map: 8
  318: health = 7
  318: meleeskill = 1
  318: missileskill = 11
  318: name = Legolas
  318: posx = 160
  318: posy = 240
  319: speed = 10
  319: team = 1
  319: Size of map: 8
  319: health = 8
  319: meleeskill = 10
  319: missileskill = 2
  319: name = Cloud
  320: posx = 224
  320: posy = 210
  320: speed = 8
  320: team = 1
  320: Size of map: 8
  320: health = 7
  321: meleeskill = 7
  321: missileskill = 7
  321: name = Stratos
  321: posx = 32
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Ripburger
  322: posx = 96
  322: posy = 30
  322: speed = 7
  322: team = 2
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Batlin
  323: posx = 160
  323: posy = 30
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Maurius
  324: posx = 224
  325: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  323: health = 6
  323: meleeskill = 5
  323: missileskill = 10
  324: name = Elune
  324: posx = 32
  324: posy = 210
  324: speed = 7
  324: team = 1
  324: Size of map: 8
  324: health = 10
  324: meleeskill = 10
  325: missileskill = 3
  325: name = Frith
  325: posx = 96
  325: posy = 240
  325: speed = 5
  325: team = 1
  325: Size of map: 8
  326: health = 7
  326: meleeskill = 1
  326: missileskill = 11
  326: name = Legolas
  326: posx = 160
  326: posy = 240
  326: speed = 10
  326: team = 1
  326: Size of map: 8
  327: health = 8
  327: meleeskill = 10
  327: missileskill = 2
  327: name = Cloud
  328: posx = 224
  328: posy = 210
  328: speed = 8
  328: team = 1
  328: Size of map: 8
  328: health = 7
  329: meleeskill = 7
  329: missileskill = 7
  329: name = Stratos
  329: posx = 32
  329: posy = 50
  329: speed = 7
  329: team = 2
  329: Size of map: 8
  330: health = 7
  330: meleeskill = 7
  330: missileskill = 7
  330: name = Ripburger
  330: posx = 96
  330: posy = 30
  330: speed = 7
  330: team = 2
  332: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  332: name = Batlin
  333: posx = 160
  333: posy = 30
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  333: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Maurius
  334: posx = 224
  334: posy = 50
  334: speed = 7
  334: team = 2
  334: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  324: health = 6
  325: meleeskill = 5
  325: missileskill = 10
  325: name = Elune
  325: posx = 32
  325: posy = 210
  325: speed = 7
  325: team = 1
  325: Size of map: 8
  326: health = 10
  326: meleeskill = 10
  326: missileskill = 3
  326: name = Frith
  326: posx = 96
  326: posy = 240
  326: speed = 5
  327: team = 1
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 1
  327: missileskill = 11
  327: name = Legolas
  327: posx = 160
  328: posy = 240
  328: speed = 10
  328: team = 1
  328: Size of map: 8
  328: health = 8
  329: meleeskill = 10
  329: missileskill = 2
  329: name = Cloud
  329: posx = 224
  329: posy = 210
  329: speed = 8
  329: team = 1
  329: Size of map: 8
  330: health = 7
  330: meleeskill = 7
  330: missileskill = 7
  330: name = Stratos
  330: posx = 32
  330: posy = 50
  330: speed = 7
  331: team = 2
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Ripburger
  331: posx = 96
  331: posy = 30
  332: speed = 7
  332: team = 2
  332: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  333: name = Batlin
  333: posx = 160
  333: posy = 30
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Maurius
  334: posx = 224
  334: posy = 50
  334: speed = 7
  334: team = 2
  334: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  311: health = 6
  311: meleeskill = 5
  311: missileskill = 10
  311: name = Elune
  312: posx = 32
  312: posy = 210
  312: speed = 7
  312: team = 1
  312: Size of map: 8
  312: health = 10
  312: meleeskill = 10
  313: missileskill = 3
  313: name = Frith
  313: posx = 96
  313: posy = 240
  313: speed = 5
  313: team = 1
  313: Size of map: 8
  314: health = 7
  314: meleeskill = 1
  314: missileskill = 11
  314: name = Legolas
  314: posx = 160
  314: posy = 240
  314: speed = 10
  314: team = 1
  314: Size of map: 8
  315: health = 8
  315: meleeskill = 10
  315: missileskill = 2
  315: name = Cloud
  315: posx = 224
  315: posy = 210
  315: speed = 8
  316: team = 1
  316: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Stratos
  317: posx = 32
  317: posy = 50
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  318: name = Ripburger
  318: posx = 96
  318: posy = 30
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  319: missileskill = 7
  319: name = Batlin
  319: posx = 160
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Maurius
  319: posx = 224
  319: posy = 50
  319: speed = 7
  319: team = 2
  319: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  319: health = 6
  320: meleeskill = 5
  320: missileskill = 10
  321: name = Elune
  321: posx = 32
  321: posy = 210
  321: speed = 7
  321: team = 1
  321: Size of map: 8
  321: health = 10
  322: meleeskill = 10
  322: missileskill = 3
  322: name = Frith
  322: posx = 96
  322: posy = 240
  322: speed = 5
  322: team = 1
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 1
  323: missileskill = 11
  323: name = Legolas
  323: posx = 160
  323: posy = 240
  323: speed = 10
  323: team = 1
  323: Size of map: 8
  324: health = 8
  324: meleeskill = 10
  324: missileskill = 2
  324: name = Cloud
  324: posx = 224
  324: posy = 210
  325: speed = 8
  325: team = 1
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Stratos
  326: posx = 32
  326: posy = 50
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  327: missileskill = 7
  327: name = Ripburger
  327: posx = 96
  327: posy = 30
  327: speed = 7
  327: team = 2
  327: Size of map: 8
  327: health = 7
  328: meleeskill = 7
  328: missileskill = 7
  328: name = Batlin
  328: posx = 160
  328: posy = 30
  328: speed = 7
  328: team = 2
  328: Size of map: 8
  329: health = 7
  329: meleeskill = 7
  329: missileskill = 7
  329: name = Maurius
  329: posx = 224
  329: posy = 50
  329: speed = 7
  329: team = 2
  330: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  313: health = 6
  313: meleeskill = 5
  313: missileskill = 10
  313: name = Elune
  313: posx = 32
  313: posy = 210
  314: speed = 7
  314: team = 1
  314: Size of map: 8
  314: health = 10
  314: meleeskill = 10
  314: missileskill = 3
  315: name = Frith
  315: posx = 96
  315: posy = 240
  315: speed = 5
  315: team = 1
  315: Size of map: 8
  315: health = 7
  316: meleeskill = 1
  316: missileskill = 11
  316: name = Legolas
  316: posx = 160
  316: posy = 240
  316: speed = 10
  316: team = 1
  316: Size of map: 8
  316: health = 8
  316: meleeskill = 10
  316: missileskill = 2
  316: name = Cloud
  316: posx = 224
  316: posy = 210
  316: speed = 8
  316: team = 1
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Stratos
  317: posx = 32
  317: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Ripburger
  318: posx = 96
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  320: name = Batlin
  320: posx = 160
  320: posy = 30
  320: speed = 7
  320: team = 2
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 7
  321: missileskill = 7
  321: name = Maurius
  321: posx = 224
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  295: health = 6
  295: meleeskill = 5
  295: missileskill = 10
  295: name = Elune
  296: posx = 32
  296: posy = 210
  296: speed = 7
  296: team = 1
  296: Size of map: 8
  296: health = 10
  296: meleeskill = 10
  296: missileskill = 3
  297: name = Frith
  297: posx = 96
  297: posy = 240
  297: speed = 5
  297: team = 1
  297: Size of map: 8
  297: health = 7
  298: meleeskill = 1
  298: missileskill = 11
  298: name = Legolas
  298: posx = 160
  298: posy = 240
  298: speed = 10
  298: team = 1
  298: Size of map: 8
  299: health = 8
  299: meleeskill = 10
  299: missileskill = 2
  299: name = Cloud
  299: posx = 224
  299: posy = 210
  299: speed = 8
  299: team = 1
  299: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Stratos
  300: posx = 32
  300: posy = 50
  300: speed = 7
  300: team = 2
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  301: name = Ripburger
  301: posx = 96
  301: posy = 30
  301: speed = 7
  301: team = 2
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Batlin
  302: posx = 160
  302: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Maurius
  303: posx = 224
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  294: posy = 210
  294: speed = 7
  294: team = 1
  294: Size of map: 8
  295: health = 10
  295: meleeskill = 10
  295: missileskill = 3
  295: name = Frith
  295: posx = 96
  295: posy = 240
  295: speed = 5
  296: team = 1
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 1
  296: missileskill = 11
  296: name = Legolas
  296: posx = 160
  296: posy = 240
  297: speed = 10
  297: team = 1
  297: Size of map: 8
  297: health = 8
  297: meleeskill = 10
  297: missileskill = 2
  297: name = Cloud
  297: posx = 224
  298: posy = 210
  298: speed = 8
  298: team = 1
  298: Size of map: 8
  298: health = 7
  298: meleeskill = 7
  299: missileskill = 7
  299: name = Stratos
  299: posx = 32
  299: posy = 50
  299: speed = 7
  299: team = 2
  299: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Ripburger
  300: posx = 96
  300: posy = 30
  300: speed = 7
  300: team = 2
  300: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  301: name = Batlin
  301: posx = 160
  301: posy = 30
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Maurius
  302: posx = 224
  302: posy = 50
  302: speed = 7
  302: team = 2
  302: Size of map: 8
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    0: name = FortyHourRPG
    0: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  286: health = 6
  287: meleeskill = 5
  287: missileskill = 10
  287: name = Elune
  287: posx = 32
  287: posy = 210
  287: speed = 7
  287: team = 1
  287: Size of map: 8
  288: health = 10
  288: meleeskill = 10
  288: missileskill = 3
  288: name = Frith
  288: posx = 96
  288: posy = 240
  288: speed = 5
  288: team = 1
  288: Size of map: 8
  289: health = 7
  289: meleeskill = 1
  289: missileskill = 11
  289: name = Legolas
  289: posx = 160
  289: posy = 240
  289: speed = 10
  289: team = 1
  290: Size of map: 8
  290: health = 8
  290: meleeskill = 10
  290: missileskill = 2
  290: name = Cloud
  290: posx = 224
  291: posy = 210
  291: speed = 8
  291: team = 1
  291: Size of map: 8
  291: health = 7
  291: meleeskill = 7
  291: missileskill = 7
  291: name = Stratos
  292: posx = 32
  292: posy = 50
  292: speed = 7
  292: team = 2
  292: Size of map: 8
  292: health = 7
  292: meleeskill = 7
  292: missileskill = 7
  292: name = Ripburger
  292: posx = 96
  292: posy = 30
  292: speed = 7
  292: team = 2
  292: Size of map: 8
  292: health = 7
  292: meleeskill = 7
  293: missileskill = 7
  293: name = Batlin
  293: posx = 160
  293: posy = 30
  293: speed = 7
  293: team = 2
  293: Size of map: 8
  293: health = 7
  294: meleeskill = 7
  294: missileskill = 7
  294: name = Maurius
  294: posx = 224
  294: posy = 50
  294: speed = 7
  294: team = 2
  294: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  286: health = 6
  286: meleeskill = 5
  286: missileskill = 10
  286: name = Elune
  286: posx = 32
  287: posy = 210
  287: speed = 7
  287: team = 1
  287: Size of map: 8
  287: health = 10
  287: meleeskill = 10
  287: missileskill = 3
  292: name = Frith
  293: posx = 96
  293: posy = 240
  293: speed = 5
  293: team = 1
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 1
  294: missileskill = 11
  294: name = Legolas
  294: posx = 160
  294: posy = 240
  294: speed = 10
  294: team = 1
  294: Size of map: 8
  295: health = 8
  295: meleeskill = 10
  295: missileskill = 2
  295: name = Cloud
  295: posx = 224
  295: posy = 210
  296: speed = 8
  296: team = 1
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Stratos
  297: posx = 32
  297: posy = 50
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Ripburger
  298: posx = 96
  298: posy = 30
  298: speed = 7
  298: team = 2
  298: Size of map: 8
  298: health = 7
  298: meleeskill = 7
  298: missileskill = 7
  299: name = Batlin
  299: posx = 160
  299: posy = 30
  299: speed = 7
  299: team = 2
  299: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  300: missileskill = 7
  300: name = Maurius
  300: posx = 224
  300: posy = 50
  300: speed = 7
  300: team = 2
  300: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  295: health = 6
  296: meleeskill = 5
  296: missileskill = 10
  296: name = Elune
  296: posx = 32
  296: posy = 210
  296: speed = 7
  296: team = 1
  296: Size of map: 8
  297: health = 10
  297: meleeskill = 10
  297: missileskill = 3
  297: name = Frith
  297: posx = 96
  297: posy = 240
  297: speed = 5
  297: team = 1
  297: Size of map: 8
  298: health = 7
  298: meleeskill = 1
  298: missileskill = 11
  298: name = Legolas
  298: posx = 160
  298: posy = 240
  298: speed = 10
  298: team = 1
  299: Size of map: 8
  299: health = 8
  299: meleeskill = 10
  299: missileskill = 2
  299: name = Cloud
  299: posx = 224
  299: posy = 210
  300: speed = 8
  300: team = 1
  300: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Stratos
  301: posx = 32
  301: posy = 50
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  302: missileskill = 7
  302: name = Ripburger
  302: posx = 96
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  303: missileskill = 7
  303: name = Batlin
  303: posx = 160
  303: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  303: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Maurius
  304: posx = 224
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  296: health = 6
  296: meleeskill = 5
  296: missileskill = 10
  296: name = Elune
  296: posx = 32
  296: posy = 210
  296: speed = 7
  297: team = 1
  297: Size of map: 8
  297: health = 10
  297: meleeskill = 10
  297: missileskill = 3
  297: name = Frith
  298: posx = 96
  298: posy = 240
  298: speed = 5
  298: team = 1
  298: Size of map: 8
  298: health = 7
  298: meleeskill = 1
  299: missileskill = 11
  299: name = Legolas
  299: posx = 160
  299: posy = 240
  299: speed = 10
  299: team = 1
  299: Size of map: 8
  299: health = 8
  300: meleeskill = 10
  300: missileskill = 2
  300: name = Cloud
  300: posx = 224
  300: posy = 210
  300: speed = 8
  300: team = 1
  300: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  301: name = Stratos
  301: posx = 32
  301: posy = 50
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Ripburger
  302: posx = 96
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Batlin
  303: posx = 160
  303: posy = 30
  303: speed = 7
  304: team = 2
  304: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Maurius
  304: posx = 224
  304: posy = 50
  305: speed = 7
  305: team = 2
  305: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  291: health = 6
  291: meleeskill = 5
  292: missileskill = 10
  292: name = Elune
  292: posx = 32
  292: posy = 210
  292: speed = 7
  292: team = 1
  292: Size of map: 8
  292: health = 10
  293: meleeskill = 10
  293: missileskill = 3
  293: name = Frith
  293: posx = 96
  293: posy = 240
  293: speed = 5
  293: team = 1
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 1
  294: missileskill = 11
  294: name = Legolas
  294: posx = 160
  294: posy = 240
  294: speed = 10
  294: team = 1
  294: Size of map: 8
  295: health = 8
  295: meleeskill = 10
  295: missileskill = 2
  295: name = Cloud
  295: posx = 224
  295: posy = 210
  295: speed = 8
  296: team = 1
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Stratos
  296: posx = 32
  296: posy = 50
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Ripburger
  297: posx = 96
  298: posy = 30
  298: speed = 7
  298: team = 2
  298: Size of map: 8
  298: health = 7
  298: meleeskill = 7
  298: missileskill = 7
  298: name = Batlin
  299: posx = 160
  299: posy = 30
  299: speed = 7
  299: team = 2
  299: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  300: missileskill = 7
  300: name = Maurius
  300: posx = 224
  300: posy = 50
  300: speed = 7
  300: team = 2
  300: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  287: health = 6
  287: meleeskill = 5
  288: missileskill = 10
  288: name = Elune
  288: posx = 32
  288: posy = 210
  288: speed = 7
  288: team = 1
  288: Size of map: 8
  288: health = 10
  289: meleeskill = 10
  289: missileskill = 3
  289: name = Frith
  289: posx = 96
  289: posy = 240
  289: speed = 5
  289: team = 1
  289: Size of map: 8
  290: health = 7
  290: meleeskill = 1
  290: missileskill = 11
  290: name = Legolas
  290: posx = 160
  290: posy = 240
  290: speed = 10
  290: team = 1
  290: Size of map: 8
  291: health = 8
  291: meleeskill = 10
  291: missileskill = 2
  291: name = Cloud
  291: posx = 224
  291: posy = 210
  291: speed = 8
  292: team = 1
  292: Size of map: 8
  292: health = 7
  292: meleeskill = 7
  292: missileskill = 7
  292: name = Stratos
  292: posx = 32
  293: posy = 50
  293: speed = 7
  293: team = 2
  293: Size of map: 8
  293: health = 7
  293: meleeskill = 7
  293: missileskill = 7
  293: name = Ripburger
  293: posx = 96
  294: posy = 30
  294: speed = 7
  294: team = 2
  294: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  294: missileskill = 7
  294: name = Batlin
  295: posx = 160
  295: posy = 30
  295: speed = 7
  295: team = 2
  295: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  295: missileskill = 7
  296: name = Maurius
  296: posx = 224
  296: posy = 50
  296: speed = 7
  296: team = 2
  296: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  288: health = 6
  288: meleeskill = 5
  288: missileskill = 10
  288: name = Elune
  288: posx = 32
  288: posy = 210
  288: speed = 7
  289: team = 1
  289: Size of map: 8
  289: health = 10
  289: meleeskill = 10
  289: missileskill = 3
  289: name = Frith
  289: posx = 96
  290: posy = 240
  290: speed = 5
  290: team = 1
  290: Size of map: 8
  290: health = 7
  290: meleeskill = 1
  290: missileskill = 11
  290: name = Legolas
  291: posx = 160
  291: posy = 240
  291: speed = 10
  291: team = 1
  291: Size of map: 8
  291: health = 8
  291: meleeskill = 10
  292: missileskill = 2
  292: name = Cloud
  292: posx = 224
  292: posy = 210
  292: speed = 8
  292: team = 1
  292: Size of map: 8
  293: health = 7
  293: meleeskill = 7
  293: missileskill = 7
  293: name = Stratos
  293: posx = 32
  293: posy = 50
  293: speed = 7
  293: team = 2
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  294: missileskill = 7
  294: name = Ripburger
  294: posx = 96
  294: posy = 30
  294: speed = 7
  294: team = 2
  294: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  295: missileskill = 7
  295: name = Batlin
  295: posx = 160
  295: posy = 30
  295: speed = 7
  295: team = 2
  295: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Maurius
  296: posx = 224
  296: posy = 50
  296: speed = 7
  296: team = 2
  297: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  295: posy = 210
  295: speed = 7
  295: team = 1
  295: Size of map: 8
  295: health = 10
  295: meleeskill = 10
  296: missileskill = 3
  296: name = Frith
  296: posx = 96
  296: posy = 240
  296: speed = 5
  296: team = 1
  296: Size of map: 8
  297: health = 7
  297: meleeskill = 1
  297: missileskill = 11
  297: name = Legolas
  297: posx = 160
  297: posy = 240
  297: speed = 10
  297: team = 1
  297: Size of map: 8
  298: health = 8
  298: meleeskill = 10
  298: missileskill = 2
  298: name = Cloud
  298: posx = 224
  298: posy = 210
  298: speed = 8
  299: team = 1
  299: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Stratos
  299: posx = 32
  300: posy = 50
  300: speed = 7
  300: team = 2
  300: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Ripburger
  301: posx = 96
  301: posy = 30
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  302: name = Batlin
  302: posx = 160
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  303: missileskill = 7
  303: name = Maurius
  303: posx = 224
  303: posy = 50
  303: speed = 7
  303: team = 2
  303: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  284: health = 6
  284: meleeskill = 5
  284: missileskill = 10
  284: name = Elune
  285: posx = 32
  285: posy = 210
  285: speed = 7
  285: team = 1
  285: Size of map: 8
  285: health = 10
  285: meleeskill = 10
  285: missileskill = 3
  286: name = Frith
  286: posx = 96
  286: posy = 240
  286: speed = 5
  286: team = 1
  286: Size of map: 8
  287: health = 7
  287: meleeskill = 1
  287: missileskill = 11
  287: name = Legolas
  287: posx = 160
  287: posy = 240
  287: speed = 10
  287: team = 1
  287: Size of map: 8
  288: health = 8
  288: meleeskill = 10
  288: missileskill = 2
  288: name = Cloud
  288: posx = 224
  288: posy = 210
  288: speed = 8
  288: team = 1
  289: Size of map: 8
  289: health = 7
  289: meleeskill = 7
  289: missileskill = 7
  289: name = Stratos
  289: posx = 32
  289: posy = 50
  289: speed = 7
  290: team = 2
  290: Size of map: 8
  290: health = 7
  290: meleeskill = 7
  290: missileskill = 7
  290: name = Ripburger
  290: posx = 96
  290: posy = 30
  291: speed = 7
  291: team = 2
  291: Size of map: 8
  291: health = 7
  291: meleeskill = 7
  291: missileskill = 7
  291: name = Batlin
  291: posx = 160
  292: posy = 30
  292: speed = 7
  292: team = 2
  292: Size of map: 8
  292: health = 7
  292: meleeskill = 7
  292: missileskill = 7
  292: name = Maurius
  293: posx = 224
  293: posy = 50
  293: speed = 7
  293: team = 2
  293: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  298: health = 6
  298: meleeskill = 5
  298: missileskill = 10
  299: name = Elune
  299: posx = 32
  299: posy = 210
  299: speed = 7
  299: team = 1
  299: Size of map: 8
  300: health = 10
  300: meleeskill = 10
  300: missileskill = 3
  300: name = Frith
  300: posx = 96
  300: posy = 240
  300: speed = 5
  300: team = 1
  300: Size of map: 8
  301: health = 7
  301: meleeskill = 1
  301: missileskill = 11
  301: name = Legolas
  301: posx = 160
  301: posy = 240
  301: speed = 10
  301: team = 1
  301: Size of map: 8
  302: health = 8
  302: meleeskill = 10
  302: missileskill = 2
  302: name = Cloud
  302: posx = 224
  302: posy = 210
  303: speed = 8
  303: team = 1
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Stratos
  304: posx = 32
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  305: missileskill = 7
  305: name = Ripburger
  305: posx = 96
  305: posy = 30
  305: speed = 7
  305: team = 2
  305: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Batlin
  306: posx = 160
  306: posy = 30
  306: speed = 7
  306: team = 2
  306: Size of map: 8
  307: health = 7
  307: meleeskill = 7
  307: missileskill = 7
  307: name = Maurius
  307: posx = 224
  307: posy = 50
  307: speed = 7
  307: team = 2
  307: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  294: posy = 210
  294: speed = 7
  294: team = 1
  296: Size of map: 8
  296: health = 10
  296: meleeskill = 10
  296: missileskill = 3
  297: name = Frith
  297: posx = 96
  297: posy = 240
  297: speed = 5
  297: team = 1
  297: Size of map: 8
  298: health = 7
  298: meleeskill = 1
  298: missileskill = 11
  298: name = Legolas
  298: posx = 160
  298: posy = 240
  298: speed = 10
  298: team = 1
  298: Size of map: 8
  299: health = 8
  299: meleeskill = 10
  299: missileskill = 2
  299: name = Cloud
  299: posx = 224
  299: posy = 210
  300: speed = 8
  300: team = 1
  300: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Stratos
  301: posx = 32
  301: posy = 50
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  302: name = Ripburger
  302: posx = 96
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  302: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Batlin
  303: posx = 160
  303: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Maurius
  304: posx = 224
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  297: health = 6
  297: meleeskill = 5
  298: missileskill = 10
  298: name = Elune
  298: posx = 32
  298: posy = 210
  298: speed = 7
  298: team = 1
  298: Size of map: 8
  298: health = 10
  299: meleeskill = 10
  299: missileskill = 3
  299: name = Frith
  299: posx = 96
  299: posy = 240
  299: speed = 5
  299: team = 1
  299: Size of map: 8
  300: health = 7
  300: meleeskill = 1
  300: missileskill = 11
  300: name = Legolas
  300: posx = 160
  300: posy = 240
  300: speed = 10
  300: team = 1
  300: Size of map: 8
  301: health = 8
  301: meleeskill = 10
  301: missileskill = 2
  301: name = Cloud
  301: posx = 224
  301: posy = 210
  301: speed = 8
  302: team = 1
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Stratos
  302: posx = 32
  302: posy = 50
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Ripburger
  303: posx = 96
  304: posy = 30
  304: speed = 7
  304: team = 2
  304: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  305: name = Batlin
  305: posx = 160
  305: posy = 30
  305: speed = 7
  305: team = 2
  305: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  306: missileskill = 7
  306: name = Maurius
  306: posx = 224
  306: posy = 50
  306: speed = 7
  306: team = 2
  306: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  289: health = 6
  289: meleeskill = 5
  289: missileskill = 10
  289: name = Elune
  289: posx = 32
  289: posy = 210
  290: speed = 7
  290: team = 1
  290: Size of map: 8
  290: health = 10
  290: meleeskill = 10
  290: missileskill = 3
  290: name = Frith
  291: posx = 96
  291: posy = 240
  291: speed = 5
  291: team = 1
  291: Size of map: 8
  291: health = 7
  291: meleeskill = 1
  291: missileskill = 11
  292: name = Legolas
  292: posx = 160
  292: posy = 240
  292: speed = 10
  292: team = 1
  292: Size of map: 8
  292: health = 8
  292: meleeskill = 10
  293: missileskill = 2
  293: name = Cloud
  293: posx = 224
  293: posy = 210
  293: speed = 8
  293: team = 1
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  294: missileskill = 7
  294: name = Stratos
  294: posx = 32
  294: posy = 50
  294: speed = 7
  294: team = 2
  294: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  295: missileskill = 7
  295: name = Ripburger
  295: posx = 96
  295: posy = 30
  295: speed = 7
  295: team = 2
  295: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Batlin
  296: posx = 160
  296: posy = 30
  296: speed = 7
  296: team = 2
  297: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Maurius
  297: posx = 224
  297: posy = 50
  297: speed = 7
  298: team = 2
  298: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  304: health = 6
  304: meleeskill = 5
  304: missileskill = 10
  304: name = Elune
  304: posx = 32
  304: posy = 210
  305: speed = 7
  305: team = 1
  305: Size of map: 8
  305: health = 10
  305: meleeskill = 10
  305: missileskill = 3
  305: name = Frith
  305: posx = 96
  306: posy = 240
  306: speed = 5
  306: team = 1
  306: Size of map: 8
  306: health = 7
  306: meleeskill = 1
  306: missileskill = 11
  307: name = Legolas
  307: posx = 160
  307: posy = 240
  307: speed = 10
  307: team = 1
  307: Size of map: 8
  307: health = 8
  307: meleeskill = 10
  308: missileskill = 2
  308: name = Cloud
  308: posx = 224
  308: posy = 210
  308: speed = 8
  308: team = 1
  308: Size of map: 8
  309: health = 7
