Who Am I?

Hi! My name is Anthony Salter, and I pretty much am Viridian Games. I’ve done professional game development and enjoyed it, but in the end every game designer/programmer has their own pet projects, and this place is for mine.

My design motif tends towards recreating classic game experiences, but with modern interface improvements. My first game, Inaria, is an ode to the classic 2D, top-down RPGs of the distant past – the ones you may have played on your Commodore 64 or your Apple II. Ultima, Questron, and Legacy of the Ancients were my inspirations. But all of those games have fairly clunky interfaces. So my game has a streamlined interface, tooltips and mouse support.

I’m trying to create the best of both worlds. Wish me luck! Oh, and if you want to see more games, you should probably buy my games. Makes sense, don’t it?

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