Viridian Games

Viridian talks about his kids, game development, and anything else that comes to mind.

The Inevitable Planitia Update About Why There Haven’t Been Any Darn Planitia Updates

It’s weird, because I’ve frankly been working quite hard on the game for the last month…but if you were to start it up and play it, it would look and play almost exactly like the combat demo I released. And yet I’ve done so much…everything is event-driven now instead of being procedural, the input code is greatly cleaned up, and I’ve even started adding an interface for activating god powers (though there’s only one power right now - click the button, damage a unit). And I am integrating ODE into the game, which I’m hoping will give it all kinds of nifty properties.

So soon, very soon, probably by the end of March, the game should look and play much better.

But right this second I got nothin’.

  • Digg
  • Technorati
  • del.icio.us
  • Reddit
  • Slashdot
  • StumbleUpon
  • Google

3 Comments so far

  1. WonderMellon March 16th, 2007 10:42 am

    Don’t worry about it. I know that some of the most complex and interesting features are done in areas of code
    that have little direct impact on the visuals of the game. Keep up the good work. I can’t wait to try the next version
    especially since the demo won’t run on my computer.

  2. Viridian March 18th, 2007 12:04 pm

    Aw, thanks! And I hope the next demo will run…though I still have no idea why the current one won’t.

  3. bignobody March 19th, 2007 2:06 pm

    Just a guess, but I didn’t get around to trying the demo until after you made the “stripped down” version. Perhaps something was stripped out that shouldn’t have been?

Leave a reply