  309: meleeskill = 7
  309: missileskill = 7
  309: name = Stratos
  309: posx = 32
  309: posy = 50
  309: speed = 7
  309: team = 2
  309: Size of map: 8
  310: health = 7
  310: meleeskill = 7
  310: missileskill = 7
  310: name = Ripburger
  310: posx = 96
  310: posy = 30
  310: speed = 7
  310: team = 2
  310: Size of map: 8
  311: health = 7
  311: meleeskill = 7
  311: missileskill = 7
  311: name = Batlin
  311: posx = 160
  311: posy = 30
  311: speed = 7
  312: team = 2
  312: Size of map: 8
  312: health = 7
  312: meleeskill = 7
  312: missileskill = 7
  312: name = Maurius
  312: posx = 224
  312: posy = 50
  313: speed = 7
  313: team = 2
  313: Size of map: 8
    2: bpp = 32
   46: full_screen = 0
   49: h_res = 512
   52: name = FortyHourRPG
   55: use_opengl = 1
   57: v_res = 384
   61: Size of map: 6
 2745: health = 6
 2749: meleeskill = 5
 2752: missileskill = 10
 2755: name = Elune
 2759: posx = 32
 2761: posy = 210
 2764: speed = 7
 2768: team = 1
 2771: Size of map: 8
 2775: health = 10
 2779: meleeskill = 10
 2782: missileskill = 3
 2786: name = Frith
 2789: posx = 96
 2793: posy = 240
 2799: speed = 5
 2803: team = 1
 2807: Size of map: 8
 2811: health = 7
 2814: meleeskill = 1
 2817: missileskill = 11
 2820: name = Legolas
 2823: posx = 160
 2827: posy = 240
 2830: speed = 10
 2834: team = 1
 2838: Size of map: 8
 2844: health = 8
 2847: meleeskill = 10
 2851: missileskill = 2
 2854: name = Cloud
 2857: posx = 224
 2860: posy = 210
 2864: speed = 8
 2870: team = 1
 2873: Size of map: 8
 2878: health = 7
 2881: meleeskill = 7
 2885: missileskill = 7
 2887: name = Stratos
 2892: posx = 32
 2895: posy = 50
 2899: speed = 7
 2902: team = 2
 2905: Size of map: 8
 2910: health = 7
 2913: meleeskill = 7
 2917: missileskill = 7
 2920: name = Ripburger
 2923: posx = 96
 2927: posy = 30
 2929: speed = 7
 2933: team = 2
 2936: Size of map: 8
 2940: health = 7
 2942: meleeskill = 7
 2945: missileskill = 7
 2947: name = Batlin
 2949: posx = 160
 2951: posy = 30
 2953: speed = 7
 2956: team = 2
 2958: Size of map: 8
 2961: health = 7
 2964: meleeskill = 7
 2967: missileskill = 7
 2970: name = Maurius
 2971: posx = 224
 2974: posy = 50
 2977: speed = 7
 2980: team = 2
 2983: Size of map: 8
    8: bpp = 32
    9: full_screen = 0
    9: h_res = 512
    9: name = FortyHourRPG
    9: use_opengl = 1
    9: v_res = 384
    9: Size of map: 6
 1202: health = 6
 1203: meleeskill = 5
 1203: missileskill = 10
 1203: name = Elune
 1203: posx = 32
 1203: posy = 210
 1203: speed = 7
 1203: team = 1
 1203: Size of map: 8
 1204: health = 10
 1204: meleeskill = 10
 1204: missileskill = 3
 1204: name = Frith
 1204: posx = 96
 1204: posy = 240
 1205: speed = 5
 1205: team = 1
 1205: Size of map: 8
 1205: health = 7
 1205: meleeskill = 1
 1205: missileskill = 11
 1205: name = Legolas
 1206: posx = 160
 1206: posy = 240
 1206: speed = 10
 1206: team = 1
 1206: Size of map: 8
 1206: health = 8
 1206: meleeskill = 10
 1206: missileskill = 2
 1206: name = Cloud
 1206: posx = 224
 1206: posy = 210
 1206: speed = 8
 1206: team = 1
 1206: Size of map: 8
 1207: health = 7
 1207: meleeskill = 7
 1207: missileskill = 7
 1207: name = Stratos
 1207: posx = 32
 1207: posy = 50
 1207: speed = 7
 1208: team = 2
 1208: Size of map: 8
 1208: health = 7
 1208: meleeskill = 7
 1208: missileskill = 7
 1208: name = Ripburger
 1209: posx = 96
 1209: posy = 30
 1209: speed = 7
 1209: team = 2
 1209: Size of map: 8
 1209: health = 7
 1209: meleeskill = 7
 1210: missileskill = 7
 1210: name = Batlin
 1210: posx = 160
 1210: posy = 30
 1210: speed = 7
 1210: team = 2
 1210: Size of map: 8
 1211: health = 7
 1211: meleeskill = 7
 1211: missileskill = 7
 1211: name = Maurius
 1211: posx = 224
 1211: posy = 50
 1211: speed = 7
 1211: team = 2
 1211: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  325: health = 6
  325: meleeskill = 5
  326: missileskill = 10
  326: name = Elune
  326: posx = 32
  326: posy = 210
  326: speed = 7
  326: team = 1
  326: Size of map: 8
  327: health = 10
  327: meleeskill = 10
  327: missileskill = 3
  327: name = Frith
  327: posx = 96
  327: posy = 240
  327: speed = 5
  327: team = 1
  327: Size of map: 8
  329: health = 7
  329: meleeskill = 1
  329: missileskill = 11
  329: name = Legolas
  329: posx = 160
  329: posy = 240
  329: speed = 10
  330: team = 1
  330: Size of map: 8
  330: health = 8
  330: meleeskill = 10
  330: missileskill = 2
  330: name = Cloud
  331: posx = 224
  331: posy = 210
  331: speed = 8
  331: team = 1
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  332: missileskill = 7
  332: name = Stratos
  332: posx = 32
  332: posy = 50
  332: speed = 7
  332: team = 2
  332: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  333: missileskill = 7
  333: name = Ripburger
  333: posx = 96
  333: posy = 30
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Batlin
  334: posx = 160
  334: posy = 30
  334: speed = 7
  334: team = 2
  334: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Maurius
  335: posx = 224
  335: posy = 50
  335: speed = 7
  335: team = 2
  336: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  334: health = 6
  334: meleeskill = 5
  334: missileskill = 10
  334: name = Elune
  335: posx = 32
  335: posy = 210
  335: speed = 7
  335: team = 1
  335: Size of map: 8
  335: health = 10
  337: meleeskill = 10
  337: missileskill = 3
  337: name = Frith
  337: posx = 96
  338: posy = 240
  338: speed = 5
  338: team = 1
  338: Size of map: 8
  338: health = 7
  338: meleeskill = 1
  339: missileskill = 11
  339: name = Legolas
  339: posx = 160
  339: posy = 240
  339: speed = 10
  339: team = 1
  339: Size of map: 8
  340: health = 8
  340: meleeskill = 10
  340: missileskill = 2
  340: name = Cloud
  340: posx = 224
  340: posy = 210
  340: speed = 8
  340: team = 1
  341: Size of map: 8
  341: health = 7
  341: meleeskill = 7
  341: missileskill = 7
  341: name = Stratos
  341: posx = 32
  341: posy = 50
  342: speed = 7
  342: team = 2
  342: Size of map: 8
  342: health = 7
  342: meleeskill = 7
  343: missileskill = 7
  343: name = Ripburger
  343: posx = 96
  343: posy = 30
  343: speed = 7
  343: team = 2
  343: Size of map: 8
  344: health = 7
  344: meleeskill = 7
  344: missileskill = 7
  344: name = Batlin
  344: posx = 160
  344: posy = 30
  344: speed = 7
  344: team = 2
  344: Size of map: 8
  345: health = 7
  345: meleeskill = 7
  345: missileskill = 7
  345: name = Maurius
  345: posx = 224
  345: posy = 50
  345: speed = 7
  345: team = 2
  346: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  328: health = 6
  328: meleeskill = 5
  328: missileskill = 10
  328: name = Elune
  328: posx = 32
  328: posy = 210
  328: speed = 7
  328: team = 1
  329: Size of map: 8
  329: health = 10
  329: meleeskill = 10
  329: missileskill = 3
  329: name = Frith
  329: posx = 96
  329: posy = 240
  330: speed = 5
  330: team = 1
  330: Size of map: 8
  330: health = 7
  330: meleeskill = 1
  330: missileskill = 11
  331: name = Legolas
  331: posx = 160
  331: posy = 240
  331: speed = 10
  331: team = 1
  331: Size of map: 8
  331: health = 8
  332: meleeskill = 10
  332: missileskill = 2
  332: name = Cloud
  332: posx = 224
  332: posy = 210
  332: speed = 8
  332: team = 1
  332: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  333: missileskill = 7
  333: name = Stratos
  333: posx = 32
  333: posy = 50
  333: speed = 7
  333: team = 2
  334: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Ripburger
  334: posx = 96
  334: posy = 30
  334: speed = 7
  335: team = 2
  335: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Batlin
  336: posx = 160
  336: posy = 30
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  337: health = 7
  337: meleeskill = 7
  337: missileskill = 7
  337: name = Maurius
  337: posx = 224
  337: posy = 50
  337: speed = 7
  338: team = 2
  338: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  316: health = 6
  316: meleeskill = 5
  316: missileskill = 10
  316: name = Elune
  316: posx = 32
  317: posy = 210
  317: speed = 7
  317: team = 1
  317: Size of map: 8
  317: health = 10
  317: meleeskill = 10
  317: missileskill = 3
  318: name = Frith
  318: posx = 96
  318: posy = 240
  318: speed = 5
  318: team = 1
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 1
  318: missileskill = 11
  318: name = Legolas
  318: posx = 160
  318: posy = 240
  318: speed = 10
  318: team = 1
  318: Size of map: 8
  319: health = 8
  319: meleeskill = 10
  319: missileskill = 2
  319: name = Cloud
  319: posx = 224
  319: posy = 210
  319: speed = 8
  320: team = 1
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 7
  320: missileskill = 7
  320: name = Stratos
  320: posx = 32
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Ripburger
  322: posx = 96
  322: posy = 30
  322: speed = 7
  322: team = 2
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Batlin
  323: posx = 160
  324: posy = 30
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  325: missileskill = 7
  325: name = Maurius
  325: posx = 224
  325: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  317: health = 6
  318: meleeskill = 5
  318: missileskill = 10
  318: name = Elune
  318: posx = 32
  318: posy = 210
  318: speed = 7
  318: team = 1
  318: Size of map: 8
  319: health = 10
  319: meleeskill = 10
  319: missileskill = 3
  319: name = Frith
  319: posx = 96
  319: posy = 240
  319: speed = 5
  319: team = 1
  319: Size of map: 8
  321: health = 7
  321: meleeskill = 1
  321: missileskill = 11
  321: name = Legolas
  321: posx = 160
  321: posy = 240
  321: speed = 10
  321: team = 1
  321: Size of map: 8
  322: health = 8
  322: meleeskill = 10
  322: missileskill = 2
  322: name = Cloud
  322: posx = 224
  322: posy = 210
  322: speed = 8
  323: team = 1
  323: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Stratos
  323: posx = 32
  324: posy = 50
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Ripburger
  325: posx = 96
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  330: missileskill = 7
  330: name = Batlin
  331: posx = 160
  331: posy = 30
  331: speed = 7
  331: team = 2
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  332: missileskill = 7
  332: name = Maurius
  332: posx = 224
  332: posy = 50
  332: speed = 7
  332: team = 2
  332: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  330: health = 6
  330: meleeskill = 5
  330: missileskill = 10
  331: name = Elune
  331: posx = 32
  331: posy = 210
  331: speed = 7
  331: team = 1
  331: Size of map: 8
  331: health = 10
  331: meleeskill = 10
  332: missileskill = 3
  332: name = Frith
  332: posx = 96
  332: posy = 240
  332: speed = 5
  332: team = 1
  332: Size of map: 8
  333: health = 7
  333: meleeskill = 1
  333: missileskill = 11
  333: name = Legolas
  333: posx = 160
  333: posy = 240
  333: speed = 10
  333: team = 1
  334: Size of map: 8
  334: health = 8
  334: meleeskill = 10
  334: missileskill = 2
  334: name = Cloud
  334: posx = 224
  334: posy = 210
  335: speed = 8
  335: team = 1
  335: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  336: missileskill = 7
  336: name = Stratos
  336: posx = 32
  336: posy = 50
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  337: health = 7
  337: meleeskill = 7
  337: missileskill = 7
  337: name = Ripburger
  337: posx = 96
  337: posy = 30
  337: speed = 7
  337: team = 2
  337: Size of map: 8
  338: health = 7
  338: meleeskill = 7
  338: missileskill = 7
  338: name = Batlin
  338: posx = 160
  338: posy = 30
  338: speed = 7
  339: team = 2
  339: Size of map: 8
  339: health = 7
  339: meleeskill = 7
  339: missileskill = 7
  339: name = Maurius
  339: posx = 224
  339: posy = 50
  340: speed = 7
  340: team = 2
  340: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  328: health = 6
  328: meleeskill = 5
  329: missileskill = 10
  329: name = Elune
  329: posx = 32
  329: posy = 210
  329: speed = 7
  329: team = 1
  329: Size of map: 8
  332: health = 10
  332: meleeskill = 10
  332: missileskill = 3
  333: name = Frith
  333: posx = 96
  333: posy = 240
  333: speed = 5
  333: team = 1
  333: Size of map: 8
  333: health = 7
  334: meleeskill = 1
  334: missileskill = 11
  334: name = Legolas
  334: posx = 160
  334: posy = 240
  334: speed = 10
  334: team = 1
  334: Size of map: 8
  335: health = 8
  335: meleeskill = 10
  335: missileskill = 2
  335: name = Cloud
  335: posx = 224
  335: posy = 210
  335: speed = 8
  336: team = 1
  336: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  336: missileskill = 7
  336: name = Stratos
  336: posx = 32
  337: posy = 50
  337: speed = 7
  337: team = 2
  337: Size of map: 8
  337: health = 7
  337: meleeskill = 7
  337: missileskill = 7
  337: name = Ripburger
  338: posx = 96
  338: posy = 30
  338: speed = 7
  338: team = 2
  338: Size of map: 8
  338: health = 7
  338: meleeskill = 7
  339: missileskill = 7
  339: name = Batlin
  339: posx = 160
  339: posy = 30
  339: speed = 7
  339: team = 2
  340: Size of map: 8
  340: health = 7
  340: meleeskill = 7
  340: missileskill = 7
  340: name = Maurius
  340: posx = 224
  341: posy = 50
  341: speed = 7
  341: team = 2
  341: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  319: health = 6
  319: meleeskill = 5
  319: missileskill = 10
  319: name = Elune
  319: posx = 32
  319: posy = 210
  319: speed = 7
  319: team = 1
  319: Size of map: 8
  320: health = 10
  320: meleeskill = 10
  320: missileskill = 3
  320: name = Frith
  320: posx = 96
  321: posy = 240
  321: speed = 5
  321: team = 1
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 1
  322: missileskill = 11
  322: name = Legolas
  322: posx = 160
  322: posy = 240
  322: speed = 10
  322: team = 1
  322: Size of map: 8
  323: health = 8
  323: meleeskill = 10
  323: missileskill = 2
  323: name = Cloud
  323: posx = 224
  323: posy = 210
  323: speed = 8
  324: team = 1
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Stratos
  324: posx = 32
  325: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Ripburger
  325: posx = 96
  326: posy = 30
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Batlin
  327: posx = 160
  327: posy = 30
  327: speed = 7
  327: team = 2
  327: Size of map: 8
  328: health = 7
  328: meleeskill = 7
  328: missileskill = 7
  328: name = Maurius
  328: posx = 224
  328: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  320: health = 6
  320: meleeskill = 5
  320: missileskill = 10
  320: name = Elune
  320: posx = 32
  320: posy = 210
  320: speed = 7
  321: team = 1
  321: Size of map: 8
  321: health = 10
  321: meleeskill = 10
  321: missileskill = 3
  321: name = Frith
  321: posx = 96
  322: posy = 240
  322: speed = 5
  322: team = 1
  322: Size of map: 8
  322: health = 7
  322: meleeskill = 1
  322: missileskill = 11
  323: name = Legolas
  323: posx = 160
  323: posy = 240
  323: speed = 10
  323: team = 1
  323: Size of map: 8
  323: health = 8
  324: meleeskill = 10
  324: missileskill = 2
  324: name = Cloud
  324: posx = 224
  324: posy = 210
  324: speed = 8
  324: team = 1
  324: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Stratos
  325: posx = 32
  325: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Ripburger
  327: posx = 96
  327: posy = 30
  327: speed = 7
  328: team = 2
  328: Size of map: 8
  328: health = 7
  328: meleeskill = 7
  328: missileskill = 7
  328: name = Batlin
  329: posx = 160
  329: posy = 30
  329: speed = 7
  329: team = 2
  329: Size of map: 8
  329: health = 7
  329: meleeskill = 7
  330: missileskill = 7
  330: name = Maurius
  330: posx = 224
  330: posy = 50
  330: speed = 7
  330: team = 2
  330: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  284: health = 6
  284: meleeskill = 5
  284: missileskill = 10
  284: name = Elune
  284: posx = 32
  284: posy = 210
  285: speed = 7
  285: team = 1
  285: Size of map: 8
  285: health = 10
  285: meleeskill = 10
  285: missileskill = 3
  285: name = Frith
  286: posx = 96
  286: posy = 240
  286: speed = 5
  286: team = 1
  286: Size of map: 8
  286: health = 7
  286: meleeskill = 1
  287: missileskill = 11
  287: name = Legolas
  287: posx = 160
  287: posy = 240
  287: speed = 10
  287: team = 1
  287: Size of map: 8
  287: health = 8
  289: meleeskill = 10
  289: missileskill = 2
  289: name = Cloud
  289: posx = 224
  289: posy = 210
  289: speed = 8
  289: team = 1
  289: Size of map: 8
  290: health = 7
  290: meleeskill = 7
  290: missileskill = 7
  290: name = Stratos
  290: posx = 32
  290: posy = 50
  290: speed = 7
  291: team = 2
  291: Size of map: 8
  291: health = 7
  291: meleeskill = 7
  291: missileskill = 7
  291: name = Ripburger
  291: posx = 96
  291: posy = 30
  292: speed = 7
  292: team = 2
  292: Size of map: 8
  292: health = 7
  292: meleeskill = 7
  292: missileskill = 7
  292: name = Batlin
  292: posx = 160
  292: posy = 30
  293: speed = 7
  293: team = 2
  293: Size of map: 8
  293: health = 7
  293: meleeskill = 7
  293: missileskill = 7
  293: name = Maurius
  293: posx = 224
  294: posy = 50
  294: speed = 7
  294: team = 2
  294: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  308: health = 6
  309: meleeskill = 5
  309: missileskill = 10
  309: name = Elune
  309: posx = 32
  309: posy = 210
  309: speed = 7
  309: team = 1
  309: Size of map: 8
  310: health = 10
  310: meleeskill = 10
  310: missileskill = 3
  310: name = Frith
  310: posx = 96
  310: posy = 240
  310: speed = 5
  310: team = 1
  311: Size of map: 8
  311: health = 7
  311: meleeskill = 1
  311: missileskill = 11
  311: name = Legolas
  311: posx = 160
  311: posy = 240
  312: speed = 10
  312: team = 1
  312: Size of map: 8
  312: health = 8
  312: meleeskill = 10
  312: missileskill = 2
  313: name = Cloud
  313: posx = 224
  313: posy = 210
  313: speed = 8
  313: team = 1
  313: Size of map: 8
  313: health = 7
  314: meleeskill = 7
  314: missileskill = 7
  314: name = Stratos
  314: posx = 32
  314: posy = 50
  314: speed = 7
  314: team = 2
  314: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  315: name = Ripburger
  315: posx = 96
  315: posy = 30
  315: speed = 7
  315: team = 2
  315: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Batlin
  316: posx = 160
  316: posy = 30
  316: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Maurius
  318: posx = 224
  318: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  294: posy = 210
  295: speed = 7
  295: team = 1
  295: Size of map: 8
  295: health = 10
  295: meleeskill = 10
  295: missileskill = 3
  295: name = Frith
  296: posx = 96
  296: posy = 240
  296: speed = 5
  296: team = 1
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 1
  298: missileskill = 11
  298: name = Legolas
  298: posx = 160
  298: posy = 240
  298: speed = 10
  298: team = 1
  298: Size of map: 8
  299: health = 8
  299: meleeskill = 10
  299: missileskill = 2
  299: name = Cloud
  299: posx = 224
  299: posy = 210
  300: speed = 8
  300: team = 1
  300: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Stratos
  301: posx = 32
  301: posy = 50
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  302: missileskill = 7
  302: name = Ripburger
  302: posx = 96
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  303: missileskill = 7
  303: name = Batlin
  303: posx = 160
  303: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Maurius
  304: posx = 224
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  289: health = 6
  289: meleeskill = 5
  290: missileskill = 10
  290: name = Elune
  290: posx = 32
  290: posy = 210
  290: speed = 7
  290: team = 1
  290: Size of map: 8
  291: health = 10
  291: meleeskill = 10
  291: missileskill = 3
  291: name = Frith
  291: posx = 96
  291: posy = 240
  291: speed = 5
  291: team = 1
  291: Size of map: 8
  292: health = 7
  292: meleeskill = 1
  292: missileskill = 11
  292: name = Legolas
  292: posx = 160
  292: posy = 240
  292: speed = 10
  292: team = 1
  293: Size of map: 8
  293: health = 8
  293: meleeskill = 10
  293: missileskill = 2
  293: name = Cloud
  294: posx = 224
  294: posy = 210
  294: speed = 8
  294: team = 1
  294: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  295: missileskill = 7
  295: name = Stratos
  295: posx = 32
  295: posy = 50
  295: speed = 7
  295: team = 2
  295: Size of map: 8
  295: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Ripburger
  296: posx = 96
  296: posy = 30
  296: speed = 7
  296: team = 2
  296: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Batlin
  297: posx = 160
  297: posy = 30
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  298: health = 7
  298: meleeskill = 7
  298: missileskill = 7
  298: name = Maurius
  298: posx = 224
  298: posy = 50
  298: speed = 7
  298: team = 2
  298: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    3: Size of map: 6
  291: health = 6
  292: meleeskill = 5
  292: missileskill = 10
  292: name = Elune
  292: posx = 32
  292: posy = 210
  292: speed = 7
  292: team = 1
  292: Size of map: 8
  293: health = 10
  293: meleeskill = 10
  293: missileskill = 3
  293: name = Frith
  293: posx = 96
  293: posy = 240
  293: speed = 5
  293: team = 1
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 1
  294: missileskill = 11
  294: name = Legolas
  294: posx = 160
  294: posy = 240
  295: speed = 10
  295: team = 1
  295: Size of map: 8
  295: health = 8
  295: meleeskill = 10
  295: missileskill = 2
  296: name = Cloud
  296: posx = 224
  296: posy = 210
  296: speed = 8
  296: team = 1
  296: Size of map: 8
  296: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Stratos
  297: posx = 32
  297: posy = 50
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  298: health = 7
  298: meleeskill = 7
  298: missileskill = 7
  298: name = Ripburger
  298: posx = 96
  298: posy = 30
  298: speed = 7
  298: team = 2
  298: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Batlin
  299: posx = 160
  299: posy = 30
  299: speed = 7
  299: team = 2
  299: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Maurius
  300: posx = 224
  300: posy = 50
  300: speed = 7
  300: team = 2
  301: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  288: health = 6
  288: meleeskill = 5
  288: missileskill = 10
  288: name = Elune
  288: posx = 32
  288: posy = 210
  288: speed = 7
  288: team = 1
  288: Size of map: 8
  289: health = 10
  289: meleeskill = 10
  289: missileskill = 3
  289: name = Frith
  289: posx = 96
  289: posy = 240
  290: speed = 5
  290: team = 1
  290: Size of map: 8
  290: health = 7
  290: meleeskill = 1
  290: missileskill = 11
  290: name = Legolas
  290: posx = 160
  291: posy = 240
  291: speed = 10
  291: team = 1
  291: Size of map: 8
  292: health = 8
  292: meleeskill = 10
  292: missileskill = 2
  292: name = Cloud
  292: posx = 224
  292: posy = 210
  293: speed = 8
  293: team = 1
  293: Size of map: 8
  293: health = 7
  293: meleeskill = 7
  293: missileskill = 7
  293: name = Stratos
  294: posx = 32
  294: posy = 50
  294: speed = 7
  294: team = 2
  294: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  295: missileskill = 7
  295: name = Ripburger
  295: posx = 96
  295: posy = 30
  295: speed = 7
  295: team = 2
  295: Size of map: 8
  295: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Batlin
  296: posx = 160
  296: posy = 30
  296: speed = 7
  296: team = 2
  296: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Maurius
  297: posx = 224
  297: posy = 50
  297: speed = 7
  297: team = 2
  297: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  295: posy = 210
  295: speed = 7
  295: team = 1
  295: Size of map: 8
  295: health = 10
  296: meleeskill = 10
  296: missileskill = 3
  296: name = Frith
  296: posx = 96
  296: posy = 240
  296: speed = 5
  296: team = 1
  296: Size of map: 8
  297: health = 7
  297: meleeskill = 1
  297: missileskill = 11
  297: name = Legolas
  297: posx = 160
  297: posy = 240
  297: speed = 10
  297: team = 1
  297: Size of map: 8
  298: health = 8
  298: meleeskill = 10
  298: missileskill = 2
  298: name = Cloud
  298: posx = 224
  298: posy = 210
  299: speed = 8
  299: team = 1
  299: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Stratos
  299: posx = 32
  300: posy = 50
  300: speed = 7
  300: team = 2
  300: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  301: name = Ripburger
  301: posx = 96
  301: posy = 30
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Batlin
  302: posx = 160
  302: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Maurius
  303: posx = 224
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  341: health = 6
  341: meleeskill = 5
  341: missileskill = 10
  341: name = Elune
  341: posx = 32
  341: posy = 210
  341: speed = 7
  341: team = 1
  342: Size of map: 8
  342: health = 10
  342: meleeskill = 10
  342: missileskill = 3
  342: name = Frith
  342: posx = 96
  342: posy = 240
  343: speed = 5
  343: team = 1
  343: Size of map: 8
  343: health = 7
  343: meleeskill = 1
  343: missileskill = 11
  344: name = Legolas
  344: posx = 160
  344: posy = 240
  344: speed = 10
  345: team = 1
  345: Size of map: 8
  345: health = 8
  345: meleeskill = 10
  345: missileskill = 2
  345: name = Cloud
  346: posx = 224
  346: posy = 210
  346: speed = 8
  346: team = 1
  346: Size of map: 8
  347: health = 7
  347: meleeskill = 7
  347: missileskill = 7
  347: name = Stratos
  347: posx = 32
  347: posy = 50
  347: speed = 7
  347: team = 2
  347: Size of map: 8
  348: health = 7
  348: meleeskill = 7
  348: missileskill = 7
  348: name = Ripburger
  348: posx = 96
  348: posy = 30
  348: speed = 7
  348: team = 2
  349: Size of map: 8
  349: health = 7
  349: meleeskill = 7
  349: missileskill = 7
  349: name = Batlin
  349: posx = 160
  350: posy = 30
  350: speed = 7
  350: team = 2
  350: Size of map: 8
  350: health = 7
  350: meleeskill = 7
  351: missileskill = 7
  351: name = Maurius
  351: posx = 224
  351: posy = 50
  351: speed = 7
  351: team = 2
  351: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  279: health = 6
  280: meleeskill = 5
  280: missileskill = 10
  280: name = Elune
  280: posx = 32
  280: posy = 210
  280: speed = 7
  280: team = 1
  280: Size of map: 8
  281: health = 10
  281: meleeskill = 10
  281: missileskill = 3
  281: name = Frith
  281: posx = 96
  281: posy = 240
  281: speed = 5
  281: team = 1
  282: Size of map: 8
  282: health = 7
  282: meleeskill = 1
  282: missileskill = 11
  282: name = Legolas
  282: posx = 160
  282: posy = 240
  282: speed = 10
  283: team = 1
  283: Size of map: 8
  283: health = 8
  283: meleeskill = 10
  283: missileskill = 2
  283: name = Cloud
  283: posx = 224
  287: posy = 210
  287: speed = 8
  287: team = 1
  287: Size of map: 8
  287: health = 7
  288: meleeskill = 7
  288: missileskill = 7
  288: name = Stratos
  288: posx = 32
  288: posy = 50
  288: speed = 7
  288: team = 2
  288: Size of map: 8
  289: health = 7
  289: meleeskill = 7
  289: missileskill = 7
  289: name = Ripburger
  289: posx = 96
  289: posy = 30
  289: speed = 7
  289: team = 2
  289: Size of map: 8
  290: health = 7
  290: meleeskill = 7
  290: missileskill = 7
  290: name = Batlin
  290: posx = 160
