Viridian Games

Viridian talks about his kids, game development, and anything else that comes to mind.

Starflight Stuff

Starflight has long been one of my favorite games, although its interface is very annoying…sometimes I wonder how I put up with stuff like that when I was younger (answer: I didn’t have another space opera RPG to compare it to, of course).

I’ve been playing Starflight 1 and 2 again as reference for Star Revolution. I was playing Starflight 2 when I noticed something odd…look at this screenshot. Doesn’t it look weird in some way?

Hmmm...

And doesn’t this screenshot of Starflight 1 look kind of…chunky? Even for a 320×200 game?

Boldly go.

In fact…

Bll o.

This is a screenshot for the original Starflight reduced to 160×200. Notice that all of the text is still readable and all the graphics look the same, just narrower. It’s almost as if the game were written to run in 160×200…which is exactly what it was. Starflight was written to run in a 160×200x16 color mode available on some CGA/composite monitor combinations (most notably Tandy and Compaq computers). When the EGA and VGA versions were created, the image was simply doubled horizontally.

Which brings us back to the Starflight 2 screenshot.

Hmmm...

Notice how much more detailed the picture of the Tandelou Eshvey looks than the rest of the interface! The developers of Starflight 2 did not bother to try to make the interface look any better, even though Starflight 2 was written specifically for VGA! The only thing they did was use the additional horizontal resolution to make the font a bit clearer. How disappointing!

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