Viridian Games

Viridian talks about his kids, game development, and anything else that comes to mind.

More Thoughts…

No music or sound effects. Sorry, just don’t have the time.

Mouse control is iffy. I really, really want it. It’ll make the game much easier to play. But a keyboard-only control scheme would be much easier to program. If I don’t use the mouse, people won’t be able to play my game without a thorough reading of the instructions to figure out what key does what. That makes it too much like a Roguelike. But supporting the mouse means I either have to come up with a rudimentary GUI system or find and figure out an existing one - and I have to do this BEFORE I can actuallly get started on my game.

I’m deliberately limiting myself to a single 256×256 tile file. Since the tiles I’m planning on using are 32×32, this means I’ll have 64 tiles to work with. That doesn’t sound like a lot, but my tiles won’t be animating, and heck, Ultima III was made with only 64 tiles.

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