  290: posy = 30
  290: speed = 7
  290: team = 2
  290: Size of map: 8
  291: health = 7
  291: meleeskill = 7
  291: missileskill = 7
  291: name = Maurius
  291: posx = 224
  291: posy = 50
  291: speed = 7
  291: team = 2
  292: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  332: health = 6
  332: meleeskill = 5
  332: missileskill = 10
  332: name = Elune
  332: posx = 32
  332: posy = 210
  333: speed = 7
  333: team = 1
  333: Size of map: 8
  333: health = 10
  333: meleeskill = 10
  333: missileskill = 3
  334: name = Frith
  334: posx = 96
  334: posy = 240
  334: speed = 5
  334: team = 1
  334: Size of map: 8
  335: health = 7
  335: meleeskill = 1
  335: missileskill = 11
  335: name = Legolas
  335: posx = 160
  335: posy = 240
  335: speed = 10
  335: team = 1
  335: Size of map: 8
  336: health = 8
  336: meleeskill = 10
  336: missileskill = 2
  336: name = Cloud
  336: posx = 224
  336: posy = 210
  337: speed = 8
  337: team = 1
  337: Size of map: 8
  337: health = 7
  337: meleeskill = 7
  337: missileskill = 7
  337: name = Stratos
  338: posx = 32
  338: posy = 50
  338: speed = 7
  338: team = 2
  338: Size of map: 8
  338: health = 7
  338: meleeskill = 7
  339: missileskill = 7
  339: name = Ripburger
  339: posx = 96
  339: posy = 30
  339: speed = 7
  339: team = 2
  339: Size of map: 8
  339: health = 7
  340: meleeskill = 7
  340: missileskill = 7
  340: name = Batlin
  340: posx = 160
  340: posy = 30
  340: speed = 7
  340: team = 2
  340: Size of map: 8
  341: health = 7
  341: meleeskill = 7
  341: missileskill = 7
  341: name = Maurius
  341: posx = 224
  341: posy = 50
  341: speed = 7
  341: team = 2
  342: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  345: health = 6
  345: meleeskill = 5
  345: missileskill = 10
  345: name = Elune
  345: posx = 32
  345: posy = 210
  345: speed = 7
  345: team = 1
  345: Size of map: 8
  346: health = 10
  346: meleeskill = 10
  346: missileskill = 3
  346: name = Frith
  346: posx = 96
  346: posy = 240
  346: speed = 5
  347: team = 1
  347: Size of map: 8
  347: health = 7
  347: meleeskill = 1
  347: missileskill = 11
  348: name = Legolas
  348: posx = 160
  348: posy = 240
  348: speed = 10
  348: team = 1
  348: Size of map: 8
  348: health = 8
  349: meleeskill = 10
  349: missileskill = 2
  349: name = Cloud
  349: posx = 224
  349: posy = 210
  349: speed = 8
  349: team = 1
  349: Size of map: 8
  350: health = 7
  350: meleeskill = 7
  350: missileskill = 7
  350: name = Stratos
  350: posx = 32
  350: posy = 50
  350: speed = 7
  350: team = 2
  351: Size of map: 8
  351: health = 7
  351: meleeskill = 7
  351: missileskill = 7
  351: name = Ripburger
  351: posx = 96
  351: posy = 30
  352: speed = 7
  352: team = 2
  352: Size of map: 8
  352: health = 7
  352: meleeskill = 7
  352: missileskill = 7
  352: name = Batlin
  352: posx = 160
  353: posy = 30
  353: speed = 7
  353: team = 2
  353: Size of map: 8
  353: health = 7
  353: meleeskill = 7
  353: missileskill = 7
  354: name = Maurius
  354: posx = 224
  354: posy = 50
  354: speed = 7
  354: team = 2
  354: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  351: health = 6
  351: meleeskill = 5
  351: missileskill = 10
  351: name = Elune
  352: posx = 32
  352: posy = 210
  352: speed = 7
  352: team = 1
  352: Size of map: 8
  353: health = 10
  353: meleeskill = 10
  353: missileskill = 3
  353: name = Frith
  353: posx = 96
  353: posy = 240
  353: speed = 5
  354: team = 1
  354: Size of map: 8
  358: health = 7
  359: meleeskill = 1
  359: missileskill = 11
  359: name = Legolas
  359: posx = 160
  359: posy = 240
  359: speed = 10
  359: team = 1
  359: Size of map: 8
  359: health = 8
  359: meleeskill = 10
  359: missileskill = 2
  360: name = Cloud
  360: posx = 224
  360: posy = 210
  360: speed = 8
  360: team = 1
  360: Size of map: 8
  361: health = 7
  361: meleeskill = 7
  361: missileskill = 7
  362: name = Stratos
  362: posx = 32
  362: posy = 50
  362: speed = 7
  362: team = 2
  362: Size of map: 8
  362: health = 7
  363: meleeskill = 7
  363: missileskill = 7
  363: name = Ripburger
  363: posx = 96
  363: posy = 30
  363: speed = 7
  363: team = 2
  363: Size of map: 8
  364: health = 7
  364: meleeskill = 7
  364: missileskill = 7
  364: name = Batlin
  364: posx = 160
  364: posy = 30
  364: speed = 7
  365: team = 2
  365: Size of map: 8
  365: health = 7
  365: meleeskill = 7
  365: missileskill = 7
  365: name = Maurius
  365: posx = 224
  366: posy = 50
  366: speed = 7
  366: team = 2
  366: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  334: health = 6
  334: meleeskill = 5
  334: missileskill = 10
  334: name = Elune
  334: posx = 32
  334: posy = 210
  334: speed = 7
  335: team = 1
  335: Size of map: 8
  335: health = 10
  335: meleeskill = 10
  335: missileskill = 3
  335: name = Frith
  336: posx = 96
  336: posy = 240
  336: speed = 5
  336: team = 1
  336: Size of map: 8
  336: health = 7
  337: meleeskill = 1
  337: missileskill = 11
  337: name = Legolas
  337: posx = 160
  337: posy = 240
  337: speed = 10
  337: team = 1
  337: Size of map: 8
  338: health = 8
  338: meleeskill = 10
  338: missileskill = 2
  338: name = Cloud
  338: posx = 224
  338: posy = 210
  338: speed = 8
  338: team = 1
  339: Size of map: 8
  339: health = 7
  339: meleeskill = 7
  339: missileskill = 7
  339: name = Stratos
  339: posx = 32
  339: posy = 50
  340: speed = 7
  340: team = 2
  340: Size of map: 8
  340: health = 7
  340: meleeskill = 7
  340: missileskill = 7
  341: name = Ripburger
  341: posx = 96
  341: posy = 30
  341: speed = 7
  341: team = 2
  341: Size of map: 8
  341: health = 7
  341: meleeskill = 7
  342: missileskill = 7
  342: name = Batlin
  342: posx = 160
  342: posy = 30
  342: speed = 7
  342: team = 2
  342: Size of map: 8
  343: health = 7
  343: meleeskill = 7
  343: missileskill = 7
  343: name = Maurius
  343: posx = 224
  343: posy = 50
  343: speed = 7
  343: team = 2
  343: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  335: health = 6
  335: meleeskill = 5
  335: missileskill = 10
  335: name = Elune
  335: posx = 32
  335: posy = 210
  336: speed = 7
  336: team = 1
  336: Size of map: 8
  336: health = 10
  336: meleeskill = 10
  336: missileskill = 3
  337: name = Frith
  337: posx = 96
  337: posy = 240
  337: speed = 5
  337: team = 1
  337: Size of map: 8
  337: health = 7
  338: meleeskill = 1
  338: missileskill = 11
  338: name = Legolas
  338: posx = 160
  338: posy = 240
  338: speed = 10
  338: team = 1
  338: Size of map: 8
  339: health = 8
  339: meleeskill = 10
  339: missileskill = 2
  339: name = Cloud
  339: posx = 224
  339: posy = 210
  339: speed = 8
  340: team = 1
  340: Size of map: 8
  340: health = 7
  340: meleeskill = 7
  340: missileskill = 7
  340: name = Stratos
  340: posx = 32
  341: posy = 50
  341: speed = 7
  341: team = 2
  341: Size of map: 8
  341: health = 7
  341: meleeskill = 7
  341: missileskill = 7
  341: name = Ripburger
  342: posx = 96
  342: posy = 30
  342: speed = 7
  342: team = 2
  342: Size of map: 8
  343: health = 7
  343: meleeskill = 7
  343: missileskill = 7
  343: name = Batlin
  343: posx = 160
  343: posy = 30
  343: speed = 7
  343: team = 2
  343: Size of map: 8
  344: health = 7
  344: meleeskill = 7
  344: missileskill = 7
  344: name = Maurius
  344: posx = 224
  344: posy = 50
  344: speed = 7
  345: team = 2
  345: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  349: health = 6
  349: meleeskill = 5
  349: missileskill = 10
  349: name = Elune
  349: posx = 32
  350: posy = 210
  350: speed = 7
  350: team = 1
  350: Size of map: 8
  350: health = 10
  350: meleeskill = 10
  350: missileskill = 3
  351: name = Frith
  351: posx = 96
  351: posy = 240
  351: speed = 5
  351: team = 1
  351: Size of map: 8
  352: health = 7
  352: meleeskill = 1
  352: missileskill = 11
  352: name = Legolas
  352: posx = 160
  353: posy = 240
  353: speed = 10
  353: team = 1
  353: Size of map: 8
  353: health = 8
  353: meleeskill = 10
  353: missileskill = 2
  354: name = Cloud
  354: posx = 224
  354: posy = 210
  354: speed = 8
  354: team = 1
  354: Size of map: 8
  355: health = 7
  355: meleeskill = 7
  355: missileskill = 7
  355: name = Stratos
  355: posx = 32
  355: posy = 50
  355: speed = 7
  355: team = 2
  355: Size of map: 8
  356: health = 7
  356: meleeskill = 7
  356: missileskill = 7
  356: name = Ripburger
  356: posx = 96
  356: posy = 30
  356: speed = 7
  356: team = 2
  356: Size of map: 8
  357: health = 7
  357: meleeskill = 7
  357: missileskill = 7
  357: name = Batlin
  357: posx = 160
  357: posy = 30
  358: speed = 7
  358: team = 2
  358: Size of map: 8
  358: health = 7
  358: meleeskill = 7
  358: missileskill = 7
  358: name = Maurius
  358: posx = 224
  359: posy = 50
  359: speed = 7
  359: team = 2
  359: Size of map: 8
    8: bpp = 32
    8: full_screen = 0
    8: h_res = 512
    8: name = FortyHourRPG
    9: use_opengl = 1
    9: v_res = 384
    9: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  294: posy = 210
  294: speed = 7
  295: team = 1
  295: Size of map: 8
  295: health = 10
  295: meleeskill = 10
  295: missileskill = 3
  295: name = Frith
  295: posx = 96
  296: posy = 240
  296: speed = 5
  296: team = 1
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 1
  296: missileskill = 11
  297: name = Legolas
  297: posx = 160
  297: posy = 240
  297: speed = 10
  297: team = 1
  297: Size of map: 8
  297: health = 8
  298: meleeskill = 10
  298: missileskill = 2
  298: name = Cloud
  298: posx = 224
  298: posy = 210
  298: speed = 8
  298: team = 1
  298: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Stratos
  299: posx = 32
  299: posy = 50
  299: speed = 7
  299: team = 2
  299: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  301: name = Ripburger
  301: posx = 96
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Batlin
  303: posx = 160
  303: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  304: missileskill = 7
  304: name = Maurius
  304: posx = 224
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  309: health = 6
  309: meleeskill = 5
  310: missileskill = 10
  310: name = Elune
  310: posx = 32
  310: posy = 210
  310: speed = 7
  310: team = 1
  310: Size of map: 8
  311: health = 10
  311: meleeskill = 10
  311: missileskill = 3
  311: name = Frith
  311: posx = 96
  311: posy = 240
  311: speed = 5
  311: team = 1
  312: Size of map: 8
  312: health = 7
  312: meleeskill = 1
  312: missileskill = 11
  312: name = Legolas
  312: posx = 160
  313: posy = 240
  313: speed = 10
  313: team = 1
  313: Size of map: 8
  313: health = 8
  313: meleeskill = 10
  314: missileskill = 2
  314: name = Cloud
  314: posx = 224
  314: posy = 210
  314: speed = 8
  314: team = 1
  314: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  315: name = Stratos
  315: posx = 32
  315: posy = 50
  315: speed = 7
  315: team = 2
  316: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Ripburger
  316: posx = 96
  316: posy = 30
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Batlin
  318: posx = 160
  318: posy = 30
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  319: missileskill = 7
  319: name = Maurius
  319: posx = 224
  319: posy = 50
  319: speed = 7
  319: team = 2
  319: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  313: health = 6
  314: meleeskill = 5
  314: missileskill = 10
  314: name = Elune
  314: posx = 32
  314: posy = 210
  314: speed = 7
  314: team = 1
  315: Size of map: 8
  315: health = 10
  315: meleeskill = 10
  315: missileskill = 3
  315: name = Frith
  315: posx = 96
  315: posy = 240
  316: speed = 5
  316: team = 1
  316: Size of map: 8
  316: health = 7
  316: meleeskill = 1
  317: missileskill = 11
  317: name = Legolas
  317: posx = 160
  317: posy = 240
  317: speed = 10
  317: team = 1
  317: Size of map: 8
  318: health = 8
  318: meleeskill = 10
  318: missileskill = 2
  318: name = Cloud
  318: posx = 224
  318: posy = 210
  318: speed = 8
  319: team = 1
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Stratos
  321: posx = 32
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Ripburger
  322: posx = 96
  322: posy = 30
  322: speed = 7
  322: team = 2
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Batlin
  323: posx = 160
  323: posy = 30
  323: speed = 7
  323: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Maurius
  324: posx = 224
  325: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  288: health = 6
  288: meleeskill = 5
  289: missileskill = 10
  289: name = Elune
  289: posx = 32
  289: posy = 210
  289: speed = 7
  289: team = 1
  289: Size of map: 8
  290: health = 10
  290: meleeskill = 10
  290: missileskill = 3
  290: name = Frith
  290: posx = 96
  290: posy = 240
  290: speed = 5
  290: team = 1
  290: Size of map: 8
  291: health = 7
  291: meleeskill = 1
  291: missileskill = 11
  291: name = Legolas
  291: posx = 160
  291: posy = 240
  291: speed = 10
  291: team = 1
  292: Size of map: 8
  292: health = 8
  293: meleeskill = 10
  293: missileskill = 2
  293: name = Cloud
  293: posx = 224
  293: posy = 210
  293: speed = 8
  293: team = 1
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  294: missileskill = 7
  294: name = Stratos
  294: posx = 32
  294: posy = 50
  294: speed = 7
  294: team = 2
  295: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  295: missileskill = 7
  295: name = Ripburger
  295: posx = 96
  295: posy = 30
  296: speed = 7
  296: team = 2
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Batlin
  296: posx = 160
  297: posy = 30
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  297: name = Maurius
  299: posx = 224
  299: posy = 50
  299: speed = 7
  299: team = 2
  299: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  278: health = 6
  279: meleeskill = 5
  279: missileskill = 10
  279: name = Elune
  279: posx = 32
  279: posy = 210
  279: speed = 7
  279: team = 1
  279: Size of map: 8
  280: health = 10
  280: meleeskill = 10
  280: missileskill = 3
  280: name = Frith
  280: posx = 96
  280: posy = 240
  280: speed = 5
  280: team = 1
  280: Size of map: 8
  281: health = 7
  281: meleeskill = 1
  281: missileskill = 11
  281: name = Legolas
  281: posx = 160
  282: posy = 240
  282: speed = 10
  282: team = 1
  282: Size of map: 8
  282: health = 8
  282: meleeskill = 10
  282: missileskill = 2
  282: name = Cloud
  283: posx = 224
  283: posy = 210
  283: speed = 8
  283: team = 1
  283: Size of map: 8
  283: health = 7
  284: meleeskill = 7
  284: missileskill = 7
  284: name = Stratos
  284: posx = 32
  284: posy = 50
  284: speed = 7
  284: team = 2
  284: Size of map: 8
  285: health = 7
  285: meleeskill = 7
  285: missileskill = 7
  285: name = Ripburger
  285: posx = 96
  285: posy = 30
  285: speed = 7
  285: team = 2
  285: Size of map: 8
  286: health = 7
  286: meleeskill = 7
  286: missileskill = 7
  286: name = Batlin
  286: posx = 160
  286: posy = 30
  286: speed = 7
  286: team = 2
  286: Size of map: 8
  287: health = 7
  287: meleeskill = 7
  287: missileskill = 7
  287: name = Maurius
  287: posx = 224
  287: posy = 50
  287: speed = 7
  287: team = 2
  288: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  316: health = 6
  316: meleeskill = 5
  316: missileskill = 10
  317: name = Elune
  317: posx = 32
  317: posy = 210
  317: speed = 7
  317: team = 1
  317: Size of map: 8
  317: health = 10
  317: meleeskill = 10
  317: missileskill = 3
  317: name = Frith
  317: posx = 96
  317: posy = 240
  317: speed = 5
  317: team = 1
  317: Size of map: 8
  318: health = 7
  318: meleeskill = 1
  318: missileskill = 11
  318: name = Legolas
  318: posx = 160
  318: posy = 240
  319: speed = 10
  319: team = 1
  319: Size of map: 8
  319: health = 8
  319: meleeskill = 10
  319: missileskill = 2
  319: name = Cloud
  320: posx = 224
  320: posy = 210
  320: speed = 8
  320: team = 1
  320: Size of map: 8
  320: health = 7
  321: meleeskill = 7
  321: missileskill = 7
  321: name = Stratos
  321: posx = 32
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
  321: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Ripburger
  322: posx = 96
  322: posy = 30
  322: speed = 7
  322: team = 2
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Batlin
  323: posx = 160
  324: posy = 30
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Maurius
  325: posx = 224
  325: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  544: health = 6
  544: meleeskill = 5
  544: missileskill = 10
  544: name = Elune
  544: posx = 32
  544: posy = 210
  544: speed = 7
  545: team = 1
  545: Size of map: 8
  545: health = 10
  545: meleeskill = 10
  546: missileskill = 3
  546: name = Frith
  546: posx = 96
  546: posy = 240
  546: speed = 5
  546: team = 1
  546: Size of map: 8
  547: health = 7
  547: meleeskill = 1
  547: missileskill = 11
  547: name = Legolas
  547: posx = 160
  547: posy = 240
  547: speed = 10
  548: team = 1
  548: Size of map: 8
  548: health = 8
  548: meleeskill = 10
  548: missileskill = 2
  548: name = Cloud
  549: posx = 224
  549: posy = 210
  549: speed = 8
  549: team = 1
  549: Size of map: 8
  550: health = 7
  550: meleeskill = 7
  550: missileskill = 7
  550: name = Stratos
  550: posx = 32
  550: posy = 50
  550: speed = 7
  550: team = 2
  550: Size of map: 8
  551: health = 7
  551: meleeskill = 7
  551: missileskill = 7
  551: name = Ripburger
  551: posx = 96
  551: posy = 30
  551: speed = 7
  552: team = 2
  552: Size of map: 8
  552: health = 7
  552: meleeskill = 7
  552: missileskill = 7
  553: name = Batlin
  553: posx = 160
  553: posy = 30
  553: speed = 7
  553: team = 2
  553: Size of map: 8
  555: health = 7
  555: meleeskill = 7
  555: missileskill = 7
  555: name = Maurius
  555: posx = 224
  555: posy = 50
  555: speed = 7
  555: team = 2
  556: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  319: health = 6
  319: meleeskill = 5
  319: missileskill = 10
  319: name = Elune
  319: posx = 32
  319: posy = 210
  319: speed = 7
  319: team = 1
  319: Size of map: 8
  320: health = 10
  320: meleeskill = 10
  320: missileskill = 3
  320: name = Frith
  320: posx = 96
  320: posy = 240
  320: speed = 5
  321: team = 1
  321: Size of map: 8
  321: health = 7
  321: meleeskill = 1
  321: missileskill = 11
  321: name = Legolas
  322: posx = 160
  322: posy = 240
  322: speed = 10
  322: team = 1
  322: Size of map: 8
  322: health = 8
  322: meleeskill = 10
  323: missileskill = 2
  323: name = Cloud
  323: posx = 224
  323: posy = 210
  323: speed = 8
  323: team = 1
  323: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Stratos
  324: posx = 32
  324: posy = 50
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Ripburger
  325: posx = 96
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  326: missileskill = 7
  326: name = Batlin
  326: posx = 160
  326: posy = 30
  326: speed = 7
  327: team = 2
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Maurius
  327: posx = 224
  327: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  293: health = 6
  293: meleeskill = 5
  293: missileskill = 10
  293: name = Elune
  293: posx = 32
  293: posy = 210
  294: speed = 7
  294: team = 1
  294: Size of map: 8
  294: health = 10
  294: meleeskill = 10
  294: missileskill = 3
  294: name = Frith
  294: posx = 96
  295: posy = 240
  295: speed = 5
  295: team = 1
  295: Size of map: 8
  295: health = 7
  295: meleeskill = 1
  295: missileskill = 11
  295: name = Legolas
  301: posx = 160
  301: posy = 240
  301: speed = 10
  301: team = 1
  301: Size of map: 8
  301: health = 8
  302: meleeskill = 10
  302: missileskill = 2
  302: name = Cloud
  302: posx = 224
  302: posy = 210
  302: speed = 8
  302: team = 1
  302: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Stratos
  303: posx = 32
  303: posy = 50
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Ripburger
  304: posx = 96
  304: posy = 30
  304: speed = 7
  304: team = 2
  304: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  305: missileskill = 7
  305: name = Batlin
  305: posx = 160
  305: posy = 30
  305: speed = 7
  306: team = 2
  306: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Maurius
  306: posx = 224
  306: posy = 50
  306: speed = 7
  307: team = 2
  307: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  311: health = 6
  311: meleeskill = 5
  311: missileskill = 10
  311: name = Elune
  311: posx = 32
  311: posy = 210
  311: speed = 7
  311: team = 1
  312: Size of map: 8
  312: health = 10
  312: meleeskill = 10
  312: missileskill = 3
  312: name = Frith
  312: posx = 96
  313: posy = 240
  313: speed = 5
  313: team = 1
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 1
  313: missileskill = 11
  314: name = Legolas
  314: posx = 160
  314: posy = 240
  314: speed = 10
  314: team = 1
  314: Size of map: 8
  314: health = 8
  315: meleeskill = 10
  315: missileskill = 2
  315: name = Cloud
  315: posx = 224
  315: posy = 210
  315: speed = 8
  316: team = 1
  316: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Stratos
  317: posx = 32
  317: posy = 50
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Ripburger
  318: posx = 96
  318: posy = 30
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Batlin
  319: posx = 160
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  320: missileskill = 7
  320: name = Maurius
  320: posx = 224
  320: posy = 50
  320: speed = 7
  320: team = 2
  320: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  295: name = Elune
  295: posx = 32
  295: posy = 210
  295: speed = 7
  295: team = 1
  295: Size of map: 8
  296: health = 10
  296: meleeskill = 10
  296: missileskill = 3
  296: name = Frith
  296: posx = 96
  296: posy = 240
  296: speed = 5
  296: team = 1
  296: Size of map: 8
  297: health = 7
  297: meleeskill = 1
  297: missileskill = 11
  297: name = Legolas
  297: posx = 160
  297: posy = 240
  297: speed = 10
  297: team = 1
  298: Size of map: 8
  298: health = 8
  298: meleeskill = 10
  298: missileskill = 2
  298: name = Cloud
  298: posx = 224
  299: posy = 210
  299: speed = 8
  299: team = 1
  299: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  300: name = Stratos
  300: posx = 32
  300: posy = 50
  300: speed = 7
  300: team = 2
  300: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  301: missileskill = 7
  301: name = Ripburger
  301: posx = 96
  301: posy = 30
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Batlin
  302: posx = 160
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Maurius
  303: posx = 224
  303: posy = 50
  303: speed = 7
  303: team = 2
  303: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  300: health = 6
  300: meleeskill = 5
  300: missileskill = 10
  300: name = Elune
  300: posx = 32
  300: posy = 210
  302: speed = 7
  302: team = 1
  302: Size of map: 8
  302: health = 10
  302: meleeskill = 10
  303: missileskill = 3
  303: name = Frith
  303: posx = 96
  303: posy = 240
  303: speed = 5
  303: team = 1
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 1
  304: missileskill = 11
  304: name = Legolas
  304: posx = 160
  304: posy = 240
  304: speed = 10
  304: team = 1
  304: Size of map: 8
  305: health = 8
  305: meleeskill = 10
  305: missileskill = 2
  305: name = Cloud
  305: posx = 224
  305: posy = 210
  305: speed = 8
  305: team = 1
  306: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Stratos
  306: posx = 32
  306: posy = 50
  307: speed = 7
  307: team = 2
  307: Size of map: 8
  307: health = 7
  307: meleeskill = 7
  307: missileskill = 7
  308: name = Ripburger
  308: posx = 96
  308: posy = 30
  308: speed = 7
  308: team = 2
  308: Size of map: 8
  308: health = 7
  308: meleeskill = 7
  309: missileskill = 7
  309: name = Batlin
  309: posx = 160
  309: posy = 30
  309: speed = 7
  309: team = 2
  309: Size of map: 8
  309: health = 7
  310: meleeskill = 7
  310: missileskill = 7
  310: name = Maurius
  310: posx = 224
  310: posy = 50
  310: speed = 7
  310: team = 2
  310: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  290: health = 6
  290: meleeskill = 5
  290: missileskill = 10
  291: name = Elune
  291: posx = 32
  291: posy = 210
  291: speed = 7
  291: team = 1
  291: Size of map: 8
  291: health = 10
  291: meleeskill = 10
  292: missileskill = 3
  292: name = Frith
  292: posx = 96
  292: posy = 240
  292: speed = 5
  292: team = 1
  292: Size of map: 8
  293: health = 7
  293: meleeskill = 1
  293: missileskill = 11
  293: name = Legolas
  293: posx = 160
  293: posy = 240
  293: speed = 10
  293: team = 1
  294: Size of map: 8
  294: health = 8
  294: meleeskill = 10
  294: missileskill = 2
  294: name = Cloud
  294: posx = 224
  294: posy = 210
  295: speed = 8
  295: team = 1
  295: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  295: missileskill = 7
  296: name = Stratos
  296: posx = 32
  296: posy = 50
  296: speed = 7
  296: team = 2
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  297: name = Ripburger
  297: posx = 96
  297: posy = 30
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  297: health = 7
  298: meleeskill = 7
  298: missileskill = 7
  298: name = Batlin
  298: posx = 160
  298: posy = 30
  298: speed = 7
  298: team = 2
  298: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Maurius
  299: posx = 224
  299: posy = 50
  299: speed = 7
  299: team = 2
  299: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  299: health = 6
  299: meleeskill = 5
  299: missileskill = 10
  299: name = Elune
  299: posx = 32
  300: posy = 210
  300: speed = 7
  300: team = 1
  300: Size of map: 8
  300: health = 10
  300: meleeskill = 10
  300: missileskill = 3
  301: name = Frith
  301: posx = 96
  301: posy = 240
  301: speed = 5
  301: team = 1
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 1
  302: missileskill = 11
  302: name = Legolas
  302: posx = 160
  302: posy = 240
  302: speed = 10
  302: team = 1
  302: Size of map: 8
  303: health = 8
  303: meleeskill = 10
  303: missileskill = 2
  303: name = Cloud
  303: posx = 224
  303: posy = 210
  303: speed = 8
  303: team = 1
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Stratos
  304: posx = 32
  304: posy = 50
  304: speed = 7
  304: team = 2
  305: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  305: missileskill = 7
  305: name = Ripburger
  305: posx = 96
  305: posy = 30
  305: speed = 7
  306: team = 2
  306: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Batlin
  307: posx = 160
  307: posy = 30
  307: speed = 7
  307: team = 2
  307: Size of map: 8
  307: health = 7
  307: meleeskill = 7
  307: missileskill = 7
  308: name = Maurius
  308: posx = 224
  308: posy = 50
  308: speed = 7
  308: team = 2
  308: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  297: health = 6
  297: meleeskill = 5
  298: missileskill = 10
  298: name = Elune
  298: posx = 32
  298: posy = 210
  298: speed = 7
  298: team = 1
  298: Size of map: 8
  299: health = 10
  299: meleeskill = 10
  299: missileskill = 3
  299: name = Frith
  299: posx = 96
  299: posy = 240
  299: speed = 5
  299: team = 1
  299: Size of map: 8
  300: health = 7
