Archive for October, 2009
I Swear…
Okay, in the last two days I have been contacted eight times, either by recruiters or directly by companies wishing to employ me. And two of these companies were ones I’d have really liked to work at…if they’d asked me two months ago.
Looks like the Austin game development scene is finally starting to come back. Or maybe they’re now scraping the bottom of the barrel. Either way, it’s just a little too late for me.
2 commentsBrütal Legend
Best. Demo. Ever. And even though I can’t really afford it, I will be buying the game today.
It looks like finally (finally!) Tim Schafer and Double Fine are going to garner the success they so richly deserve.
No commentsName That Game 66!
I swear, I’ll get back to the normal content of this blog soon…probably after we get to Stardock.
But in the meantime – Name! That! Game!
This game was a Bard’s Tale-style first-person RPG. It was produced on the PC originally instead of being a port, and was a much better game for it.

But it had a unique combat component. Instead of combat being basically a rolling output of text like in Bard’s Tale-style games, once combat was initiated the game turned into Ultima IV!

Name and developer, please! If you win, I’ll tell you the Galactic Secret!
7 comments