  300: meleeskill = 1
  300: missileskill = 11
  300: name = Legolas
  300: posx = 160
  300: posy = 240
  300: speed = 10
  301: team = 1
  301: Size of map: 8
  301: health = 8
  301: meleeskill = 10
  301: missileskill = 2
  301: name = Cloud
  301: posx = 224
  302: posy = 210
  302: speed = 8
  302: team = 1
  302: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  303: missileskill = 7
  303: name = Stratos
  303: posx = 32
  303: posy = 50
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  304: missileskill = 7
  304: name = Ripburger
  304: posx = 96
  304: posy = 30
  304: speed = 7
  304: team = 2
  304: Size of map: 8
  304: health = 7
  309: meleeskill = 7
  309: missileskill = 7
  309: name = Batlin
  309: posx = 160
  309: posy = 30
  310: speed = 7
  310: team = 2
  310: Size of map: 8
  310: health = 7
  310: meleeskill = 7
  310: missileskill = 7
  311: name = Maurius
  311: posx = 224
  311: posy = 50
  311: speed = 7
  311: team = 2
  311: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  296: health = 6
  297: meleeskill = 5
  297: missileskill = 10
  297: name = Elune
  297: posx = 32
  297: posy = 210
  297: speed = 7
  297: team = 1
  297: Size of map: 8
  298: health = 10
  298: meleeskill = 10
  298: missileskill = 3
  298: name = Frith
  298: posx = 96
  298: posy = 240
  298: speed = 5
  298: team = 1
  299: Size of map: 8
  299: health = 7
  299: meleeskill = 1
  299: missileskill = 11
  299: name = Legolas
  299: posx = 160
  299: posy = 240
  300: speed = 10
  300: team = 1
  300: Size of map: 8
  300: health = 8
  300: meleeskill = 10
  300: missileskill = 2
  300: name = Cloud
  301: posx = 224
  301: posy = 210
  301: speed = 8
  301: team = 1
  301: Size of map: 8
  301: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Stratos
  302: posx = 32
  302: posy = 50
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Ripburger
  303: posx = 96
  303: posy = 30
  303: speed = 7
  303: team = 2
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Batlin
  304: posx = 160
  304: posy = 30
  304: speed = 7
  305: team = 2
  305: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  305: missileskill = 7
  306: name = Maurius
  306: posx = 224
  306: posy = 50
  306: speed = 7
  306: team = 2
  306: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  292: health = 6
  298: meleeskill = 5
  298: missileskill = 10
  299: name = Elune
  299: posx = 32
  299: posy = 210
  299: speed = 7
  299: team = 1
  299: Size of map: 8
  299: health = 10
  300: meleeskill = 10
  300: missileskill = 3
  300: name = Frith
  300: posx = 96
  300: posy = 240
  300: speed = 5
  300: team = 1
  300: Size of map: 8
  301: health = 7
  301: meleeskill = 1
  301: missileskill = 11
  301: name = Legolas
  301: posx = 160
  301: posy = 240
  301: speed = 10
  301: team = 1
  301: Size of map: 8
  302: health = 8
  302: meleeskill = 10
  302: missileskill = 2
  302: name = Cloud
  302: posx = 224
  302: posy = 210
  302: speed = 8
  303: team = 1
  303: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Stratos
  304: posx = 32
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  305: name = Ripburger
  305: posx = 96
  305: posy = 30
  305: speed = 7
  305: team = 2
  305: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  306: missileskill = 7
  306: name = Batlin
  306: posx = 160
  306: posy = 30
  306: speed = 7
  306: team = 2
  306: Size of map: 8
  306: health = 7
  307: meleeskill = 7
  307: missileskill = 7
  307: name = Maurius
  307: posx = 224
  307: posy = 50
  307: speed = 7
  307: team = 2
  307: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  299: health = 6
  299: meleeskill = 5
  299: missileskill = 10
  299: name = Elune
  299: posx = 32
  299: posy = 210
  299: speed = 7
  299: team = 1
  299: Size of map: 8
  300: health = 10
  300: meleeskill = 10
  300: missileskill = 3
  300: name = Frith
  300: posx = 96
  300: posy = 240
  301: speed = 5
  301: team = 1
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 1
  301: missileskill = 11
  302: name = Legolas
  302: posx = 160
  302: posy = 240
  302: speed = 10
  302: team = 1
  302: Size of map: 8
  302: health = 8
  302: meleeskill = 10
  303: missileskill = 2
  303: name = Cloud
  303: posx = 224
  303: posy = 210
  303: speed = 8
  303: team = 1
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Stratos
  304: posx = 32
  304: posy = 50
  304: speed = 7
  304: team = 2
  304: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  305: missileskill = 7
  305: name = Ripburger
  305: posx = 96
  305: posy = 30
  305: speed = 7
  305: team = 2
  305: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Batlin
  306: posx = 160
  306: posy = 30
  306: speed = 7
  306: team = 2
  307: Size of map: 8
  307: health = 7
  307: meleeskill = 7
  307: missileskill = 7
  307: name = Maurius
  307: posx = 224
  307: posy = 50
  307: speed = 7
  308: team = 2
  308: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  307: health = 6
  307: meleeskill = 5
  307: missileskill = 10
  307: name = Elune
  307: posx = 32
  307: posy = 210
  307: speed = 7
  307: team = 1
  307: Size of map: 8
  308: health = 10
  308: meleeskill = 10
  308: missileskill = 3
  308: name = Frith
  308: posx = 96
  308: posy = 240
  308: speed = 5
  309: team = 1
  309: Size of map: 8
  309: health = 7
  309: meleeskill = 1
  309: missileskill = 11
  309: name = Legolas
  309: posx = 160
  310: posy = 240
  310: speed = 10
  310: team = 1
  310: Size of map: 8
  310: health = 8
  310: meleeskill = 10
  310: missileskill = 2
  310: name = Cloud
  311: posx = 224
  311: posy = 210
  311: speed = 8
  311: team = 1
  311: Size of map: 8
  311: health = 7
  312: meleeskill = 7
  312: missileskill = 7
  312: name = Stratos
  312: posx = 32
  312: posy = 50
  312: speed = 7
  312: team = 2
  312: Size of map: 8
  313: health = 7
  313: meleeskill = 7
  313: missileskill = 7
  313: name = Ripburger
  313: posx = 96
  313: posy = 30
  313: speed = 7
  313: team = 2
  313: Size of map: 8
  314: health = 7
  314: meleeskill = 7
  314: missileskill = 7
  314: name = Batlin
  314: posx = 160
  314: posy = 30
  314: speed = 7
  314: team = 2
  315: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  315: name = Maurius
  315: posx = 224
  315: posy = 50
  316: speed = 7
  316: team = 2
  316: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  296: health = 6
  296: meleeskill = 5
  296: missileskill = 10
  296: name = Elune
  296: posx = 32
  296: posy = 210
  296: speed = 7
  296: team = 1
  297: Size of map: 8
  297: health = 10
  297: meleeskill = 10
  297: missileskill = 3
  297: name = Frith
  297: posx = 96
  297: posy = 240
  298: speed = 5
  298: team = 1
  298: Size of map: 8
  298: health = 7
  298: meleeskill = 1
  298: missileskill = 11
  298: name = Legolas
  299: posx = 160
  299: posy = 240
  299: speed = 10
  299: team = 1
  299: Size of map: 8
  299: health = 8
  299: meleeskill = 10
  300: missileskill = 2
  300: name = Cloud
  300: posx = 224
  300: posy = 210
  300: speed = 8
  300: team = 1
  300: Size of map: 8
  301: health = 7
  301: meleeskill = 7
  301: missileskill = 7
  301: name = Stratos
  301: posx = 32
  301: posy = 50
  301: speed = 7
  301: team = 2
  301: Size of map: 8
  302: health = 7
  302: meleeskill = 7
  302: missileskill = 7
  302: name = Ripburger
  302: posx = 96
  302: posy = 30
  302: speed = 7
  302: team = 2
  302: Size of map: 8
  303: health = 7
  303: meleeskill = 7
  303: missileskill = 7
  303: name = Batlin
  303: posx = 160
  303: posy = 30
  303: speed = 7
  303: team = 2
  304: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Maurius
  304: posx = 224
  304: posy = 50
  304: speed = 7
  305: team = 2
  305: Size of map: 8
   20: bpp = 32
   20: full_screen = 0
   20: h_res = 512
   20: name = FortyHourRPG
   20: use_opengl = 1
   20: v_res = 384
   21: Size of map: 6
 5318: health = 6
 5319: meleeskill = 5
 5319: missileskill = 10
 5319: name = Elune
 5319: posx = 32
 5320: posy = 210
 5320: speed = 7
 5320: team = 1
 5320: Size of map: 8
 5320: health = 10
 5320: meleeskill = 10
 5321: missileskill = 3
 5321: name = Frith
 5321: posx = 96
 5321: posy = 240
 5321: speed = 5
 5321: team = 1
 5321: Size of map: 8
 5321: health = 7
 5322: meleeskill = 1
 5322: missileskill = 11
 5322: name = Legolas
 5322: posx = 160
 5322: posy = 240
 5322: speed = 10
 5322: team = 1
 5322: Size of map: 8
 5323: health = 8
 5323: meleeskill = 10
 5323: missileskill = 2
 5323: name = Cloud
 5323: posx = 224
 5323: posy = 210
 5324: speed = 8
 5324: team = 1
 5324: Size of map: 8
 5324: health = 7
 5324: meleeskill = 7
 5324: missileskill = 7
 5324: name = Stratos
 5324: posx = 32
 5325: posy = 50
 5325: speed = 7
 5325: team = 2
 5325: Size of map: 8
 5325: health = 7
 5325: meleeskill = 7
 5325: missileskill = 7
 5326: name = Ripburger
 5326: posx = 96
 5326: posy = 30
 5326: speed = 7
 5326: team = 2
 5326: Size of map: 8
 5327: health = 7
 5327: meleeskill = 7
 5327: missileskill = 7
 5327: name = Batlin
 5327: posx = 160
 5327: posy = 30
 5327: speed = 7
 5328: team = 2
 5328: Size of map: 8
 5328: health = 7
 5328: meleeskill = 7
 5328: missileskill = 7
 5328: name = Maurius
 5328: posx = 224
 5328: posy = 50
 5329: speed = 7
 5329: team = 2
 5329: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  307: health = 6
  308: meleeskill = 5
  308: missileskill = 10
  308: name = Elune
  308: posx = 32
  308: posy = 210
  308: speed = 7
  308: team = 1
  308: Size of map: 8
  309: health = 10
  309: meleeskill = 10
  309: missileskill = 3
  309: name = Frith
  309: posx = 96
  309: posy = 240
  309: speed = 5
  309: team = 1
  309: Size of map: 8
  310: health = 7
  310: meleeskill = 1
  310: missileskill = 11
  310: name = Legolas
  310: posx = 160
  310: posy = 240
  310: speed = 10
  311: team = 1
  311: Size of map: 8
  311: health = 8
  311: meleeskill = 10
  311: missileskill = 2
  311: name = Cloud
  311: posx = 224
  312: posy = 210
  312: speed = 8
  312: team = 1
  312: Size of map: 8
  312: health = 7
  312: meleeskill = 7
  312: missileskill = 7
  312: name = Stratos
  313: posx = 32
  313: posy = 50
  313: speed = 7
  313: team = 2
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 7
  314: missileskill = 7
  314: name = Ripburger
  314: posx = 96
  314: posy = 30
  314: speed = 7
  314: team = 2
  314: Size of map: 8
  314: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  315: name = Batlin
  315: posx = 160
  315: posy = 30
  315: speed = 7
  315: team = 2
  315: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Maurius
  316: posx = 224
  316: posy = 50
  316: speed = 7
  316: team = 2
  317: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  324: health = 6
  325: meleeskill = 5
  325: missileskill = 10
  325: name = Elune
  325: posx = 32
  325: posy = 210
  325: speed = 7
  325: team = 1
  325: Size of map: 8
  326: health = 10
  326: meleeskill = 10
  326: missileskill = 3
  326: name = Frith
  326: posx = 96
  326: posy = 240
  326: speed = 5
  326: team = 1
  326: Size of map: 8
  327: health = 7
  327: meleeskill = 1
  327: missileskill = 11
  327: name = Legolas
  327: posx = 160
  327: posy = 240
  328: speed = 10
  328: team = 1
  328: Size of map: 8
  328: health = 8
  328: meleeskill = 10
  328: missileskill = 2
  328: name = Cloud
  329: posx = 224
  329: posy = 210
  329: speed = 8
  329: team = 1
  329: Size of map: 8
  329: health = 7
  329: meleeskill = 7
  330: missileskill = 7
  330: name = Stratos
  330: posx = 32
  330: posy = 50
  330: speed = 7
  330: team = 2
  330: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Ripburger
  331: posx = 96
  331: posy = 30
  331: speed = 7
  331: team = 2
  331: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  332: name = Batlin
  332: posx = 160
  332: posy = 30
  332: speed = 7
  333: team = 2
  333: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  333: missileskill = 7
  333: name = Maurius
  333: posx = 224
  334: posy = 50
  334: speed = 7
  334: team = 2
  334: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  317: health = 6
  317: meleeskill = 5
  317: missileskill = 10
  317: name = Elune
  317: posx = 32
  317: posy = 210
  318: speed = 7
  318: team = 1
  318: Size of map: 8
  318: health = 10
  318: meleeskill = 10
  318: missileskill = 3
  319: name = Frith
  319: posx = 96
  319: posy = 240
  319: speed = 5
  319: team = 1
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 1
  320: missileskill = 11
  320: name = Legolas
  320: posx = 160
  320: posy = 240
  320: speed = 10
  320: team = 1
  320: Size of map: 8
  321: health = 8
  321: meleeskill = 10
  321: missileskill = 2
  321: name = Cloud
  321: posx = 224
  321: posy = 210
  321: speed = 8
  321: team = 1
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Stratos
  322: posx = 32
  322: posy = 50
  323: speed = 7
  323: team = 2
  323: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Ripburger
  323: posx = 96
  324: posy = 30
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  325: name = Batlin
  325: posx = 160
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  326: meleeskill = 7
  326: missileskill = 7
  326: name = Maurius
  326: posx = 224
  326: posy = 50
  326: speed = 7
  326: team = 2
  326: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  311: health = 6
  311: meleeskill = 5
  311: missileskill = 10
  311: name = Elune
  311: posx = 32
  311: posy = 210
  311: speed = 7
  312: team = 1
  312: Size of map: 8
  312: health = 10
  312: meleeskill = 10
  312: missileskill = 3
  312: name = Frith
  312: posx = 96
  312: posy = 240
  313: speed = 5
  313: team = 1
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 1
  313: missileskill = 11
  314: name = Legolas
  314: posx = 160
  314: posy = 240
  314: speed = 10
  314: team = 1
  314: Size of map: 8
  314: health = 8
  315: meleeskill = 10
  315: missileskill = 2
  315: name = Cloud
  315: posx = 224
  315: posy = 210
  315: speed = 8
  315: team = 1
  315: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Stratos
  316: posx = 32
  316: posy = 50
  316: speed = 7
  316: team = 2
  316: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Ripburger
  316: posx = 96
  316: posy = 30
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Batlin
  318: posx = 160
  318: posy = 30
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  319: missileskill = 7
  319: name = Maurius
  319: posx = 224
  319: posy = 50
  319: speed = 7
  319: team = 2
  319: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  323: health = 6
  323: meleeskill = 5
  324: missileskill = 10
  324: name = Elune
  324: posx = 32
  324: posy = 210
  324: speed = 7
  324: team = 1
  324: Size of map: 8
  325: health = 10
  325: meleeskill = 10
  325: missileskill = 3
  325: name = Frith
  325: posx = 96
  325: posy = 240
  325: speed = 5
  325: team = 1
  325: Size of map: 8
  326: health = 7
  326: meleeskill = 1
  326: missileskill = 11
  326: name = Legolas
  326: posx = 160
  326: posy = 240
  326: speed = 10
  326: team = 1
  327: Size of map: 8
  327: health = 8
  327: meleeskill = 10
  327: missileskill = 2
  327: name = Cloud
  328: posx = 224
  328: posy = 210
  328: speed = 8
  328: team = 1
  328: Size of map: 8
  328: health = 7
  328: meleeskill = 7
  329: missileskill = 7
  329: name = Stratos
  329: posx = 32
  329: posy = 50
  329: speed = 7
  329: team = 2
  329: Size of map: 8
  330: health = 7
  330: meleeskill = 7
  330: missileskill = 7
  330: name = Ripburger
  330: posx = 96
  330: posy = 30
  330: speed = 7
  330: team = 2
  330: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Batlin
  331: posx = 160
  331: posy = 30
  331: speed = 7
  332: team = 2
  332: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  332: name = Maurius
  332: posx = 224
  333: posy = 50
  333: speed = 7
  333: team = 2
  333: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  308: health = 6
  308: meleeskill = 5
  308: missileskill = 10
  308: name = Elune
  308: posx = 32
  308: posy = 210
  308: speed = 7
  308: team = 1
  309: Size of map: 8
  309: health = 10
  309: meleeskill = 10
  309: missileskill = 3
  309: name = Frith
  309: posx = 96
  310: posy = 240
  310: speed = 5
  310: team = 1
  310: Size of map: 8
  310: health = 7
  310: meleeskill = 1
  310: missileskill = 11
  310: name = Legolas
  311: posx = 160
  311: posy = 240
  311: speed = 10
  311: team = 1
  311: Size of map: 8
  311: health = 8
  311: meleeskill = 10
  312: missileskill = 2
  312: name = Cloud
  312: posx = 224
  312: posy = 210
  312: speed = 8
  312: team = 1
  312: Size of map: 8
  313: health = 7
  313: meleeskill = 7
  313: missileskill = 7
  313: name = Stratos
  313: posx = 32
  313: posy = 50
  313: speed = 7
  313: team = 2
  313: Size of map: 8
  314: health = 7
  314: meleeskill = 7
  314: missileskill = 7
  314: name = Ripburger
  314: posx = 96
  314: posy = 30
  314: speed = 7
  314: team = 2
  314: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  315: name = Batlin
  315: posx = 160
  315: posy = 30
  315: speed = 7
  316: team = 2
  316: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Maurius
  316: posx = 224
  316: posy = 50
  317: speed = 7
  317: team = 2
  317: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  308: health = 6
  308: meleeskill = 5
  308: missileskill = 10
  309: name = Elune
  309: posx = 32
  309: posy = 210
  309: speed = 7
  309: team = 1
  309: Size of map: 8
  309: health = 10
  309: meleeskill = 10
  310: missileskill = 3
  310: name = Frith
  310: posx = 96
  310: posy = 240
  310: speed = 5
  310: team = 1
  310: Size of map: 8
  311: health = 7
  311: meleeskill = 1
  311: missileskill = 11
  311: name = Legolas
  311: posx = 160
  311: posy = 240
  311: speed = 10
  311: team = 1
  311: Size of map: 8
  312: health = 8
  312: meleeskill = 10
  312: missileskill = 2
  312: name = Cloud
  312: posx = 224
  312: posy = 210
  313: speed = 8
  313: team = 1
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 7
  313: missileskill = 7
  313: name = Stratos
  314: posx = 32
  314: posy = 50
  314: speed = 7
  314: team = 2
  314: Size of map: 8
  314: health = 7
  314: meleeskill = 7
  314: missileskill = 7
  315: name = Ripburger
  315: posx = 96
  315: posy = 30
  315: speed = 7
  315: team = 2
  315: Size of map: 8
  315: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Batlin
  316: posx = 160
  316: posy = 30
  316: speed = 7
  316: team = 2
  316: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Maurius
  317: posx = 224
  317: posy = 50
  317: speed = 7
  317: team = 2
  317: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  318: health = 6
  318: meleeskill = 5
  318: missileskill = 10
  318: name = Elune
  318: posx = 32
  318: posy = 210
  319: speed = 7
  319: team = 1
  319: Size of map: 8
  319: health = 10
  319: meleeskill = 10
  319: missileskill = 3
  319: name = Frith
  319: posx = 96
  320: posy = 240
  320: speed = 5
  320: team = 1
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 1
  320: missileskill = 11
  321: name = Legolas
  321: posx = 160
  321: posy = 240
  321: speed = 10
  321: team = 1
  321: Size of map: 8
  321: health = 8
  322: meleeskill = 10
  322: missileskill = 2
  322: name = Cloud
  322: posx = 224
  322: posy = 210
  322: speed = 8
  322: team = 1
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Stratos
  323: posx = 32
  323: posy = 50
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Ripburger
  324: posx = 96
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Batlin
  326: posx = 160
  326: posy = 30
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  327: missileskill = 7
  327: name = Maurius
  327: posx = 224
  327: posy = 50
  327: speed = 7
  327: team = 2
  327: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  310: health = 6
  310: meleeskill = 5
  311: missileskill = 10
  311: name = Elune
  311: posx = 32
  311: posy = 210
  311: speed = 7
  311: team = 1
  311: Size of map: 8
  312: health = 10
  312: meleeskill = 10
  312: missileskill = 3
  312: name = Frith
  312: posx = 96
  312: posy = 240
  312: speed = 5
  312: team = 1
  312: Size of map: 8
  313: health = 7
  313: meleeskill = 1
  313: missileskill = 11
  313: name = Legolas
  313: posx = 160
  313: posy = 240
  313: speed = 10
  314: team = 1
  314: Size of map: 8
  314: health = 8
  314: meleeskill = 10
  314: missileskill = 2
  314: name = Cloud
  314: posx = 224
  315: posy = 210
  315: speed = 8
  315: team = 1
  315: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  316: missileskill = 7
  316: name = Stratos
  316: posx = 32
  316: posy = 50
  316: speed = 7
  316: team = 2
  316: Size of map: 8
  316: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Ripburger
  317: posx = 96
  317: posy = 30
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Batlin
  317: posx = 160
  317: posy = 30
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Maurius
  319: posx = 224
  319: posy = 50
  319: speed = 7
  319: team = 2
  320: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  318: health = 6
  318: meleeskill = 5
  318: missileskill = 10
  318: name = Elune
  318: posx = 32
  318: posy = 210
  318: speed = 7
  318: team = 1
  318: Size of map: 8
  318: health = 10
  318: meleeskill = 10
  318: missileskill = 3
  318: name = Frith
  318: posx = 96
  318: posy = 240
  319: speed = 5
  319: team = 1
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 1
  319: missileskill = 11
  319: name = Legolas
  320: posx = 160
  320: posy = 240
  320: speed = 10
  320: team = 1
  320: Size of map: 8
  320: health = 8
  321: meleeskill = 10
  321: missileskill = 2
  321: name = Cloud
  321: posx = 224
  321: posy = 210
  321: speed = 8
  321: team = 1
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Stratos
  322: posx = 32
  322: posy = 50
  322: speed = 7
  323: team = 2
  323: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Ripburger
  323: posx = 96
  323: posy = 30
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Batlin
  325: posx = 160
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  326: missileskill = 7
  326: name = Maurius
  326: posx = 224
  326: posy = 50
  326: speed = 7
  326: team = 2
  326: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  312: health = 6
  313: meleeskill = 5
  313: missileskill = 10
  313: name = Elune
  313: posx = 32
  313: posy = 210
  313: speed = 7
  313: team = 1
  313: Size of map: 8
  314: health = 10
  314: meleeskill = 10
  314: missileskill = 3
  314: name = Frith
  314: posx = 96
  314: posy = 240
  314: speed = 5
  314: team = 1
  315: Size of map: 8
  315: health = 7
  315: meleeskill = 1
  315: missileskill = 11
  315: name = Legolas
  315: posx = 160
  315: posy = 240
  315: speed = 10
  316: team = 1
  316: Size of map: 8
  316: health = 8
  316: meleeskill = 10
  316: missileskill = 2
  316: name = Cloud
  316: posx = 224
  317: posy = 210
  317: speed = 8
  317: team = 1
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  318: missileskill = 7
  318: name = Stratos
  318: posx = 32
  318: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Ripburger
  319: posx = 96
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  321: health = 7
  321: meleeskill = 7
  321: missileskill = 7
  321: name = Batlin
  321: posx = 160
  321: posy = 30
  321: speed = 7
  322: team = 2
  322: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Maurius
  323: posx = 224
  323: posy = 50
  323: speed = 7
  323: team = 2
  323: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  311: health = 6
  311: meleeskill = 5
  311: missileskill = 10
  311: name = Elune
  311: posx = 32
  311: posy = 210
  311: speed = 7
  312: team = 1
  312: Size of map: 8
  312: health = 10
  312: meleeskill = 10
  312: missileskill = 3
  312: name = Frith
  312: posx = 96
  313: posy = 240
  313: speed = 5
  313: team = 1
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 1
  314: missileskill = 11
  314: name = Legolas
  314: posx = 160
  314: posy = 240
  314: speed = 10
  314: team = 1
  314: Size of map: 8
  315: health = 8
  315: meleeskill = 10
  315: missileskill = 2
  315: name = Cloud
  315: posx = 224
  315: posy = 210
  315: speed = 8
  315: team = 1
  315: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Stratos
  316: posx = 32
  316: posy = 50
  316: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Ripburger
  317: posx = 96
  317: posy = 30
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Batlin
  318: posx = 160
  318: posy = 30
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  319: missileskill = 7
  319: name = Maurius
  319: posx = 224
  319: posy = 50
  319: speed = 7
  319: team = 2
  319: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  312: health = 6
  312: meleeskill = 5
  312: missileskill = 10
  313: name = Elune
  313: posx = 32
  313: posy = 210
  313: speed = 7
  313: team = 1
  313: Size of map: 8
  314: health = 10
  314: meleeskill = 10
  314: missileskill = 3
  314: name = Frith
  314: posx = 96
  314: posy = 240
  314: speed = 5
  314: team = 1
  314: Size of map: 8
  315: health = 7
  315: meleeskill = 1
  315: missileskill = 11
  315: name = Legolas
  315: posx = 160
  315: posy = 240
  315: speed = 10
  315: team = 1
  316: Size of map: 8
  316: health = 8
  316: meleeskill = 10
  316: missileskill = 2
  316: name = Cloud
  316: posx = 224
  316: posy = 210
  317: speed = 8
  317: team = 1
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Stratos
  318: posx = 32
  318: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Ripburger
  318: posx = 96
  318: posy = 30
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Batlin
  319: posx = 160
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  320: health = 7
  320: meleeskill = 7
  320: missileskill = 7
  320: name = Maurius
  320: posx = 224
  320: posy = 50
  320: speed = 7
  321: team = 2
  321: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  299: health = 6
  299: meleeskill = 5
  299: missileskill = 10
  299: name = Elune
  299: posx = 32
  299: posy = 210
  299: speed = 7
  300: team = 1
  300: Size of map: 8
  300: health = 10
  300: meleeskill = 10
  300: missileskill = 3
  300: name = Frith
  301: posx = 96
  301: posy = 240
  301: speed = 5
  301: team = 1
  301: Size of map: 8
  301: health = 7
  301: meleeskill = 1
  302: missileskill = 11
  302: name = Legolas
  302: posx = 160
  302: posy = 240
  302: speed = 10
  302: team = 1
  302: Size of map: 8
  302: health = 8
  303: meleeskill = 10
  303: missileskill = 2
  303: name = Cloud
  303: posx = 224
  303: posy = 210
  303: speed = 8
  303: team = 1
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 7
  304: missileskill = 7
  304: name = Stratos
  304: posx = 32
  304: posy = 50
  304: speed = 7
  305: team = 2
  305: Size of map: 8
  305: health = 7
  305: meleeskill = 7
  305: missileskill = 7
  305: name = Ripburger
  305: posx = 96
  305: posy = 30
  306: speed = 7
  306: team = 2
  306: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Batlin
  311: posx = 160
  311: posy = 30
  311: speed = 7
  311: team = 2
  312: Size of map: 8
  312: health = 7
  312: meleeskill = 7
  312: missileskill = 7
  312: name = Maurius
  312: posx = 224
  312: posy = 50
  313: speed = 7
  313: team = 2
  313: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  304: health = 6
  305: meleeskill = 5
  305: missileskill = 10
  305: name = Elune
  305: posx = 32
  305: posy = 210
  305: speed = 7
  305: team = 1
  305: Size of map: 8
  306: health = 10
  306: meleeskill = 10
  306: missileskill = 3
  306: name = Frith
  306: posx = 96
  306: posy = 240
  306: speed = 5
  306: team = 1
  307: Size of map: 8
  307: health = 7
  307: meleeskill = 1
  307: missileskill = 11
  307: name = Legolas
  307: posx = 160
  307: posy = 240
  307: speed = 10
  307: team = 1
  307: Size of map: 8
  307: health = 8
  307: meleeskill = 10
  307: missileskill = 2
  307: name = Cloud
  308: posx = 224
  308: posy = 210
  308: speed = 8
  308: team = 1
  308: Size of map: 8
  308: health = 7
  308: meleeskill = 7
  309: missileskill = 7
  309: name = Stratos
  309: posx = 32
  309: posy = 50
  309: speed = 7
  309: team = 2
  309: Size of map: 8
  309: health = 7
  310: meleeskill = 7
  310: missileskill = 7
  310: name = Ripburger
  310: posx = 96
  310: posy = 30
  310: speed = 7
  310: team = 2
  310: Size of map: 8
  311: health = 7
  311: meleeskill = 7
  311: missileskill = 7
  311: name = Batlin
  311: posx = 160
  311: posy = 30
  311: speed = 7
  311: team = 2
  312: Size of map: 8
  312: health = 7
  312: meleeskill = 7
  312: missileskill = 7
  312: name = Maurius
  312: posx = 224
  312: posy = 50
  312: speed = 7
  313: team = 2
  313: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  301: health = 6
  301: meleeskill = 5
  302: missileskill = 10
  302: name = Elune
  302: posx = 32
  302: posy = 210
  302: speed = 7
  302: team = 1
  302: Size of map: 8
  302: health = 10
  303: meleeskill = 10
  303: missileskill = 3
  303: name = Frith
  303: posx = 96
  303: posy = 240
  303: speed = 5
  303: team = 1
  303: Size of map: 8
  304: health = 7
  304: meleeskill = 1
  304: missileskill = 11
  304: name = Legolas
  304: posx = 160
  304: posy = 240
  304: speed = 10
  304: team = 1
  304: Size of map: 8
  305: health = 8
  305: meleeskill = 10
  305: missileskill = 2
  305: name = Cloud
  305: posx = 224
  305: posy = 210
  306: speed = 8
  306: team = 1
  306: Size of map: 8
  306: health = 7
  306: meleeskill = 7
  306: missileskill = 7
  306: name = Stratos
  307: posx = 32
  307: posy = 50
  307: speed = 7
  307: team = 2
  307: Size of map: 8
  307: health = 7
  307: meleeskill = 7
  307: missileskill = 7
  308: name = Ripburger
  308: posx = 96
  308: posy = 30
  308: speed = 7
  308: team = 2
  308: Size of map: 8
  308: health = 7
  309: meleeskill = 7
  309: missileskill = 7
  309: name = Batlin
  309: posx = 160
  309: posy = 30
  309: speed = 7
  309: team = 2
  309: Size of map: 8
  310: health = 7
  310: meleeskill = 7
  310: missileskill = 7
  310: name = Maurius
  310: posx = 224
  310: posy = 50
  310: speed = 7
  310: team = 2
  310: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  315: health = 6
  315: meleeskill = 5
  315: missileskill = 10
  315: name = Elune
  315: posx = 32
  316: posy = 210
  316: speed = 7
  316: team = 1
  316: Size of map: 8
  316: health = 10
  316: meleeskill = 10
  316: missileskill = 3
  317: name = Frith
  317: posx = 96
  317: posy = 240
  317: speed = 5
  317: team = 1
  317: Size of map: 8
  318: health = 7
  318: meleeskill = 1
  318: missileskill = 11
  318: name = Legolas
  318: posx = 160
  318: posy = 240
  318: speed = 10
  318: team = 1
  318: Size of map: 8
  319: health = 8
  319: meleeskill = 10
  319: missileskill = 2
  319: name = Cloud
  319: posx = 224
  319: posy = 210
  319: speed = 8
  320: team = 1
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 7
  320: missileskill = 7
  320: name = Stratos
  320: posx = 32
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
  321: health = 7
  321: meleeskill = 7
  321: missileskill = 7
  321: name = Ripburger
  322: posx = 96
  322: posy = 30
  322: speed = 7
  322: team = 2
  322: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  323: name = Batlin
  323: posx = 160
  323: posy = 30
  323: speed = 7
  323: team = 2
  323: Size of map: 8
  323: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Maurius
  324: posx = 224
  324: posy = 50
  324: speed = 7
  324: team = 2
  324: Size of map: 8
    1: bpp = 32
   11: full_screen = 0
   11: h_res = 512
   11: name = FortyHourRPG
   11: use_opengl = 1
   11: v_res = 384
   12: Size of map: 6
  786: health = 6
  786: meleeskill = 5
  786: missileskill = 10
  786: name = Elune
  786: posx = 32
  786: posy = 210
  786: speed = 7
  786: team = 1
  787: Size of map: 8
  787: health = 10
  787: meleeskill = 10
  787: missileskill = 3
  787: name = Frith
  787: posx = 96
  787: posy = 240
  788: speed = 5
  788: team = 1
  788: Size of map: 8
  788: health = 7
  788: meleeskill = 1
  788: missileskill = 11
  789: name = Legolas
  789: posx = 160
  789: posy = 240
  789: speed = 10
  789: team = 1
  789: Size of map: 8
  789: health = 8
  789: meleeskill = 10
  790: missileskill = 2
  790: name = Cloud
  790: posx = 224
  790: posy = 210
  790: speed = 8
  790: team = 1
  790: Size of map: 8
  791: health = 7
  791: meleeskill = 7
  791: missileskill = 7
  791: name = Stratos
  791: posx = 32
  791: posy = 50
  791: speed = 7
  791: team = 2
  792: Size of map: 8
  792: health = 7
  792: meleeskill = 7
  792: missileskill = 7
  792: name = Ripburger
  792: posx = 96
  792: posy = 30
  792: speed = 7
  793: team = 2
  793: Size of map: 8
  793: health = 7
  793: meleeskill = 7
  793: missileskill = 7
  793: name = Batlin
  794: posx = 160
  794: posy = 30
  794: speed = 7
  794: team = 2
  794: Size of map: 8
  794: health = 7
  794: meleeskill = 7
  795: missileskill = 7
  795: name = Maurius
  795: posx = 224
  795: posy = 50
  795: speed = 7
  795: team = 2
  795: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  324: health = 6
  324: meleeskill = 5
  325: missileskill = 10
  325: name = Elune
  325: posx = 32
  325: posy = 210
  325: speed = 7
  325: team = 1
  325: Size of map: 8
  326: health = 10
  326: meleeskill = 10
  326: missileskill = 3
  326: name = Frith
  326: posx = 96
  326: posy = 240
  326: speed = 5
  326: team = 1
  326: Size of map: 8
  327: health = 7
  327: meleeskill = 1
  327: missileskill = 11
  327: name = Legolas
  327: posx = 160
  327: posy = 240
  328: speed = 10
  328: team = 1
  328: Size of map: 8
  328: health = 8
  328: meleeskill = 10
  328: missileskill = 2
  328: name = Cloud
  329: posx = 224
  329: posy = 210
  329: speed = 8
  329: team = 1
  329: Size of map: 8
  329: health = 7
  330: meleeskill = 7
  330: missileskill = 7
  330: name = Stratos
  330: posx = 32
  330: posy = 50
  330: speed = 7
  330: team = 2
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Ripburger
  331: posx = 96
  331: posy = 30
  332: speed = 7
  332: team = 2
  332: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  332: name = Batlin
  332: posx = 160
  333: posy = 30
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  334: missileskill = 7
  334: name = Maurius
  334: posx = 224
  334: posy = 50
  334: speed = 7
  334: team = 2
  334: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  320: health = 6
  320: meleeskill = 5
  320: missileskill = 10
  320: name = Elune
  320: posx = 32
  320: posy = 210
  320: speed = 7
  320: team = 1
  320: Size of map: 8
  321: health = 10
  321: meleeskill = 10
  321: missileskill = 3
  321: name = Frith
  321: posx = 96
  321: posy = 240
  322: speed = 5
  322: team = 1
  322: Size of map: 8
  322: health = 7
  322: meleeskill = 1
  322: missileskill = 11
  322: name = Legolas
  323: posx = 160
  323: posy = 240
  323: speed = 10
  323: team = 1
  323: Size of map: 8
  323: health = 8
  324: meleeskill = 10
  324: missileskill = 2
  324: name = Cloud
  324: posx = 224
  324: posy = 210
  324: speed = 8
  324: team = 1
  324: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Stratos
  325: posx = 32
  325: posy = 50
  325: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  326: missileskill = 7
  326: name = Ripburger
  326: posx = 96
  326: posy = 30
  327: speed = 7
  327: team = 2
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Batlin
  328: posx = 160
  328: posy = 30
  328: speed = 7
  328: team = 2
  328: Size of map: 8
  328: health = 7
  328: meleeskill = 7
  329: missileskill = 7
  329: name = Maurius
  329: posx = 224
  329: posy = 50
  329: speed = 7
  329: team = 2
  329: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  331: health = 6
  331: meleeskill = 5
  331: missileskill = 10
  331: name = Elune
  331: posx = 32
  331: posy = 210
  332: speed = 7
  332: team = 1
  332: Size of map: 8
  332: health = 10
  332: meleeskill = 10
  332: missileskill = 3
  332: name = Frith
  332: posx = 96
  333: posy = 240
  333: speed = 5
  333: team = 1
  333: Size of map: 8
  333: health = 7
  333: meleeskill = 1
  334: missileskill = 11
  334: name = Legolas
  334: posx = 160
  334: posy = 240
  334: speed = 10
  334: team = 1
  334: Size of map: 8
  335: health = 8
  335: meleeskill = 10
  335: missileskill = 2
  335: name = Cloud
  335: posx = 224
  335: posy = 210
  335: speed = 8
  335: team = 1
  335: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  336: missileskill = 7
  336: name = Stratos
  336: posx = 32
  336: posy = 50
  337: speed = 7
  337: team = 2
  337: Size of map: 8
  338: health = 7
  338: meleeskill = 7
  338: missileskill = 7
  338: name = Ripburger
  338: posx = 96
  338: posy = 30
  339: speed = 7
  339: team = 2
  339: Size of map: 8
  339: health = 7
  339: meleeskill = 7
  339: missileskill = 7
  340: name = Batlin
  340: posx = 160
  340: posy = 30
  340: speed = 7
  340: team = 2
  340: Size of map: 8
  340: health = 7
  340: meleeskill = 7
  341: missileskill = 7
  341: name = Maurius
  341: posx = 224
  341: posy = 50
  341: speed = 7
  341: team = 2
  341: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  347: health = 6
  347: meleeskill = 5
  347: missileskill = 10
  347: name = Elune
  347: posx = 32
  347: posy = 210
  347: speed = 7
  347: team = 1
  348: Size of map: 8
  348: health = 10
  348: meleeskill = 10
  348: missileskill = 3
  348: name = Frith
  348: posx = 96
  348: posy = 240
  349: speed = 5
  349: team = 1
  349: Size of map: 8
  349: health = 7
  349: meleeskill = 1
  350: missileskill = 11
  350: name = Legolas
  350: posx = 160
  350: posy = 240
  350: speed = 10
  350: team = 1
  350: Size of map: 8
  350: health = 8
  351: meleeskill = 10
  351: missileskill = 2
  351: name = Cloud
  351: posx = 224
  351: posy = 210
  351: speed = 8
  351: team = 1
  351: Size of map: 8
  352: health = 7
  352: meleeskill = 7
  352: missileskill = 7
  352: name = Stratos
  352: posx = 32
  352: posy = 50
  352: speed = 7
  352: team = 2
  353: Size of map: 8
  353: health = 7
  353: meleeskill = 7
  353: missileskill = 7
  353: name = Ripburger
  353: posx = 96
  353: posy = 30
  353: speed = 7
  354: team = 2
  354: Size of map: 8
  355: health = 7
  355: meleeskill = 7
  355: missileskill = 7
  355: name = Batlin
  355: posx = 160
  355: posy = 30
  355: speed = 7
  355: team = 2
  355: Size of map: 8
  356: health = 7
  356: meleeskill = 7
  356: missileskill = 7
  356: name = Maurius
  356: posx = 224
  356: posy = 50
  356: speed = 7
  356: team = 2
  357: Size of map: 8
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  309: health = 6
  310: meleeskill = 5
  310: missileskill = 10
  310: name = Elune
  310: posx = 32
  310: posy = 210
  310: speed = 7
  310: team = 1
  310: Size of map: 8
  311: health = 10
  311: meleeskill = 10
  311: missileskill = 3
  311: name = Frith
  311: posx = 96
  311: posy = 240
  311: speed = 5
  311: team = 1
  312: Size of map: 8
  312: health = 7
  312: meleeskill = 1
  312: missileskill = 11
  312: name = Legolas
  312: posx = 160
  313: posy = 240
  313: speed = 10
  313: team = 1
  313: Size of map: 8
  313: health = 8
  313: meleeskill = 10
  313: missileskill = 2
  314: name = Cloud
  314: posx = 224
  314: posy = 210
  314: speed = 8
  314: team = 1
  314: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  315: name = Stratos
  315: posx = 32
  315: posy = 50
  315: speed = 7
  315: team = 2
  315: Size of map: 8
  316: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Ripburger
  316: posx = 96
  316: posy = 30
  316: speed = 7
  316: team = 2
  316: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Batlin
  317: posx = 160
  317: posy = 30
  317: speed = 7
  317: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Maurius
  318: posx = 224
  318: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  322: health = 6
  322: meleeskill = 5
  323: missileskill = 10
  323: name = Elune
  323: posx = 32
  323: posy = 210
  323: speed = 7
  323: team = 1
  323: Size of map: 8
  324: health = 10
  324: meleeskill = 10
  324: missileskill = 3
  324: name = Frith
  324: posx = 96
  324: posy = 240
  324: speed = 5
  324: team = 1
  324: Size of map: 8
  325: health = 7
  325: meleeskill = 1
  325: missileskill = 11
  325: name = Legolas
  325: posx = 160
  325: posy = 240
  325: speed = 10
  325: team = 1
  326: Size of map: 8
  326: health = 8
  326: meleeskill = 10
  326: missileskill = 2
  326: name = Cloud
  326: posx = 224
  326: posy = 210
  327: speed = 8
  327: team = 1
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Stratos
  328: posx = 32
  328: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
  329: health = 7
  329: meleeskill = 7
  329: missileskill = 7
  329: name = Ripburger
  329: posx = 96
  329: posy = 30
  329: speed = 7
  329: team = 2
  329: Size of map: 8
  330: health = 7
  330: meleeskill = 7
  330: missileskill = 7
  330: name = Batlin
  330: posx = 160
  330: posy = 30
  330: speed = 7
  331: team = 2
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Maurius
  331: posx = 224
  332: posy = 50
  332: speed = 7
  332: team = 2
  332: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  329: health = 6
  329: meleeskill = 5
  329: missileskill = 10
  329: name = Elune
  329: posx = 32
  329: posy = 210
  329: speed = 7
  329: team = 1
  329: Size of map: 8
  330: health = 10
  330: meleeskill = 10
  330: missileskill = 3
  330: name = Frith
  330: posx = 96
  330: posy = 240
  330: speed = 5
  331: team = 1
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 1
  331: missileskill = 11
  332: name = Legolas
  332: posx = 160
  332: posy = 240
  332: speed = 10
  332: team = 1
  332: Size of map: 8
  333: health = 8
  333: meleeskill = 10
  333: missileskill = 2
  333: name = Cloud
  333: posx = 224
  333: posy = 210
  333: speed = 8
  333: team = 1
  334: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Stratos
  334: posx = 32
  334: posy = 50
  335: speed = 7
  335: team = 2
  335: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Ripburger
  336: posx = 96
  336: posy = 30
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  336: missileskill = 7
  337: name = Batlin
  337: posx = 160
  337: posy = 30
  337: speed = 7
  337: team = 2
  337: Size of map: 8
  338: health = 7
  338: meleeskill = 7
  338: missileskill = 7
  338: name = Maurius
  338: posx = 224
  338: posy = 50
  338: speed = 7
  338: team = 2
  338: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  353: health = 6
  353: meleeskill = 5
  353: missileskill = 10
  353: name = Elune
  353: posx = 32
  353: posy = 210
  353: speed = 7
  353: team = 1
  353: Size of map: 8
  354: health = 10
  354: meleeskill = 10
  354: missileskill = 3
  354: name = Frith
  354: posx = 96
  354: posy = 240
  354: speed = 5
  355: team = 1
  355: Size of map: 8
  355: health = 7
  355: meleeskill = 1
  355: missileskill = 11
  356: name = Legolas
  356: posx = 160
  356: posy = 240
  356: speed = 10
  356: team = 1
  356: Size of map: 8
  356: health = 8
  357: meleeskill = 10
  357: missileskill = 2
  357: name = Cloud
  357: posx = 224
  357: posy = 210
  357: speed = 8
  357: team = 1
  357: Size of map: 8
  358: health = 7
  358: meleeskill = 7
  358: missileskill = 7
  358: name = Stratos
  358: posx = 32
  359: posy = 50
  359: speed = 7
  359: team = 2
  359: Size of map: 8
  359: health = 7
  359: meleeskill = 7
  359: missileskill = 7
  359: name = Ripburger
  359: posx = 96
  359: posy = 30
  359: speed = 7
  359: team = 2
  359: Size of map: 8
  359: health = 7
  359: meleeskill = 7
  360: missileskill = 7
  360: name = Batlin
  360: posx = 160
  360: posy = 30
  360: speed = 7
  360: team = 2
  360: Size of map: 8
  361: health = 7
  361: meleeskill = 7
  361: missileskill = 7
  361: name = Maurius
  361: posx = 224
  362: posy = 50
  362: speed = 7
  362: team = 2
  362: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  319: health = 6
  319: meleeskill = 5
  319: missileskill = 10
  319: name = Elune
  319: posx = 32
  319: posy = 210
  320: speed = 7
  320: team = 1
  320: Size of map: 8
  320: health = 10
  320: meleeskill = 10
  320: missileskill = 3
  320: name = Frith
  321: posx = 96
  321: posy = 240
  321: speed = 5
  321: team = 1
  321: Size of map: 8
  321: health = 7
  322: meleeskill = 1
  322: missileskill = 11
  322: name = Legolas
  322: posx = 160
  322: posy = 240
  322: speed = 10
  322: team = 1
  322: Size of map: 8
  323: health = 8
  323: meleeskill = 10
  323: missileskill = 2
  323: name = Cloud
  323: posx = 224
  323: posy = 210
  323: speed = 8
  324: team = 1
  324: Size of map: 8
  324: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Stratos
  325: posx = 32
  325: posy = 50
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  327: missileskill = 7
  327: name = Ripburger
  327: posx = 96
  327: posy = 30
  327: speed = 7
  327: team = 2
  327: Size of map: 8
  327: health = 7
  328: meleeskill = 7
  328: missileskill = 7
  328: name = Batlin
  328: posx = 160
  328: posy = 30
  328: speed = 7
  328: team = 2
  328: Size of map: 8
  329: health = 7
  329: meleeskill = 7
  329: missileskill = 7
  329: name = Maurius
  329: posx = 224
  329: posy = 50
  329: speed = 7
  329: team = 2
  330: Size of map: 8
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  328: health = 6
  329: meleeskill = 5
  329: missileskill = 10
  329: name = Elune
  329: posx = 32
  329: posy = 210
  329: speed = 7
  329: team = 1
  329: Size of map: 8
  330: health = 10
  330: meleeskill = 10
  330: missileskill = 3
  330: name = Frith
  330: posx = 96
  330: posy = 240
  331: speed = 5
  331: team = 1
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 1
  331: missileskill = 11
  331: name = Legolas
  331: posx = 160
  332: posy = 240
  332: speed = 10
  332: team = 1
  332: Size of map: 8
  332: health = 8
  332: meleeskill = 10
  333: missileskill = 2
  333: name = Cloud
  333: posx = 224
  333: posy = 210
  333: speed = 8
  333: team = 1
  333: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  333: missileskill = 7
  333: name = Stratos
  333: posx = 32
  333: posy = 50
  333: speed = 7
  333: team = 2
  334: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Ripburger
  334: posx = 96
  334: posy = 30
  335: speed = 7
  335: team = 2
  335: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Batlin
  336: posx = 160
  336: posy = 30
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  337: missileskill = 7
  337: name = Maurius
  337: posx = 224
  337: posy = 50
  337: speed = 7
  337: team = 2
  337: Size of map: 8
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  313: health = 6
  313: meleeskill = 5
  313: missileskill = 10
  314: name = Elune
  314: posx = 32
  314: posy = 210
  314: speed = 7
  314: team = 1
  314: Size of map: 8
  314: health = 10
  314: meleeskill = 10
  315: missileskill = 3
  315: name = Frith
  315: posx = 96
  315: posy = 240
  315: speed = 5
  315: team = 1
  315: Size of map: 8
  316: health = 7
  316: meleeskill = 1
  316: missileskill = 11
  316: name = Legolas
  316: posx = 160
  316: posy = 240
  316: speed = 10
  316: team = 1
  316: Size of map: 8
  317: health = 8
  317: meleeskill = 10
  317: missileskill = 2
  317: name = Cloud
  317: posx = 224
  317: posy = 210
  317: speed = 8
  317: team = 1
  317: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Stratos
  317: posx = 32
  317: posy = 50
  318: speed = 7
  318: team = 2
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Ripburger
  319: posx = 96
  319: posy = 30
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  320: missileskill = 7
  320: name = Batlin
  320: posx = 160
  320: posy = 30
  320: speed = 7
  320: team = 2
  320: Size of map: 8
  321: health = 7
  321: meleeskill = 7
  321: missileskill = 7
  321: name = Maurius
  321: posx = 224
  321: posy = 50
  321: speed = 7
  321: team = 2
  321: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  318: health = 6
  318: meleeskill = 5
  318: missileskill = 10
  318: name = Elune
  318: posx = 32
  318: posy = 210
  318: speed = 7
  318: team = 1
  318: Size of map: 8
  319: health = 10
  319: meleeskill = 10
  319: missileskill = 3
  319: name = Frith
  319: posx = 96
  319: posy = 240
  319: speed = 5
  320: team = 1
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 1
  320: missileskill = 11
  320: name = Legolas
  320: posx = 160
  321: posy = 240
  321: speed = 10
  321: team = 1
  321: Size of map: 8
  321: health = 8
  321: meleeskill = 10
  321: missileskill = 2
  321: name = Cloud
  322: posx = 224
  322: posy = 210
  322: speed = 8
  322: team = 1
  322: Size of map: 8
  322: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Stratos
  323: posx = 32
  323: posy = 50
  323: speed = 7
  323: team = 2
  323: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Ripburger
  324: posx = 96
  324: posy = 30
  324: speed = 7
  324: team = 2
  324: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Batlin
  325: posx = 160
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  326: missileskill = 7
  326: name = Maurius
  326: posx = 224
  326: posy = 50
  326: speed = 7
  327: team = 2
  327: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  322: health = 6
  322: meleeskill = 5
  322: missileskill = 10
  323: name = Elune
  323: posx = 32
  323: posy = 210
  323: speed = 7
  323: team = 1
  323: Size of map: 8
  324: health = 10
  324: meleeskill = 10
  324: missileskill = 3
  324: name = Frith
  324: posx = 96
  324: posy = 240
  324: speed = 5
  324: team = 1
  324: Size of map: 8
  325: health = 7
  325: meleeskill = 1
  325: missileskill = 11
  325: name = Legolas
  325: posx = 160
  325: posy = 240
  325: speed = 10
  325: team = 1
  325: Size of map: 8
  326: health = 8
  326: meleeskill = 10
  326: missileskill = 2
  326: name = Cloud
  326: posx = 224
  326: posy = 210
  327: speed = 8
  327: team = 1
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Stratos
  328: posx = 32
  328: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
  328: health = 7
  328: meleeskill = 7
  328: missileskill = 7
  329: name = Ripburger
  329: posx = 96
  329: posy = 30
  329: speed = 7
  329: team = 2
  329: Size of map: 8
  329: health = 7
  330: meleeskill = 7
  330: missileskill = 7
  330: name = Batlin
  330: posx = 160
  330: posy = 30
  330: speed = 7
  330: team = 2
  330: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Maurius
  331: posx = 224
  331: posy = 50
  331: speed = 7
  331: team = 2
  331: Size of map: 8
    1: bpp = 32
    1: full_screen = 1
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  863: health = 6
  863: meleeskill = 5
  863: missileskill = 10
  863: name = Elune
  863: posx = 32
  864: posy = 210
  864: speed = 7
  864: team = 1
  864: Size of map: 8
  864: health = 10
  864: meleeskill = 10
  864: missileskill = 3
  865: name = Frith
  865: posx = 96
  865: posy = 240
  865: speed = 5
  865: team = 1
  865: Size of map: 8
  865: health = 7
  866: meleeskill = 1
  866: missileskill = 11
  866: name = Legolas
  866: posx = 160
  866: posy = 240
  866: speed = 10
  866: team = 1
  866: Size of map: 8
  867: health = 8
  867: meleeskill = 10
  867: missileskill = 2
  867: name = Cloud
  867: posx = 224
  867: posy = 210
  867: speed = 8
  868: team = 1
  868: Size of map: 8
  868: health = 7
  868: meleeskill = 7
  868: missileskill = 7
  868: name = Stratos
  868: posx = 32
  868: posy = 50
  889: speed = 7
  889: team = 2
  889: Size of map: 8
  890: health = 7
  890: meleeskill = 7
  890: missileskill = 7
  890: name = Ripburger
  890: posx = 96
  890: posy = 30
  890: speed = 7
  890: team = 2
  890: Size of map: 8
  891: health = 7
  891: meleeskill = 7
  891: missileskill = 7
  891: name = Batlin
  891: posx = 160
  891: posy = 30
  891: speed = 7
  892: team = 2
  892: Size of map: 8
  892: health = 7
  892: meleeskill = 7
  892: missileskill = 7
  892: name = Maurius
  892: posx = 224
  893: posy = 50
  893: speed = 7
  893: team = 2
  893: Size of map: 8
    1: bpp = 32
   14: full_screen = 0
   14: h_res = 512
   14: name = FortyHourRPG
   14: use_opengl = 1
   15: v_res = 384
   15: Size of map: 6
  884: health = 6
  884: meleeskill = 5
  884: missileskill = 10
  884: name = Elune
  884: posx = 32
  885: posy = 210
  885: speed = 7
  885: team = 1
  885: Size of map: 8
  885: health = 10
  885: meleeskill = 10
  885: missileskill = 3
  886: name = Frith
  886: posx = 96
  886: posy = 240
  886: speed = 5
  886: team = 1
  886: Size of map: 8
  886: health = 7
  887: meleeskill = 1
  887: missileskill = 11
  887: name = Legolas
  887: posx = 160
  887: posy = 240
  887: speed = 10
  887: team = 1
  887: Size of map: 8
  888: health = 8
  888: meleeskill = 10
  888: missileskill = 2
  888: name = Cloud
  888: posx = 224
  888: posy = 210
  888: speed = 8
  888: team = 1
  888: Size of map: 8
  888: health = 7
  888: meleeskill = 7
  888: missileskill = 7
  889: name = Stratos
  889: posx = 32
  889: posy = 50
  889: speed = 7
  889: team = 2
  889: Size of map: 8
  890: health = 7
  890: meleeskill = 7
  890: missileskill = 7
  890: name = Ripburger
  890: posx = 96
  890: posy = 30
  890: speed = 7
  891: team = 2
  891: Size of map: 8
  891: health = 7
  891: meleeskill = 7
  891: missileskill = 7
  891: name = Batlin
  892: posx = 160
  892: posy = 30
  892: speed = 7
  892: team = 2
  892: Size of map: 8
  892: health = 7
  892: meleeskill = 7
  893: missileskill = 7
  893: name = Maurius
  893: posx = 224
  893: posy = 50
  893: speed = 7
  893: team = 2
  893: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  342: health = 6
  342: meleeskill = 5
  343: missileskill = 10
  343: name = Elune
  343: posx = 32
  343: posy = 210
  343: speed = 7
  343: team = 1
  343: Size of map: 8
  344: health = 10
  344: meleeskill = 10
  344: missileskill = 3
  344: name = Frith
  344: posx = 96
  344: posy = 240
  344: speed = 5
  344: team = 1
  344: Size of map: 8
  345: health = 7
  345: meleeskill = 1
  345: missileskill = 11
  345: name = Legolas
  345: posx = 160
  345: posy = 240
  345: speed = 10
  346: team = 1
  346: Size of map: 8
  346: health = 8
  346: meleeskill = 10
  346: missileskill = 2
  346: name = Cloud
  347: posx = 224
  347: posy = 210
  347: speed = 8
  347: team = 1
  347: Size of map: 8
  348: health = 7
  348: meleeskill = 7
  348: missileskill = 7
  348: name = Stratos
  348: posx = 32
  348: posy = 50
  348: speed = 7
  348: team = 2
  348: Size of map: 8
  349: health = 7
  349: meleeskill = 7
  349: missileskill = 7
  349: name = Ripburger
  349: posx = 96
  349: posy = 30
  349: speed = 7
  350: team = 2
  350: Size of map: 8
  350: health = 7
  350: meleeskill = 7
  350: missileskill = 7
  350: name = Batlin
  351: posx = 160
  351: posy = 30
  351: speed = 7
  351: team = 2
  351: Size of map: 8
  352: health = 7
  352: meleeskill = 7
  352: missileskill = 7
  352: name = Maurius
  352: posx = 224
  352: posy = 50
  352: speed = 7
  352: team = 2
  352: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  326: health = 6
  326: meleeskill = 5
  326: missileskill = 10
  326: name = Elune
  326: posx = 32
  327: posy = 210
  327: speed = 7
  327: team = 1
  327: Size of map: 8
  327: health = 10
  327: meleeskill = 10
  328: missileskill = 3
  328: name = Frith
  328: posx = 96
  328: posy = 240
  328: speed = 5
  328: team = 1
  328: Size of map: 8
  329: health = 7
  329: meleeskill = 1
  329: missileskill = 11
  329: name = Legolas
  329: posx = 160
  329: posy = 240
  329: speed = 10
  329: team = 1
  329: Size of map: 8
  330: health = 8
  330: meleeskill = 10
  330: missileskill = 2
  330: name = Cloud
  330: posx = 224
  332: posy = 210
  332: speed = 8
  332: team = 1
  332: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  333: missileskill = 7
  333: name = Stratos
  333: posx = 32
  333: posy = 50
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Ripburger
  334: posx = 96
  334: posy = 30
  334: speed = 7
  334: team = 2
  334: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Batlin
  335: posx = 160
  335: posy = 30
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  336: health = 7
  336: meleeskill = 7
  336: missileskill = 7
  336: name = Maurius
  337: posx = 224
  337: posy = 50
  337: speed = 7
  337: team = 2
  337: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  318: health = 6
  319: meleeskill = 5
  319: missileskill = 10
  319: name = Elune
  319: posx = 32
  319: posy = 210
  319: speed = 7
  319: team = 1
  320: Size of map: 8
  320: health = 10
  320: meleeskill = 10
  320: missileskill = 3
  320: name = Frith
  320: posx = 96
  320: posy = 240
  320: speed = 5
  321: team = 1
  321: Size of map: 8
  321: health = 7
  321: meleeskill = 1
  321: missileskill = 11
  322: name = Legolas
  322: posx = 160
  322: posy = 240
  322: speed = 10
  322: team = 1
  322: Size of map: 8
  322: health = 8
  323: meleeskill = 10
  323: missileskill = 2
  323: name = Cloud
  323: posx = 224
  323: posy = 210
  323: speed = 8
  323: team = 1
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Stratos
  324: posx = 32
  324: posy = 50
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Ripburger
  325: posx = 96
  325: posy = 30
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  326: missileskill = 7
  326: name = Batlin
  327: posx = 160
  327: posy = 30
  327: speed = 7
  327: team = 2
  327: Size of map: 8
  327: health = 7
  327: meleeskill = 7
  328: missileskill = 7
  328: name = Maurius
  328: posx = 224
  328: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  308: health = 6
  308: meleeskill = 5
  309: missileskill = 10
  309: name = Elune
  309: posx = 32
  309: posy = 210
  309: speed = 7
  309: team = 1
  309: Size of map: 8
  309: health = 10
  310: meleeskill = 10
  310: missileskill = 3
  310: name = Frith
  310: posx = 96
  310: posy = 240
  310: speed = 5
  310: team = 1
  310: Size of map: 8
  311: health = 7
  311: meleeskill = 1
  311: missileskill = 11
  311: name = Legolas
  311: posx = 160
  311: posy = 240
  311: speed = 10
  311: team = 1
  311: Size of map: 8
  312: health = 8
  312: meleeskill = 10
  312: missileskill = 2
  312: name = Cloud
  312: posx = 224
  312: posy = 210
  312: speed = 8
  313: team = 1
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 7
  313: missileskill = 7
  313: name = Stratos
  314: posx = 32
  314: posy = 50
  314: speed = 7
  314: team = 2
  314: Size of map: 8
  314: health = 7
  314: meleeskill = 7
  314: missileskill = 7
  314: name = Ripburger
  315: posx = 96
  315: posy = 30
  315: speed = 7
  315: team = 2
  315: Size of map: 8
  315: health = 7
  315: meleeskill = 7
  315: missileskill = 7
  316: name = Batlin
  316: posx = 160
  316: posy = 30
  316: speed = 7
  316: team = 2
  316: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Maurius
  317: posx = 224
  317: posy = 50
  317: speed = 7
  317: team = 2
  317: Size of map: 8
    1: bpp = 32
   11: full_screen = 0
   11: h_res = 512
   11: name = FortyHourRPG
   11: use_opengl = 1
   11: v_res = 384
   11: Size of map: 6
  870: health = 6
  870: meleeskill = 5
  870: missileskill = 10
  870: name = Elune
  870: posx = 32
  870: posy = 210
  870: speed = 7
  871: team = 1
  871: Size of map: 8
  871: health = 10
  871: meleeskill = 10
  871: missileskill = 3
  871: name = Frith
  871: posx = 96
  872: posy = 240
  872: speed = 5
  872: team = 1
  872: Size of map: 8
  872: health = 7
  872: meleeskill = 1
  872: missileskill = 11
  873: name = Legolas
  873: posx = 160
  873: posy = 240
  873: speed = 10
  873: team = 1
  873: Size of map: 8
  874: health = 8
  874: meleeskill = 10
  874: missileskill = 2
  874: name = Cloud
  874: posx = 224
  874: posy = 210
  874: speed = 8
  874: team = 1
  875: Size of map: 8
  875: health = 7
  875: meleeskill = 7
  875: missileskill = 7
  875: name = Stratos
  875: posx = 32
  875: posy = 50
  875: speed = 7
  876: team = 2
  877: Size of map: 8
  877: health = 7
  877: meleeskill = 7
  877: missileskill = 7
  877: name = Ripburger
  877: posx = 96
  877: posy = 30
  878: speed = 7
  878: team = 2
  878: Size of map: 8
  878: health = 7
  878: meleeskill = 7
  878: missileskill = 7
  878: name = Batlin
  879: posx = 160
  879: posy = 30
  879: speed = 7
  879: team = 2
  879: Size of map: 8
  879: health = 7
  880: meleeskill = 7
  880: missileskill = 7
  880: name = Maurius
  880: posx = 224
  880: posy = 50
  880: speed = 7
  880: team = 2
  880: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  341: health = 6
  341: meleeskill = 5
  341: missileskill = 10
  342: name = Elune
  342: posx = 32
  342: posy = 210
  342: speed = 7
  342: team = 1
  342: Size of map: 8
  342: health = 10
  342: meleeskill = 10
  343: missileskill = 3
  343: name = Frith
  343: posx = 96
  343: posy = 240
  343: speed = 5
  343: team = 1
  343: Size of map: 8
  344: health = 7
  344: meleeskill = 1
  344: missileskill = 11
  344: name = Legolas
  344: posx = 160
  344: posy = 240
  344: speed = 10
  344: team = 1
  344: Size of map: 8
  345: health = 8
  345: meleeskill = 10
  345: missileskill = 2
  345: name = Cloud
  345: posx = 224
  345: posy = 210
  345: speed = 8
  346: team = 1
  346: Size of map: 8
  346: health = 7
  346: meleeskill = 7
  346: missileskill = 7
  346: name = Stratos
  346: posx = 32
  347: posy = 50
  347: speed = 7
  347: team = 2
  347: Size of map: 8
  347: health = 7
  347: meleeskill = 7
  347: missileskill = 7
  347: name = Ripburger
  348: posx = 96
  348: posy = 30
  348: speed = 7
  348: team = 2
  348: Size of map: 8
  348: health = 7
  348: meleeskill = 7
  349: missileskill = 7
  349: name = Batlin
  349: posx = 160
  349: posy = 30
  349: speed = 7
  349: team = 2
  349: Size of map: 8
  350: health = 7
  350: meleeskill = 7
  350: missileskill = 7
  350: name = Maurius
  350: posx = 224
  350: posy = 50
  351: speed = 7
  351: team = 2
  351: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  328: health = 6
  328: meleeskill = 5
  328: missileskill = 10
  328: name = Elune
  328: posx = 32
  328: posy = 210
  329: speed = 7
  329: team = 1
  329: Size of map: 8
  329: health = 10
  329: meleeskill = 10
  329: missileskill = 3
  330: name = Frith
  330: posx = 96
  330: posy = 240
  330: speed = 5
  330: team = 1
  330: Size of map: 8
  330: health = 7
  331: meleeskill = 1
  332: missileskill = 11
  332: name = Legolas
  332: posx = 160
  332: posy = 240
  332: speed = 10
  332: team = 1
  332: Size of map: 8
  333: health = 8
  333: meleeskill = 10
  333: missileskill = 2
  333: name = Cloud
  333: posx = 224
  333: posy = 210
  333: speed = 8
  333: team = 1
  334: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Stratos
  335: posx = 32
  335: posy = 50
  335: speed = 7
  335: team = 2
  335: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  336: name = Ripburger
  336: posx = 96
  336: posy = 30
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  336: health = 7
  337: meleeskill = 7
  337: missileskill = 7
  337: name = Batlin
  337: posx = 160
  337: posy = 30
  337: speed = 7
  337: team = 2
  337: Size of map: 8
  338: health = 7
  338: meleeskill = 7
  338: missileskill = 7
  338: name = Maurius
  338: posx = 224
  338: posy = 50
  338: speed = 7
  338: team = 2
  338: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  321: health = 6
  321: meleeskill = 5
  326: missileskill = 10
  326: name = Elune
  326: posx = 32
  326: posy = 210
  327: speed = 7
  327: team = 1
  327: Size of map: 8
  327: health = 10
  327: meleeskill = 10
  327: missileskill = 3
  327: name = Frith
  328: posx = 96
  328: posy = 240
  328: speed = 5
  328: team = 1
  328: Size of map: 8
  328: health = 7
  329: meleeskill = 1
  329: missileskill = 11
  329: name = Legolas
  329: posx = 160
  329: posy = 240
  329: speed = 10
  329: team = 1
  329: Size of map: 8
  330: health = 8
  330: meleeskill = 10
  330: missileskill = 2
  330: name = Cloud
  330: posx = 224
  330: posy = 210
  330: speed = 8
  331: team = 1
  331: Size of map: 8
  331: health = 7
  331: meleeskill = 7
  331: missileskill = 7
  331: name = Stratos
  331: posx = 32
  332: posy = 50
  332: speed = 7
  332: team = 2
  332: Size of map: 8
  332: health = 7
  332: meleeskill = 7
  332: missileskill = 7
  332: name = Ripburger
  332: posx = 96
  333: posy = 30
  333: speed = 7
  333: team = 2
  333: Size of map: 8
  333: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  334: name = Batlin
  334: posx = 160
  334: posy = 30
  334: speed = 7
  334: team = 2
  334: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  335: missileskill = 7
  335: name = Maurius
  335: posx = 224
  335: posy = 50
  335: speed = 7
  335: team = 2
  335: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  328: health = 6
  328: meleeskill = 5
  328: missileskill = 10
  328: name = Elune
  328: posx = 32
  328: posy = 210
  328: speed = 7
  328: team = 1
  329: Size of map: 8
  329: health = 10
  330: meleeskill = 10
  330: missileskill = 3
  330: name = Frith
  330: posx = 96
  330: posy = 240
  330: speed = 5
  330: team = 1
  330: Size of map: 8
  331: health = 7
  331: meleeskill = 1
  331: missileskill = 11
  331: name = Legolas
  331: posx = 160
  331: posy = 240
  331: speed = 10
  331: team = 1
  332: Size of map: 8
  332: health = 8
  332: meleeskill = 10
  332: missileskill = 2
  332: name = Cloud
  332: posx = 224
  332: posy = 210
  333: speed = 8
  333: team = 1
  333: Size of map: 8
  333: health = 7
  333: meleeskill = 7
  333: missileskill = 7
  333: name = Stratos
  334: posx = 32
  334: posy = 50
  334: speed = 7
  334: team = 2
  334: Size of map: 8
  334: health = 7
  334: meleeskill = 7
  334: missileskill = 7
  335: name = Ripburger
  335: posx = 96
  335: posy = 30
  335: speed = 7
  335: team = 2
  335: Size of map: 8
  335: health = 7
  335: meleeskill = 7
  336: missileskill = 7
  336: name = Batlin
  336: posx = 160
  336: posy = 30
  336: speed = 7
  336: team = 2
  336: Size of map: 8
  337: health = 7
  337: meleeskill = 7
  337: missileskill = 7
  337: name = Maurius
  337: posx = 224
  337: posy = 50
  337: speed = 7
  337: team = 2
  337: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  317: health = 6
  317: meleeskill = 5
  317: missileskill = 10
  317: name = Elune
  317: posx = 32
  317: posy = 210
  317: speed = 7
  317: team = 1
  317: Size of map: 8
  317: health = 10
  317: meleeskill = 10
  317: missileskill = 3
  317: name = Frith
  318: posx = 96
  318: posy = 240
  318: speed = 5
  318: team = 1
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 1
  318: missileskill = 11
  319: name = Legolas
  319: posx = 160
  319: posy = 240
  319: speed = 10
  319: team = 1
  319: Size of map: 8
  319: health = 8
  320: meleeskill = 10
  320: missileskill = 2
  321: name = Cloud
  321: posx = 224
  321: posy = 210
  321: speed = 8
  321: team = 1
  321: Size of map: 8
  322: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Stratos
  322: posx = 32
  322: posy = 50
  322: speed = 7
  322: team = 2
  322: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Ripburger
  323: posx = 96
  323: posy = 30
  323: speed = 7
  323: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Batlin
  324: posx = 160
  324: posy = 30
  324: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Maurius
  326: posx = 224
  326: posy = 50
  326: speed = 7
  326: team = 2
  326: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  320: health = 6
  320: meleeskill = 5
  320: missileskill = 10
  320: name = Elune
  320: posx = 32
  320: posy = 210
  320: speed = 7
  320: team = 1
  320: Size of map: 8
  320: health = 10
  320: meleeskill = 10
  320: missileskill = 3
  320: name = Frith
  321: posx = 96
  321: posy = 240
  321: speed = 5
  321: team = 1
  321: Size of map: 8
  321: health = 7
  322: meleeskill = 1
  322: missileskill = 11
  322: name = Legolas
  322: posx = 160
  322: posy = 240
  322: speed = 10
  322: team = 1
  322: Size of map: 8
  323: health = 8
  323: meleeskill = 10
  323: missileskill = 2
  323: name = Cloud
  323: posx = 224
  323: posy = 210
  323: speed = 8
  323: team = 1
  323: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Stratos
  324: posx = 32
  324: posy = 50
  324: speed = 7
  324: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  325: missileskill = 7
  325: name = Ripburger
  325: posx = 96
  325: posy = 30
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  326: meleeskill = 7
  326: missileskill = 7
  326: name = Batlin
  327: posx = 160
  327: posy = 30
  327: speed = 7
  327: team = 2
  327: Size of map: 8
  327: health = 7
  328: meleeskill = 7
  328: missileskill = 7
  328: name = Maurius
  328: posx = 224
  328: posy = 50
  328: speed = 7
  328: team = 2
  328: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  311: health = 6
  311: meleeskill = 5
  311: missileskill = 10
  311: name = Elune
  311: posx = 32
  311: posy = 210
  311: speed = 7
  311: team = 1
  312: Size of map: 8
  312: health = 10
  312: meleeskill = 10
  312: missileskill = 3
  312: name = Frith
  312: posx = 96
  312: posy = 240
  313: speed = 5
  313: team = 1
  313: Size of map: 8
  313: health = 7
  313: meleeskill = 1
  313: missileskill = 11
  313: name = Legolas
  313: posx = 160
  314: posy = 240
  314: speed = 10
  314: team = 1
  314: Size of map: 8
  314: health = 8
  314: meleeskill = 10
  314: missileskill = 2
  315: name = Cloud
  315: posx = 224
  315: posy = 210
  315: speed = 8
  315: team = 1
  315: Size of map: 8
  315: health = 7
  316: meleeskill = 7
  316: missileskill = 7
  316: name = Stratos
  316: posx = 32
  316: posy = 50
  316: speed = 7
  316: team = 2
  316: Size of map: 8
  317: health = 7
  317: meleeskill = 7
  317: missileskill = 7
  317: name = Ripburger
  317: posx = 96
  317: posy = 30
  317: speed = 7
  317: team = 2
  317: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Batlin
  318: posx = 160
  318: posy = 30
  318: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Maurius
  319: posx = 224
  320: posy = 50
  320: speed = 7
  320: team = 2
  320: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  289: health = 6
  289: meleeskill = 5
  289: missileskill = 10
  289: name = Elune
  289: posx = 32
  290: posy = 210
  290: speed = 7
  290: team = 1
  290: Size of map: 8
  290: health = 10
  290: meleeskill = 10
  290: missileskill = 3
  291: name = Frith
  291: posx = 96
  291: posy = 240
  291: speed = 5
  291: team = 1
  291: Size of map: 8
  291: health = 7
  292: meleeskill = 1
  292: missileskill = 11
  292: name = Legolas
  292: posx = 160
  292: posy = 240
  292: speed = 10
  292: team = 1
  292: Size of map: 8
  293: health = 8
  293: meleeskill = 10
  293: missileskill = 2
  293: name = Cloud
  293: posx = 224
  293: posy = 210
  293: speed = 8
  293: team = 1
  293: Size of map: 8
  294: health = 7
  294: meleeskill = 7
  294: missileskill = 7
  294: name = Stratos
  294: posx = 32
  294: posy = 50
  294: speed = 7
  294: team = 2
  295: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  295: missileskill = 7
  295: name = Ripburger
  295: posx = 96
  295: posy = 30
  296: speed = 7
  296: team = 2
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  296: missileskill = 7
  296: name = Batlin
  297: posx = 160
  297: posy = 30
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  297: health = 7
  297: meleeskill = 7
  297: missileskill = 7
  298: name = Maurius
  298: posx = 224
  298: posy = 50
  298: speed = 7
  298: team = 2
  298: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  318: health = 6
  318: meleeskill = 5
  318: missileskill = 10
  318: name = Elune
  318: posx = 32
  318: posy = 210
  318: speed = 7
  318: team = 1
  319: Size of map: 8
  319: health = 10
  319: meleeskill = 10
  319: missileskill = 3
  319: name = Frith
  319: posx = 96
  320: posy = 240
  320: speed = 5
  320: team = 1
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 1
  320: missileskill = 11
  320: name = Legolas
  321: posx = 160
  321: posy = 240
  321: speed = 10
  321: team = 1
  321: Size of map: 8
  322: health = 8
  322: meleeskill = 10
  322: missileskill = 2
  322: name = Cloud
  322: posx = 224
  322: posy = 210
  322: speed = 8
  322: team = 1
  323: Size of map: 8
  323: health = 7
  323: meleeskill = 7
  323: missileskill = 7
  323: name = Stratos
  323: posx = 32
  323: posy = 50
  323: speed = 7
  324: team = 2
  324: Size of map: 8
  324: health = 7
  324: meleeskill = 7
  324: missileskill = 7
  324: name = Ripburger
  324: posx = 96
  325: posy = 30
  325: speed = 7
  325: team = 2
  325: Size of map: 8
  325: health = 7
  325: meleeskill = 7
  326: missileskill = 7
  326: name = Batlin
  326: posx = 160
  326: posy = 30
  326: speed = 7
  326: team = 2
  326: Size of map: 8
  326: health = 7
  327: meleeskill = 7
  327: missileskill = 7
  327: name = Maurius
  327: posx = 224
  327: posy = 50
  327: speed = 7
  327: team = 2
  327: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  314: health = 6
  314: meleeskill = 5
  314: missileskill = 10
  314: name = Elune
  314: posx = 32
  315: posy = 210
  315: speed = 7
  315: team = 1
  315: Size of map: 8
  315: health = 10
  315: meleeskill = 10
  315: missileskill = 3
  316: name = Frith
  316: posx = 96
  316: posy = 240
  316: speed = 5
  316: team = 1
  316: Size of map: 8
  316: health = 7
  317: meleeskill = 1
  317: missileskill = 11
  317: name = Legolas
  317: posx = 160
  317: posy = 240
  317: speed = 10
  317: team = 1
  317: Size of map: 8
  318: health = 8
  318: meleeskill = 10
  318: missileskill = 2
  318: name = Cloud
  318: posx = 224
  318: posy = 210
  318: speed = 8
  318: team = 1
  318: Size of map: 8
  318: health = 7
  318: meleeskill = 7
  318: missileskill = 7
  318: name = Stratos
  318: posx = 32
  318: posy = 50
  319: speed = 7
  319: team = 2
  319: Size of map: 8
  319: health = 7
  319: meleeskill = 7
  319: missileskill = 7
  319: name = Ripburger
  319: posx = 96
  320: posy = 30
  320: speed = 7
  320: team = 2
  320: Size of map: 8
  320: health = 7
  320: meleeskill = 7
  320: missileskill = 7
  321: name = Batlin
  321: posx = 160
  321: posy = 30
  321: speed = 7
  321: team = 2
  321: Size of map: 8
  321: health = 7
  322: meleeskill = 7
  322: missileskill = 7
  322: name = Maurius
  322: posx = 224
  322: posy = 50
  322: speed = 7
  322: team = 2
  322: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  294: health = 6
  294: meleeskill = 5
  294: missileskill = 10
  294: name = Elune
  294: posx = 32
  295: posy = 210
  295: speed = 7
  295: team = 1
  295: Size of map: 8
  295: health = 10
  295: meleeskill = 10
  295: missileskill = 3
  296: name = Frith
  296: posx = 96
  296: posy = 240
  296: speed = 5
  296: team = 1
  296: Size of map: 8
  296: health = 7
  297: meleeskill = 1
  297: missileskill = 11
  297: name = Legolas
  297: posx = 160
  297: posy = 240
  297: speed = 10
  297: team = 1
  297: Size of map: 8
  298: health = 8
  298: meleeskill = 10
  298: missileskill = 2
  298: name = Cloud
  298: posx = 224
  298: posy = 210
  298: speed = 8
  298: team = 1
  298: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Stratos
  299: posx = 32
  299: posy = 50
  299: speed = 7
  299: team = 2
  300: Size of map: 8
  300: health = 7
  300: meleeskill = 7
  300: missileskill = 7
  300: name = Ripburger
  300: posx = 96
  300: posy = 30
  307: speed = 7
  307: team = 2
  307: Size of map: 8
  308: health = 7
  308: meleeskill = 7
  308: missileskill = 7
  308: name = Batlin
  308: posx = 160
  308: posy = 30
  308: speed = 7
  308: team = 2
  308: Size of map: 8
  309: health = 7
  309: meleeskill = 7
  309: missileskill = 7
  309: name = Maurius
  309: posx = 224
  309: posy = 50
  309: speed = 7
  310: team = 2
  310: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  290: health = 6
  290: meleeskill = 5
  290: missileskill = 10
  291: name = Elune
  291: posx = 32
  291: posy = 210
  291: speed = 7
  291: team = 1
  291: Size of map: 8
  291: health = 10
  292: meleeskill = 10
  292: missileskill = 3
  292: name = Frith
  292: posx = 96
  292: posy = 240
  292: speed = 5
  292: team = 1
  292: Size of map: 8
  293: health = 7
  293: meleeskill = 1
  293: missileskill = 11
  293: name = Legolas
  293: posx = 160
  293: posy = 240
  293: speed = 10
  293: team = 1
  293: Size of map: 8
  294: health = 8
  294: meleeskill = 10
  294: missileskill = 2
  294: name = Cloud
  294: posx = 224
  294: posy = 210
  295: speed = 8
  295: team = 1
  295: Size of map: 8
  295: health = 7
  295: meleeskill = 7
  296: missileskill = 7
  296: name = Stratos
  296: posx = 32
  296: posy = 50
  296: speed = 7
  296: team = 2
  296: Size of map: 8
  296: health = 7
  296: meleeskill = 7
  297: missileskill = 7
  297: name = Ripburger
  297: posx = 96
  297: posy = 30
  297: speed = 7
  297: team = 2
  297: Size of map: 8
  298: health = 7
  298: meleeskill = 7
  298: missileskill = 7
  298: name = Batlin
  298: posx = 160
  298: posy = 30
  298: speed = 7
  298: team = 2
  298: Size of map: 8
  299: health = 7
  299: meleeskill = 7
  299: missileskill = 7
  299: name = Maurius
  299: posx = 224
  299: posy = 50
  299: speed = 7
  299: team = 2
  299: Size of map: 8
    0: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    3: use_opengl = 1
    3: v_res = 384
    3: Size of map: 6
10722: health = 6
10723: meleeskill = 5
10723: missileskill = 10
10723: name = Elune
10723: posx = 32
10723: posy = 210
10723: speed = 7
10724: team = 1
10724: Size of map: 8
10724: health = 10
10724: meleeskill = 10
10724: missileskill = 3
10724: name = Frith
10724: posx = 96
10725: posy = 240
10725: speed = 5
10725: team = 1
10725: Size of map: 8
10725: health = 7
10725: meleeskill = 1
10725: missileskill = 11
10725: name = Legolas
10726: posx = 160
10726: posy = 240
10726: speed = 10
10726: team = 1
10726: Size of map: 8
10726: health = 8
10727: meleeskill = 10
10727: missileskill = 2
10727: name = Cloud
10727: posx = 224
10727: posy = 210
10727: speed = 8
10727: team = 1
10727: Size of map: 8
10728: health = 7
10728: meleeskill = 7
10728: missileskill = 7
10728: name = Stratos
10728: posx = 32
10728: posy = 50
10728: speed = 7
10728: team = 2
10728: Size of map: 8
10729: health = 7
10729: meleeskill = 7
10729: missileskill = 7
10729: name = Ripburger
10729: posx = 96
10729: posy = 30
10729: speed = 7
10730: team = 2
10730: Size of map: 8
10730: health = 7
10730: meleeskill = 7
10730: missileskill = 7
10730: name = Batlin
10730: posx = 160
10731: posy = 30
10731: speed = 7
10731: team = 2
10731: Size of map: 8
10731: health = 7
10731: meleeskill = 7
10731: missileskill = 7
10731: name = Maurius
10732: posx = 224
10732: posy = 50
10732: speed = 7
10732: team = 2
10732: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
 6002: health = 6
 6002: meleeskill = 5
 6003: missileskill = 10
 6003: name = Elune
 6003: posx = 32
 6003: posy = 210
 6003: speed = 7
 6003: team = 1
 6003: Size of map: 8
 6004: health = 10
 6004: meleeskill = 10
 6004: missileskill = 3
 6004: name = Frith
 6004: posx = 96
 6005: posy = 240
 6005: speed = 5
 6005: team = 1
 6005: Size of map: 8
 6005: health = 7
 6006: meleeskill = 1
 6006: missileskill = 11
 6006: name = Legolas
 6006: posx = 160
 6006: posy = 240
 6006: speed = 10
 6007: team = 1
 6007: Size of map: 8
 6007: health = 8
 6008: meleeskill = 10
 6008: missileskill = 2
 6008: name = Cloud
 6008: posx = 224
 6008: posy = 210
 6008: speed = 8
 6008: team = 1
 6008: Size of map: 8
 6009: health = 7
 6009: meleeskill = 7
 6009: missileskill = 7
 6009: name = Stratos
 6009: posx = 32
 6009: posy = 50
 6010: speed = 7
 6010: team = 2
 6010: Size of map: 8
 6010: health = 7
 6010: meleeskill = 7
 6011: missileskill = 7
 6011: name = Ripburger
 6011: posx = 96
 6011: posy = 30
 6011: speed = 7
 6011: team = 2
 6011: Size of map: 8
 6012: health = 7
 6012: meleeskill = 7
 6012: missileskill = 7
 6012: name = Batlin
 6012: posx = 160
 6012: posy = 30
 6013: speed = 7
 6013: team = 2
 6013: Size of map: 8
 6013: health = 7
 6014: meleeskill = 7
 6014: missileskill = 7
 6014: name = Maurius
 6014: posx = 224
 6014: posy = 50
 6014: speed = 7
 6014: team = 2
 6014: Size of map: 8
    0: bpp = 32
    0: full_screen = 0
    0: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
 1980: health = 6
 1980: meleeskill = 5
 1980: missileskill = 10
 1980: name = Elune
 1981: posx = 32
 1981: posy = 210
 1981: speed = 7
 1981: team = 1
 1981: Size of map: 8
 1982: health = 10
 1982: meleeskill = 10
 1982: missileskill = 3
 1982: name = Frith
 1982: posx = 96
 1982: posy = 240
 1983: speed = 5
 1983: team = 1
 1983: Size of map: 8
 1983: health = 7
 1983: meleeskill = 1
 1984: missileskill = 11
 1984: name = Legolas
 1984: posx = 160
 1984: posy = 240
 1984: speed = 10
 1984: team = 1
 1985: Size of map: 8
 1985: health = 8
 1985: meleeskill = 10
 1985: missileskill = 2
 1986: name = Cloud
 1986: posx = 224
 1986: posy = 210
 1986: speed = 8
 1986: team = 1
 1986: Size of map: 8
 1987: health = 7
 1987: meleeskill = 7
 1987: missileskill = 7
 1987: name = Stratos
 1987: posx = 32
 1987: posy = 50
 1987: speed = 7
 1987: team = 2
 1988: Size of map: 8
 1988: health = 7
 1988: meleeskill = 7
 1988: missileskill = 7
 1988: name = Ripburger
 1989: posx = 96
 1989: posy = 30
 1989: speed = 7
 1989: team = 2
 1989: Size of map: 8
 1989: health = 7
 1989: meleeskill = 7
 1990: missileskill = 7
 1990: name = Batlin
 1990: posx = 160
 1990: posy = 30
 1990: speed = 7
 1990: team = 2
 1991: Size of map: 8
 1993: health = 7
 1993: meleeskill = 7
 1993: missileskill = 7
 1993: name = Maurius
 1993: posx = 224
 1993: posy = 50
 1994: speed = 7
 1994: team = 2
 1994: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  394: health = 6
  394: meleeskill = 5
  394: missileskill = 10
  394: name = Elune
  394: posx = 32
  394: posy = 210
  394: speed = 7
  395: team = 1
  395: Size of map: 8
  395: health = 10
  395: meleeskill = 10
  395: missileskill = 3
  395: name = Frith
  395: posx = 96
  396: posy = 240
  396: speed = 5
  396: team = 1
  396: Size of map: 8
  396: health = 7
  396: meleeskill = 1
  397: missileskill = 11
  397: name = Legolas
  397: posx = 160
  397: posy = 240
  397: speed = 10
  397: team = 1
  397: Size of map: 8
  398: health = 8
  398: meleeskill = 10
  398: missileskill = 2
  398: name = Cloud
  398: posx = 224
  398: posy = 210
  398: speed = 8
  398: team = 1
  399: Size of map: 8
  399: health = 7
  399: meleeskill = 7
  399: missileskill = 7
  399: name = Stratos
  399: posx = 32
  399: posy = 50
  400: speed = 7
  400: team = 2
  400: Size of map: 8
  400: health = 7
  400: meleeskill = 7
  400: missileskill = 7
  400: name = Ripburger
  400: posx = 96
  401: posy = 30
  401: speed = 7
  401: team = 2
  401: Size of map: 8
  401: health = 7
  401: meleeskill = 7
  401: missileskill = 7
  401: name = Batlin
  402: posx = 160
  402: posy = 30
  402: speed = 7
  402: team = 2
  402: Size of map: 8
  402: health = 7
  402: meleeskill = 7
  403: missileskill = 7
  403: name = Maurius
  403: posx = 224
  403: posy = 50
  403: speed = 7
  403: team = 2
  403: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  394: health = 6
  395: meleeskill = 5
  395: missileskill = 10
  395: name = Elune
  395: posx = 32
  400: posy = 210
  400: speed = 7
  400: team = 1
  400: Size of map: 8
  401: health = 10
  401: meleeskill = 10
  401: missileskill = 3
  401: name = Frith
  401: posx = 96
  401: posy = 240
  402: speed = 5
  402: team = 1
  402: Size of map: 8
  402: health = 7
  402: meleeskill = 1
  403: missileskill = 11
  403: name = Legolas
  403: posx = 160
  403: posy = 240
  403: speed = 10
  404: team = 1
  404: Size of map: 8
  404: health = 8
  404: meleeskill = 10
  404: missileskill = 2
  405: name = Cloud
  405: posx = 224
  405: posy = 210
  405: speed = 8
  405: team = 1
  405: Size of map: 8
  406: health = 7
  406: meleeskill = 7
  406: missileskill = 7
  406: name = Stratos
  406: posx = 32
  407: posy = 50
  407: speed = 7
  407: team = 2
  407: Size of map: 8
  407: health = 7
  407: meleeskill = 7
  408: missileskill = 7
  408: name = Ripburger
  408: posx = 96
  408: posy = 30
  408: speed = 7
  408: team = 2
  408: Size of map: 8
  409: health = 7
  409: meleeskill = 7
  409: missileskill = 7
  409: name = Batlin
  409: posx = 160
  409: posy = 30
  410: speed = 7
  410: team = 2
  410: Size of map: 8
  410: health = 7
  410: meleeskill = 7
  410: missileskill = 7
  411: name = Maurius
  411: posx = 224
  411: posy = 50
  411: speed = 7
  411: team = 2
  411: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  427: health = 6
  427: meleeskill = 5
  427: missileskill = 10
  427: name = Elune
  428: posx = 32
  428: posy = 210
  428: speed = 7
  428: team = 1
  429: Size of map: 8
  429: health = 10
  429: meleeskill = 10
  429: missileskill = 3
  429: name = Frith
  430: posx = 96
  430: posy = 240
  430: speed = 5
  430: team = 1
  430: Size of map: 8
  430: health = 7
  431: meleeskill = 1
  431: missileskill = 11
  431: name = Legolas
  431: posx = 160
  431: posy = 240
  432: speed = 10
  432: team = 1
  432: Size of map: 8
  432: health = 8
  432: meleeskill = 10
  433: missileskill = 2
  433: name = Cloud
  433: posx = 224
  433: posy = 210
  433: speed = 8
  433: team = 1
  433: Size of map: 8
  434: health = 7
  434: meleeskill = 7
  434: missileskill = 7
  434: name = Stratos
  434: posx = 32
  434: posy = 50
  434: speed = 7
  434: team = 2
  434: Size of map: 8
  434: health = 7
  434: meleeskill = 7
  434: missileskill = 7
  435: name = Ripburger
  435: posx = 96
  435: posy = 30
  435: speed = 7
  435: team = 2
  435: Size of map: 8
  436: health = 7
  436: meleeskill = 7
  436: missileskill = 7
  436: name = Batlin
  436: posx = 160
  436: posy = 30
  436: speed = 7
  437: team = 2
  437: Size of map: 8
  437: health = 7
  437: meleeskill = 7
  437: missileskill = 7
  437: name = Maurius
  438: posx = 224
  438: posy = 50
  438: speed = 7
  438: team = 2
  438: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  390: health = 6
  390: meleeskill = 5
  390: missileskill = 10
  391: name = Elune
  391: posx = 32
  391: posy = 210
  391: speed = 7
  391: team = 1
  391: Size of map: 8
  391: health = 10
  392: meleeskill = 10
  392: missileskill = 3
  392: name = Frith
  392: posx = 96
  392: posy = 240
  392: speed = 5
  392: team = 1
  392: Size of map: 8
  393: health = 7
  393: meleeskill = 1
  393: missileskill = 11
  393: name = Legolas
  393: posx = 160
  393: posy = 240
  393: speed = 10
  394: team = 1
  394: Size of map: 8
  394: health = 8
  394: meleeskill = 10
  394: missileskill = 2
  394: name = Cloud
  394: posx = 224
  394: posy = 210
  394: speed = 8
  394: team = 1
  394: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  395: missileskill = 7
  395: name = Stratos
  395: posx = 32
  395: posy = 50
  395: speed = 7
  395: team = 2
  395: Size of map: 8
  396: health = 7
  396: meleeskill = 7
  396: missileskill = 7
  396: name = Ripburger
  396: posx = 96
  396: posy = 30
  396: speed = 7
  396: team = 2
  396: Size of map: 8
  397: health = 7
  397: meleeskill = 7
  397: missileskill = 7
  397: name = Batlin
  397: posx = 160
  397: posy = 30
  397: speed = 7
  397: team = 2
  398: Size of map: 8
  398: health = 7
  398: meleeskill = 7
  398: missileskill = 7
  398: name = Maurius
  398: posx = 224
  398: posy = 50
  399: speed = 7
  399: team = 2
  399: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  388: health = 6
  388: meleeskill = 5
  388: missileskill = 10
  388: name = Elune
  388: posx = 32
  388: posy = 210
  388: speed = 7
  388: team = 1
  389: Size of map: 8
  389: health = 10
  389: meleeskill = 10
  389: missileskill = 3
  389: name = Frith
  389: posx = 96
  389: posy = 240
  389: speed = 5
  390: team = 1
  390: Size of map: 8
  390: health = 7
  390: meleeskill = 1
  390: missileskill = 11
  390: name = Legolas
  391: posx = 160
  391: posy = 240
  391: speed = 10
  392: team = 1
  392: Size of map: 8
  392: health = 8
  392: meleeskill = 10
  392: missileskill = 2
  393: name = Cloud
  393: posx = 224
  393: posy = 210
  393: speed = 8
  393: team = 1
  393: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  394: missileskill = 7
  394: name = Stratos
  394: posx = 32
  394: posy = 50
  394: speed = 7
  394: team = 2
  394: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  395: missileskill = 7
  395: name = Ripburger
  395: posx = 96
  395: posy = 30
  395: speed = 7
  395: team = 2
  395: Size of map: 8
  396: health = 7
  396: meleeskill = 7
  396: missileskill = 7
  396: name = Batlin
  396: posx = 160
  397: posy = 30
  397: speed = 7
  397: team = 2
  397: Size of map: 8
  397: health = 7
  398: meleeskill = 7
  398: missileskill = 7
  398: name = Maurius
  398: posx = 224
  398: posy = 50
  398: speed = 7
  398: team = 2
  398: Size of map: 8
    0: bpp = 32
    0: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  390: health = 6
  391: meleeskill = 5
  391: missileskill = 10
  391: name = Elune
  391: posx = 32
  391: posy = 210
  392: speed = 7
  392: team = 1
  392: Size of map: 8
  392: health = 10
  392: meleeskill = 10
  392: missileskill = 3
  392: name = Frith
  392: posx = 96
  392: posy = 240
  392: speed = 5
  392: team = 1
  393: Size of map: 8
  393: health = 7
  393: meleeskill = 1
  393: missileskill = 11
  393: name = Legolas
  394: posx = 160
  394: posy = 240
  394: speed = 10
  394: team = 1
  394: Size of map: 8
  395: health = 8
  395: meleeskill = 10
  395: missileskill = 2
  395: name = Cloud
  395: posx = 224
  395: posy = 210
  395: speed = 8
  396: team = 1
  396: Size of map: 8
  396: health = 7
  396: meleeskill = 7
  396: missileskill = 7
  397: name = Stratos
  397: posx = 32
  397: posy = 50
  397: speed = 7
  397: team = 2
  397: Size of map: 8
  398: health = 7
  398: meleeskill = 7
  398: missileskill = 7
  398: name = Ripburger
  398: posx = 96
  398: posy = 30
  398: speed = 7
  399: team = 2
  399: Size of map: 8
  399: health = 7
  399: meleeskill = 7
  399: missileskill = 7
  400: name = Batlin
  400: posx = 160
  400: posy = 30
  400: speed = 7
  400: team = 2
  400: Size of map: 8
  401: health = 7
  401: meleeskill = 7
  401: missileskill = 7
  401: name = Maurius
  401: posx = 224
  401: posy = 50
  402: speed = 7
  402: team = 2
  402: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  392: health = 6
  392: meleeskill = 5
  392: missileskill = 10
  392: name = Elune
  392: posx = 32
  393: posy = 210
  393: speed = 7
  393: team = 1
  393: Size of map: 8
  393: health = 10
  393: meleeskill = 10
  393: missileskill = 3
  394: name = Frith
  394: posx = 96
  394: posy = 240
  394: speed = 5
  394: team = 1
  394: Size of map: 8
  394: health = 7
  395: meleeskill = 1
  395: missileskill = 11
  395: name = Legolas
  395: posx = 160
  395: posy = 240
  395: speed = 10
  395: team = 1
  396: Size of map: 8
  396: health = 8
  396: meleeskill = 10
  396: missileskill = 2
  396: name = Cloud
  396: posx = 224
  397: posy = 210
  397: speed = 8
  397: team = 1
  397: Size of map: 8
  397: health = 7
  397: meleeskill = 7
  397: missileskill = 7
  398: name = Stratos
  398: posx = 32
  398: posy = 50
  398: speed = 7
  398: team = 2
  398: Size of map: 8
  398: health = 7
  398: meleeskill = 7
  398: missileskill = 7
  399: name = Ripburger
  399: posx = 96
  399: posy = 30
  399: speed = 7
  399: team = 2
  399: Size of map: 8
  399: health = 7
  400: meleeskill = 7
  400: missileskill = 7
  400: name = Batlin
  400: posx = 160
  400: posy = 30
  400: speed = 7
  400: team = 2
  400: Size of map: 8
  401: health = 7
  401: meleeskill = 7
  401: missileskill = 7
  401: name = Maurius
  401: posx = 224
  401: posy = 50
  401: speed = 7
  401: team = 2
  401: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  397: health = 6
  397: meleeskill = 5
  397: missileskill = 10
  397: name = Elune
  397: posx = 32
  397: posy = 210
  398: speed = 7
  398: team = 1
  398: Size of map: 8
  398: health = 10
  398: meleeskill = 10
  398: missileskill = 3
  398: name = Frith
  399: posx = 96
  399: posy = 240
  399: speed = 5
  399: team = 1
  399: Size of map: 8
  399: health = 7
  400: meleeskill = 1
  400: missileskill = 11
  400: name = Legolas
  400: posx = 160
  400: posy = 240
  400: speed = 10
  400: team = 1
  400: Size of map: 8
  401: health = 8
  401: meleeskill = 10
  401: missileskill = 2
  401: name = Cloud
  401: posx = 224
  401: posy = 210
  401: speed = 8
  401: team = 1
  402: Size of map: 8
  402: health = 7
  402: meleeskill = 7
  402: missileskill = 7
  402: name = Stratos
  403: posx = 32
  403: posy = 50
  403: speed = 7
  403: team = 2
  403: Size of map: 8
  403: health = 7
  403: meleeskill = 7
  403: missileskill = 7
  404: name = Ripburger
  404: posx = 96
  404: posy = 30
  404: speed = 7
  404: team = 2
  404: Size of map: 8
  404: health = 7
  404: meleeskill = 7
  405: missileskill = 7
  405: name = Batlin
  405: posx = 160
  405: posy = 30
  405: speed = 7
  405: team = 2
  405: Size of map: 8
  406: health = 7
  406: meleeskill = 7
  406: missileskill = 7
  406: name = Maurius
  406: posx = 224
  406: posy = 50
  406: speed = 7
  406: team = 2
  406: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  401: health = 6
  402: meleeskill = 5
  402: missileskill = 10
  402: name = Elune
  402: posx = 32
  402: posy = 210
  402: speed = 7
  403: team = 1
  403: Size of map: 8
  403: health = 10
  403: meleeskill = 10
  403: missileskill = 3
  404: name = Frith
  404: posx = 96
  404: posy = 240
  404: speed = 5
  404: team = 1
  404: Size of map: 8
  405: health = 7
  405: meleeskill = 1
  405: missileskill = 11
  405: name = Legolas
  406: posx = 160
  406: posy = 240
  406: speed = 10
  406: team = 1
  406: Size of map: 8
  407: health = 8
  407: meleeskill = 10
  407: missileskill = 2
  407: name = Cloud
  407: posx = 224
  407: posy = 210
  408: speed = 8
  408: team = 1
  408: Size of map: 8
  408: health = 7
  408: meleeskill = 7
  408: missileskill = 7
  409: name = Stratos
  409: posx = 32
  409: posy = 50
  409: speed = 7
  409: team = 2
  409: Size of map: 8
  410: health = 7
  410: meleeskill = 7
  410: missileskill = 7
  410: name = Ripburger
  410: posx = 96
  410: posy = 30
  411: speed = 7
  411: team = 2
  411: Size of map: 8
  411: health = 7
  411: meleeskill = 7
  412: missileskill = 7
  412: name = Batlin
  412: posx = 160
  412: posy = 30
  412: speed = 7
  412: team = 2
  412: Size of map: 8
  413: health = 7
  413: meleeskill = 7
  413: missileskill = 7
  413: name = Maurius
  413: posx = 224
  413: posy = 50
  414: speed = 7
  414: team = 2
  414: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  644: health = 6
  644: meleeskill = 5
  644: missileskill = 10
  644: name = Elune
  644: posx = 32
  645: posy = 210
  645: speed = 7
  645: team = 1
  645: Size of map: 8
  645: health = 10
  645: meleeskill = 10
  646: missileskill = 3
  646: name = Frith
  646: posx = 96
  646: posy = 240
  646: speed = 5
  646: team = 1
  646: Size of map: 8
  647: health = 7
  647: meleeskill = 1
  647: missileskill = 11
  647: name = Legolas
  647: posx = 160
  647: posy = 240
  648: speed = 10
  648: team = 1
  648: Size of map: 8
  648: health = 8
  648: meleeskill = 10
  649: missileskill = 2
  649: name = Cloud
  649: posx = 224
  649: posy = 210
  649: speed = 8
  649: team = 1
  649: Size of map: 8
  650: health = 7
  650: meleeskill = 7
  650: missileskill = 7
  650: name = Stratos
  650: posx = 32
  650: posy = 50
  650: speed = 7
  650: team = 2
  651: Size of map: 8
  651: health = 7
  651: meleeskill = 7
  651: missileskill = 7
  651: name = Ripburger
  651: posx = 96
  651: posy = 30
  652: speed = 7
  652: team = 2
  652: Size of map: 8
  652: health = 7
  652: meleeskill = 7
  653: missileskill = 7
  653: name = Batlin
  653: posx = 160
  653: posy = 30
  653: speed = 7
  653: team = 2
  653: Size of map: 8
  654: health = 7
  654: meleeskill = 7
  654: missileskill = 7
  654: name = Maurius
  654: posx = 224
  654: posy = 50
  654: speed = 7
  654: team = 2
  654: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  391: health = 6
  391: meleeskill = 5
  392: missileskill = 10
  392: name = Elune
  392: posx = 32
  392: posy = 210
  392: speed = 7
  392: team = 1
  392: Size of map: 8
  393: health = 10
  393: meleeskill = 10
  393: missileskill = 3
  393: name = Frith
  393: posx = 96
  393: posy = 240
  393: speed = 5
  393: team = 1
  393: Size of map: 8
  394: health = 7
  394: meleeskill = 1
  394: missileskill = 11
  394: name = Legolas
  394: posx = 160
  394: posy = 240
  395: speed = 10
  395: team = 1
  395: Size of map: 8
  395: health = 8
  395: meleeskill = 10
  395: missileskill = 2
  395: name = Cloud
  395: posx = 224
  395: posy = 210
  395: speed = 8
  395: team = 1
  395: Size of map: 8
  395: health = 7
  395: meleeskill = 7
  396: missileskill = 7
  396: name = Stratos
  396: posx = 32
  396: posy = 50
  396: speed = 7
  396: team = 2
  396: Size of map: 8
  397: health = 7
  397: meleeskill = 7
  397: missileskill = 7
  397: name = Ripburger
  397: posx = 96
  397: posy = 30
  397: speed = 7
  397: team = 2
  397: Size of map: 8
  398: health = 7
  398: meleeskill = 7
  398: missileskill = 7
  398: name = Batlin
  398: posx = 160
  398: posy = 30
  398: speed = 7
  398: team = 2
  399: Size of map: 8
  399: health = 7
  399: meleeskill = 7
  399: missileskill = 7
  399: name = Maurius
  400: posx = 224
  400: posy = 50
  400: speed = 7
  400: team = 2
  400: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  394: health = 6
  394: meleeskill = 5
  394: missileskill = 10
  394: name = Elune
  395: posx = 32
  395: posy = 210
  395: speed = 7
  395: team = 1
  395: Size of map: 8
  395: health = 10
  395: meleeskill = 10
  396: missileskill = 3
  396: name = Frith
  396: posx = 96
  396: posy = 240
  396: speed = 5
  396: team = 1
  396: Size of map: 8
  396: health = 7
  397: meleeskill = 1
  397: missileskill = 11
  397: name = Legolas
  397: posx = 160
  397: posy = 240
  397: speed = 10
  397: team = 1
  397: Size of map: 8
  398: health = 8
  398: meleeskill = 10
  398: missileskill = 2
  398: name = Cloud
  398: posx = 224
  398: posy = 210
  399: speed = 8
  399: team = 1
  399: Size of map: 8
  399: health = 7
  399: meleeskill = 7
  399: missileskill = 7
  399: name = Stratos
  400: posx = 32
  400: posy = 50
  400: speed = 7
  400: team = 2
  400: Size of map: 8
  400: health = 7
  400: meleeskill = 7
  401: missileskill = 7
  401: name = Ripburger
  401: posx = 96
  401: posy = 30
  401: speed = 7
  401: team = 2
  401: Size of map: 8
  401: health = 7
  402: meleeskill = 7
  402: missileskill = 7
  402: name = Batlin
  402: posx = 160
  402: posy = 30
  402: speed = 7
  402: team = 2
  402: Size of map: 8
  403: health = 7
  403: meleeskill = 7
  403: missileskill = 7
  403: name = Maurius
  403: posx = 224
  403: posy = 50
  403: speed = 7
  403: team = 2
  404: Size of map: 8
    1: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
 1049: health = 6
 1049: meleeskill = 5
 1049: missileskill = 10
 1049: name = Elune
 1049: posx = 32
 1049: posy = 210
 1049: speed = 7
 1049: team = 1
 1049: Size of map: 8
 1050: health = 10
 1050: meleeskill = 10
 1050: missileskill = 3
 1050: name = Frith
 1050: posx = 96
 1050: posy = 240
 1050: speed = 5
 1051: team = 1
 1051: Size of map: 8
 1051: health = 7
 1052: meleeskill = 1
 1052: missileskill = 11
 1052: name = Legolas
 1052: posx = 160
 1052: posy = 240
 1052: speed = 10
 1052: team = 1
 1052: Size of map: 8
 1053: health = 8
 1053: meleeskill = 10
 1053: missileskill = 2
 1053: name = Cloud
 1053: posx = 224
 1053: posy = 210
 1053: speed = 8
 1054: team = 1
 1054: Size of map: 8
 1054: health = 7
 1054: meleeskill = 7
 1054: missileskill = 7
 1055: name = Stratos
 1055: posx = 32
 1055: posy = 50
 1055: speed = 7
 1055: team = 2
 1055: Size of map: 8
 1055: health = 7
 1055: meleeskill = 7
 1056: missileskill = 7
 1056: name = Ripburger
 1056: posx = 96
 1056: posy = 30
 1056: speed = 7
 1056: team = 2
 1056: Size of map: 8
 1057: health = 7
 1057: meleeskill = 7
 1057: missileskill = 7
 1057: name = Batlin
 1057: posx = 160
 1057: posy = 30
 1057: speed = 7
 1057: team = 2
 1057: Size of map: 8
 1058: health = 7
 1058: meleeskill = 7
 1058: missileskill = 7
 1058: name = Maurius
 1058: posx = 224
 1058: posy = 50
 1058: speed = 7
 1059: team = 2
 1059: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  413: health = 6
  413: meleeskill = 5
  413: missileskill = 10
  413: name = Elune
  413: posx = 32
  413: posy = 210
  413: speed = 7
  414: team = 1
  414: Size of map: 8
  414: health = 10
  414: meleeskill = 10
  414: missileskill = 3
  414: name = Frith
  414: posx = 96
  415: posy = 240
  415: speed = 5
  415: team = 1
  415: Size of map: 8
  415: health = 7
  415: meleeskill = 1
  416: missileskill = 11
  416: name = Legolas
  416: posx = 160
  416: posy = 240
  416: speed = 10
  416: team = 1
  417: Size of map: 8
  417: health = 8
  417: meleeskill = 10
  417: missileskill = 2
  417: name = Cloud
  417: posx = 224
  418: posy = 210
  418: speed = 8
  418: team = 1
  418: Size of map: 8
  418: health = 7
  418: meleeskill = 7
  419: missileskill = 7
  419: name = Stratos
  419: posx = 32
  419: posy = 50
  419: speed = 7
  419: team = 2
  419: Size of map: 8
  420: health = 7
  420: meleeskill = 7
  420: missileskill = 7
  420: name = Ripburger
  420: posx = 96
  420: posy = 30
  420: speed = 7
  420: team = 2
  420: Size of map: 8
  421: health = 7
  421: meleeskill = 7
  421: missileskill = 7
  421: name = Batlin
  421: posx = 160
  422: posy = 30
  422: speed = 7
  422: team = 2
  422: Size of map: 8
  422: health = 7
  422: meleeskill = 7
  423: missileskill = 7
  423: name = Maurius
  423: posx = 224
  423: posy = 50
  423: speed = 7
  423: team = 2
  423: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  407: health = 6
  407: meleeskill = 5
  407: missileskill = 10
  407: name = Elune
  408: posx = 32
  408: posy = 210
  408: speed = 7
  408: team = 1
  408: Size of map: 8
  408: health = 10
  409: meleeskill = 10
  409: missileskill = 3
  409: name = Frith
  409: posx = 96
  409: posy = 240
  409: speed = 5
  409: team = 1
  409: Size of map: 8
  410: health = 7
  410: meleeskill = 1
  410: missileskill = 11
  410: name = Legolas
  410: posx = 160
  410: posy = 240
  411: speed = 10
  411: team = 1
  411: Size of map: 8
  411: health = 8
  411: meleeskill = 10
  412: missileskill = 2
  412: name = Cloud
  412: posx = 224
  412: posy = 210
  412: speed = 8
  412: team = 1
  412: Size of map: 8
  413: health = 7
  413: meleeskill = 7
  413: missileskill = 7
  413: name = Stratos
  413: posx = 32
  413: posy = 50
  413: speed = 7
  414: team = 2
  414: Size of map: 8
  414: health = 7
  414: meleeskill = 7
  414: missileskill = 7
  414: name = Ripburger
  414: posx = 96
  415: posy = 30
  415: speed = 7
  415: team = 2
  415: Size of map: 8
  415: health = 7
  415: meleeskill = 7
  417: missileskill = 7
  417: name = Batlin
  417: posx = 160
  418: posy = 30
  418: speed = 7
  418: team = 2
  418: Size of map: 8
  418: health = 7
  419: meleeskill = 7
  419: missileskill = 7
  419: name = Maurius
  419: posx = 224
  419: posy = 50
  419: speed = 7
  419: team = 2
  419: Size of map: 8
  224: bpp = 32
  278: full_screen = 0
  281: h_res = 512
  285: name = FortyHourRPG
  288: use_opengl = 1
  291: v_res = 384
  293: Size of map: 6
 9611: health = 6
 9614: meleeskill = 5
 9617: missileskill = 10
 9620: name = Elune
 9622: posx = 32
 9625: posy = 210
 9628: speed = 7
 9631: team = 1
 9634: Size of map: 8
 9638: health = 10
 9641: meleeskill = 10
 9645: missileskill = 3
 9648: name = Frith
 9651: posx = 96
 9654: posy = 240
 9657: speed = 5
 9660: team = 1
 9663: Size of map: 8
 9668: health = 7
 9671: meleeskill = 1
 9674: missileskill = 11
 9677: name = Legolas
 9679: posx = 160
 9682: posy = 240
 9684: speed = 10
 9687: team = 1
 9690: Size of map: 8
 9695: health = 8
 9698: meleeskill = 10
 9701: missileskill = 2
 9704: name = Cloud
 9707: posx = 224
 9710: posy = 210
 9712: speed = 8
 9716: team = 1
 9719: Size of map: 8
 9765: health = 7
 9768: meleeskill = 7
 9771: missileskill = 7
 9774: name = Stratos
 9777: posx = 32
 9780: posy = 50
 9783: speed = 7
 9786: team = 2
 9789: Size of map: 8
 9793: health = 7
 9796: meleeskill = 7
 9799: missileskill = 7
 9802: name = Ripburger
 9804: posx = 96
 9807: posy = 30
 9810: speed = 7
 9812: team = 2
 9816: Size of map: 8
 9820: health = 7
 9823: meleeskill = 7
 9826: missileskill = 7
 9829: name = Batlin
 9832: posx = 160
 9835: posy = 30
 9838: speed = 7
 9841: team = 2
 9844: Size of map: 8
 9890: health = 7
 9893: meleeskill = 7
 9896: missileskill = 7
 9899: name = Maurius
 9902: posx = 224
 9905: posy = 50
 9908: speed = 7
 9911: team = 2
 9914: Size of map: 8
    2: bpp = 32
    5: full_screen = 0
    8: h_res = 512
   11: name = FortyHourRPG
   14: use_opengl = 1
   17: v_res = 384
   18: Size of map: 6
  765: health = 6
  768: meleeskill = 5
  770: missileskill = 10
  773: name = Elune
  776: posx = 32
  779: posy = 210
  781: speed = 7
  784: team = 1
  787: Size of map: 8
  790: health = 10
  794: meleeskill = 10
  797: missileskill = 3
  799: name = Frith
  802: posx = 96
  805: posy = 240
  808: speed = 5
  810: team = 1
  813: Size of map: 8
  816: health = 7
  819: meleeskill = 1
  822: missileskill = 11
  825: name = Legolas
  828: posx = 160
  831: posy = 240
  834: speed = 10
  837: team = 1
  840: Size of map: 8
  843: health = 8
  846: meleeskill = 10
  849: missileskill = 2
  851: name = Cloud
  854: posx = 224
  857: posy = 210
  859: speed = 8
  862: team = 1
  865: Size of map: 8
  869: health = 7
  872: meleeskill = 7
  875: missileskill = 7
  877: name = Stratos
  880: posx = 32
  883: posy = 50
  887: speed = 7
  890: team = 2
  893: Size of map: 8
  896: health = 7
  899: meleeskill = 7
  901: missileskill = 7
  904: name = Ripburger
  906: posx = 96
  908: posy = 30
  910: speed = 7
  913: team = 2
  915: Size of map: 8
  918: health = 7
  920: meleeskill = 7
  922: missileskill = 7
  925: name = Batlin
  927: posx = 160
  929: posy = 30
  931: speed = 7
  934: team = 2
  935: Size of map: 8
  938: health = 7
  940: meleeskill = 7
  942: missileskill = 7
  944: name = Maurius
  947: posx = 224
  949: posy = 50
  952: speed = 7
  954: team = 2
  956: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  907: health = 6
  908: meleeskill = 5
  908: missileskill = 10
  908: name = Elune
  908: posx = 32
  908: posy = 210
  908: speed = 7
  908: team = 1
  908: Size of map: 8
  909: health = 10
  909: meleeskill = 10
  909: missileskill = 3
  909: name = Frith
  909: posx = 96
  909: posy = 240
  909: speed = 5
  909: team = 1
  909: Size of map: 8
  910: health = 7
  910: meleeskill = 1
  910: missileskill = 11
  910: name = Legolas
  910: posx = 160
  910: posy = 240
  911: speed = 10
  911: team = 1
  911: Size of map: 8
  911: health = 8
  911: meleeskill = 10
  912: missileskill = 2
  912: name = Cloud
  912: posx = 224
  912: posy = 210
  912: speed = 8
  912: team = 1
  912: Size of map: 8
  913: health = 7
  913: meleeskill = 7
  913: missileskill = 7
  913: name = Stratos
  913: posx = 32
  913: posy = 50
  913: speed = 7
  913: team = 2
  913: Size of map: 8
  914: health = 7
  914: meleeskill = 7
  914: missileskill = 7
  914: name = Ripburger
  914: posx = 96
  914: posy = 30
  914: speed = 7
  914: team = 2
  915: Size of map: 8
  915: health = 7
  915: meleeskill = 7
  915: missileskill = 7
  915: name = Batlin
  915: posx = 160
  915: posy = 30
  915: speed = 7
  916: team = 2
  916: Size of map: 8
  916: health = 7
  917: meleeskill = 7
  917: missileskill = 7
  917: name = Maurius
  917: posx = 224
  917: posy = 50
  917: speed = 7
  917: team = 2
  917: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  394: health = 6
  394: meleeskill = 5
  394: missileskill = 10
  394: name = Elune
  394: posx = 32
  394: posy = 210
  394: speed = 7
  394: team = 1
  394: Size of map: 8
  394: health = 10
  394: meleeskill = 10
  394: missileskill = 3
  394: name = Frith
  394: posx = 96
  394: posy = 240
  394: speed = 5
  395: team = 1
  395: Size of map: 8
  395: health = 7
  395: meleeskill = 1
  395: missileskill = 11
  396: name = Legolas
  396: posx = 160
  396: posy = 240
  396: speed = 10
  396: team = 1
  396: Size of map: 8
  397: health = 8
  397: meleeskill = 10
  397: missileskill = 2
  397: name = Cloud
  397: posx = 224
  397: posy = 210
  397: speed = 8
  398: team = 1
  398: Size of map: 8
  398: health = 7
  398: meleeskill = 7
  398: missileskill = 7
  398: name = Stratos
  398: posx = 32
  399: posy = 50
  399: speed = 7
  399: team = 2
  399: Size of map: 8
  399: health = 7
  399: meleeskill = 7
  399: missileskill = 7
  400: name = Ripburger
  400: posx = 96
  400: posy = 30
  400: speed = 7
  400: team = 2
  400: Size of map: 8
  400: health = 7
  401: meleeskill = 7
  401: missileskill = 7
  401: name = Batlin
  401: posx = 160
  401: posy = 30
  401: speed = 7
  401: team = 2
  401: Size of map: 8
  402: health = 7
  402: meleeskill = 7
  402: missileskill = 7
  402: name = Maurius
  402: posx = 224
  402: posy = 50
  402: speed = 7
  402: team = 2
  402: Size of map: 8
   22: bpp = 32
   33: full_screen = 0
   34: h_res = 512
   34: name = FortyHourRPG
   34: use_opengl = 1
   34: v_res = 384
   34: Size of map: 6
  554: health = 6
  555: meleeskill = 5
  555: missileskill = 10
  555: name = Elune
  555: posx = 32
  555: posy = 210
  555: speed = 7
  555: team = 1
  556: Size of map: 8
  556: health = 10
  556: meleeskill = 10
  556: missileskill = 3
  556: name = Frith
  556: posx = 96
  556: posy = 240
  557: speed = 5
  557: team = 1
  557: Size of map: 8
  557: health = 7
  557: meleeskill = 1
  557: missileskill = 11
  557: name = Legolas
  558: posx = 160
  558: posy = 240
  558: speed = 10
  558: team = 1
  558: Size of map: 8
  559: health = 8
  559: meleeskill = 10
  559: missileskill = 2
  559: name = Cloud
  559: posx = 224
  559: posy = 210
  559: speed = 8
  560: team = 1
  560: Size of map: 8
  560: health = 7
  560: meleeskill = 7
  560: missileskill = 7
  560: name = Stratos
  560: posx = 32
  561: posy = 50
  561: speed = 7
  561: team = 2
  561: Size of map: 8
  561: health = 7
  561: meleeskill = 7
  561: missileskill = 7
  562: name = Ripburger
  562: posx = 96
  562: posy = 30
  562: speed = 7
  562: team = 2
  562: Size of map: 8
  562: health = 7
  562: meleeskill = 7
  563: missileskill = 7
  563: name = Batlin
  563: posx = 160
  563: posy = 30
  563: speed = 7
  563: team = 2
  563: Size of map: 8
  564: health = 7
  564: meleeskill = 7
  564: missileskill = 7
  564: name = Maurius
  564: posx = 224
  564: posy = 50
  564: speed = 7
  564: team = 2
  564: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  385: health = 6
  386: meleeskill = 5
  386: missileskill = 10
  386: name = 1 Elune
  386: posx = 32
  386: posy = 210
  386: speed = 7
  386: team = 1
  387: Size of map: 8
  387: health = 10
  387: meleeskill = 10
  387: missileskill = 3
  387: name = 2 Frith
  388: posx = 96
  388: posy = 240
  388: speed = 5
  388: team = 1
  388: Size of map: 8
  388: health = 7
  389: meleeskill = 1
  389: missileskill = 11
  389: name = 3 Legolas
  389: posx = 160
  389: posy = 240
  390: speed = 10
  390: team = 1
  390: Size of map: 8
  390: health = 8
  391: meleeskill = 10
  391: missileskill = 2
  391: name = 4 Cloud
  391: posx = 224
  391: posy = 210
  391: speed = 8
  391: team = 1
  391: Size of map: 8
  392: health = 7
  392: meleeskill = 7
  392: missileskill = 7
  392: name = Stratos
  392: posx = 32
  392: posy = 50
  393: speed = 7
  393: team = 2
  393: Size of map: 8
  393: health = 7
  393: meleeskill = 7
  393: missileskill = 7
  393: name = Ripburger
  393: posx = 96
  393: posy = 30
  393: speed = 7
  393: team = 2
  393: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  394: missileskill = 7
  394: name = Batlin
  395: posx = 160
  395: posy = 30
  395: speed = 7
  395: team = 2
  395: Size of map: 8
  395: health = 7
  396: meleeskill = 7
  396: missileskill = 7
  396: name = Maurius
  396: posx = 224
  396: posy = 50
  396: speed = 7
  396: team = 2
  397: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  377: health = 6
  378: meleeskill = 5
  378: missileskill = 10
  378: name = 1 Elune
  378: posx = 32
  378: posy = 210
  378: speed = 7
  379: team = 1
  379: Size of map: 8
  379: health = 10
  379: meleeskill = 10
  380: missileskill = 3
  380: name = 2 Frith
  380: posx = 96
  380: posy = 240
  380: speed = 5
  380: team = 1
  380: Size of map: 8
  381: health = 7
  381: meleeskill = 1
  381: missileskill = 11
  381: name = 3 Legolas
  381: posx = 160
  382: posy = 240
  382: speed = 10
  382: team = 1
  382: Size of map: 8
  383: health = 8
  383: meleeskill = 10
  383: missileskill = 2
  383: name = 4 Cloud
  383: posx = 224
  383: posy = 210
  383: speed = 8
  384: team = 1
  384: Size of map: 8
  384: health = 7
  384: meleeskill = 7
  384: missileskill = 7
  385: name = Stratos
  385: posx = 32
  385: posy = 50
  385: speed = 7
  385: team = 2
  385: Size of map: 8
  386: health = 7
  386: meleeskill = 7
  386: missileskill = 7
  386: name = Ripburger
  386: posx = 96
  386: posy = 30
  386: speed = 7
  387: team = 2
  387: Size of map: 8
  387: health = 7
  387: meleeskill = 7
  387: missileskill = 7
  388: name = Batlin
  388: posx = 160
  388: posy = 30
  388: speed = 7
  388: team = 2
  388: Size of map: 8
  389: health = 7
  389: meleeskill = 7
  389: missileskill = 7
  389: name = Maurius
  389: posx = 224
  389: posy = 50
  389: speed = 7
  390: team = 2
  390: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  380: health = 6
  380: meleeskill = 5
  380: missileskill = 10
  380: name = 1 Elune
  380: posx = 32
  381: posy = 210
  381: speed = 7
  381: team = 1
  381: Size of map: 8
  381: health = 10
  382: meleeskill = 10
  382: missileskill = 3
  382: name = 2 Frith
  382: posx = 96
  382: posy = 240
  382: speed = 5
  382: team = 1
  383: Size of map: 8
  383: health = 7
  383: meleeskill = 1
  384: missileskill = 11
  384: name = 3 Legolas
  384: posx = 160
  384: posy = 240
  384: speed = 10
  384: team = 1
  384: Size of map: 8
  385: health = 8
  385: meleeskill = 10
  385: missileskill = 2
  385: name = 4 Cloud
  386: posx = 224
  386: posy = 210
  386: speed = 8
  386: team = 1
  386: Size of map: 8
  387: health = 7
  387: meleeskill = 7
  387: missileskill = 7
  387: name = Stratos
  387: posx = 32
  387: posy = 50
  387: speed = 7
  388: team = 2
  388: Size of map: 8
  388: health = 7
  388: meleeskill = 7
  388: missileskill = 7
  389: name = Ripburger
  389: posx = 96
  389: posy = 30
  389: speed = 7
  389: team = 2
  389: Size of map: 8
  390: health = 7
  390: meleeskill = 7
  390: missileskill = 7
  390: name = Batlin
  390: posx = 160
  390: posy = 30
  390: speed = 7
  390: team = 2
  391: Size of map: 8
  391: health = 7
  391: meleeskill = 7
  391: missileskill = 7
  392: name = Maurius
  392: posx = 224
  392: posy = 50
  392: speed = 7
  392: team = 2
  392: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  384: health = 6
  384: meleeskill = 5
  384: missileskill = 10
  384: name = 1 Elune
  384: posx = 32
  385: posy = 210
  385: speed = 7
  385: team = 1
  385: Size of map: 8
  385: health = 10
  385: meleeskill = 10
  385: missileskill = 3
  386: name = 2 Frith
  386: posx = 96
  386: posy = 240
  386: speed = 5
  386: team = 1
  386: Size of map: 8
  386: health = 7
  387: meleeskill = 1
  387: missileskill = 11
  387: name = 3 Legolas
  387: posx = 160
  387: posy = 240
  387: speed = 10
  388: team = 1
  388: Size of map: 8
  388: health = 8
  388: meleeskill = 10
  388: missileskill = 2
  389: name = 4 Cloud
  389: posx = 224
  389: posy = 210
  389: speed = 8
  389: team = 1
  389: Size of map: 8
  389: health = 7
  390: meleeskill = 7
  390: missileskill = 7
  390: name = Stratos
  390: posx = 32
  390: posy = 50
  390: speed = 7
  390: team = 2
  390: Size of map: 8
  391: health = 7
  391: meleeskill = 7
  391: missileskill = 7
  391: name = Ripburger
  391: posx = 96
  391: posy = 30
  391: speed = 7
  391: team = 2
  392: Size of map: 8
  392: health = 7
  392: meleeskill = 7
  392: missileskill = 7
  392: name = Batlin
  392: posx = 160
  393: posy = 30
  393: speed = 7
  393: team = 2
  393: Size of map: 8
  393: health = 7
  393: meleeskill = 7
  393: missileskill = 7
  394: name = Maurius
  394: posx = 224
  394: posy = 50
  394: speed = 7
  394: team = 2
  394: Size of map: 8
    2: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    3: Size of map: 6
  379: health = 6
  379: meleeskill = 5
  379: missileskill = 10
  379: name = 1 Elune
  379: posx = 32
  380: posy = 210
  380: speed = 7
  380: team = 1
  380: Size of map: 8
  380: health = 10
  380: meleeskill = 10
  381: missileskill = 3
  381: name = 2 Frith
  381: posx = 96
  381: posy = 240
  381: speed = 5
  381: team = 1
  382: Size of map: 8
  382: health = 7
  382: meleeskill = 1
  382: missileskill = 11
  382: name = 3 Legolas
  383: posx = 160
  383: posy = 240
  383: speed = 10
  383: team = 1
  383: Size of map: 8
  384: health = 8
  384: meleeskill = 10
  384: missileskill = 2
  384: name = 4 Cloud
  384: posx = 224
  384: posy = 210
  385: speed = 8
  385: team = 1
  385: Size of map: 8
  385: health = 7
  385: meleeskill = 7
  386: missileskill = 7
  386: name = Stratos
  386: posx = 32
  386: posy = 50
  386: speed = 7
  386: team = 2
  386: Size of map: 8
  387: health = 7
  387: meleeskill = 7
  387: missileskill = 7
  387: name = Ripburger
  387: posx = 96
  387: posy = 30
  388: speed = 7
  388: team = 2
  388: Size of map: 8
  388: health = 7
  388: meleeskill = 7
  388: missileskill = 7
  389: name = Batlin
  389: posx = 160
  389: posy = 30
  389: speed = 7
  389: team = 2
  389: Size of map: 8
  390: health = 7
  390: meleeskill = 7
  390: missileskill = 7
  390: name = Maurius
  390: posx = 224
  390: posy = 50
  391: speed = 7
  391: team = 2
  391: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  376: health = 6
  376: meleeskill = 5
  377: missileskill = 10
  377: name = 1 Elune
  377: posx = 32
  377: posy = 210
  377: speed = 7
  377: team = 1
  377: Size of map: 8
  378: health = 10
  378: meleeskill = 10
  378: missileskill = 3
  378: name = 2 Frith
  378: posx = 96
  378: posy = 240
  378: speed = 5
  379: team = 1
  379: Size of map: 8
  379: health = 7
  380: meleeskill = 1
  380: missileskill = 11
  380: name = 3 Legolas
  380: posx = 160
  380: posy = 240
  380: speed = 10
  381: team = 1
  381: Size of map: 8
  382: health = 8
  382: meleeskill = 10
  382: missileskill = 2
  382: name = 4 Cloud
  382: posx = 224
  382: posy = 210
  382: speed = 8
  382: team = 1
  383: Size of map: 8
  383: health = 7
  383: meleeskill = 7
  383: missileskill = 7
  383: name = Stratos
  384: posx = 32
  384: posy = 50
  384: speed = 7
  384: team = 2
  384: Size of map: 8
  384: health = 7
  385: meleeskill = 7
  385: missileskill = 7
  385: name = Ripburger
  385: posx = 96
  385: posy = 30
  385: speed = 7
  385: team = 2
  386: Size of map: 8
  386: health = 7
  386: meleeskill = 7
  386: missileskill = 7
  386: name = Batlin
  386: posx = 160
  387: posy = 30
  387: speed = 7
  387: team = 2
  387: Size of map: 8
  387: health = 7
  388: meleeskill = 7
  388: missileskill = 7
  388: name = Maurius
  388: posx = 224
  388: posy = 50
  388: speed = 7
  388: team = 2
  389: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  383: health = 6
  383: meleeskill = 5
  383: missileskill = 10
  383: name = 1 Elune
  383: posx = 32
  383: posy = 210
  384: speed = 7
  384: team = 1
  384: Size of map: 8
  384: health = 10
  384: meleeskill = 10
  384: missileskill = 3
  385: name = 2 Frith
  385: posx = 96
  385: posy = 240
  385: speed = 5
  385: team = 1
  385: Size of map: 8
  386: health = 7
  386: meleeskill = 1
  386: missileskill = 11
  386: name = 3 Legolas
  387: posx = 160
  387: posy = 240
  387: speed = 10
  387: team = 1
  387: Size of map: 8
  388: health = 8
  388: meleeskill = 10
  388: missileskill = 2
  388: name = 4 Cloud
  388: posx = 224
  389: posy = 210
  389: speed = 8
  389: team = 1
  389: Size of map: 8
  389: health = 7
  389: meleeskill = 7
  390: missileskill = 7
  390: name = Stratos
  390: posx = 32
  390: posy = 50
  390: speed = 7
  390: team = 2
  390: Size of map: 8
  391: health = 7
  391: meleeskill = 7
  391: missileskill = 7
  391: name = Ripburger
  391: posx = 96
  391: posy = 30
  392: speed = 7
  392: team = 2
  392: Size of map: 8
  392: health = 7
  392: meleeskill = 7
  393: missileskill = 7
  393: name = Batlin
  393: posx = 160
  393: posy = 30
  393: speed = 7
  393: team = 2
  393: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  394: missileskill = 7
  394: name = Maurius
  394: posx = 224
  395: posy = 50
  395: speed = 7
  395: team = 2
  395: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  383: health = 6
  383: meleeskill = 5
  383: missileskill = 10
  383: name = 1 Elune
  383: posx = 32
  383: posy = 210
  383: speed = 7
  383: team = 1
  383: Size of map: 8
  383: health = 10
  383: meleeskill = 10
  383: missileskill = 3
  384: name = 2 Frith
  384: posx = 96
  384: posy = 240
  384: speed = 5
  384: team = 1
  384: Size of map: 8
  385: health = 7
  385: meleeskill = 1
  385: missileskill = 11
  385: name = 3 Legolas
  385: posx = 160
  386: posy = 240
  386: speed = 10
  386: team = 1
  386: Size of map: 8
  387: health = 8
  387: meleeskill = 10
  387: missileskill = 2
  387: name = 4 Cloud
  387: posx = 224
  387: posy = 210
  387: speed = 8
  387: team = 1
  388: Size of map: 8
  388: health = 7
  388: meleeskill = 7
  388: missileskill = 7
  388: name = Stratos
  388: posx = 32
  389: posy = 50
  389: speed = 7
  389: team = 2
  389: Size of map: 8
  389: health = 7
  390: meleeskill = 7
  390: missileskill = 7
  390: name = Ripburger
  390: posx = 96
  390: posy = 30
  390: speed = 7
  390: team = 2
  390: Size of map: 8
  391: health = 7
  391: meleeskill = 7
  391: missileskill = 7
  391: name = Batlin
  391: posx = 160
  392: posy = 30
  392: speed = 7
  392: team = 2
  392: Size of map: 8
  392: health = 7
  393: meleeskill = 7
  393: missileskill = 7
  393: name = Maurius
  393: posx = 224
  393: posy = 50
  393: speed = 7
  393: team = 2
  394: Size of map: 8
    1: bpp = 32
    2: full_screen = 0
    2: h_res = 512
    2: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  377: health = 6
  378: meleeskill = 5
  378: missileskill = 10
  378: name = 1 Elune
  378: posx = 32
  378: posy = 210
  378: speed = 7
  378: team = 1
  378: Size of map: 8
  379: health = 10
  379: meleeskill = 10
  379: missileskill = 3
  379: name = 2 Frith
  379: posx = 96
  380: posy = 240
  380: speed = 5
  380: team = 1
  380: Size of map: 8
  380: health = 7
  380: meleeskill = 1
  380: missileskill = 11
  380: name = 3 Legolas
  380: posx = 160
  380: posy = 240
  381: speed = 10
  381: team = 1
  381: Size of map: 8
  382: health = 8
  382: meleeskill = 10
  382: missileskill = 2
  382: name = 4 Cloud
  382: posx = 224
  382: posy = 210
  382: speed = 8
  382: team = 1
  383: Size of map: 8
  383: health = 7
  383: meleeskill = 7
  383: missileskill = 7
  383: name = Stratos
  383: posx = 32
  384: posy = 50
  384: speed = 7
  384: team = 2
  384: Size of map: 8
  384: health = 7
  385: meleeskill = 7
  385: missileskill = 7
  385: name = Ripburger
  385: posx = 96
  385: posy = 30
  385: speed = 7
  385: team = 2
  385: Size of map: 8
  386: health = 7
  386: meleeskill = 7
  386: missileskill = 7
  386: name = Batlin
  386: posx = 160
  386: posy = 30
  387: speed = 7
  387: team = 2
  387: Size of map: 8
  387: health = 7
  388: meleeskill = 7
  388: missileskill = 7
  388: name = Maurius
  388: posx = 224
  388: posy = 50
  388: speed = 7
  388: team = 2
  388: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  379: health = 6
  380: meleeskill = 5
  380: missileskill = 10
  380: name = 1 Elune
  380: posx = 32
  380: posy = 210
  380: speed = 7
  381: team = 1
  381: Size of map: 8
  381: health = 10
  381: meleeskill = 10
  381: missileskill = 3
  381: name = 2 Frith
  382: posx = 96
  382: posy = 240
  382: speed = 5
  382: team = 1
  382: Size of map: 8
  383: health = 7
  383: meleeskill = 1
  383: missileskill = 11
  383: name = 3 Legolas
  383: posx = 160
  383: posy = 240
  384: speed = 10
  384: team = 1
  384: Size of map: 8
  384: health = 8
  385: meleeskill = 10
  385: missileskill = 2
  385: name = 4 Cloud
  385: posx = 224
  385: posy = 210
  385: speed = 8
  386: team = 1
  386: Size of map: 8
  386: health = 7
  387: meleeskill = 7
  387: missileskill = 7
  387: name = Stratos
  387: posx = 32
  387: posy = 50
  387: speed = 7
  387: team = 2
  388: Size of map: 8
  388: health = 7
  388: meleeskill = 7
  388: missileskill = 7
  388: name = Ripburger
  389: posx = 96
  389: posy = 30
  389: speed = 7
  389: team = 2
  389: Size of map: 8
  389: health = 7
  389: meleeskill = 7
  390: missileskill = 7
  390: name = Batlin
  390: posx = 160
  390: posy = 30
  390: speed = 7
  390: team = 2
  390: Size of map: 8
  391: health = 7
  391: meleeskill = 7
  391: missileskill = 7
  391: name = Maurius
  391: posx = 224
  391: posy = 50
  392: speed = 7
  392: team = 2
  392: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  383: health = 6
  383: meleeskill = 5
  384: missileskill = 10
  384: name = 1 Elune
  384: posx = 32
  384: posy = 210
  384: speed = 7
  384: team = 1
  384: Size of map: 8
  385: health = 10
  385: meleeskill = 10
  385: missileskill = 3
  385: name = 2 Frith
  385: posx = 96
  385: posy = 240
  385: speed = 5
  386: team = 1
  386: Size of map: 8
  386: health = 7
  386: meleeskill = 1
  387: missileskill = 11
  387: name = 3 Legolas
  387: posx = 160
  387: posy = 240
  387: speed = 10
  387: team = 1
  388: Size of map: 8
  388: health = 8
  388: meleeskill = 10
  388: missileskill = 2
  388: name = 4 Cloud
  388: posx = 224
  388: posy = 210
  388: speed = 8
  388: team = 1
  388: Size of map: 8
  389: health = 7
  389: meleeskill = 7
  389: missileskill = 7
  389: name = Stratos
  389: posx = 32
  389: posy = 50
  389: speed = 7
  390: team = 2
  390: Size of map: 8
  390: health = 7
  390: meleeskill = 7
  390: missileskill = 7
  391: name = Ripburger
  391: posx = 96
  391: posy = 30
  391: speed = 7
  391: team = 2
  391: Size of map: 8
  392: health = 7
  392: meleeskill = 7
  392: missileskill = 7
  392: name = Batlin
  392: posx = 160
  392: posy = 30
  392: speed = 7
  392: team = 2
  393: Size of map: 8
  393: health = 7
  393: meleeskill = 7
  393: missileskill = 7
  394: name = Maurius
  394: posx = 224
  394: posy = 50
  394: speed = 7
  394: team = 2
  394: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  276: health = 6
  277: meleeskill = 5
  277: missileskill = 10
  277: name = 1 Elune
  277: posx = 32
  277: posy = 210
  277: speed = 7
  277: team = 1
  278: Size of map: 8
  278: health = 10
  278: meleeskill = 10
  278: missileskill = 3
  278: name = 2 Frith
  278: posx = 96
  278: posy = 240
  278: speed = 5
  278: team = 1
  278: Size of map: 8
  279: health = 7
  279: meleeskill = 1
  279: missileskill = 11
  279: name = 3 Legolas
  279: posx = 160
  279: posy = 240
  279: speed = 10
  279: team = 1
  279: Size of map: 8
  280: health = 8
  280: meleeskill = 10
  280: missileskill = 2
  280: name = 4 Cloud
  280: posx = 224
  280: posy = 210
  280: speed = 8
  280: team = 1
  280: Size of map: 8
  280: health = 7
  280: meleeskill = 7
  281: missileskill = 7
  281: name = Stratos
  281: posx = 32
  281: posy = 50
  281: speed = 7
  281: team = 2
  281: Size of map: 8
  281: health = 7
  281: meleeskill = 7
  281: missileskill = 7
  282: name = Ripburger
  282: posx = 96
  282: posy = 30
  282: speed = 7
  282: team = 2
  282: Size of map: 8
  282: health = 7
  282: meleeskill = 7
  282: missileskill = 7
  282: name = Batlin
  282: posx = 160
  283: posy = 30
  283: speed = 7
  283: team = 2
  283: Size of map: 8
  283: health = 7
  283: meleeskill = 7
  283: missileskill = 7
  283: name = Maurius
  283: posx = 224
  283: posy = 50
  283: speed = 7
  284: team = 2
  284: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  365: health = 6
  366: meleeskill = 5
  366: missileskill = 10
  366: name = 1 Elune
  366: posx = 32
  366: posy = 210
  366: speed = 7
  366: team = 1
  366: Size of map: 8
  367: health = 10
  367: meleeskill = 10
  367: missileskill = 3
  367: name = 2 Frith
  367: posx = 96
  367: posy = 240
  367: speed = 5
  367: team = 1
  368: Size of map: 8
  368: health = 7
  368: meleeskill = 1
  368: missileskill = 11
  368: name = 3 Legolas
  368: posx = 160
  368: posy = 240
  369: speed = 10
  369: team = 1
  369: Size of map: 8
  369: health = 8
  369: meleeskill = 10
  369: missileskill = 2
  369: name = 4 Cloud
  370: posx = 224
  370: posy = 210
  370: speed = 8
  370: team = 1
  370: Size of map: 8
  370: health = 7
  371: meleeskill = 7
  371: missileskill = 7
  371: name = Stratos
  371: posx = 32
  371: posy = 50
  371: speed = 7
  371: team = 2
  371: Size of map: 8
  372: health = 7
  372: meleeskill = 7
  372: missileskill = 7
  372: name = Ripburger
  372: posx = 96
  372: posy = 30
  372: speed = 7
  372: team = 2
  372: Size of map: 8
  373: health = 7
  373: meleeskill = 7
  373: missileskill = 7
  373: name = Batlin
  373: posx = 160
  373: posy = 30
  373: speed = 7
  374: team = 2
  374: Size of map: 8
  374: health = 7
  374: meleeskill = 7
  374: missileskill = 7
  374: name = Maurius
  374: posx = 224
  374: posy = 50
  374: speed = 7
  375: team = 2
  375: Size of map: 8
    0: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  365: health = 6
  365: meleeskill = 5
  365: missileskill = 10
  365: name = 1 Elune
  366: posx = 32
  366: posy = 210
  366: speed = 7
  366: team = 1
  366: Size of map: 8
  366: health = 10
  366: meleeskill = 10
  366: missileskill = 3
  367: name = 2 Frith
  367: posx = 96
  367: posy = 240
  367: speed = 5
  367: team = 1
  367: Size of map: 8
  367: health = 7
  368: meleeskill = 1
  368: missileskill = 11
  368: name = 3 Legolas
  368: posx = 160
  368: posy = 240
  368: speed = 10
  368: team = 1
  368: Size of map: 8
  369: health = 8
  369: meleeskill = 10
  369: missileskill = 2
  369: name = 4 Cloud
  369: posx = 224
  369: posy = 210
  369: speed = 8
  370: team = 1
  370: Size of map: 8
  370: health = 7
  370: meleeskill = 7
  370: missileskill = 7
  370: name = Stratos
  370: posx = 32
  371: posy = 50
  371: speed = 7
  371: team = 2
  371: Size of map: 8
  371: health = 7
  371: meleeskill = 7
  371: missileskill = 7
  371: name = Ripburger
  371: posx = 96
  372: posy = 30
  372: speed = 7
  372: team = 2
  372: Size of map: 8
  372: health = 7
  372: meleeskill = 7
  372: missileskill = 7
  373: name = Batlin
  373: posx = 160
  373: posy = 30
  373: speed = 7
  373: team = 2
  373: Size of map: 8
  373: health = 7
  374: meleeskill = 7
  374: missileskill = 7
  374: name = Maurius
  374: posx = 224
  374: posy = 50
  374: speed = 7
  374: team = 2
  374: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    1: Size of map: 6
  387: health = 6
  387: meleeskill = 5
  387: missileskill = 10
  387: name = 1 Elune
  387: posx = 32
  387: posy = 210
  388: speed = 7
  388: team = 1
  388: Size of map: 8
  388: health = 10
  388: meleeskill = 10
  388: missileskill = 3
  389: name = 2 Frith
  389: posx = 96
  389: posy = 240
  389: speed = 5
  389: team = 1
  389: Size of map: 8
  389: health = 7
  389: meleeskill = 1
  390: missileskill = 11
  390: name = 3 Legolas
  390: posx = 160
  390: posy = 240
  390: speed = 10
  390: team = 1
  390: Size of map: 8
  391: health = 8
  391: meleeskill = 10
  391: missileskill = 2
  391: name = 4 Cloud
  391: posx = 224
  391: posy = 210
  391: speed = 8
  391: team = 1
  392: Size of map: 8
  392: health = 7
  392: meleeskill = 7
  392: missileskill = 7
  392: name = Stratos
  392: posx = 32
  392: posy = 50
  393: speed = 7
  393: team = 2
  393: Size of map: 8
  393: health = 7
  393: meleeskill = 7
  393: missileskill = 7
  393: name = Ripburger
  393: posx = 96
  394: posy = 30
  394: speed = 7
  394: team = 2
  394: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  394: missileskill = 7
  395: name = Batlin
  395: posx = 160
  395: posy = 30
  395: speed = 7
  395: team = 2
  395: Size of map: 8
  395: health = 7
  396: meleeskill = 7
  396: missileskill = 7
  396: name = Maurius
  396: posx = 224
  396: posy = 50
  396: speed = 7
  396: team = 2
  396: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    1: use_opengl = 1
    1: v_res = 384
    2: Size of map: 6
  389: health = 6
  389: meleeskill = 5
  389: missileskill = 10
  389: name = 1 Elune
  389: posx = 32
  389: posy = 210
  389: speed = 7
  390: team = 1
  390: Size of map: 8
  390: health = 10
  390: meleeskill = 10
  390: missileskill = 3
  390: name = 2 Frith
  390: posx = 96
  390: posy = 240
  390: speed = 5
  390: team = 1
  390: Size of map: 8
  391: health = 7
  391: meleeskill = 1
  391: missileskill = 11
  391: name = 3 Legolas
  391: posx = 160
  391: posy = 240
  391: speed = 10
  391: team = 1
  391: Size of map: 8
  392: health = 8
  392: meleeskill = 10
  392: missileskill = 2
  392: name = 4 Cloud
  392: posx = 224
  392: posy = 210
  392: speed = 8
  392: team = 1
  392: Size of map: 8
  393: health = 7
  393: meleeskill = 7
  393: missileskill = 7
  393: name = Stratos
  393: posx = 32
  393: posy = 50
  393: speed = 7
  393: team = 2
  393: Size of map: 8
  393: health = 7
  394: meleeskill = 7
  394: missileskill = 7
  394: name = Ripburger
  394: posx = 96
  394: posy = 30
  394: speed = 7
  394: team = 2
  394: Size of map: 8
  394: health = 7
  394: meleeskill = 7
  395: missileskill = 7
  395: name = Batlin
  395: posx = 160
  395: posy = 30
  395: speed = 7
  395: team = 2
  395: Size of map: 8
  395: health = 7
  395: meleeskill = 7
  396: missileskill = 7
  396: name = Maurius
  396: posx = 224
  396: posy = 50
  396: speed = 7
  396: team = 2
  396: Size of map: 8
    1: bpp = 32
    1: full_screen = 0
    1: h_res = 512
    1: name = FortyHourRPG
    2: use_opengl = 1
    2: v_res = 384
    2: Size of map: 6
  368: health = 6
  368: meleeskill = 5
  368: missileskill = 10
  369: name = 1 Elune
  369: posx = 32
  369: posy = 210
  369: speed = 7
  369: team = 1
  369: Size of map: 8
  369: health = 10
  370: meleeskill = 10
  370: missileskill = 3
  370: name = 2 Frith
  370: posx = 96
  370: posy = 240
  370: speed = 5
  370: team = 1
  370: Size of map: 8
  371: health = 7
  371: meleeskill = 1
  371: missileskill = 11
  371: name = 3 Legolas
  371: posx = 160
  372: posy = 240
  372: speed = 10
  372: team = 1
  372: Size of map: 8
  372: health = 8
  372: meleeskill = 10
  373: missileskill = 2
  373: name = 4 Cloud
  373: posx = 224
  373: posy = 210
  373: speed = 8
  373: team = 1
  373: Size of map: 8
  374: health = 7
  374: meleeskill = 7
  374: missileskill = 7
  374: name = Stratos
  374: posx = 32
  374: posy = 50
  374: speed = 7
  374: team = 2
  374: Size of map: 8
  375: health = 7
  375: meleeskill = 7
  375: missileskill = 7
  375: name = Ripburger
  375: posx = 96
  375: posy = 30
  375: speed = 7
  376: team = 2
  376: Size of map: 8
  376: health = 7
  376: meleeskill = 7
  376: missileskill = 7
  376: name = Batlin
  377: posx = 160
  377: posy = 30
  377: speed = 7
  377: team = 2
  377: Size of map: 8
  377: health = 7
  377: meleeskill = 7
  378: missileskill = 7
  378: name = Maurius
  378: posx = 224
  378: posy = 50
  378: speed = 7
  378: team = 2
  378: Size of map: 8
